Major Corrections to WAR and removing crashing cards
Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them. Minor fixes in set and Major fixes in WAR primitives
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@@ -256,10 +256,9 @@ type=Enchantment
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[card]
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name=Crashing Tide
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abilities=flash
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target=creature
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auto=if type(creature[merfolk]|mybattlefield)~lessthan~1 then -flash
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auto=target(creature) moveto(ownerhand)
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auto=if type(creature[merfolk]|mybattlefield)~morethan~0 then asflash
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target=creature
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auto=moveTo(ownerhand)
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auto=draw:1 controller
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text=Crashing Tide has flash as long as you control a Merfolk. -- Return target creature to its owner's hand. -- Draw a card.
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mana={2}{U}
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