Psyringe - updated German translation. Also sent "Days left" and "Reward" from task board screen to translation function. I did check the results, but not as thorough as I'd like to, so there may still be rough edges.
Note: If you design the layout of a screen, please keep in mind that translators usually need more space than the English terms do, English is a very space-efficient language. I found that I sometimes have to resort to suboptimal translations because the better ones don't fit into the space reserved for them. Note 2: I've heard about problems with characters taking up a different amount of screen space on Windows and the PSP, so could someone check whether the German texts are inside their boundaries on the PSP? I can only test on Windows.
This commit is contained in:
@@ -1,5 +1,5 @@
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#LANG:Deutsch
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#LANG:Deutsch
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#Deutsche Uebersetzung fuer Wagic 0.9.2 von Psyringe,
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#Deutsche Uebersetzung fuer Wagic 0.10.0 von Psyringe,
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# aufbauend auf der vorherigen ワbersetzung von Aco & Funky H.
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# aufbauend auf der vorherigen ワbersetzung von Aco & Funky H.
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# und Ergaenzungen von Jeck.
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# und Ergaenzungen von Jeck.
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@@ -139,10 +139,12 @@ Ability=Faehigkeit
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Attacker=Angreifer
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Attacker=Angreifer
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Blocker=Blocker
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Blocker=Blocker
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Copy=Kopieren
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Copy=Kopieren
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Cycling=Umwandlung
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Damage=Schaden
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Damage=Schaden
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Deathtouch=Todesberuehrung
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Deathtouch=Todesberuehrung
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Destroy=Zerstoeren
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Destroy=Zerstoeren
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Draw=Karte ziehen
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Draw=Karte ziehen
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Equip=Ausruesten
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Fizzle=Verhindern
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Fizzle=Verhindern
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Life=Leben
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Life=Leben
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Momir=Momir
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Momir=Momir
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@@ -172,6 +174,9 @@ Life Delta Bonus=Lebensdifferenz-Bonus
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Miller Bonus=Mueller-Bonus
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Miller Bonus=Mueller-Bonus
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'Fast and Furious' Bonus='Kurz und Schmerzlos'-Bonus
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'Fast and Furious' Bonus='Kurz und Schmerzlos'-Bonus
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Victory=Sieg
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Victory=Sieg
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Task: %s=Auftrag: %s
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Credits per minute: %i=Credits pro Minute: %i
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Game length: %i seconds=Spieldauer: %i Sekunden
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Congratulations! You earn %i credits=Glueckwunsch! Du hast %i Credits gewonnen!
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Congratulations! You earn %i credits=Glueckwunsch! Du hast %i Credits gewonnen!
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You have been defeated=Du wurdest besiegt!
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You have been defeated=Du wurdest besiegt!
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Player %i wins (%i)=Spieler %i gewinnt (%i)
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Player %i wins (%i)=Spieler %i gewinnt (%i)
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@@ -182,6 +187,8 @@ If you enjoy this game, please consider donating a few bucks=Wenn dir das Spiel
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(Seriously, donate or I'll kill this cute little bunny)=(Ernsthaft, spende oder ich toete dieses suesse kleine Kaninchen!)
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(Seriously, donate or I'll kill this cute little bunny)=(Ernsthaft, spende oder ich toete dieses suesse kleine Kaninchen!)
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Thanks in advance for your support.=Vielen Dank im Voraus fuer Eure Unterstuetzung.
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Thanks in advance for your support.=Vielen Dank im Voraus fuer Eure Unterstuetzung.
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# Error Messages:
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AN ERROR OCCURRED, CHECK FILE NAMES=Ein Fehler ist aufgetreten, ueberpruefe die Dateinamen
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##########################
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##########################
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# DECK EDITOR #
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# DECK EDITOR #
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@@ -204,11 +211,11 @@ card=Karte
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cards=Karten
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cards=Karten
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# Info layer - symbol keys:
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# Info layer - symbol keys:
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Display Deck=Deck zeigen
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Toggle Images=Bilder an/aus
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Display Collection=Sammlung zeigen
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View Collection=Sammlung ansehen
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Deck info=Deck Info
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View Deck=Deck ansehen
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Add card=Karte ins Deck
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Add card=Karte ins Deck
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Remove card=Karte entfern.
