- Moved "extraPayment" cancel verification into ActionLayer (was in GuiLayers)
- added "HUDDisplay" MTGAbility (displays damage/graveyard info)
- Added option to NOT interrupt own's spells and abilities. Allows smoother gameplay. We should add a "quick options" menu ingame to change those options on the fly
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-04 14:10:21 +00:00
parent 5ff90a6f33
commit b1e35a6bcb
15 changed files with 181 additions and 9 deletions

View File

@@ -53,6 +53,7 @@ class Interruptible: public PlayGuiObject, public Targetable{
virtual void Render(){};
int typeAsTarget(){return TARGET_STACKACTION;};
Interruptible(int id,bool hasFocus = false):PlayGuiObject(id,40,x,y,hasFocus){state=NOT_RESOLVED;display=0;source=NULL;};
virtual const char *getDisplayName(){return "stack object";};
#if defined (WIN32) || defined (LINUX)
virtual void Dump();
#endif
@@ -76,6 +77,7 @@ class Spell: public Interruptible, public TargetsList {
~Spell();
int resolve();
void Render();
const char *getDisplayName();
virtual ostream& toString(ostream& out) const;
};
@@ -122,6 +124,14 @@ class ActionStack :public GuiLayer{
void unpackDamageStack(DamageStack * ds);
void repackDamageStacks();
public:
enum{
NOT_DECIDED = 0,
INTERRUPT = -1,
DONT_INTERRUPT = 1,
DONT_INTERRUPT_ALL = 2,
};
int setIsInterrupting(Player * player);
int count( int type = 0 , int state = 0 , int display = -1);
Interruptible * getPrevious(Interruptible * next, int type = 0, int state = 0 , int display = -1);

View File

@@ -13,6 +13,8 @@ using std::string;
#define OPTIONS_DIFFICULTY "difficulty"
#define OPTIONS_CACHESIZE "cacheSize"
#define OPTIONS_PLASMAEFFECT "plasmaEffect"
#define OPTIONS_INTERRUPTMYSPELLS "interruptMySpells"
#define OPTIONS_INTERRUPTMYABILITIES "interruptMyAbilities"
// WALDORF - added
#define OPTIONS_INTERRUPT_SECONDS "interruptSeconds"

View File

@@ -56,6 +56,7 @@ class MTGCardInstance: public MTGCard, public Damageable {
Player * owner;
Counters * counters;
int typeAsTarget(){return TARGET_CARD;}
const char * getDisplayName();
MTGCardInstance * target;
void addType(int type);

View File

@@ -180,4 +180,33 @@ class MTGLifelinkRule:public MTGAbility{
};
/* HUD Display */
class HUDString {
public:
string value;
int timestamp;
int quantity;
HUDString(string s, int ts):value(s),timestamp(ts){quantity = 1;};
};
class HUDDisplay:public MTGAbility{
private:
list<HUDString *> events;
float timestamp;
float popdelay;
JLBFont * f;
float maxWidth;
int addEvent(string s);
public:
int testDestroy();
int receiveEvent(WEvent * event);
void Update(float dt);
void Render();
HUDDisplay(int _id);
~HUDDisplay();
};
#endif

View File

@@ -17,6 +17,7 @@ class Player: public Damageable{
public:
virtual void End();
int typeAsTarget(){return TARGET_PLAYER;}
const char * getDisplayName();
virtual int displayStack(){return 1;}
JTexture * mAvatarTex;
JQuad * mAvatar;

View File

@@ -8,6 +8,7 @@
class Targetable{
public:
virtual int typeAsTarget() = 0;
virtual const char * getDisplayName() =0;
};
#endif

View File

@@ -42,6 +42,11 @@ int ActionLayer::unstoppableRenderInProgress(){
bool ActionLayer::CheckUserInput(u32 key){
GameObserver * g = GameObserver::GetInstance();
if (g->waitForExtraPayment && key == PSP_CTRL_CROSS){
game->waitForExtraPayment = NULL;
return 1;
}
if (menuObject){
return false;
}

