- added maxCast and maxPlay abilities, this deprecates the following abilities: nospells,nocreatures,onlyonespell,land
I usually don't like to deprecate abilities, but the existing ones, despite having easy to remember names, were really not flexible enough.

If you want to use these old keywords, instead use:
-- nospells  =>  maxCast(*)0
-- onlyOneSpell => maxCast(*)1
--nocreatures => maxCast(creature)0
--land:1 => maxplay(land)+1

note maxPlay and maxCast. They follow similar rules, but maxPlay monitors the number of cards that are going on the Battlefield, while maxCast monitors the stack. In most cases, maxCast should be the one to use, but lands are a special case because they go directly to play.

I unfortunately cannot guarantee I didn't break anything, especially in the AI, but the test suite passes ,and I added a few additional tests yesterday and today, to feel more confident about the change.

next step is removing the creatures keywords that do the same kind of thing (cantcast, etc...) and replace them with maxCast
This commit is contained in:
wagic.the.homebrew@gmail.com
2011-02-13 08:01:13 +00:00
parent 2165a38d3b
commit 8eac9c587e
14 changed files with 333 additions and 364 deletions

View File

@@ -1902,7 +1902,7 @@ type=Artifact
name=Angelic Arbiter
abilities=flying
auto=@movedTo(*|opponentstack):all(creature|opponentBattlefield) cantattack
auto=@attacking(creature|opponentBattlefield):nospell opponent
auto=@attacking(creature|opponentBattlefield):maxCast(*)0 opponent ueot
text=Flying -- Each opponent who cast a spell this turn can't attack with creatures. -- Each opponent who attacked with creatures this turn can't cast spells.
mana={5}{W}{W}
type=Creature
@@ -4109,8 +4109,7 @@ toughness=4
[/card]
[card]
name=Azusa, Lost but Seeking
auto=land:2
auto=@each my upkeep:land:2 controller
auto=maxPlay(land)+2
text=You may play two additional lands on each of your turns.
mana={2}{G}
type=Legendary Creature
@@ -9712,7 +9711,7 @@ type=Sorcery
[card]
name=Cease-Fire
target=player
auto=nocreatures
auto=maxCast(creature)0
auto=draw:1 controller
text=Target player can't cast creature spells this turn. -- Draw a card.
mana={2}{W}
@@ -20094,15 +20093,14 @@ toughness=1
[/card]
[card]
name=Exploration
auto=land:1
auto=@each my upkeep:land:1 controller
auto=maxPlay(land)+1
text=You may play an additional land on each of your turns.
mana={G}
type=Enchantment
[/card]
[card]
name=Explore
auto=land:1
auto=maxPlay(land)+1
auto=draw:1
text=You may play an additional land this turn. -- Draw a card.
mana={1}{G}
@@ -44353,7 +44351,7 @@ toughness=6
[card]
name=Orim's Chant
target=player
auto=nospells
auto=maxCast(*)0
kicker={W}
auto=kicker cantattack all(creature)
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Target player can't cast spells this turn. -- If Orim's Chant was kicked, creatures can't attack this turn.
@@ -44400,8 +44398,8 @@ toughness=3
[card]
name=Oriss Samite Guardian
auto={T}:prevent:999 target(creature)
auto={discard(oriss samite guardian|myhand)}:name(opponent can't cast spells and his creatures cannot attack ueot) && nospell opponent && cantattack all(creature|opponentBattlefield)
auto={discard(oriss samite guardian|myhand)}:name(you can't cast spells and your creatures cannot attack ueot) && nospell control && cantattack all(creature|myBattlefield)
auto={discard(oriss samite guardian|myhand)}:name(opponent can't cast spells and his creatures cannot attack ueot) && maxCast(*)0 opponent ueot && cantattack all(creature|opponentBattlefield)
auto={discard(oriss samite guardian|myhand)}:name(you can't cast spells and your creatures cannot attack ueot) && maxCast(*)0 control ueot && cantattack all(creature|myBattlefield)
text={T}: Prevent all damage that would be dealt to target creature this turn. -- Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
mana={1}{W}{W}
type=Legendary Creature
@@ -56424,7 +56422,7 @@ type=Sorcery
[/card]
[card]
name=Silence
auto=nospells opponent
auto=maxCast(*)0 opponent
text=Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
mana={W}
type=Instant
@@ -62151,7 +62149,7 @@ type=Land
[/card]
[card]
name=Summer Bloom
auto=land:3
auto=maxPlay(land)+3
text=You may play up to three additional lands this turn.
mana={1}{G}
type=Sorcery