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Remove card=Karte entf.
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Sell card=Karte verkaufen
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Sell card=Karte verkaufen
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# Info layer - explanations:
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# Info layer - explanations:
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@@ -217,6 +224,8 @@ collection. Press TRIANGLE=Deine Sammlung an. Druecke /\
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to switch to your deck.=um zu Deinem Deck zu gelangen.
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to switch to your deck.=um zu Deinem Deck zu gelangen.
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deck. Press TRIANGLE to=Dein Deck an. Druecke /\
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deck. Press TRIANGLE to=Dein Deck an. Druecke /\
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switch to your collection.=um zu Deiner Sammlung zu gelangen.
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switch to your collection.=um zu Deiner Sammlung zu gelangen.
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Use SQUARE to view collection,=Druecke [] um die Sammlung zu sehen.
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Use SQUARE to view your deck,=Druecke [] um das Deck zu sehen.
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Press L/R to cycle through=Druecke L und R, um durch die
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Press L/R to cycle through=Druecke L und R, um durch die
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deck statistics.=Deckstatistiken zu blaettern.
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deck statistics.=Deckstatistiken zu blaettern.
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@@ -226,9 +235,11 @@ Deck=Deck
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No Card=Keine Karte
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No Card=Keine Karte
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Your Deck: %i cards=Dein Deck: %i Karten
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Your Deck: %i cards=Dein Deck: %i Karten
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menu=Menue
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menu=Menue
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in: collection=in: Sammlung
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in: deck=in: Deck
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# Statistics - page 1:
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# Statistics - page 1:
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statsPage#: %i=Statistiken, Seite #: %i
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Statistics Summary=Statistik-Ueberblick
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Lands=Laender
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Lands=Laender
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Creatures=Kreaturen
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Creatures=Kreaturen
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Spells=Sprueche
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Spells=Sprueche
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@@ -246,19 +257,47 @@ Victory ratio=davon gewonnen
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Total price (credits)=Wert des Decks (Credits)
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Total price (credits)=Wert des Decks (Credits)
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# Statistics - page 2:
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# Statistics - page 2:
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Mana cost detail=Detaillierte Manakosten
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Card counts per mana cost:=Kartenanzahl pro Manakosten:
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Card counts per mana cost:=Kartenanzahl pro Manakosten:
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Average converted mana cost: %2.2f=Durchschnittliche umgewandelte Manakosten: %2.2f
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Average converted mana cost: %2.2f=Durchschnittliche umgewandelte Manakosten: %2.2f
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C - Converted mana cost. Cards with cost>%i are included in the last row.=C - Umgewandelte Manakosten. Karten mit Kosten >%i sind in der letzten Zeile enthalten.
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C=K
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C - Converted mana cost. Cards with cost>%i are included in the last row.=K - Umgewandelte Manakosten. Karten mit Kosten >%i sind in der letzten Zeile enthalten.
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# - Total number of cards with given cost=# - Gesamtzahl der Karten mit den entsprechenden Kosten
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# - Total number of cards with given cost=# - Gesamtzahl der Karten mit den entsprechenden Kosten
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# Statistics - page 3:
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# Statistics - page 3:
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Total colored manasymbols in cards' casting costs:=Gesamtzahl der Manasymbole in den Spruchkosten der Karten:
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Mana cost detail - Creatures=Detaillierte Manakosten - Kreaturen
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Creature counts per mana cost:=Anzahl Kreaturen pro Manakosten:
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# Statistics - page 4:
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# Statistics - page 4:
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Mana cost detail - Spells=Detaillierte Manakosten - Sprueche
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Non-creature spell counts per mana cost:=Anzahl Nicht-Kreaturen-Karten pro Manakosten:
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# Statistics - page 5:
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Mana production=Mana-Produktion
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Counts of manasources per type and color:=Anzahl Mana-Quellen pro Typ und Farbe:
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BL=SL
