corrected the following cards....

Lake of the Dead
trigon of mending
lord of shatterskull pass
gorilla shaman
kumano
nightsky mimic

this one is debatable...lovisa cold eyes
what i did here was code lovisa EXACTLY as written on her card...
the erratta that was given to this card becuase it was considered "overpowered" was redicoulous....absolutely redicoulous...by the card her code is exactly as follows...
this card is FAR to basic to say there is a mistake in my understanding of it.
subtype=human lord <---this is on the card...
she is NOT a barbarian...
exact wording on the card
Warriors, Berserkers, and Barbarians creatures get +2/+2 and have haste.
this is coded

auto=lord(warrior) 2/2 
auto=lord(berserker) 2/2 
auto=lord(barbarian) 2/2 
auto=lord(warrior) haste 
auto=lord(berserker) haste
auto=lord(barbarian) haste

this is the real lovisa....
errattas are fine, but its wotc that made the mistake of creating this card in the first place :) if you hit gatherer i think you will agree...
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=113542
following the actual card on this one...ditching the erratta.
This commit is contained in:
omegablast2002@yahoo.com
2011-02-18 12:23:17 +00:00
parent 94c7c9c5d8
commit a742c52852

View File

@@ -26353,23 +26353,23 @@ toughness=3
[/card]
[card]
name=Gorilla Shaman
auto={1}:name(X = 0) && destroy target(*[artifact[-creature];manacost=0])
auto={3}:name(X = 1) && destroy target(*[artifact[-creature];manacost=1])
auto={5}:name(X = 2) && destroy target(*[artifact[-creature];manacost=2])
auto={7}:name(X = 3) && destroy target(*[artifact[-creature];manacost=3])
auto={9}:name(X = 4) && destroy target(*[artifact[-creature];manacost=4])
auto={11}:name(X = 5) && destroy target(*[artifact[-creature];manacost=5])
auto={13}:name(X = 6) && destroy target(*[artifact[-creature];manacost=6])
auto={15}:name(X = 7) && destroy target(*[artifact[-creature];manacost=7])
auto={17}:name(X = 8) && destroy target(*[artifact[-creature];manacost=8])
auto={19}:name(X = 9) && destroy target(*[artifact[-creature];manacost=9])
auto={21}:name(X = 10) && destroy target(*[artifact[-creature];manacost=10])
auto={23}:name(X = 11) && destroy target(*[artifact[-creature];manacost=11])
auto={25}:name(X = 12) && destroy target(*[artifact[-creature];manacost=12])
auto={27}:name(X = 13) && destroy target(*[artifact[-creature];manacost=13])
auto={29}:name(X = 14) && destroy target(*[artifact[-creature];manacost=14])
auto={31}:name(X = 15) && destroy target(*[artifact[-creature];manacost=15])
auto={33}:name(X = 16) && destroy target(*[artifact[-creature];manacost=16])
auto={1}:name(X = 0) && destroy target(artifact[-creature;manacost=0])
auto={3}:name(X = 1) && destroy target(artifact[-creature;manacost=1])
auto={5}:name(X = 2) && destroy target(artifact[-creature;manacost=2])
auto={7}:name(X = 3) && destroy target(artifact[-creature;manacost=3])
auto={9}:name(X = 4) && destroy target(artifact[-creature;manacost=4])
auto={11}:name(X = 5) && destroy target(artifact[-creature;manacost=5])
auto={13}:name(X = 6) && destroy target(artifact[-creature;manacost=6])
auto={15}:name(X = 7) && destroy target(artifact[-creature;manacost=7])
auto={17}:name(X = 8) && destroy target(artifact[-creature;manacost=8])
auto={19}:name(X = 9) && destroy target(artifact[-creature;manacost=9])
auto={21}:name(X = 10) && destroy target(artifact[-creature;manacost=10])
auto={23}:name(X = 11) && destroy target(artifact[-creature;manacost=11])
auto={25}:name(X = 12) && destroy target(artifact[-creature;manacost=12])
auto={27}:name(X = 13) && destroy target(artifact[-creature;manacost=13])
auto={29}:name(X = 14) && destroy target(artifact[-creature;manacost=14])
auto={31}:name(X = 15) && destroy target(artifact[-creature;manacost=15])
auto={33}:name(X = 16) && destroy target(artifact[-creature;manacost=16])
text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.
mana={R}
type=Creature
@@ -34974,7 +34974,8 @@ auto=lord(creature[counter{any}]|opponentbattlefield) cantblock
[/card]
[card]
name=Kumano, Master Yamabushi
auto={1}{R}:exiledeath target(creature,player) && damage:1
auto={1}{R}:name(damage a creature) && exiledeath target(creature) && damage:1
auto={1}{r}:name(damage a player) && damage:1 target(player)
text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. -- If a creature dealt damage by Kumano this turn would be put into a graveyard, exile it instead.
mana={3}{R}{R}
type=Legendary Creature
@@ -35228,7 +35229,7 @@ toughness=3
[/card]
[card]
name=Lake of the Dead
auto=aslongas(swamp|mybattlefield) moveto(myhand) target(swamp|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=aslongas(swamp|mybattlefield) sacrifice target(swamp|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
auto=this(counter{0/0.1.payment}<1) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B}
@@ -36913,7 +36914,7 @@ auto={1}{R}:counter(0/0,1,Level) asSorcery
auto=this(counter{0/0.1.Level}) 3/3
auto=@attacking(this):this(counter{0/0.6.Level}) damage:6 all(creature|opponentBattlefield)
text=Level up {1}{r} (: Put a level counter on this. Level up only as a sorcery.)--LEVEL 1-5 6/6--LEVEL 6+ --6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
mana={2}{R}
mana={3}{R}
type=Creature
subtype=Human Shaman
auto=maxlevel:6
@@ -37036,14 +37037,14 @@ type=Artifact
name=Lovisa Coldeyes
auto=lord(warrior) 2/2
auto=lord(berserker) 2/2
auto=lord(other barbarian) 2/2
auto=lord(barbarian) 2/2
auto=lord(warrior) haste
auto=lord(berserker) haste
auto=lord(other barbarian) haste
text=Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste.
auto=lord(barbarian) haste
text=Warrior, Berserker, and Barbarian creatures get +2/+2 and have haste.
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Barbarian
subtype=Human lord
power=3
toughness=3
[/card]
@@ -42739,7 +42740,7 @@ toughness=1
[/card]
[card]
name=Nightsky Mimic
auto=@movedTo(*[blackandwhite]|mystack):transforms(,setpower=4,settoughness=4,flying) ueot
auto=@movedTo(*[blackandwhite]|mystack) turnlimited:transforms(,setpower=4,settoughness=4,flying) ueot
text=Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.
mana={1}{WB}
type=Creature
@@ -67267,7 +67268,7 @@ type=Artifact
name=Trigon of Mending
auto=counter(0/0,3,Charge)
auto={W}{W}{T}:counter(0/0,1,Charge)
auto={C(0/0,-1,Charge)}{2}{T}:3/0 target(creature)
auto={C(0/0,-1,Charge)}{2}{T}:target(player) life:3
text=Trigon of Mending enters the battlefield with three charge counters on it. -- {W}{W}, {T}: Put a charge counter on Trigon of Mending. -- {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.
mana={2}
type=Artifact