View File

@@ -472,6 +472,7 @@ selesnya_guildmage.txt
setpower_settoughness.txt
shard_volley.txt
sigil_captain_i467.txt
silence.txt
silver_seraph_i300.txt
skullcage0_i239.txt
skullcage1_i239.txt

View File

@@ -0,0 +1,28 @@
#Slience: Opponent cannot cast spells this turn
[init]
firstmain
[player1]
manapool:{G}{G}
inplay:mountain
hand:grizzly bears,raging golblin
[player2]
inplay:plains
hand:Silence
[do]
Grizzly Bears
no
yes
plains
Silence
endofinterruption
mountain
Raging goblin
[assert]
firstmain
[player1]
inplay:mountain,Grizzly bears
manapool:{R}
[player2]
inplay:plains
graveyard:Silence
[end]

View File

@@ -1280,22 +1280,41 @@ public:
int getNumCards();
};
//lands, allows to play more land during a turn:
class AMoreLandPlzUEOT: public InstantAbilityTP
class ACastRestriction: public AbilityTP
{
public:
WParsedInt *additional;
MaxPerTurnRestriction * landsRestriction;
WParsedInt *value; //"maxPerTurn" value
MaxPerTurnRestriction * existingRestriction; // a pointer to the restriction that is being modified or that has been created (for restriction deletion purpose)
TargetChooser * restrictionsScope; //a minimalist TargetChooser object describing the cards impacted by the restriction (for example: lands)
bool modifyExisting; //if set to true, means we want to modify an existing restriction, otherwise we create a new one
int zoneId; // identifier of the zone id impacted by the restriction
Player * targetPlayer; // Reference to the player impacted by the restriction (for restriction deletion purpose)
AMoreLandPlzUEOT(int _id, MTGCardInstance * card, Targetable * _target, WParsedInt * _additional, int who = TargetChooser::UNSET);
ACastRestriction(int _id, MTGCardInstance * card, Targetable * _target, TargetChooser * _restrictionsScope, WParsedInt * _value, bool _modifyExisting, int _zoneId, int who = TargetChooser::UNSET);
int addToGame();
int destroy();
const char * getMenuText();
AMoreLandPlzUEOT * clone() const;
~AMoreLandPlzUEOT();
ACastRestriction * clone() const;
~ACastRestriction();
};
class AInstantCastRestrictionUEOT: public InstantAbilityTP
{
public:
ACastRestriction * ability;
AInstantCastRestrictionUEOT(int _id, MTGCardInstance * card, Targetable * _target, TargetChooser * _restrictionsScope, WParsedInt * _value, bool _modifyExisting, int _zoneId, int who = TargetChooser::UNSET);
int resolve();
const char * getMenuText();
AInstantCastRestrictionUEOT * clone() const;
~AInstantCastRestrictionUEOT();
};
/*Gives life to target controller*/
class AALifer: public ActivatedAbilityTP
{
@@ -2052,7 +2071,6 @@ public:
a->isClone = 1;
return a;
}
};
//Circle of Protections
@@ -5552,38 +5570,6 @@ public:
AAShuffle * clone() const;
};
//only 1 spell
class AAOnlyOne: public ActivatedAbilityTP
{
public:
AAOnlyOne(int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int _tap = 0, int who =
TargetChooser::UNSET);
int resolve();
const char * getMenuText();
AAOnlyOne * clone() const;
};
//nospells
class AANoSpells: public ActivatedAbilityTP
{
public:
AANoSpells(int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int _tap = 0, int who =
TargetChooser::UNSET);
int resolve();
const char * getMenuText();
AANoSpells * clone() const;
};
//NoCreature
class AANoCreatures: public ActivatedAbilityTP
{
public:
AANoCreatures(int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int _tap = 0, int who =
TargetChooser::UNSET);
int resolve();
const char * getMenuText();
AANoCreatures * clone() const;
};
//Random Discard
class AARandomDiscarder: public ActivatedAbilityTP

View File

@@ -406,6 +406,14 @@ public:
Targetable * getTarget();
};
class AbilityTP:public MTGAbility{
public:
int who;
AbilityTP(int id, MTGCardInstance * card, Targetable * _target = NULL, int who = TargetChooser::UNSET);
Targetable * getTarget();
virtual ~AbilityTP(){};
};
class AManaProducer: public ActivatedAbilityTP{
protected:

