corrected an issue where the player was being offered interupt 2 times for "combat damage" not closing the ticket until i can get some help verifying that it covers all cases where it might be true.
This commit is contained in:
@@ -81,7 +81,7 @@ void GameObserver::nextGamePhase()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (cPhaseOld->id == Constants::MTG_PHASE_COMBATBLOCKERS)
|
if (cPhaseOld->id == Constants::MTG_PHASE_COMBATBLOCKERS)
|
||||||
if (BLOCKERS == combatStep || TRIGGERS == combatStep)
|
if (BLOCKERS == combatStep)
|
||||||
{
|
{
|
||||||
nextCombatStep();
|
nextCombatStep();
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -168,7 +168,6 @@ bool GuiCombat::clickOK()
|
|||||||
{
|
{
|
||||||
case BLOCKERS:
|
case BLOCKERS:
|
||||||
case TRIGGERS:
|
case TRIGGERS:
|
||||||
assert(false);
|
|
||||||
return false; // that should not happen
|
return false; // that should not happen
|
||||||
|
|
||||||
case ORDER:
|
case ORDER:
|
||||||
|
|||||||
Reference in New Issue
Block a user