Merge branch 'master' into minmax

This commit is contained in:
xawotihs
2014-08-07 22:29:41 +02:00
21 changed files with 347 additions and 320 deletions
+9 -8
View File
@@ -7,19 +7,20 @@ before_install:
- export PSPSDK="$PSPDEV/psp/sdk" - export PSPSDK="$PSPDEV/psp/sdk"
- export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" - export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
- export ANDROID="android-sdk-linux/tools/android" - export ANDROID="android-sdk-linux/tools/android"
install: - sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa
- sudo add-apt-repository ppa:tobydox/mingw -y
- sudo apt-get update -qq - sudo apt-get update -qq
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq mingw32-x-gcc mingw32-x-qt; fi - if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi
- sudo ln -s /opt/mingw32/bin/moc /opt/mingw32/bin/i686-w64-mingw32-moc - sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev
- export QMAKE="qmake -qt=qt5"
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download - wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download
- tar -x --xz -f sdk.lzma
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv - wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv
- wget http://dl.google.com/android/android-sdk_r22-linux.tgz -nv - wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv
install:
- tar -x --xz -f sdk.lzma
- tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 - tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2
- tar -zxf android-sdk_r22-linux.tgz - tar -zxf android-sdk_r23.0.2-linux.tgz
- $ANDROID list sdk --extended -a - $ANDROID list sdk --extended -a
- echo yes | $ANDROID update sdk -a --filter "tools","platform-tools","build-tools-19.0.1","android-10" --no-ui --force > log.txt - echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-20.0.0,android-10 --no-ui --force --no-https
- sudo pip install pyjavaproperties - sudo pip install pyjavaproperties
script: ./travis-script.sh script: ./travis-script.sh
env: env:
+126 -113
View File
@@ -23,28 +23,32 @@
#include "SLES/OpenSLES_Android.h" #include "SLES/OpenSLES_Android.h"
#elif defined USE_PHONON #elif defined USE_PHONON
#include <phonon/AudioOutput> #include <phonon/AudioOutput>
#include <phonon/MediaObject> #include <phonon/MediaObject>
#elif (defined QT_CONFIG)
#include "QMediaPlayer"
#include "QMediaPlaylist"
#include "QSoundEffect"
#elif defined WIN32 #elif defined WIN32
#include <windows.h> #include <windows.h>
#define WITH_FMOD #define WITH_FMOD
#elif defined (PSP) #elif defined (PSP)
#include <pspgu.h> #include <pspgu.h>
#include <pspkernel.h> #include <pspkernel.h>
#include <pspdisplay.h> #include <pspdisplay.h>
#include <pspdebug.h> #include <pspdebug.h>
#include <pspctrl.h> #include <pspctrl.h>
#include <time.h> #include <time.h>
#include <string.h> #include <string.h>
#include <pspaudiolib.h> #include <pspaudiolib.h>
#include <psprtc.h> #include <psprtc.h>
#include "JAudio.h" #include "JAudio.h"
#include "JMP3.h" #include "JMP3.h"
#endif #endif
#ifdef WITH_FMOD #ifdef WITH_FMOD
#include "../Dependencies/include/fmod.h" #include "../Dependencies/include/fmod.h"
#endif #endif
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
@@ -67,7 +71,7 @@ public:
#ifdef USE_PHONON #ifdef USE_PHONON
Phonon::AudioOutput* mOutput; Phonon::AudioOutput* mOutput;
Phonon::MediaObject* mMediaObject; Phonon::MediaObject* mMediaObject;
public slots: public slots:
void seekAtTheBegining(); void seekAtTheBegining();
#elif defined (PSP) #elif defined (PSP)
JMP3* mTrack; JMP3* mTrack;
@@ -82,6 +86,10 @@ public:
SLPlayItf playInterface; SLPlayItf playInterface;
SLSeekItf seekInterface; SLSeekItf seekInterface;
SLVolumeItf musicVolumeInterface; SLVolumeItf musicVolumeInterface;
#elif (defined QT_CONFIG)
QMediaPlaylist* playlist;
QMediaPlayer* player;
string fullpath;
#else #else
void* mTrack; void* mTrack;
#endif //WITH_FMOD #endif //WITH_FMOD
@@ -92,13 +100,16 @@ public:
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
class JSample class JSample
{ {
public: public:
JSample(); JSample();
~JSample(); ~JSample();
unsigned long fileSize(); unsigned long fileSize();
#if (defined QT_CONFIG)
#if defined (PSP) QMediaPlayer* effect;
// QSoundEffect effect;
void* mSample;
#elif defined (PSP)
WAVDATA *mSample; WAVDATA *mSample;
#elif defined (IOS) #elif defined (IOS)
std::string filename; std::string filename;
@@ -133,126 +144,128 @@ class JSoundSystem
public: public:
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Get the singleton instance /// Get the singleton instance
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance(); static JSoundSystem* GetInstance();
static void Destroy(); static void Destroy();
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Load music. /// Load music.