View File

@@ -103,6 +103,7 @@ class MTGGameZone {
static MTGGameZone * stringToZone(string zoneName, MTGCardInstance * source, MTGCardInstance * target);
static int zoneStringToId(string zoneName);
static MTGGameZone *intToZone(int zoneId, MTGCardInstance * source = NULL,MTGCardInstance * target = NULL);
static MTGGameZone *intToZone(int zoneId, Player * source, Player * target);
bool needShuffle;
virtual const char * getName(){return "zone";};
virtual ostream& toString(ostream&) const;

View File

@@ -31,9 +31,6 @@ public:
int castedspellsthisturn;
bool onlyonecast;
int castcount;
bool nocreatureinstant;
bool nospellinstant;
bool onlyoneinstant;
bool castrestrictedcreature;
bool castrestrictedspell;
bool onlyoneboth;

View File

@@ -1330,13 +1330,15 @@ int AIPlayerBaka::computeActions()
ipotential = true;
}
//look for an instant of ability to interupt with
if((castrestrictedspell == false && nospellinstant == false)&&
(onlyonecast == false || castcount < 2) && (onlyoneinstant == false || castcount < 2))
if((castrestrictedspell == false)&&
(onlyonecast == false || castcount < 2))
{
if (!nextCardToPlay)
{
nextCardToPlay = FindCardToPlay(icurrentMana, "instant");
if (game->playRestrictions->canPutIntoZone(nextCardToPlay, game->stack) == PlayRestriction::CANT_PLAY)
nextCardToPlay = NULL;
}
if (!nextCardToPlay)
{
@@ -1379,33 +1381,20 @@ int AIPlayerBaka::computeActions()
nextCardToPlay = FindCardToPlay(currentMana, "land");
selectAbility();
//look for the most expensive creature we can afford
if((castrestrictedspell == false && nospellinstant == false)&&
(onlyonecast == false || castcount < 2)&&(onlyoneinstant == false || castcount < 2))
if((castrestrictedspell == false)&&
(onlyonecast == false || castcount < 2))
{
if (castrestrictedcreature == false && nocreatureinstant == false)
const char* types[] = {"creature", "enchantment", "artifact", "sorcery", "instant"};
int count = 0;
while (!nextCardToPlay && count < 5)
{
if (!nextCardToPlay)
{
nextCardToPlay = FindCardToPlay(currentMana, "creature");
}
}
//Let's Try an enchantment maybe ?
if (!nextCardToPlay)
{
nextCardToPlay = FindCardToPlay(currentMana, "enchantment");
}
if (!nextCardToPlay)
{
nextCardToPlay = FindCardToPlay(currentMana, "artifact");
}
if (!nextCardToPlay)
{
nextCardToPlay = FindCardToPlay(currentMana, "sorcery");
}
if (!nextCardToPlay)
{
nextCardToPlay = FindCardToPlay(currentMana, "instant");
nextCardToPlay = FindCardToPlay(currentMana, types[count]);
if (game->playRestrictions->canPutIntoZone(nextCardToPlay, game->stack) == PlayRestriction::CANT_PLAY)
nextCardToPlay = NULL;
count++;
}
if (!nextCardToPlay)
{
selectAbility();

