corrected an issue where the player was being offered interupt 2 times for "combat damage" not closing the ticket until i can get some help verifying that it covers all cases where it might be true.

This commit is contained in:
omegablast2002@yahoo.com
2010-11-24 13:46:27 +00:00
parent de60166440
commit d1577ef35e
2 changed files with 1 additions and 2 deletions

View File

@@ -81,7 +81,7 @@ void GameObserver::nextGamePhase()
}
if (cPhaseOld->id == Constants::MTG_PHASE_COMBATBLOCKERS)
if (BLOCKERS == combatStep || TRIGGERS == combatStep)
if (BLOCKERS == combatStep)
{
nextCombatStep();
return;

View File

@@ -168,7 +168,6 @@ bool GuiCombat::clickOK()
{
case BLOCKERS:
case TRIGGERS:
assert(false);
return false; // that should not happen
case ORDER: