opps, i need to slow down my happy trigger finger before i hit commit.
This commit is contained in:
@@ -584,11 +584,6 @@ void GameObserver::gameStateBasedEffects()
|
||||
getCurrentTargetChooser()->done = true;
|
||||
waitingGameStateCheck++;
|
||||
if(waitingGameStateCheck > 50)
|
||||
{
|
||||
waitingGameStateCheck++;
|
||||
waitingGameStateCheck--;
|
||||
}
|
||||
if(waitingGameStateCheck > 50)
|
||||
{
|
||||
//if there are more than 50 unresolved actions on the stack, lets allow a gameStates update
|
||||
//to make sure we are not caught up in a loop, example :Exquisite Blood + Sanguine Bond
|
||||
|
||||
Reference in New Issue
Block a user