View File

@@ -1455,63 +1455,124 @@ AACloner::~AACloner()
{
}
// More Land - allow more lands to be played on a turn
AMoreLandPlzUEOT::AMoreLandPlzUEOT(int _id, MTGCardInstance * card, Targetable * _target, WParsedInt * _additional, int who) :
InstantAbilityTP(_id, card, _target, who), additional(_additional)
// Cast/Play Restriction modifier
ACastRestriction::ACastRestriction(int _id, MTGCardInstance * card, Targetable * _target, TargetChooser * _restrictionsScope, WParsedInt * _value, bool _modifyExisting, int _zoneId, int who) :
AbilityTP(_id, card, _target, who), restrictionsScope(_restrictionsScope), value(_value), modifyExisting(_modifyExisting),zoneId(_zoneId)
{
landsRestriction = NULL;
existingRestriction = NULL;
targetPlayer = NULL;
}
int AMoreLandPlzUEOT::addToGame()
int ACastRestriction::addToGame()
{
Targetable * _target = getTarget();
Player * player;
if (_target)
{
if (_target->typeAsTarget() == TARGET_CARD)
{
player = ((MTGCardInstance *) _target)->controller();
targetPlayer = ((MTGCardInstance *) _target)->controller();
}
else
{
player = (Player *) _target;
targetPlayer = (Player *) _target;
}
landsRestriction = (MaxPerTurnRestriction *) (player->game->playRestrictions->getRestrictionById(PlayRestriction::LANDS_RULE_ID));
if(landsRestriction && landsRestriction->maxPerTurn != MaxPerTurnRestriction::NO_MAX)
landsRestriction->maxPerTurn += additional->getValue();
return InstantAbility::addToGame();
if (modifyExisting)
{
//For now the only modifying rule is the one for lands, so this is hardcoded here.
//This means that a modifying rule for anything lands will actually modify the lands rule.
//In the future, we need a way to "identify" rules that modify an existing restriction, probably by doing a comparison of the TargetChoosers
existingRestriction = (MaxPerTurnRestriction *) (targetPlayer->game->playRestrictions->getRestrictionById(PlayRestriction::LANDS_RULE_ID));
if(existingRestriction && existingRestriction->maxPerTurn != MaxPerTurnRestriction::NO_MAX)
existingRestriction->maxPerTurn += value->getValue();
}
else
{
TargetChooser * _tc = restrictionsScope->clone();
existingRestriction = NEW MaxPerTurnRestriction(PlayRestriction::UNDEF_ID, _tc, value->getValue(), MTGGameZone::intToZone(zoneId, source->controller(), targetPlayer));
targetPlayer->game->playRestrictions->addRestriction(existingRestriction);
}
AbilityTP::addToGame();
}
return 0;
}
int AMoreLandPlzUEOT::destroy()
int ACastRestriction::destroy()
{
if (!landsRestriction)
if (!existingRestriction)
return 0;
if(landsRestriction && landsRestriction->maxPerTurn != MaxPerTurnRestriction::NO_MAX)
landsRestriction->maxPerTurn -= additional->getValue();
if (modifyExisting)
{
if(existingRestriction->maxPerTurn != MaxPerTurnRestriction::NO_MAX)
existingRestriction->maxPerTurn -= value->getValue();
}
else
{
targetPlayer->game->playRestrictions->removeRestriction(existingRestriction);
SAFE_DELETE(existingRestriction);
}
return 1;
}
const char * AMoreLandPlzUEOT::getMenuText()
const char * ACastRestriction::getMenuText()
{
return "Additional Lands";
if (modifyExisting)
return "Additional Lands"; //hardoced because only the lands rule allows to modify existing rule for now
return "Cast Restriction";
}
AMoreLandPlzUEOT * AMoreLandPlzUEOT::clone() const
ACastRestriction * ACastRestriction::clone() const
{
AMoreLandPlzUEOT * a = NEW AMoreLandPlzUEOT(*this);
a->additional = NEW WParsedInt(*(a->additional));
ACastRestriction * a = NEW ACastRestriction(*this);
a->value = NEW WParsedInt(*(a->value));
