Erwan
- Moved "extraPayment" cancel verification into ActionLayer (was in GuiLayers) - added "HUDDisplay" MTGAbility (displays damage/graveyard info) - Added option to NOT interrupt own's spells and abilities. Allows smoother gameplay. We should add a "quick options" menu ingame to change those options on the fly
This commit is contained in:
@@ -42,6 +42,11 @@ int ActionLayer::unstoppableRenderInProgress(){
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bool ActionLayer::CheckUserInput(u32 key){
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GameObserver * g = GameObserver::GetInstance();
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if (g->waitForExtraPayment && key == PSP_CTRL_CROSS){
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game->waitForExtraPayment = NULL;
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return 1;
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}
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if (menuObject){
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return false;
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}
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@@ -92,6 +92,10 @@ Spell::Spell(int id, MTGCardInstance * _source, Targetable * _targets[], int nb_
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}
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const char * Spell::getDisplayName(){
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return source->getName();
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}
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Spell::~Spell(){
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SAFE_DELETE(cost);
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}
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@@ -265,8 +269,13 @@ int ActionStack::addPutInGraveyard(MTGCardInstance * card){
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int ActionStack::addAbility(MTGAbility * ability){
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StackAbility * stackAbility = NEW StackAbility(mCount,ability);
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addAction(stackAbility);
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return 1;
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int result = addAction(stackAbility);
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if (!game->players[0]->isAI() &&
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ability->source->controller()==game->players[0] &&
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GameOptions::GetInstance()->values[OPTIONS_INTERRUPTMYABILITIES].getIntValue() == 0){
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interruptDecision[0] = DONT_INTERRUPT;
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}
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return result;
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}
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int ActionStack::addDraw(Player * player, int nb_cards){
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@@ -318,7 +327,13 @@ int ActionStack::addSpell(MTGCardInstance * _source, Targetable * _targets[], in
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OutputDebugString(buf);
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#endif
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Spell * spell = NEW Spell(mCount,_source,_targets,_nbtargets, mana);
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return addAction(spell);
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int result = addAction(spell);
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if (!game->players[0]->isAI() &&
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_source->controller()==game->players[0] &&
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GameOptions::GetInstance()->values[OPTIONS_INTERRUPTMYSPELLS].getIntValue() == 0){
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interruptDecision[0] = DONT_INTERRUPT;
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}
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return result;
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}
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@@ -25,6 +25,8 @@ void DuelLayers::init(){
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actionLayer->Add(NEW MTGLegendRule(-1));
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actionLayer->Add(NEW MTGPersistRule(-1));
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actionLayer->Add(NEW MTGLifelinkRule(-1));
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//Other display elements
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actionLayer->Add(NEW HUDDisplay(-1));
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//2 Hand Layer
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MTGGuiHand * mGuiHand = NEW MTGGuiHand(3, GameObserver::GetInstance());
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@@ -27,6 +27,8 @@ void GameStateOptions::Start()
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optionsList = NEW OptionsList();
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if (GameApp::HasMusic) optionsList->Add(NEW OptionItem(OPTIONS_MUSICVOLUME, "Music volume", 100, 10));
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optionsList->Add(NEW OptionItem(OPTIONS_SFXVOLUME, "SFX volume", 100, 10));
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optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPTMYSPELLS, "interrupt my spells"));
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optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPTMYABILITIES, "interrupt my abilities"));
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// WALDORF - added next line
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optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPT_SECONDS, "Seconds to pause for an Interrupt", 20, 1));
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if (GameOptions::GetInstance()->values[OPTIONS_DIFFICULTY_MODE_UNLOCKED].getIntValue()) {
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@@ -145,11 +145,6 @@ void GuiLayers::Update(float dt, Player * currentPlayer){
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int isAI = currentPlayer->isAI();
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u32 key;
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while ((key = JGE::GetInstance()->ReadButton())){
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GameObserver * game = GameObserver::GetInstance();
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if (game->waitForExtraPayment && key == PSP_CTRL_CROSS){
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game->waitForExtraPayment = NULL;
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continue;
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}
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for (int i=0; i<nbitems; i++){
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if (!isAI){
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if (0 != key)
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@@ -108,6 +108,10 @@ void MTGCardInstance::initMTGCI(){
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}
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const char * MTGCardInstance::getDisplayName(){
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return getName();
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}
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void MTGCardInstance::addType(int type){
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types[nb_types] = type;
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nb_types++;
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@@ -292,3 +292,94 @@ ostream& MTGMomirRule::toString(ostream& out) const
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out << "MTGMomirRule ::: pool : " << pool << " ; initialized : " << initialized << " ; textAlpha : " << textAlpha << " ; text " << text << " ; alreadyplayed : " << alreadyplayed << " ; collection : " << collection << "(";
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return MTGAbility::toString(out) << ")";
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}
