Erwan
-adding Yeshua's code to record some GU values after init
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@@ -211,6 +211,13 @@ void JRenderer::InitRenderer()
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sceGuDepthBuffer(zbp, FRAME_BUFFER_WIDTH);
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}
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FILE * pFile;
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pFile = fopen ("graphiclog.txt","w");
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char temp[600];
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sprintf(temp,"fbp0:%p\nfbp1:%p\nBuffer Format:%d\nFrame Buffer Width:%d\nScreen Width:%d\nScreen Height:%d\n",fbp0,fbp1,BUFFER_FORMAT,FRAME_BUFFER_WIDTH,SCREEN_WIDTH,SCREEN_HEIGHT);
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fputs(temp,pFile);
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fclose (pFile);
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sceGuOffset(2048 - (SCREEN_WIDTH/2), 2048 - (SCREEN_HEIGHT/2));
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sceGuViewport(2048, 2048, SCREEN_WIDTH, SCREEN_HEIGHT);
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@@ -1,4 +1,4 @@
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[card]
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[card]
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id=3589
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name=Anvil of Bogardan
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mana={2}
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@@ -230,7 +230,7 @@ id=3663
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name=Emerald Charm
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mana={G}
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type=Instant
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text=Choose one EUntap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
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text=Choose one ?EUntap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.
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rarity=C
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[/card]
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[card]
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@@ -316,7 +316,7 @@ id=3618
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name=Funeral Charm
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mana={B}
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type=Instant
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text=Choose one ETarget player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
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text=Choose one ?ETarget player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
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rarity=C
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[/card]
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[card]
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@@ -365,7 +365,7 @@ id=3689
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name=Hearth Charm
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mana={R}
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type=Instant
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text=Choose one EDestroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.
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text=Choose one ?EDestroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.
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rarity=C
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[/card]
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[card]
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@@ -397,7 +397,7 @@ id=3715
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name=Hope Charm
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mana={W}
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type=Instant
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text=Choose one ETarget creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.
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text=Choose one ?ETarget creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.
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rarity=C
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[/card]
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[card]
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@@ -693,14 +693,7 @@ type=World Enchantment
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text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.
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rarity=R
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[/card]
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[card]
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id=3647
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name=Prosperity
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mana={X}{U}
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type=Sorcery
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text=Each player draws X cards.
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rarity=U
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[/card]
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[card]
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id=3740
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name=Pygmy Hippo
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@@ -1099,7 +1092,7 @@ id=3656
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name=Vision Charm
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mana={U}
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type=Instant
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text=Choose one ETarget player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. )
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text=Choose one ?ETarget player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step. )
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rarity=C
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[/card]
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[card]
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