From a742c5285299eec56208e580877616088306416e Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Fri, 18 Feb 2011 12:23:17 +0000 Subject: [PATCH] corrected the following cards.... Lake of the Dead trigon of mending lord of shatterskull pass gorilla shaman kumano nightsky mimic this one is debatable...lovisa cold eyes what i did here was code lovisa EXACTLY as written on her card... the erratta that was given to this card becuase it was considered "overpowered" was redicoulous....absolutely redicoulous...by the card her code is exactly as follows... this card is FAR to basic to say there is a mistake in my understanding of it. subtype=human lord <---this is on the card... she is NOT a barbarian... exact wording on the card Warriors, Berserkers, and Barbarians creatures get +2/+2 and have haste. this is coded auto=lord(warrior) 2/2 auto=lord(berserker) 2/2 auto=lord(barbarian) 2/2 auto=lord(warrior) haste auto=lord(berserker) haste auto=lord(barbarian) haste this is the real lovisa.... errattas are fine, but its wotc that made the mistake of creating this card in the first place :) if you hit gatherer i think you will agree... http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=113542 following the actual card on this one...ditching the erratta. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 53 ++++++++++---------- 1 file changed, 27 insertions(+), 26 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 45e087c44..aff6acbf9 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -26353,23 +26353,23 @@ toughness=3 [/card] [card] name=Gorilla Shaman -auto={1}:name(X = 0) && destroy target(*[artifact[-creature];manacost=0]) -auto={3}:name(X = 1) && destroy target(*[artifact[-creature];manacost=1]) -auto={5}:name(X = 2) && destroy target(*[artifact[-creature];manacost=2]) -auto={7}:name(X = 3) && destroy target(*[artifact[-creature];manacost=3]) -auto={9}:name(X = 4) && destroy target(*[artifact[-creature];manacost=4]) -auto={11}:name(X = 5) && destroy target(*[artifact[-creature];manacost=5]) -auto={13}:name(X = 6) && destroy target(*[artifact[-creature];manacost=6]) -auto={15}:name(X = 7) && destroy target(*[artifact[-creature];manacost=7]) -auto={17}:name(X = 8) && destroy target(*[artifact[-creature];manacost=8]) -auto={19}:name(X = 9) && destroy target(*[artifact[-creature];manacost=9]) -auto={21}:name(X = 10) && destroy target(*[artifact[-creature];manacost=10]) -auto={23}:name(X = 11) && destroy target(*[artifact[-creature];manacost=11]) -auto={25}:name(X = 12) && destroy target(*[artifact[-creature];manacost=12]) -auto={27}:name(X = 13) && destroy target(*[artifact[-creature];manacost=13]) -auto={29}:name(X = 14) && destroy target(*[artifact[-creature];manacost=14]) -auto={31}:name(X = 15) && destroy target(*[artifact[-creature];manacost=15]) -auto={33}:name(X = 16) && destroy target(*[artifact[-creature];manacost=16]) +auto={1}:name(X = 0) && destroy target(artifact[-creature;manacost=0]) +auto={3}:name(X = 1) && destroy target(artifact[-creature;manacost=1]) +auto={5}:name(X = 2) && destroy target(artifact[-creature;manacost=2]) +auto={7}:name(X = 3) && destroy target(artifact[-creature;manacost=3]) +auto={9}:name(X = 4) && destroy target(artifact[-creature;manacost=4]) +auto={11}:name(X = 5) && destroy target(artifact[-creature;manacost=5]) +auto={13}:name(X = 6) && destroy target(artifact[-creature;manacost=6]) +auto={15}:name(X = 7) && destroy target(artifact[-creature;manacost=7]) +auto={17}:name(X = 8) && destroy target(artifact[-creature;manacost=8]) +auto={19}:name(X = 9) && destroy target(artifact[-creature;manacost=9]) +auto={21}:name(X = 10) && destroy target(artifact[-creature;manacost=10]) +auto={23}:name(X = 11) && destroy target(artifact[-creature;manacost=11]) +auto={25}:name(X = 12) && destroy target(artifact[-creature;manacost=12]) +auto={27}:name(X = 13) && destroy target(artifact[-creature;manacost=13]) +auto={29}:name(X = 14) && destroy target(artifact[-creature;manacost=14]) +auto={31}:name(X = 15) && destroy target(artifact[-creature;manacost=15]) +auto={33}:name(X = 16) && destroy target(artifact[-creature;manacost=16]) text={X}{X}{1}: Destroy target noncreature artifact with converted mana cost X. mana={R} type=Creature @@ -34974,7 +34974,8 @@ auto=lord(creature[counter{any}]|opponentbattlefield) cantblock [/card] [card] name=Kumano, Master Yamabushi -auto={1}{R}:exiledeath target(creature,player) && damage:1 +auto={1}{R}:name(damage a creature) && exiledeath target(creature) && damage:1 +auto={1}{r}:name(damage a player) && damage:1 target(player) text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. -- If a creature dealt damage by Kumano this turn would be put into a graveyard, exile it instead. mana={3}{R}{R} type=Legendary Creature @@ -35228,7 +35229,7 @@ toughness=3 [/card] [card] name=Lake of the Dead -auto=aslongas(swamp|mybattlefield) moveto(myhand) target(swamp|mybattlefield) oneshot && counter(0/0,-1,payment) +auto=aslongas(swamp|mybattlefield) sacrifice target(swamp|mybattlefield) oneshot && counter(0/0,-1,payment) auto=moveto(mygraveyard) target(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} @@ -36913,7 +36914,7 @@ auto={1}{R}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 3/3 auto=@attacking(this):this(counter{0/0.6.Level}) damage:6 all(creature|opponentBattlefield) text=Level up {1}{r} (: Put a level counter on this. Level up only as a sorcery.)--LEVEL 1-5 6/6--LEVEL 6+ --6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. -mana={2}{R} +mana={3}{R} type=Creature subtype=Human Shaman auto=maxlevel:6 @@ -37036,14 +37037,14 @@ type=Artifact name=Lovisa Coldeyes auto=lord(warrior) 2/2 auto=lord(berserker) 2/2 -auto=lord(other barbarian) 2/2 +auto=lord(barbarian) 2/2 auto=lord(warrior) haste auto=lord(berserker) haste -auto=lord(other barbarian) haste -text=Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste. +auto=lord(barbarian) haste +text=Warrior, Berserker, and Barbarian creatures get +2/+2 and have haste. mana={3}{R}{R} type=Legendary Creature -subtype=Human Barbarian +subtype=Human lord power=3 toughness=3 [/card] @@ -42739,7 +42740,7 @@ toughness=1 [/card] [card] name=Nightsky Mimic -auto=@movedTo(*[blackandwhite]|mystack):transforms(,setpower=4,settoughness=4,flying) ueot +auto=@movedTo(*[blackandwhite]|mystack) turnlimited:transforms(,setpower=4,settoughness=4,flying) ueot text=Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn. mana={1}{WB} type=Creature @@ -67267,7 +67268,7 @@ type=Artifact name=Trigon of Mending auto=counter(0/0,3,Charge) auto={W}{W}{T}:counter(0/0,1,Charge) -auto={C(0/0,-1,Charge)}{2}{T}:3/0 target(creature) +auto={C(0/0,-1,Charge)}{2}{T}:target(player) life:3 text=Trigon of Mending enters the battlefield with three charge counters on it. -- {W}{W}, {T}: Put a charge counter on Trigon of Mending. -- {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. mana={2} type=Artifact