J :
* Shift mana to the bottom of the screen to make them easier to count.
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@@ -24,7 +24,7 @@ class ManaIcon : public Pos
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enum { ALIVE, WITHERING, DROPPING, DEAD } mode;
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int color;
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void Render();
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void Update(float dt);
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void Update(float dt, float shift);
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void Wither();
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void Drop();
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ManaIcon(int color, float x, float y);
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@@ -10,7 +10,7 @@ const float ManaIcon::DESTY = 20;
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ManaIcon::ManaIcon(int color, float x, float y) : Pos(x, y, 0.5, 0.0, 255), f(-1), mode(ALIVE), color(color)
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{
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hgeParticleSystemInfo * psi = NULL;
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hgeParticleSystemInfo * psi = NULL;
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JQuad * mq = resources.GetQuad("stars");
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if(!mq){
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@@ -91,13 +91,13 @@ ManaIcon::ManaIcon(int color, float x, float y) : Pos(x, y, 0.5, 0.0, 255), f(-1
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psi->colColorEnd.SetHWColor(ARGB(14,238,244,204));
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break;
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}
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particleSys = NEW hgeParticleSystem(psi);
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SAFE_DELETE(psi); //This version of psi is not handled by cache, so kill it here.
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}
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else
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particleSys = NEW hgeParticleSystem(psi); //Cache will clean psi up later.
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icon = manaIcons[color];
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@@ -129,7 +129,7 @@ ManaIcon::~ManaIcon()
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void ManaIcon::Render()
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{
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if(!particleSys)
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return;
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return;
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JRenderer* renderer = JRenderer::GetInstance();
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@@ -138,7 +138,7 @@ void ManaIcon::Render()
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renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
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renderer->RenderQuad(icon, actX, actY, actT, actZ + zoomP1 * sinf(M_PI * zoomP3), actZ + zoomP2 * cosf(M_PI * zoomP4));
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}
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void ManaIcon::Update(float dt)
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void ManaIcon::Update(float dt, float shift)
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{
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xP1 += xP3 * dt;
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actX = x + xP2 * sinf(M_PI * xP1);
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@@ -163,7 +163,7 @@ void ManaIcon::Update(float dt)
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break;
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case ALIVE :
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x += 10 * dt * (DESTX - x);
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y += 10 * dt * (DESTY - y);
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y += 10 * dt * (DESTY + shift - y);
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yP1 += yP3 * dt;
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actY = y + yP2 * sinf(M_PI * yP1);
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break;
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@@ -200,6 +200,7 @@ GuiMana::~GuiMana(){
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void GuiMana::Render()
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{
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for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
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(*it)->Render();
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}
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@@ -207,14 +208,15 @@ bool remove_dead(ManaIcon* m) { return ManaIcon::DEAD != m->mode; }
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void GuiMana::Update(float dt)
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{
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{
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float shift = 0;
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for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
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(*it)->Update(dt);
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{ (*it)->Update(dt, shift); shift += 15; }
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}
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vector<ManaIcon*>::iterator it = partition(manas.begin(), manas.end(), &remove_dead);
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if (it != manas.end())
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{
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for (vector<ManaIcon*>::iterator q = it; q != manas.end(); ++q)
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SAFE_DELETE(*q);
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SAFE_DELETE(*q);
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manas.erase(it, manas.end());
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}
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}
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@@ -224,9 +226,9 @@ int GuiMana::receiveEventPlus(WEvent* e)
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if (WEventEngageMana *event = dynamic_cast<WEventEngageMana*>(e))
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{
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if (event->card && event->card->view)
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manas.push_back(NEW ManaIcon(event->color, event->card->view->actX, event->card->view->actY));
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manas.push_back(NEW ManaIcon(event->color, event->card->view->actX, event->card->view->actY));
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else
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manas.push_back(NEW ManaIcon(event->color, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2));
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manas.push_back(NEW ManaIcon(event->color, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2));
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return 1;
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}
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else return 0;
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@@ -243,7 +245,7 @@ int GuiMana::receiveEventMinus(WEvent* e)
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else if (dynamic_cast<WEventEmptyManaPool*>(e))
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{
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for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
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(*it)->Drop(); //TODO: split according to which manapool was emptied...
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(*it)->Drop(); //TODO: split according to which manapool was emptied...
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return 1;
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}
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return 0;
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