From d6abd56454e8a46c4796ed9cd28da5cda9dd5cf8 Mon Sep 17 00:00:00 2001 From: "solo81@web.de" Date: Mon, 30 Nov 2009 14:05:29 +0000 Subject: [PATCH] Fixed Angry Mob (DRK). PLz read my comment below. --- projects/mtg/bin/Res/sets/DRK/_cards.dat | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/projects/mtg/bin/Res/sets/DRK/_cards.dat b/projects/mtg/bin/Res/sets/DRK/_cards.dat index 9328919b5..27727990d 100644 --- a/projects/mtg/bin/Res/sets/DRK/_cards.dat +++ b/projects/mtg/bin/Res/sets/DRK/_cards.dat @@ -1,9 +1,6 @@ [card] text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. -auto=foreach(swamp|opponentBattlefield)1/1 ueot -#the first auto is for the first time angry mob comes into play -auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot -#the second auto is to correct the inccorect bonus given by the first auto line in case the opponent plays a swamp. +auto=foreach(swamp|opponentBattlefield) 1/1 ueot auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot id=1801 name=Angry Mob