Fixed issue 691.
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@@ -1536,8 +1536,8 @@ void JRenderer::DrawLine(float x1, float y1, float x2, float y2, PIXEL_TYPE colo
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glEnableClientState(GL_COLOR_ARRAY);
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GLfloat vVertices[] = {
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x1, SCREEN_HEIGHT_F-y1, 0.0f,
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x2, SCREEN_HEIGHT_F-y2, 0.0f,
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x1, SCREEN_HEIGHT_F-y1,
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x2, SCREEN_HEIGHT_F-y2,
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};
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GLubyte cols[] = {
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