/// ///
/// @note MP3 is the only supported format for the moment. /// @note MP3 is the only supported format for the moment.
/// ///
/// @param filename - Name of the music file. /// @param filename - Name of the music file.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName); JMusic *LoadMusic(const char *fileName);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Delete music from memory. /// Delete music from memory.
/// ///
/// @param music - Music to be deleted. /// @param music - Music to be deleted.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music); //void FreeMusic(JMusic *music);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Play music. /// Play music.
/// ///
/// @param music - Music to be played. /// @param music - Music to be played.
/// @param looping - Play the music in a loop. /// @param looping - Play the music in a loop.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false); void PlayMusic(JMusic *music, bool looping = false);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Stop playing. /// Stop playing.
/// ///
/// @param music - Music to be stopped. /// @param music - Music to be stopped.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music); void StopMusic(JMusic *music);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Resume playing. /// Resume playing.
/// ///
/// @param music - Music to be resumed. /// @param music - Music to be resumed.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music); void ResumeMusic(JMusic *music);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Pause playing. /// Pause playing.
/// ///
/// @param music - Music to be paused. /// @param music - Music to be paused.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music); void PauseMusic(JMusic *music);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Load sound effect. /// Load sound effect.
/// ///
/// @note WAV sound effect only. /// @note WAV sound effect only.
/// ///
/// @param fileName - Sound effect for loading. /// @param fileName - Sound effect for loading.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName); JSample *LoadSample(const char *fileName);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory. /// Delete sound effect from memory.
/// ///
/// @param sample - Sound to be deleted. /// @param sample - Sound to be deleted.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample); //void FreeSample(JSample *sample);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Play sound effect. /// Play sound effect.
/// ///
/// @param sample - Sound for playing. /// @param sample - Sound for playing.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample); void PlaySample(JSample *sample);
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback. /// Set volume for audio playback.
/// ///
/// @param volume - New volume. /// @param volume - New volume.