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BL - Basic lands=SL - Standardlaender
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NB=NL
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NB - Non-basic lands=NL - Nichtstandard-Laender
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O=A
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O - Other (non-land) manasources=A - Andere (nicht-Land) Manaquellen
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T=S
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T - Totals=T - Summe
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# Statistics - page 6:
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Mana production - in mana symbols=Mana-Produktion - in Mana-Symbolen
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Total colored manasymbols in lands' production:=Gesamtzahl der Manasymbole in der Manaproduktion der Laender:
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# Statistics - page 7:
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Mana cost per color=Manakosten pro Farbe
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Total colored manasymbols in cards' casting costs:=Gesamtzahl der Manasymbole in den Spruchkosten der Karten:
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# Statistics - page 8:
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No lands in first n cards:=Kein Land in den ersten n Karten:
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No lands in first n cards:=Kein Land in den ersten n Karten:
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No creatures in first n cards:=Keine Kreatur in den ersten n Karten:
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No creatures in first n cards:=Keine Kreatur in den ersten n Karten:
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# Statistics - page 5:
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# Statistics - page 9:
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Victory statistics=Sieges-Statistiken
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Victories against AI:=Siege gegen die KI:
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Victories against AI:=Siege gegen die KI:
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Games played: %i=Spiele gespielt: %i
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Games played: %i=Spiele gespielt: %i
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Victory ratio: %i%%=davon gewonnen: %i%%
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Victory ratio: %i%%=davon gewonnen: %i%%
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@@ -269,10 +308,44 @@ Victory ratio: %i%%=davon gewonnen: %i%%
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##########################
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##########################
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credits: %i=Credits: %i
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credits: %i=Credits: %i
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[]:other cards /\:list=[]:andere Karten /\:Liste
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[]:other cards=[]:andere Karten
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See available tasks=Frage nach Auftraegen
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*Steal 1,000 credits*=*Stehle 1.000 Credits*
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*Steal 1,000 credits*=*Stehle 1.000 Credits*
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##########################
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# TASKS: #
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##########################
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Task Board=Verfuegbare Auftraege
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There are no tasks that need to be done. Come again tomorrow.=Keine Auftraege verfuegbar. Versuch es morgen noch mal.
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Days left: %i=Tage Zeit: %i
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Reward: %i=Lohn: %i
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You have to defeat %s before it causes too much harm.=Du musst %s besiegen, bevor es zuviel Unheil anrichtet.
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Please defeat %s as soon as possible.=Bitte besiege %s so schnell wie moeglich.
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Defeat %s=Besiege %s
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Defeat %s in a way it won't forget. Bring it to %i life.=Erteile %s eine Lektion! Bringe es auf %i Leben.
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Slaughter %s! Beat it to %i life or less.=Vernichte %s! Bringe es auf %i Leben oder weniger.
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Slaughter %s (%i lives)=Vernichte %s (%i Leben)
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Defeat %s after keeping it occupied for %i turns.=Besiege %s nachdem Du es %i Zuege lang beschaeftigt hast.
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Defeat %s, but play with it for %i turns first.=Besiege %s, aber spiele zuerst %i Zuege lang mit ihm.
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Defeat %s and make sure it doesn't take more than %i turns.=Besiege %s und benoetige nicht mehr als %i Zuege.
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Defeat %s, in a duel no longer than %i turns.=Besiege %s in maximal %i Zuegen.
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Delay %s for %i turns=Halte %s %i Zuege lang auf.
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Defeat %s before turn %i=Schlage %s in maximal %i Zuegen
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Defeat any opponent, having at least %i lives in the end.=Besiege einen beliebigen Gegner und habe am Ende mindestens %i Leben.
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Win flawlessly (%i lives)=Gewinne makellos (%i Leben)
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|
Reach Invulnerability (%i lives)=Werde unverwundbar (%i Leben)
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Reach Immortality! (%i lives)=Werde unsterblich! (%i Leben)
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Bury %i %s cards to your opponent's graveyard and defeat him.=Begrabe %i Karten im Friedhof von %s und besiege es.
