Fixed Angry Mob (DRK). PLz read my comment below.

This commit is contained in:
solo81@web.de
2009-11-30 14:05:29 +00:00
parent 248d5eb171
commit d6abd56454

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@@ -1,9 +1,6 @@
[card]
text=Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
auto=foreach(swamp|opponentBattlefield)1/1 ueot
#the first auto is for the first time angry mob comes into play
auto=@movedto(swamp|opponentBattlefield):-1/-1 ueot
#the second auto is to correct the inccorect bonus given by the first auto line in case the opponent plays a swamp.
auto=foreach(swamp|opponentBattlefield) 1/1 ueot
auto=@each my beginofturn:foreach(swamp|opponentBattlefield) 1/1 ueot
id=1801
name=Angry Mob