a->restrictionsScope = restrictionsScope->clone();
a->isClone = 1;
return a;
}
AMoreLandPlzUEOT::~AMoreLandPlzUEOT()
ACastRestriction::~ACastRestriction()
{
SAFE_DELETE(additional);
SAFE_DELETE(value);
SAFE_DELETE(restrictionsScope);
}
AInstantCastRestrictionUEOT::AInstantCastRestrictionUEOT(int _id, MTGCardInstance * card, Targetable * _target, TargetChooser * _restrictionsScope, WParsedInt * _value, bool _modifyExisting, int _zoneId, int who) :
InstantAbilityTP(_id, card, _target, who)
{
ability = NEW ACastRestriction(_id, card, _target, _restrictionsScope, _value, _modifyExisting, _zoneId, who);
}
int AInstantCastRestrictionUEOT::resolve()
{
ACastRestriction * a = ability->clone();
GenericInstantAbility * wrapper = NEW GenericInstantAbility(1, source, (Damageable *) (this->target), a);
wrapper->addToGame();
return 1;
}
const char * AInstantCastRestrictionUEOT::getMenuText()
{
return ability->getMenuText();
}
AInstantCastRestrictionUEOT * AInstantCastRestrictionUEOT::clone() const
{
AInstantCastRestrictionUEOT * a = NEW AInstantCastRestrictionUEOT(*this);
a->ability = this->ability->clone();
a->isClone = 1;
return a;
}
AInstantCastRestrictionUEOT::~AInstantCastRestrictionUEOT()
{
SAFE_DELETE(ability);
}
//AAMover
AAMover::AAMover(int _id, MTGCardInstance * _source, MTGCardInstance * _target, string dest, ManaCost * _cost, int doTap) :
ActivatedAbility(_id, _source, _cost, 0, doTap), destination(dest)
@@ -1570,116 +1631,6 @@ AAMover * AAMover::clone() const
return a;
}
// No Creatures
AANoCreatures::AANoCreatures(int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost, int _tap, int who) :
ActivatedAbilityTP(_id, card, _target, _cost, _tap, who)
{
}
int AANoCreatures::resolve()
{
Targetable * _target = getTarget();
Player * player;
if (_target)
{
if (_target->typeAsTarget() == TARGET_CARD)
{
player = ((MTGCardInstance *) _target)->controller();
}
else
{
player = (Player *) _target;
}
player->nocreatureinstant = true;
}
return 1;
}
const char * AANoCreatures::getMenuText()
{
return "No Creatures!";
}
AANoCreatures * AANoCreatures::clone() const
{
AANoCreatures * a = NEW AANoCreatures(*this);
a->isClone = 1;
return a;
}
// AA No Spells
AANoSpells::AANoSpells(int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost, int _tap, int who) :
ActivatedAbilityTP(_id, card, _target, _cost, _tap, who)
{
}
int AANoSpells::resolve()
{
Targetable * _target = getTarget();
Player * player;
if (_target)
{
if (_target->typeAsTarget() == TARGET_CARD)
{
player = ((MTGCardInstance *) _target)->controller();
}
else
{
player = (Player *) _target;
}
player->nospellinstant = true;
}
return 1;
}
const char * AANoSpells::getMenuText()
{
return "No Spells!";
}
AANoSpells * AANoSpells::clone() const
{
AANoSpells * a = NEW AANoSpells(*this);
a->isClone = 1;
return a;
}
//OnlyOne
AAOnlyOne::AAOnlyOne(int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost, int _tap, int who) :
ActivatedAbilityTP(_id, card, _target, _cost, _tap, who)
{
}
int AAOnlyOne::resolve()
{
Targetable * _target = getTarget();
Player * player;
if (_target)
{
if (_target->typeAsTarget() == TARGET_CARD)
{
player = ((MTGCardInstance *) _target)->controller();
}
else
{
player = (Player *) _target;
}
player->onlyoneinstant = true;
}
return 1;
}
const char * AAOnlyOne::getMenuText()
{
return "Only One Spell!";
}
AAOnlyOne * AAOnlyOne::clone() const
{
AAOnlyOne * a = NEW AAOnlyOne(*this);
a->isClone = 1;
return a;
}
//Random Discard
AARandomDiscarder::AARandomDiscarder(int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost,
int _tap, int who) :

