Laurent - Fixed rampage (final) forget to get rid of the bonus at end of turn... :D added elvish berseker as example of rampage ability (also get the bonus from the first blocking creature on)...
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@@ -1760,12 +1760,17 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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game->mLayers->stackLayer()->addDamage(card, target, damage);
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break;
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}
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case 129909: //Cryoclasm
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{
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card->target->controller()->game->putInGraveyard(card->target);
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card->target->controller()->life-= 3;
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break;
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}
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case 129909: //Cryoclasm
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{
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card->target->controller()->game->putInGraveyard(card->target);
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card->target->controller()->life-= 3;
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break;
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}
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case 129533: //Elvish Berserker
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{
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game->addObserver (NEW ARampageAbility(_id,card,1,1,0));
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break;
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}
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//--- addon shm---
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case 146013: //Corrupt
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{
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