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//HUDDisplay
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int HUDDisplay::testDestroy(){
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return 0;
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}
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void HUDDisplay::Update(float dt){
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timestamp += dt;
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popdelay +=dt;
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if (events.size()){
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list<HUDString *>::iterator it = events.begin();
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HUDString * hs = *it;
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if (popdelay > 1 && timestamp - hs->timestamp > 2){
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events.pop_front();
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delete hs;
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if (events.size()) popdelay = 0;
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}
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}else{
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maxWidth = 0;
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}
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}
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int HUDDisplay::addEvent(string s){
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events.push_back(NEW HUDString(s, timestamp));
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float width = f->GetStringWidth(s.c_str());
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if (width > maxWidth) maxWidth = width;
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return 1;
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}
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int HUDDisplay::receiveEvent(WEvent * event){
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WEventZoneChange * ezc = dynamic_cast<WEventZoneChange*>(event);
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if (ezc) {
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int ok = 0;
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for (int i = 0; i < 2 ; i++){
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Player * p = game->players[i];
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if (ezc->from == p->game->graveyard || ezc->to == p->game->graveyard ) ok = 1;
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}
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if (!ok) return 0;
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char buffer[512];
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sprintf(buffer,"%s goes to graveyard", ezc->card->getName());
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string s = buffer;
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return addEvent(s);
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}
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WEventDamage * ed = dynamic_cast<WEventDamage*>(event);
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if (ed) {
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char buffer[512];
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sprintf(buffer, "%s: %i -> %s", ed->damage->source->getName(), ed->damage->damage, ed->damage->target->getDisplayName());
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string s = buffer;
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return addEvent(s);
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}
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return 0;
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}
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void HUDDisplay::Render(){
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if (!events.size()) return;
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f->SetColor(ARGB(255,255,255,255));
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list<HUDString *>::reverse_iterator it;
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float x0 = SCREEN_WIDTH-10-maxWidth-10;
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float y0 = 20;
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float size = events.size() * 16;
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JRenderer * r = JRenderer::GetInstance();
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r->FillRoundRect(x0,y0,maxWidth + 10,size,5,ARGB(50,0,0,0));
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int i = 0;
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for (it = events.rbegin(); it !=events.rend(); ++it){
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HUDString * hs = *it;
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f->DrawString(hs->value.c_str(),x0 + 5, y0 + 16 * i);
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i++;
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}
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}
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HUDDisplay::HUDDisplay(int _id):MTGAbility(_id, NULL){
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timestamp = 0;
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popdelay = 2;
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f = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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maxWidth = 0;
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}
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HUDDisplay::~HUDDisplay(){
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list<HUDString *>::iterator it;
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for (it = events.begin(); it !=events.end(); ++it){
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HUDString * hs = *it;
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delete hs;
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}
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events.clear();
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}
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@@ -34,7 +34,15 @@ void OptionItem::Render(){
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renderer->FillRoundRect(x-5,y-2,SCREEN_WIDTH -x - 5,20,2,ARGB(150,50,50,50));
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mFont->DrawString(displayValue.c_str(),x,y);
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char buf[512];
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sprintf(buf, "%i", value);
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if (maxValue == 1){
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if (value){
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sprintf(buf, "yes");
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}else{
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sprintf(buf,"no");
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}
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}else{
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sprintf(buf, "%i", value);
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}
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mFont->DrawString(buf,SCREEN_WIDTH -10 ,y,JGETEXT_RIGHT);
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}
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@@ -25,6 +25,12 @@ Player::~Player(){
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if (mAvatar) delete mAvatar;
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}
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const char * Player::getDisplayName(){
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GameObserver * g = GameObserver::GetInstance();
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if (this == g->players[0]) return "Player 1";
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return "Player 2";
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}
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MTGInPlay * Player::inPlay(){
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return game->inPlay;
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}
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