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Tame the nature (%i)=Zaehme die Natur (%i)
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|
Evaporation (%i)=Verdampfung (%i)
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|
Bring the order (%i)=Schaffe Ordnung (%i)
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|
Exorcism (%i)=Exorzismus (%i)
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|
Dusk (%i)=Abenddaemmerung (%i)
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|
Selective disaster (%i)=Selektive Zerstoerung (%i)
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|
|
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|
|
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##########################
|
##########################
|
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# OPTIONS #
|
# OPTIONS #
|
||||||
##########################
|
##########################
|
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@@ -298,6 +371,7 @@ Interrupt my spells=Unterbreche eigene Sprueche
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# Game tab:
|
# Game tab:
|
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Game=Spiel
|
Game=Spiel
|
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Interface Options=Benutzerfuehrungs-Optionen
|
Interface Options=Benutzerfuehrungs-Optionen
|
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|
Language=Sprache
|
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Closed hand=Geschlossene Hand
|
Closed hand=Geschlossene Hand
|
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visible=sichtbar
|
visible=sichtbar
|
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invisible=unsichtbar
|
invisible=unsichtbar
|
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@@ -350,6 +424,43 @@ Credits=Abspann
|
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#Please support this project with donations at http://wololo.net/wagic=Bitte unterstuetze dieses Projekt mit Spenden auf http://wololo.net/wagic
|
#Please support this project with donations at http://wololo.net/wagic=Bitte unterstuetze dieses Projekt mit Spenden auf http://wololo.net/wagic
|
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|
|
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|
|
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|
##########################
|
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|
# TROPHY ROOM: #
|
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|
##########################
|
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|
|
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|
Achievements=Errungenschaften
|
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|
Difficulty Modes=Schwierigkeitsmodi
|
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|
Achieved a 66% victory ratio.=66% der Spiele gewonnen.
|
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|
Momir Mode=Momir-Modus
|
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|
Won with exactly 8 lands.=Mit exakt 8 Laendern gewonnen.
|
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|
Evil Twin Mode='Boeser Zwilling'-Modus
|
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|
Won with same army size.=Mit gleicher Armeestaerke gewonnen.
|
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|
Random Deck Mode=Zufallsdeck-Modus
|
||||||
|
Won against a higher difficulty.=Sieg auf hoeherer Schwierigkeitsstufe.
|
||||||
|
Valuable Collection=Wertvolle Sammlung
|
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|
Collection valued over 10,000c.=Sammlung mehr als 10.000c wert.
|
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|
Collection Info=Sammlungs-Information
|
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|
Card Spoiler=Karten anzeigen
|
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|
%i locked sets remain.=Noch %i Sets freischaltbar.
|
||||||
|
Unlocked all %i sets.=Alle %i Sets freigeschaltet.
|
||||||
|
|
||||||
|
Back to Trophies=Zurueck zu den Trophaeen
|
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|
|
||||||
|
Booster=Booster
|
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|
Cards=Karten
|
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|
|
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|
Details=Details
|
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|
