- Fixing some language issues + fr update
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-16 11:55:18 +00:00
parent a2205c013a
commit 76ae493b7a
4 changed files with 24 additions and 12 deletions

View File

@@ -33,6 +33,7 @@ GameStateDeckViewer::GameStateDeckViewer(GameApp* parent): GameState(parent) {
nbDecks = 0;
deckNum = 0;
mSwitching = false;
welcome_menu = NULL;
}
GameStateDeckViewer::~GameStateDeckViewer() {
@@ -89,14 +90,13 @@ void GameStateDeckViewer::updateDecks(){
nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
deckNum = 0;
newDeckname = "";
welcome_menu->Add(nbDecks+1, "--NEW--");
welcome_menu->Add(-1, "Cancel");
welcome_menu->Add(nbDecks+1, _("--NEW--").c_str());
welcome_menu->Add(-1, _("Cancel").c_str());
}
void GameStateDeckViewer::Start()
{
newDeckname = "";
hudAlpha = 0;
mSwitching = false;
delSellMenu = 0;
@@ -141,11 +141,8 @@ void GameStateDeckViewer::Start()
backQuad = resources.GetQuad("back");
welcome_menu = NEW SimpleMenu(10,this,Constants::MENU_FONT,20,20);
nbDecks = fillDeckMenu(welcome_menu,options.profileFile());
deckNum = 0;
welcome_menu->Add(nbDecks+1, "--NEW--");
welcome_menu->Add(-1, "Cancel");
//init welcome menu
updateDecks();
if (GameApp::HasMusic && options[Options::MUSICVOLUME].number > 0){
if (GameApp::music){
@@ -164,7 +161,6 @@ void GameStateDeckViewer::Start()
mRotation = 0;
mSlide = 0;
mAlpha = 255;
newDeckname = "";
currentCard = NULL;
loadIndexes(currentCard);