Erwan
- fix issue 308 - daily build
This commit is contained in:
@@ -86,6 +86,18 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
|
||||
id=2494
|
||||
name=Balduvian Conjurer
|
||||
rarity=U
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
auto={T}:target(snow) becomes(Creature,2/2) ueot
|
||||
power=0
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
|
||||
id=2611
|
||||
auto=lord(creature[green]|myBattlefield) 1/1
|
||||
|
||||
@@ -100,6 +100,7 @@ ashen_firebeast2.txt
|
||||
aura_mutation.txt
|
||||
avarice_totem.txt
|
||||
aysen_bureaucrats.txt
|
||||
balduvian_conjurer.txt
|
||||
baneslayer_angel.txt
|
||||
baneslayer_angel2.txt
|
||||
barbed_sliver.txt
|
||||
|
||||
39
projects/mtg/bin/Res/test/balduvian_conjurer.txt
Normal file
39
projects/mtg/bin/Res/test/balduvian_conjurer.txt
Normal file
@@ -0,0 +1,39 @@
|
||||
#Bug: Becomes does not work for target abilities
|
||||
#see http://code.google.com/p/wagic/issues/detail?id=308
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:Balduvian conjurer,Snow-covered forest
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
Balduvian conjurer
|
||||
Snow-covered forest
|
||||
next
|
||||
#begin
|
||||
next
|
||||
#attackers
|
||||
Snow-covered forest
|
||||
choice 0
|
||||
next
|
||||
#blockers
|
||||
eot
|
||||
eot
|
||||
next
|
||||
#upkeep
|
||||
next
|
||||
#draw
|
||||
next
|
||||
#main
|
||||
next
|
||||
#begin
|
||||
next
|
||||
#attackers
|
||||
Snow-covered forest
|
||||
[ASSERT]
|
||||
COMBATATTACKERS
|
||||
[PLAYER1]
|
||||
inplay:Balduvian conjurer,Snow-covered forest
|
||||
manapool:{G}
|
||||
[PLAYER2]
|
||||
life:18
|
||||
[END]
|
||||
Binary file not shown.
@@ -1388,7 +1388,8 @@ class GenericInstantAbility: public InstantAbility{
|
||||
public:
|
||||
MTGAbility * ability;
|
||||
GenericInstantAbility(int _id, MTGCardInstance * _source, Damageable * _target, MTGAbility * ability): InstantAbility(_id, _source, _target), ability(ability){
|
||||
}
|
||||
ability->target = _target;
|
||||
}
|
||||
|
||||
int addToGame(){
|
||||
ability->forceDestroy = -1;
|
||||
|
||||
Reference in New Issue
Block a user