View File

@@ -111,9 +111,6 @@ void GameObserver::nextGamePhase()
currentPlayer->castedspellsthisturn = 0;
currentPlayer->opponent()->castedspellsthisturn = 0;
currentPlayer->castcount = 0;
currentPlayer->nocreatureinstant = false;
currentPlayer->nospellinstant = false;
currentPlayer->onlyoneinstant = false;
currentPlayer->damageCount = 0;
currentPlayer->preventable = 0;
currentPlayer->isPoisoned = false;

View File

@@ -18,6 +18,10 @@ const size_t kLordKeywordsCount = 5;
const string kThisKeywords[] = { "this(", "thisforeach(" };
const size_t kThisKeywordsCount = 2;
const string kMaxCastKeywords[] = { "maxplay(", "maxcost("};
const int kMaxCastZones[] = { MTGGameZone::BATTLEFIELD, MTGGameZone::STACK};
const size_t kMaxCastKeywordsCount = 2;
int MTGAbility::allowedToCast(MTGCardInstance * card,Player * player)
{
int cPhase = game->getCurrentGamePhase();
@@ -699,7 +703,8 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string magicText, int
}
return NEW TrVampired(id, card, tc, fromTc, 0);
}
//when card becomes the target of a spell or ability
//when card becomes the target of a spell or ability
found = s.find("targeted(");
if (found != string::npos)
{
@@ -796,6 +801,7 @@ int AbilityFactory::parseRestriction(string s)
return ActivatedAbility::NO_RESTRICTION;
}
// When abilities encapsulate each other, gets the deepest one (it is the one likely to have the most relevant information)
MTGAbility * AbilityFactory::getCoreAbility(MTGAbility * a)
{
GenericTargetAbility * gta = dynamic_cast<GenericTargetAbility*> (a);
@@ -2187,27 +2193,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
a->oneShot = 1;
return a;
}
//additional lands per turn
found = s.find("land:");
if (found != string::npos)
{
size_t start = s.find(":", found);
size_t end = s.find(" ", start);
string additionalStr;
if (end != string::npos)
{
additionalStr = s.substr(start + 1, end - start - 1);
}
else
{
additionalStr = s.substr(start + 1);
}
WParsedInt * additional = NEW WParsedInt(additionalStr, spell, card);
Targetable * t = NULL;
if (spell)
t = spell->getNextTarget();
return NEW AMoreLandPlzUEOT(id, card, t, additional, who);
}
//Deplete
found = s.find("deplete:");
@@ -2244,38 +2230,45 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return a;
}
//cantcastspells
found = s.find("onlyonespell");
if (found != string::npos)
//Cast/Play Restrictions
for (size_t i = 0; i < kMaxCastKeywordsCount; ++i)
{
Targetable * t = NULL;
if (spell)
t = spell->getNextTarget();
MTGAbility * a = NEW AAOnlyOne(id, card, t, NULL, 0, who);
a->oneShot = 1;
return a;
}
//cantcastspells
found = s.find("nospells");
if (found != string::npos)
{
Targetable * t = NULL;
if (spell)
t = spell->getNextTarget();
MTGAbility * a = NEW AANoSpells(id, card, t, NULL, 0, who);
a->oneShot = 1;
return a;
}
//cantcastcreature
found = s.find("nocreatures");
if (found != string::npos)
{
Targetable * t = NULL;
if (spell)
t = spell->getNextTarget();
MTGAbility * a = NEW AANoCreatures(id, card, t, NULL, 0, who);
a->oneShot = 1;
return a;
found = s.find(kMaxCastKeywords[i]);
if (found != string::npos)
{
size_t header = kMaxCastKeywords[i].size();
size_t end = s.find(")");
string targetsString = s.substr(found + header, end - found - header);
TargetChooserFactory tcf;
TargetChooser * castTargets = tcf.createTargetChooser(targetsString, card);
size_t space = s.find(" ", end);
string valueStr;
if (space!= string::npos)
{
valueStr = s.substr(end + 1, space - end - 1);
}
else
{
valueStr = s.substr(end + 1);
}
bool modifyExisting = (valueStr.find("+") != string::npos || valueStr.find("-") != string::npos);
WParsedInt * value = NEW WParsedInt(valueStr, spell, card);
Targetable * t = NULL;
if (spell)
t = spell->getNextTarget();
if (!activated)
{
if (card->hasType("instant") || card->hasType("sorcery") || forceUEOT)
{
return NEW AInstantCastRestrictionUEOT(id, card, t, castTargets, value, modifyExisting, kMaxCastZones[i], who);
}
return NEW ACastRestriction(id, card, t, castTargets, value, modifyExisting, kMaxCastZones[i], who);
}
return NULL; //TODO NEW ACastRestrictionUntilEndOfTurn(id, card, t, value, modifyExisting, kMaxCastZones[i], who);
}
}
//Discard
@@ -4752,6 +4745,44 @@ AManaProducer * AManaProducer::clone() const
return a;
}
AbilityTP::AbilityTP(int id, MTGCardInstance * card, Targetable * _target, int who) :
MTGAbility(id, card), who(who)
{
if (_target)
target = _target;
}
Targetable * AbilityTP::getTarget()
{
switch (who)
{
case TargetChooser::TARGET_CONTROLLER:
if (target)
{
switch (target->typeAsTarget())
{
case TARGET_CARD:
return ((MTGCardInstance *) target)->controller();
case TARGET_STACKACTION:
return ((Interruptible *) target)->source->controller();
default:
return (Player *) target;
}
}
return NULL;
case TargetChooser::CONTROLLER:
return source->controller();
case TargetChooser::OPPONENT:
return source->controller()->opponent();
case TargetChooser::OWNER:
return source->owner;
default:
return target;
}
return NULL;
}
ActivatedAbilityTP::ActivatedAbilityTP(int id, MTGCardInstance * card, Targetable * _target, ManaCost * cost, int doTap, int who) :
ActivatedAbility(id, card, cost, 0, doTap), who(who)
{