View File

@@ -92,6 +92,10 @@ Spell::Spell(int id, MTGCardInstance * _source, Targetable * _targets[], int nb_
}
const char * Spell::getDisplayName(){
return source->getName();
}
Spell::~Spell(){
SAFE_DELETE(cost);
}
@@ -265,8 +269,13 @@ int ActionStack::addPutInGraveyard(MTGCardInstance * card){
int ActionStack::addAbility(MTGAbility * ability){
StackAbility * stackAbility = NEW StackAbility(mCount,ability);
addAction(stackAbility);
return 1;
int result = addAction(stackAbility);
if (!game->players[0]->isAI() &&
ability->source->controller()==game->players[0] &&
GameOptions::GetInstance()->values[OPTIONS_INTERRUPTMYABILITIES].getIntValue() == 0){
interruptDecision[0] = DONT_INTERRUPT;
}
return result;
}
int ActionStack::addDraw(Player * player, int nb_cards){
@@ -318,7 +327,13 @@ int ActionStack::addSpell(MTGCardInstance * _source, Targetable * _targets[], in
OutputDebugString(buf);
#endif
Spell * spell = NEW Spell(mCount,_source,_targets,_nbtargets, mana);
return addAction(spell);
int result = addAction(spell);
if (!game->players[0]->isAI() &&
_source->controller()==game->players[0] &&
GameOptions::GetInstance()->values[OPTIONS_INTERRUPTMYSPELLS].getIntValue() == 0){
interruptDecision[0] = DONT_INTERRUPT;
}
return result;
}

View File

@@ -25,6 +25,8 @@ void DuelLayers::init(){
actionLayer->Add(NEW MTGLegendRule(-1));
actionLayer->Add(NEW MTGPersistRule(-1));
actionLayer->Add(NEW MTGLifelinkRule(-1));
//Other display elements
actionLayer->Add(NEW HUDDisplay(-1));
//2 Hand Layer
MTGGuiHand * mGuiHand = NEW MTGGuiHand(3, GameObserver::GetInstance());

View File

@@ -27,6 +27,8 @@ void GameStateOptions::Start()
optionsList = NEW OptionsList();
if (GameApp::HasMusic) optionsList->Add(NEW OptionItem(OPTIONS_MUSICVOLUME, "Music volume", 100, 10));
optionsList->Add(NEW OptionItem(OPTIONS_SFXVOLUME, "SFX volume", 100, 10));
optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPTMYSPELLS, "interrupt my spells"));
optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPTMYABILITIES, "interrupt my abilities"));
// WALDORF - added next line
optionsList->Add(NEW OptionItem(OPTIONS_INTERRUPT_SECONDS, "Seconds to pause for an Interrupt", 20, 1));
if (GameOptions::GetInstance()->values[OPTIONS_DIFFICULTY_MODE_UNLOCKED].getIntValue()) {

View File

@@ -145,11 +145,6 @@ void GuiLayers::Update(float dt, Player * currentPlayer){
int isAI = currentPlayer->isAI();
u32 key;
while ((key = JGE::GetInstance()->ReadButton())){
GameObserver * game = GameObserver::GetInstance();
if (game->waitForExtraPayment && key == PSP_CTRL_CROSS){
game->waitForExtraPayment = NULL;
continue;
}
for (int i=0; i<nbitems; i++){
if (!isAI){
if (0 != key)

View File

@@ -108,6 +108,10 @@ void MTGCardInstance::initMTGCI(){
}
const char * MTGCardInstance::getDisplayName(){
return getName();
}
void MTGCardInstance::addType(int type){
types[nb_types] = type;
nb_types++;