/// ///
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void SetVolume(int volume); void SetVolume(int volume);
void SetMusicVolume(int volume); void SetMusicVolume(int volume);
void SetSfxVolume(int volume); void SetSfxVolume(int volume);
int mChannel; int mChannel;
protected: protected:
JSoundSystem(); JSoundSystem();
~JSoundSystem(); ~JSoundSystem();
void InitSoundSystem(); void InitSoundSystem();
void DestroySoundSystem(); void DestroySoundSystem();
private: private:
#if (defined PSP || defined ANDROID)
JMusic *mCurrentMusic; JMusic *mCurrentMusic;
JSample *mCurrentSample; JSample *mCurrentSample;
#endif
int mVolume; int mVolume;
int mMusicVolume; int mMusicVolume;
int mSampleVolume; int mSampleVolume;
static JSoundSystem* mInstance; static JSoundSystem* mInstance;
}; };
#endif #endif
+2 -2
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@@ -137,14 +137,14 @@ private slots:
private: private:
int lastPosx(){ int lastPosx(){
#if QT_VERSION >= 0x050000 #if QT_VERSION >= 0x050100
return m_lastPos.x()*devicePixelRatio(); return m_lastPos.x()*devicePixelRatio();
#else #else
return m_lastPos.x(); return m_lastPos.x();
#endif #endif
} }
int lastPosy(){ int lastPosy(){
#if QT_VERSION >= 0x050000 #if QT_VERSION >= 0x050100
return m_lastPos.y()*devicePixelRatio(); return m_lastPos.y()*devicePixelRatio();
#else #else
return m_lastPos.y(); return m_lastPos.y();
+125 -77
View File
@@ -22,6 +22,8 @@
JMusic::JMusic() JMusic::JMusic()
#ifdef USE_PHONON #ifdef USE_PHONON
: mOutput(0), mMediaObject(0) : mOutput(0), mMediaObject(0)
#elif defined QT_CONFIG
: playlist(0), player(0)
#endif #endif
{ {
} }
@@ -40,7 +42,12 @@ int JMusic::getPlayTime(){
JMusic::~JMusic() JMusic::~JMusic()
{ {
#ifdef USE_PHONON #ifdef QT_CONFIG
if(player)
delete player;
if(playlist)
delete playlist;
#elif defined USE_PHONON
if(mOutput) if(mOutput)
delete mOutput; delete mOutput;
if(mMediaObject) if(mMediaObject)
@@ -69,7 +76,10 @@ JSample::JSample()
JSample::~JSample() JSample::~JSample()
{ {
#ifdef USE_PHONON #ifdef QT_CONFIG
if(effect)
delete effect;
#elif USE_PHONON
if(mOutput) if(mOutput)
delete mOutput; delete mOutput;
if(mMediaObject) if(mMediaObject)
@@ -144,65 +154,84 @@ void JSoundSystem::DestroySoundSystem()
JMusic *JSoundSystem::LoadMusic(const char *fileName) JMusic *JSoundSystem::LoadMusic(const char *fileName)
{ {
#ifdef USE_PHONON JMusic* music = NULL;
JMusic* music = new JMusic(); #ifdef QT_CONFIG
if (music) music = new JMusic();
{ if (music)
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
return music;
#elif (defined WITH_FMOD)
JMusic* music = new JMusic();
if (music)
{ {
JFileSystem* fileSystem = JFileSystem::GetInstance(); music->player = new QMediaPlayer;
if (fileSystem->OpenFile(fileName)) music->player->setVolume(100);
{ music->playlist = new QMediaPlaylist;
int size = fileSystem->GetFileSize(); music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
char *buffer = new char[size]; music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
fileSystem->ReadFile(buffer, size); music->playlist->setCurrentIndex(0);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size); }
#elif defined USE_PHONON
delete[] buffer; music = new JMusic();
fileSystem->CloseFile(); if (music)
} {
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
} }
return music;
#else #else
cerr << fileName << endl; cerr << fileName << endl;
return NULL;
#endif #endif
return music;
} }
void JSoundSystem::PlayMusic(JMusic *music, bool looping) void JSoundSystem::PlayMusic(JMusic *music, bool looping)
{ {
#ifdef USE_PHONON #ifdef QT_CONFIG
if (music && music->mMediaObject && music->mOutput) if(music && music->player && music->playlist)
{
if(looping)
{ {
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining())); if(looping)
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
music->player->setPlaylist(music->playlist);
music->player->play();
} }
music->mOutput->setVolume((qreal)mVolume*0.01); #elif USE_PHONON
music->mMediaObject->play(); if (music && music->mMediaObject && music->mOutput)
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
{ {