View File

@@ -731,6 +731,63 @@ void MTGLibrary::shuffleTopToBottom(int nbcards)
}
}
MTGGameZone * MTGGameZone::intToZone(int zoneId, Player * p, Player * p2)
{
switch (zoneId)
{
case MY_GRAVEYARD:
return p->game->graveyard;
case OPPONENT_GRAVEYARD:
return p->opponent()->game->graveyard;
case TARGET_CONTROLLER_GRAVEYARD:
return p2->game->graveyard;
case MY_BATTLEFIELD:
return p->game->inPlay;
case OPPONENT_BATTLEFIELD:
return p->opponent()->game->inPlay;
case TARGET_CONTROLLER_BATTLEFIELD:
return p2->game->inPlay;
case BATTLEFIELD:
return p->game->inPlay;
case MY_HAND:
return p->game->hand;
case OPPONENT_HAND:
return p->opponent()->game->hand;
case TARGET_CONTROLLER_HAND:
return p2->game->hand;
case MY_EXILE:
return p->game->removedFromGame;
case OPPONENT_EXILE:
return p->opponent()->game->removedFromGame;
case TARGET_CONTROLLER_EXILE:
return p2->game->removedFromGame;
case MY_LIBRARY:
return p->game->library;
case OPPONENT_LIBRARY:
return p->opponent()->game->library;
case TARGET_CONTROLLER_LIBRARY:
return p2->game->library;
case LIBRARY:
return p->game->library;
case MY_STACK:
return p->game->stack;
case OPPONENT_STACK:
return p->opponent()->game->stack;
case TARGET_CONTROLLER_STACK:
return p2->game->stack;
case STACK:
return p->game->stack;
default:
return NULL;
}
}
MTGGameZone * MTGGameZone::intToZone(int zoneId, MTGCardInstance * source, MTGCardInstance * target)
{
Player *p, *p2;
@@ -758,88 +815,51 @@ MTGGameZone * MTGGameZone::intToZone(int zoneId, MTGCardInstance * source, MTGCa
else
p2 = target->controller();
MTGGameZone * result = intToZone(zoneId, p, p2);
if (result) return result;
switch (zoneId)
{
case MY_GRAVEYARD:
return p->game->graveyard;
case OPPONENT_GRAVEYARD:
return p->opponent()->game->graveyard;
case TARGET_OWNER_GRAVEYARD:
return target->owner->game->graveyard;
case TARGET_CONTROLLER_GRAVEYARD:
return p2->game->graveyard;
case GRAVEYARD:
return target->owner->game->graveyard;
case OWNER_GRAVEYARD:
return target->owner->game->graveyard;
case MY_BATTLEFIELD:
return p->game->inPlay;
case OPPONENT_BATTLEFIELD:
return p->opponent()->game->inPlay;
case TARGET_OWNER_BATTLEFIELD:
return target->owner->game->inPlay;
case TARGET_CONTROLLER_BATTLEFIELD:
return p2->game->inPlay;
case BATTLEFIELD:
return p->game->inPlay;
case OWNER_BATTLEFIELD:
return target->owner->game->inPlay;
case MY_HAND:
return p->game->hand;
case OPPONENT_HAND:
return p->opponent()->game->hand;
case TARGET_OWNER_HAND:
return target->owner->game->hand;
case TARGET_CONTROLLER_HAND:
return p2->game->hand;
case HAND:
return target->owner->game->hand;
case OWNER_HAND:
return target->owner->game->hand;
case MY_EXILE:
return p->game->removedFromGame;
case OPPONENT_EXILE:
return p->opponent()->game->removedFromGame;
case TARGET_OWNER_EXILE:
return target->owner->game->removedFromGame;
case TARGET_CONTROLLER_EXILE:
return p2->game->removedFromGame;
case EXILE:
return target->owner->game->removedFromGame;
case OWNER_EXILE:
return target->owner->game->removedFromGame;
case MY_LIBRARY:
return p->game->library;
case OPPONENT_LIBRARY:
return p->opponent()->game->library;
case TARGET_OWNER_LIBRARY:
return target->owner->game->library;
case TARGET_CONTROLLER_LIBRARY:
return p2->game->library;
case LIBRARY:
return p->game->library;
case OWNER_LIBRARY:
return target->owner->game->library;
case MY_STACK:
return p->game->stack;
case OPPONENT_STACK:
return p->opponent()->game->stack;
case TARGET_OWNER_STACK:
return target->owner->game->stack;
case TARGET_CONTROLLER_STACK:
return p2->game->stack;
case STACK:
return p->game->stack;
case OWNER_STACK:
return target->owner->game->stack;
default:
return NULL;
}
}
int MTGGameZone::zoneStringToId(string zoneName)

