-adding Yeshua's code to record some GU values after init
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-01 12:52:56 +00:00
parent dfbdd1e4e5
commit b2d0940c5b
2 changed files with 14 additions and 14 deletions

View File

@@ -211,6 +211,13 @@ void JRenderer::InitRenderer()
sceGuDepthBuffer(zbp, FRAME_BUFFER_WIDTH);
}
FILE * pFile;
pFile = fopen ("graphiclog.txt","w");
char temp[600];
sprintf(temp,"fbp0:%p\nfbp1:%p\nBuffer Format:%d\nFrame Buffer Width:%d\nScreen Width:%d\nScreen Height:%d\n",fbp0,fbp1,BUFFER_FORMAT,FRAME_BUFFER_WIDTH,SCREEN_WIDTH,SCREEN_HEIGHT);
fputs(temp,pFile);
fclose (pFile);
sceGuOffset(2048 - (SCREEN_WIDTH/2), 2048 - (SCREEN_HEIGHT/2));
sceGuViewport(2048, 2048, SCREEN_WIDTH, SCREEN_HEIGHT);