mChannel = FSOUND_PlaySound(mChannel, music->mTrack); if(looping)
SetMusicVolume(mVolume); {
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
if (looping) }
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL); #elif (defined WITH_FMOD)
else if (music && music->mTrack)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF); {
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
} }
#else #else
music = 0; music = 0;
@@ -213,7 +242,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
void JSoundSystem::StopMusic(JMusic *music) void JSoundSystem::StopMusic(JMusic *music)
{ {
#ifdef USE_PHONON #ifdef QT_CONFIG
if (music && music->player && music->playlist)
{
music->player->stop();
}
#elif defined USE_PHONON
if (music && music->mMediaObject && music->mOutput) if (music && music->mMediaObject && music->mOutput)
{ {
music->mMediaObject->stop(); music->mMediaObject->stop();
@@ -264,47 +298,61 @@ void JSoundSystem::SetSfxVolume(int volume){
JSample *JSoundSystem::LoadSample(const char *fileName) JSample *JSoundSystem::LoadSample(const char *fileName)
{ {
#if (defined USE_PHONON) JSample* sample = NULL;
JSample* sample = new JSample(); #ifdef QT_CONFIG
if (sample) sample = new JSample();
{ if (sample)
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
return sample;
#elif (defined WITH_FMOD)
JSample* sample = new JSample();
if (sample)
{ {
JFileSystem* fileSystem = JFileSystem::GetInstance(); string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
if (fileSystem->OpenFile(fileName)) sample->effect = new QMediaPlayer;
{ sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
int size = fileSystem->GetFileSize(); sample->effect->setVolume(100);
char *buffer = new char[size]; sample->mSample = &(sample->effect);
fileSystem->ReadFile(buffer, size); }
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size); #elif (defined USE_PHONON)
sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer; delete[] buffer;
fileSystem->CloseFile(); fileSystem->CloseFile();
}else }else
sample->mSample = NULL; sample->mSample = NULL;
} }
return sample;
#else #else
cerr << fileName << endl; cerr << fileName << endl;
return NULL;
#endif #endif
return sample;
} }
void JSoundSystem::PlaySample(JSample *sample) void JSoundSystem::PlaySample(JSample *sample)
{ {
#ifdef USE_PHONON #ifdef QT_CONFIG
if(sample)
{
sample->effect->play();
}
#elif defined USE_PHONON
if (sample && sample->mMediaObject && sample->mOutput) if (sample && sample->mMediaObject && sample->mOutput)
{ {
sample->mOutput->setVolume((qreal)mSampleVolume*0.01); sample->mOutput->setVolume((qreal)mSampleVolume*0.01);
+7
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@@ -2,6 +2,8 @@
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic) [![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
## Description ## Description
@@ -19,3 +21,8 @@ It is highly customizable and allows the player to tweak the rules / create thei
Info, downloads, discussions and more at http://wololo.net/forum/index.php Info, downloads, discussions and more at http://wololo.net/forum/index.php
-![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot") -![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot")
### Sample round play-through video
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)
-1
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@@ -57,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/DeckMetaData.cpp \ $(MTG_PATH)/src/DeckMetaData.cpp \
$(MTG_PATH)/src/DeckStats.cpp \ $(MTG_PATH)/src/DeckStats.cpp \
$(MTG_PATH)/src/DuelLayers.cpp \ $(MTG_PATH)/src/DuelLayers.cpp \
$(MTG_PATH)/src/Effects.cpp \
$(MTG_PATH)/src/ExtraCost.cpp \ $(MTG_PATH)/src/ExtraCost.cpp \
$(MTG_PATH)/src/GameApp.cpp \ $(MTG_PATH)/src/GameApp.cpp \
$(MTG_PATH)/src/GameLauncher.cpp \ $(MTG_PATH)/src/GameLauncher.cpp \
+2 -2
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@@ -6,7 +6,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\ objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\ objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\ objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\ objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\ objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\ objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\ objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
