- Added 5 lands that come into play tapped
This commit is contained in:
wagic.the.homebrew
2008-11-13 12:48:24 +00:00
parent a6a6a48846
commit 6954d14683
2 changed files with 55 additions and 35 deletions

View File

@@ -11,6 +11,17 @@ subtype=Human Soldier
toughness=1
[/card]
[card]
text=Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
auto=tap
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
id=175128
name=Arcane Sanctum
rarity=U
type=Land
[/card]
[card]
text={G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn.
auto={G},{T}:trample target(creature)
auto={U},{T}:flying target(creature)
@@ -82,6 +93,17 @@ subtype=Human Archer
toughness=3
[/card]
[card]
text=Crumbling Necropolis comes into play tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
auto=tap
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
id=175112
name=Crumbling Necropolis
rarity=U
type=Land
[/card]
[card]
text=
id=174935
name=Cylian Elf
@@ -310,6 +332,17 @@ subtype=Human Scout
toughness=1
[/card]
[card]
text=Jungle Shrine comes into play tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
auto=tap
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:Add{W}
id=175060
name=Jungle Shrine
rarity=U
type=Land
[/card]
[card]
text={3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn.
auto={3}{G}:3/3 limit:1
id=175047
@@ -551,6 +584,28 @@ type=Sorcery
mana={4}{R}{G}
[/card]
[card]
text=Savage Lands comes into play tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
id=174877
name=Savage Lands
rarity=U
type=Land
[/card]
[card]
text=Seaside Citadel comes into play tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
auto=tap
auto={T}:Add{G}
auto={T}:Add{W}
auto={T}:Add{U}
id=174950
name=Seaside Citadel
rarity=U
type=Land
[/card]
[card]
text={U}: Shore Snapper gains islandwalk until end of turn.
id=175390
auto={U}:islandwalk

View File

@@ -63,13 +63,6 @@ type=Instant
mana={1}{W}
[/card]
[card]
text=Arcane Sanctum comes into play tapped. {T}: Add {W}, {U}, or {B} to your mana pool.
id=175128
name=Arcane Sanctum
rarity=U
type=Land
[/card]
[card]
text=Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token into play.
id=174847
name=Archdemon of Unx
@@ -324,13 +317,6 @@ type=Sorcery
mana={U}{U}{B}{B}{B}{R}{R}
[/card]
[card]
text=Crumbling Necropolis comes into play tapped. {T}: Add {U}, {B}, or {R} to your mana pool.
id=175112
name=Crumbling Necropolis
rarity=U
type=Land
[/card]
[card]
text=At the beginning of your upkeep, each player discards a card.
id=176429
name=Cunning Lethemancer
@@ -768,13 +754,6 @@ rarity=C
type=Land
[/card]
[card]
text=Jungle Shrine comes into play tapped. {T}: Add {R}, {G}, or {W} to your mana pool.
id=175060
name=Jungle Shrine
rarity=U
type=Land
[/card]
[card]
text=Reach (This can block creatures with flying.) Cycling {2} ({2}, Discard this card: Draw a card.)
id=175262
name=Jungle Weaver
@@ -1287,13 +1266,6 @@ mana={2}{G}
subtype=Aura
[/card]
[card]
text=Savage Lands comes into play tapped. {T}: Add {B}, {R}, or {G} to your mana pool.
id=174877
name=Savage Lands
rarity=U
type=Land
[/card]
[card]
text=Flying Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.
id=174987
name=Scavenger Drake
@@ -1324,13 +1296,6 @@ type=Artifact
mana={3}{W}{W}
[/card]
[card]
text=Seaside Citadel comes into play tapped. {T}: Add {G}, {W}, or {U} to your mana pool.
id=174950
name=Seaside Citadel
rarity=U
type=Land
[/card]
[card]
text=Flying Whenever Sedraxis Specter deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
id=174838
name=Sedraxis Specter