Afterlife - Change the logic, the caster of the spell used to get the spirit, it should be the controller of the creature
Faceless Devourer - It should not be able to target itself Sunscape Familiar - abilities=flying -> defender diamond valley - Sacrifice only creatures you control Vow of Lightning - typo in the name Sporeback Troll - fixed mana cost Crovax the Cursed - fixed card text
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@@ -705,7 +705,7 @@ type=Enchantment
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[card]
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name=Afterlife
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target=creature
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auto=bury && targetcontroller token(Spirit,Creature Spirit,1/1,white,flying)
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auto=bury && token(Spirit,Creature Spirit,1/1,white,flying) targetcontroller
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text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
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mana={2}{W}
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type=Instant
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@@ -13441,7 +13441,7 @@ name=Crovax the Cursed
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auto=counter(1/1,4)
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auto=upcost[{S(creature|myBattlefield)}{C(1/1,1)}] counter(1/1,-1)
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auto={B}:flying
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text=Other white creatures get +1/+1. -- Nonwhite creatures get -1/-1. -- Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
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text=Crovax the Cursed enters the battlefield with four +1/+1 counters on it. -- At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. -- {B}: Crovax gains flying until end of turn.
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mana={2}{B}{B}
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type=Legendary Creature
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subtype=Vampire
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@@ -16184,7 +16184,7 @@ type=Artifact
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[/card]
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[card]
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name=Diamond Valley
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auto={T}:target(creature) dynamicability<!mytgt toughnesslifegain srccontroller!> sacrifice
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auto={T}:target(creature|myBattlefield) dynamicability<!mytgt toughnesslifegain srccontroller!> sacrifice
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text={T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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type=Land
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[/card]
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@@ -21037,7 +21037,7 @@ toughness=3
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[card]
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name=Faceless Devourer
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abilities=shadow
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auto=(blink)forsrc target(creature[shadow]|battlefield)
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auto=(blink)forsrc target(other creature[shadow]|battlefield)
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text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters the battlefield, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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mana={2}{B}
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type=Creature
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@@ -62445,7 +62445,7 @@ auto=counter(1/1,2)
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auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)
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auto={1}{G}:regenerate target(creature[counter{1/1.1}])
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text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it.
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mana={G}
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mana={3}{G}
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type=Creature
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subtype=Human Mutant
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power=0
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@@ -64507,7 +64507,7 @@ toughness=1
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[/card]
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[card]
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name=Sunscape Familiar
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abilities=flying
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abilities=defender
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auto=lord(*[green;blue]|myhand) altercost(colorless,-1)
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text=Defender (This creature can't attack.) -- Green spells and blue spells you cast cost {1} less to cast.
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mana={1}{W}
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@@ -73094,7 +73094,7 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Vow of Lightining
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name=Vow of Lightning
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target=creature
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auto=2/2
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auto=first strike
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