Fixed some typos in primitives.

This commit is contained in:
Vittorio Alfieri
2023-06-15 23:41:27 +02:00
parent 8a440d5d09
commit 8c85c56ff3
2 changed files with 5 additions and 5 deletions

View File

@@ -2782,7 +2782,7 @@ toughness=5
[card] [card]
name=Anoint with Affliction name=Anoint with Affliction
target=creature|battlefield target=creature|battlefield
auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myxile)])) ueot auto=transforms((,newability[if compare(poisoncount)~morethan~2 then moveto(myexile)],newability[if compare(opponentpoisoncount)~lessthan~3 then if cantargetcard(*[manacost<=3]|*) then moveto(myexile)])) ueot
text=Exile target creature if it has mana value 3 or less. -- Corrupted - Exile that creature instead if its controller has three or more poison counters. text=Exile target creature if it has mana value 3 or less. -- Corrupted - Exile that creature instead if its controller has three or more poison counters.
mana={1}{B} mana={1}{B}
type=Instant type=Instant
@@ -17686,7 +17686,7 @@ subtype=Aura
name=Consuming Tide name=Consuming Tide
auto=name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot auto=name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot
auto=ability$!name(Choose a nonland permanent) name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot!$ opponent auto=ability$!name(Choose a nonland permanent) name(Choose a nonland permanent) target(*[-land]|mybattlefield) transforms((,newability[all(other *[-land]|mybattlefield) moveto(ownerhand)])) oneshot!$ opponent
auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller auto=if compare(ohandcountplustype:*[-land]:opponentbattlefieldplusendminus1minusend)~morethan~compare(phandcountplustype:*[-land]:mybattlefieldplusendminus1minusend) then draw:1 controller
text=Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. text=Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
mana={2}{U}{U} mana={2}{U}{U}
type=Sorcery type=Sorcery
@@ -59567,7 +59567,7 @@ toughness=3
[/card] [/card]
[card] [card]
name=Myrkul, Lord of Bones name=Myrkul, Lord of Bones
auto=this(controllerlife <= halfsuptartinglife) indestructible auto=this(controllerlife <= halfupstartinglife) indestructible
auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may name(Exile and copy) all(trigger[to]) moveto(myexile) and!( clone and!( transforms((removetypes,newability[becomes(enchantment)])) )! )! auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):may name(Exile and copy) all(trigger[to]) moveto(myexile) and!( clone and!( transforms((removetypes,newability[becomes(enchantment)])) )! )!
text=As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. text=As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. -- Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
mana={4}{W}{B}{G} mana={4}{W}{B}{G}
@@ -94920,7 +94920,7 @@ name=Tragic Arrogance
auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(<type:artifact[-land]:mybattlefieldminus1minusend>artifact[-land]|mybattlefield)!$ controller auto=if type(artifact[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your artifacts) name(Sacrifice your artifacts) sacrifice notatarget(<type:artifact[-land]:mybattlefieldminus1minusend>artifact[-land]|mybattlefield)!$ controller
auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(<type:artifact[-land]:opponentbattlefieldminus1minusend>artifact[-land]|opponentbattlefield)!$ controller auto=if type(artifact[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's artifacts) name(Sacrifice opponent's artifacts) sacrifice notatarget(<type:artifact[-land]:opponentbattlefieldminus1minusend>artifact[-land]|opponentbattlefield)!$ controller
auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(<type:creature[-land]:mybattlefieldminus1minusend>creature[-land]|mybattlefield)!$ controller auto=if type(creature[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your creatures) name(Sacrifice your creatures) sacrifice notatarget(<type:creature[-land]:mybattlefieldminus1minusend>creature[-land]|mybattlefield)!$ controller
auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(<type:creature[-land]:opponentbattlefielddminus1minusend>creature[-land]|opponentbattlefield)!$ controller auto=if type(creature[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's creatures) name(Sacrifice opponent's creatures) sacrifice notatarget(<type:creature[-land]:opponentbattlefieldminus1minusend>creature[-land]|opponentbattlefield)!$ controller
auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(<type:enchantment[-land]:mybattlefieldminus1minusend>enchantment[-land]|mybattlefield) !$ controller auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your enchantments) name(Sacrifice your enchantments) sacrifice notatarget(<type:enchantment[-land]:mybattlefieldminus1minusend>enchantment[-land]|mybattlefield) !$ controller
auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(<type:enchantment[-land]:opponentbattlefieldminus1minusend>enchantment[-land]|opponentbattlefield)!$ controller auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Sacrifice opponent's enchantments) name(Sacrifice opponent's enchantments) sacrifice notatarget(<type:enchantment[-land]:opponentbattlefieldminus1minusend>enchantment[-land]|opponentbattlefield)!$ controller
auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:mybattlefieldminus1minusend>planeswalker[-land]|mybattlefield)!$ controller auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Sacrifice your planeswalkers) name(Sacrifice your planeswalkers) sacrifice notatarget(<type:planeswalker[-land]:mybattlefieldminus1minusend>planeswalker[-land]|mybattlefield)!$ controller

View File

@@ -76990,7 +76990,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Mtenda Lion name=Mtenda Lion
auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent auto=_ATTACKING_name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mysource)!$ opponent
text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
mana={G} mana={G}
type=Creature type=Creature