* Shift mana to the bottom of the screen to make them easier to count.
This commit is contained in:
jean.chalard
2009-09-22 08:44:42 +00:00
parent 202d461767
commit 7f396b13b4
2 changed files with 14 additions and 12 deletions

View File

@@ -24,7 +24,7 @@ class ManaIcon : public Pos
enum { ALIVE, WITHERING, DROPPING, DEAD } mode;
int color;
void Render();
void Update(float dt);
void Update(float dt, float shift);
void Wither();
void Drop();
ManaIcon(int color, float x, float y);

View File

@@ -10,7 +10,7 @@ const float ManaIcon::DESTY = 20;
ManaIcon::ManaIcon(int color, float x, float y) : Pos(x, y, 0.5, 0.0, 255), f(-1), mode(ALIVE), color(color)
{
hgeParticleSystemInfo * psi = NULL;
hgeParticleSystemInfo * psi = NULL;
JQuad * mq = resources.GetQuad("stars");
if(!mq){
@@ -91,13 +91,13 @@ ManaIcon::ManaIcon(int color, float x, float y) : Pos(x, y, 0.5, 0.0, 255), f(-1
psi->colColorEnd.SetHWColor(ARGB(14,238,244,204));
break;
}
particleSys = NEW hgeParticleSystem(psi);
SAFE_DELETE(psi); //This version of psi is not handled by cache, so kill it here.
}
else
particleSys = NEW hgeParticleSystem(psi); //Cache will clean psi up later.
icon = manaIcons[color];
@@ -129,7 +129,7 @@ ManaIcon::~ManaIcon()
void ManaIcon::Render()
{
if(!particleSys)
return;
return;
JRenderer* renderer = JRenderer::GetInstance();
@@ -138,7 +138,7 @@ void ManaIcon::Render()
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
renderer->RenderQuad(icon, actX, actY, actT, actZ + zoomP1 * sinf(M_PI * zoomP3), actZ + zoomP2 * cosf(M_PI * zoomP4));
}
void ManaIcon::Update(float dt)
void ManaIcon::Update(float dt, float shift)
{
xP1 += xP3 * dt;
actX = x + xP2 * sinf(M_PI * xP1);
@@ -163,7 +163,7 @@ void ManaIcon::Update(float dt)
break;
case ALIVE :
x += 10 * dt * (DESTX - x);
y += 10 * dt * (DESTY - y);
y += 10 * dt * (DESTY + shift - y);
yP1 += yP3 * dt;
actY = y + yP2 * sinf(M_PI * yP1);
break;
@@ -200,6 +200,7 @@ GuiMana::~GuiMana(){
void GuiMana::Render()
{
for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
(*it)->Render();
}
@@ -207,14 +208,15 @@ bool remove_dead(ManaIcon* m) { return ManaIcon::DEAD != m->mode; }
void GuiMana::Update(float dt)
{
{
float shift = 0;
for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
(*it)->Update(dt);
{ (*it)->Update(dt, shift); shift += 15; }
}
vector<ManaIcon*>::iterator it = partition(manas.begin(), manas.end(), &remove_dead);
if (it != manas.end())
{
for (vector<ManaIcon*>::iterator q = it; q != manas.end(); ++q)
SAFE_DELETE(*q);
SAFE_DELETE(*q);
manas.erase(it, manas.end());
}
}
@@ -224,9 +226,9 @@ int GuiMana::receiveEventPlus(WEvent* e)
if (WEventEngageMana *event = dynamic_cast<WEventEngageMana*>(e))
{
if (event->card && event->card->view)
manas.push_back(NEW ManaIcon(event->color, event->card->view->actX, event->card->view->actY));
manas.push_back(NEW ManaIcon(event->color, event->card->view->actX, event->card->view->actY));
else
manas.push_back(NEW ManaIcon(event->color, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2));
manas.push_back(NEW ManaIcon(event->color, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2));
return 1;
}
else return 0;
@@ -243,7 +245,7 @@ int GuiMana::receiveEventMinus(WEvent* e)
else if (dynamic_cast<WEventEmptyManaPool*>(e))
{
for (vector<ManaIcon*>::iterator it = manas.begin(); it != manas.end(); ++it)
(*it)->Drop(); //TODO: split according to which manapool was emptied...
(*it)->Drop(); //TODO: split according to which manapool was emptied...
return 1;
}
return 0;