Bug fixes, replacing explores code for the macro

Bruvac the Grandiloquent, not really supported, limiting to once per turn to not break the game
Using _EXPLORES_ macro
Siren reaver
navigation orb
This commit is contained in:
Eduardo MG
2024-02-17 17:39:26 -06:00
parent 607cf5f944
commit 8b9f34b879
3 changed files with 29 additions and 31 deletions
@@ -151,9 +151,6 @@
# The Ring Tempts
#AUTO_DEFINE _RINGTEMPTS_ if type(The Ring|mybattlefield)~morethan~0 then all(The Ring|mybattlefield) transforms((,newability[theringtempts:1 controller],newability[name(Chose a ring bearer) target(creature|mybattlefield) becomesringbearer])) oneshot else token(The Ring^notrigger) and!( theringtempts:1 controller and!( name(Choose a ring bearer) target(creature|myBattlefield) becomesringbearer )! )!
# Explore, not implemented
#AUTO_DEFINE _EXPLORE_ reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
# Treasure token
#AUTO_DEFINE _TREASURE_ token(Treasure)