Collection Stats=Sammlungs-Statistiken
|
||||||
|
Total Value: %ic=Gesamtwert: %ic
|
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|
Total Cards (including duplicates): %i=Anzahl Karten (mit Duplikaten): %i
|
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|
Unique Cards: %i=Anzahl Karten (ohne Duplikate): %i
|
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|
Most Duplicates: %i (%s)=Meiste Duplikate: %i (%s)
|
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|
Favorite Set: %s=Bevorzugtes Set: %s
|
||||||
|
Highest Mana Cost: %i (%s)=Hoechste Manakosten: %i (%s)
|
||||||
|
Most Powerful: %i (%s)=Hoechste Staerke: %i (%s)
|
||||||
|
Toughest: %i (%s)=Hoechste Widerstandskraft: %i (%s)
|
||||||
|
|
||||||
|
|
||||||
##########################
|
##########################
|
||||||
# CARD DATA: RARITY #
|
# CARD DATA: RARITY #
|
||||||
##########################
|
##########################
|
||||||
@@ -493,7 +604,7 @@ Golem=Golem
|
|||||||
Gorgon=Gorgo
|
Gorgon=Gorgo
|
||||||
Graveborn=Leiche
|
Graveborn=Leiche
|
||||||
Griffin=Greif
|
Griffin=Greif
|
||||||
Hag=Hag
|
Hag=Vettel
|
||||||
Harpy=Harpyie
|
Harpy=Harpyie
|
||||||
Hellion=Teufelsbraten
|
Hellion=Teufelsbraten
|
||||||
Hippo=Flusspferd
|
Hippo=Flusspferd
|
||||||
@@ -10780,7 +10891,7 @@ Zuran Spellcaster=Zuranischer Zaubermeister
|
|||||||
# Some cards have naming errors/problems in the German version:
|
# Some cards have naming errors/problems in the German version:
|
||||||
#"Angelic Protector" and "Luminous Angel" are BOTH called "Leuchtender Engel"
|
#"Angelic Protector" and "Luminous Angel" are BOTH called "Leuchtender Engel"
|
||||||
#"Barbed Lightning" and "Jagged Lightning" are BOTH called "Gezackter Blitz"
|
#"Barbed Lightning" and "Jagged Lightning" are BOTH called "Gezackter Blitz"
|
||||||
#"Breath of Life" and "Touch of Vitae" are BOTH called "Lebenshauch" in the German version
|
#"Breath of Life" and "Touch of Vitae" are BOTH called "Lebenshauch"
|
||||||
#"Divert" and "Reroute" are BOTH called "Umleiten"
|
#"Divert" and "Reroute" are BOTH called "Umleiten"
|
||||||
#"Dizzy Spell" and "Vertigo" are BOTH called "Schwindelanfall"
|
#"Dizzy Spell" and "Vertigo" are BOTH called "Schwindelanfall"
|
||||||
#"Dominate" and "Domineer" are BOTH called "Dominieren"
|
#"Dominate" and "Domineer" are BOTH called "Dominieren"
|
||||||
@@ -10804,7 +10915,7 @@ Zuran Spellcaster=Zuranischer Zaubermeister
|
|||||||
#"Elven Riders" exists as "Elfische Reiter" and "Elfenreiter"
|
#"Elven Riders" exists as "Elfische Reiter" and "Elfenreiter"
|
||||||
#"Elvish Champion" exists as "Elfischer Champion" and "Champion der Elfen"
|
#"Elvish Champion" exists as "Elfischer Champion" and "Champion der Elfen"
|
||||||
#"Fastbond" exists as "Schnellbund" and "Schoepfungskraft"
|
#"Fastbond" exists as "Schnellbund" and "Schoepfungskraft"
|
||||||
#"Gallantry" exists as "Edelmut" and "Heldenhafte Tat" in German
|
#"Gallantry" exists as "Edelmut" and "Heldenhafte Tat"
|
||||||
#"Giant Octopus" exists as "Riesenkrake" and "Riesenoktopus"
|
#"Giant Octopus" exists as "Riesenkrake" and "Riesenoktopus"
|
||||||
#"Goblin Matron" exists as "Goblin-Matrone" and "Goblinmatrone"
|
#"Goblin Matron" exists as "Goblin-Matrone" and "Goblinmatrone"
|
||||||
#"Goblin Raider" exists as "Goblin-Pluenderer" and "Goblinbandit"
|
#"Goblin Raider" exists as "Goblin-Pluenderer" and "Goblinbandit"
|
||||||
|
|||||||
@@ -400,9 +400,9 @@ void TaskList::Render() {
|
|||||||
for (vector<Task*>::iterator it = tasks.begin(); it!=tasks.end(); it++) {
|
for (vector<Task*>::iterator it = tasks.begin(); it!=tasks.end(); it++) {
|
||||||
sprintf(buffer, "%s", (*it)->getShortDesc().c_str());
|
sprintf(buffer, "%s", (*it)->getShortDesc().c_str());
|
||||||
f2->DrawString(buffer, posX, posY);
|
f2->DrawString(buffer, posX, posY);
|
||||||
sprintf(buffer, "Days left: %i", (*it)->getExpiration());
|
sprintf(buffer, _("Days left: %i").c_str(), (*it)->getExpiration());
|
||||||
f->DrawString(buffer, SCREEN_WIDTH - 180, posY);
|
f->DrawString(buffer, SCREEN_WIDTH - 180, posY);
|
||||||
sprintf(buffer, "Reward: %i", (*it)->getReward());
|
sprintf(buffer, _("Reward: %i").c_str(), (*it)->getReward());
|
||||||
f->DrawString(buffer, SCREEN_WIDTH - 90, posY);
|
f->DrawString(buffer, SCREEN_WIDTH - 90, posY);
|
||||||
posY += 15;
|
posY += 15;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user