Fixed Angry Mob (DRK). PLz read my comment below.
This commit is contained in:
@@ -1,9 +1,6 @@
|
|||||||
[card]
|
[card]
|
||||||
text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
|
text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
|
||||||
auto=foreach(swamp|opponentBattlefield)1/1 ueot
|
auto=foreach(swamp|opponentBattlefield) 1/1 ueot
|
||||||
#the first auto is for the first time angry mob comes into play
|
|
||||||
auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot
|
|
||||||
#the second auto is to correct the inccorect bonus given by the first auto line in case the opponent plays a swamp.
|
|
||||||
auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot
|
auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot
|
||||||
id=1801
|
id=1801
|
||||||
name=Angry Mob
|
name=Angry Mob
|
||||||
|
|||||||
Reference in New Issue
Block a user