View File

@@ -55,6 +55,9 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|| game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN))
)
{
if (currentPlayer->game->playRestrictions->canPutIntoZone(card, currentPlayer->game->stack) == PlayRestriction::CANT_PLAY)
return 0;
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
@@ -69,21 +72,7 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
return 0;
}
if (player->nospellinstant)
{
return 0;
}
if (player->onlyoneinstant)
{
if (player->castcount >= 1)
{
return 0;
}
}
if (player->nocreatureinstant && card->hasType("creature"))
{
return 0;
}
if (player->castrestrictedcreature && card->hasType("creature"))
{
return 0;
@@ -168,7 +157,7 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card)
game->targetChooser = NULL;
player->castedspellsthisturn += 1;
player->opponent()->castedspellsthisturn += 1;
if (player->onlyonecast || player->onlyoneinstant)
if (player->onlyonecast)
{
player->castcount += 1;
}
@@ -178,7 +167,7 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card)
spell = game->mLayers->stackLayer()->addSpell(copy, NULL, spellCost, payResult, 0);
player->castedspellsthisturn += 1;
player->opponent()->castedspellsthisturn += 1;
if (player->onlyonecast || player->onlyoneinstant)
if (player->onlyonecast)
{
player->castcount += 1;
}
@@ -275,6 +264,8 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
|| game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN))
)
{
if (currentPlayer->game->playRestrictions->canPutIntoZone(card, currentPlayer->game->stack) == PlayRestriction::CANT_PLAY)
return 0;
ManaCost * playerMana = player->getManaPool();
#ifdef WIN32
@@ -289,21 +280,7 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
{
return 0;
}
if (player->nospellinstant )
{
return 0;
}
if (player->onlyoneinstant )
{
if (player->castcount >= 1)
{
return 0;
}
}
if (player->nocreatureinstant && card->hasType("creature"))
{
return 0;
}
if (player->castrestrictedcreature && card->hasType("creature"))
{
return 0;
@@ -375,7 +352,7 @@ int MTGAlternativeCostRule::reactToClick(MTGCardInstance * card, ManaCost *alter
game->targetChooser = NULL;
player->castedspellsthisturn += 1;
player->opponent()->castedspellsthisturn += 1;
if (player->onlyonecast || player->onlyoneinstant)
if (player->onlyonecast )
player->castcount += 1;
if (card->has(Constants::STORM))
@@ -610,6 +587,8 @@ int MTGMorphCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
|| game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN))
)
{
if (currentPlayer->game->playRestrictions->canPutIntoZone(card, currentPlayer->game->stack) == PlayRestriction::CANT_PLAY)
return 0;
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
ManaCost * morph = card->getManaCost()->morph;
@@ -624,21 +603,7 @@ int MTGMorphCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana)
{
return 0;
}
if (player->nospellinstant )
{
return 0;
}
if (player->onlyoneinstant )
{
if (player->castcount >= 1)
{
return 0;
}
}
if (player->nocreatureinstant && card->hasType("creature"))
{
return 0;
}
if (player->castrestrictedcreature && card->hasType("creature"))
{
return 0;
@@ -709,7 +674,7 @@ int MTGMorphCostRule::reactToClick(MTGCardInstance * card)
copy->toughness = 2;
player->castedspellsthisturn += 1;
player->opponent()->castedspellsthisturn += 1;
if (player->onlyonecast || player->onlyoneinstant)
if (player->onlyonecast)
{
player->castcount += 1;

View File

@@ -21,9 +21,6 @@ Damageable(20)
onlyoneboth = false;
onlyonecast = false;
castcount = 0;
nocreatureinstant = false;
nospellinstant = false;
onlyoneinstant = false;
poisonCount = 0;
damageCount = 0;
preventable = 0;