opps, i need to slow down my happy trigger finger before i hit commit.

This commit is contained in:
omegablast2002@yahoo.com
2013-02-06 02:55:27 +00:00
parent e424c3ab27
commit cbe6028a52

View File

@@ -584,11 +584,6 @@ void GameObserver::gameStateBasedEffects()
getCurrentTargetChooser()->done = true;
waitingGameStateCheck++;
if(waitingGameStateCheck > 50)
{
waitingGameStateCheck++;
waitingGameStateCheck--;
}
if(waitingGameStateCheck > 50)
{
//if there are more than 50 unresolved actions on the stack, lets allow a gameStates update
//to make sure we are not caught up in a loop, example :Exquisite Blood + Sanguine Bond