View File

@@ -292,3 +292,94 @@ ostream& MTGMomirRule::toString(ostream& out) const
out << "MTGMomirRule ::: pool : " << pool << " ; initialized : " << initialized << " ; textAlpha : " << textAlpha << " ; text " << text << " ; alreadyplayed : " << alreadyplayed << " ; collection : " << collection << "(";
return MTGAbility::toString(out) << ")";
}
//HUDDisplay
int HUDDisplay::testDestroy(){
return 0;
}
void HUDDisplay::Update(float dt){
timestamp += dt;
popdelay +=dt;
if (events.size()){
list<HUDString *>::iterator it = events.begin();
HUDString * hs = *it;
if (popdelay > 1 && timestamp - hs->timestamp > 2){
events.pop_front();
delete hs;
if (events.size()) popdelay = 0;
}
}else{
maxWidth = 0;
}
}
int HUDDisplay::addEvent(string s){
events.push_back(NEW HUDString(s, timestamp));
float width = f->GetStringWidth(s.c_str());
if (width > maxWidth) maxWidth = width;
return 1;
}
int HUDDisplay::receiveEvent(WEvent * event){
WEventZoneChange * ezc = dynamic_cast<WEventZoneChange*>(event);
if (ezc) {
int ok = 0;
for (int i = 0; i < 2 ; i++){
Player * p = game->players[i];
if (ezc->from == p->game->graveyard || ezc->to == p->game->graveyard ) ok = 1;
}
if (!ok) return 0;
char buffer[512];
sprintf(buffer,"%s goes to graveyard", ezc->card->getName());
string s = buffer;
return addEvent(s);
}
WEventDamage * ed = dynamic_cast<WEventDamage*>(event);
if (ed) {
char buffer[512];
sprintf(buffer, "%s: %i -> %s", ed->damage->source->getName(), ed->damage->damage, ed->damage->target->getDisplayName());
string s = buffer;
return addEvent(s);
}
return 0;
}
void HUDDisplay::Render(){
if (!events.size()) return;
f->SetColor(ARGB(255,255,255,255));
list<HUDString *>::reverse_iterator it;
float x0 = SCREEN_WIDTH-10-maxWidth-10;
float y0 = 20;
float size = events.size() * 16;
JRenderer * r = JRenderer::GetInstance();
r->FillRoundRect(x0,y0,maxWidth + 10,size,5,ARGB(50,0,0,0));
int i = 0;
for (it = events.rbegin(); it !=events.rend(); ++it){
HUDString * hs = *it;
f->DrawString(hs->value.c_str(),x0 + 5, y0 + 16 * i);
i++;
}
}
HUDDisplay::HUDDisplay(int _id):MTGAbility(_id, NULL){
timestamp = 0;
popdelay = 2;
f = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
maxWidth = 0;
}
HUDDisplay::~HUDDisplay(){
list<HUDString *>::iterator it;
for (it = events.begin(); it !=events.end(); ++it){
HUDString * hs = *it;
delete hs;
}
events.clear();
}

View File

@@ -34,7 +34,15 @@ void OptionItem::Render(){
renderer->FillRoundRect(x-5,y-2,SCREEN_WIDTH -x - 5,20,2,ARGB(150,50,50,50));
mFont->DrawString(displayValue.c_str(),x,y);
char buf[512];
sprintf(buf, "%i", value);
if (maxValue == 1){
if (value){
sprintf(buf, "yes");
}else{
sprintf(buf,"no");
}
}else{
sprintf(buf, "%i", value);
}
mFont->DrawString(buf,SCREEN_WIDTH -10 ,y,JGETEXT_RIGHT);
}

View File

@@ -25,6 +25,12 @@ Player::~Player(){
if (mAvatar) delete mAvatar;
}
const char * Player::getDisplayName(){
GameObserver * g = GameObserver::GetInstance();
if (this == g->players[0]) return "Player 1";
return "Player 2";
}
MTGInPlay * Player::inPlay(){
return game->inPlay;
}