@@ -128,7 +128,7 @@ clean:
endif endif
define compile define compile
$(CXX) -c $(CXXFLAGS) $< -o $@ $(CXX) -c $(CXXFLAGS) $< -o $@
endef endef
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h
+1 -1
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@@ -72,7 +72,7 @@ public:
} }
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false) Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL) : PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{ {
} }
-13
View File
@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_
-2
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@@ -12,7 +12,6 @@
#define GUI_OPPONENTHAND 5 #define GUI_OPPONENTHAND 5
#include <JGui.h> #include <JGui.h>
#include "Effects.h"
#include "WEvent.h" #include "WEvent.h"
#include "Pos.h" #include "Pos.h"
@@ -65,7 +64,6 @@ public:
} }
; ;
virtual ~PlayGuiObject() {}; virtual ~PlayGuiObject() {};
vector<Effect*> effects;
}; };
#endif #endif
-3
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@@ -1,3 +0,0 @@
#include "../include/Effects.h"
int Effect::id_counter = 0;
-4
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@@ -38,13 +38,9 @@ void PlayGuiObject::Update(float dt)
if (mHeight < defaultHeight) mHeight = defaultHeight; if (mHeight < defaultHeight) mHeight = defaultHeight;
} }
wave = (wave + 2 * (int) (100 * dt)) % 255; wave = (wave + 2 * (int) (100 * dt)) % 255;
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Update(dt);
Pos::Update(dt); Pos::Update(dt);
} }
void PlayGuiObject::Render() void PlayGuiObject::Render()
{ {
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Render();
} }
+1 -2
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@@ -495,7 +495,6 @@
<ClInclude Include="include\DeckView.h" /> <ClInclude Include="include\DeckView.h" />
<ClInclude Include="include\DuelLayers.h" /> <ClInclude Include="include\DuelLayers.h" />
<ClInclude Include="include\Easing.h" /> <ClInclude Include="include\Easing.h" />
<ClInclude Include="include\Effects.h" />
<ClInclude Include="include\ExtraCost.h" /> <ClInclude Include="include\ExtraCost.h" />
<ClInclude Include="include\GameApp.h" /> <ClInclude Include="include\GameApp.h" />
<ClInclude Include="include\GameObserver.h" /> <ClInclude Include="include\GameObserver.h" />
@@ -594,4 +593,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>
+1 -4
View File
@@ -420,9 +420,6 @@
<ClInclude Include="include\DuelLayers.h"> <ClInclude Include="include\DuelLayers.h">
<Filter>inc</Filter> <Filter>inc</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="include\Effects.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\ExtraCost.h"> <ClInclude Include="include\ExtraCost.h">
<Filter>inc</Filter> <Filter>inc</Filter>
</ClInclude> </ClInclude>
@@ -731,4 +728,4 @@
<Filter>res</Filter> <Filter>res</Filter>
</ResourceCompile> </ResourceCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>
+4 -2
View File
@@ -5,7 +5,7 @@ addExclusiveBuilds(graphics, Graphics, console, Console)
INCLUDEPATH += ../../JGE/include/qt INCLUDEPATH += ../../JGE/include/qt
CONFIG(console, graphics|console){ CONFIG(console, graphics|console){
QT += core network QT += core network multimedia
QT -= gui QT -= gui
DEFINES += CONSOLE_CONFIG DEFINES += CONSOLE_CONFIG
@@ -17,7 +17,7 @@ else:CONFIG(graphics, graphics|console){
folder_01.source = qml/QmlWagic folder_01.source = qml/QmlWagic
folder_01.target = /usr/share folder_01.target = /usr/share
DEPLOYMENTFOLDERS = folder_01 DEPLOYMENTFOLDERS = folder_01
QT += core gui opengl network QT += core gui opengl network multimedia
QT -= declarative quick qml QT -= declarative quick qml
#maemo5:DEFINES += QT_WIDGET #maemo5:DEFINES += QT_WIDGET
DEFINES += QT_WIDGET DEFINES += QT_WIDGET
@@ -46,6 +46,7 @@ CONFIG(graphics, graphics|console){
../../JGE/src/qt/corewrapper.cpp\ ../../JGE/src/qt/corewrapper.cpp\
../../JGE/src/Qtmain.cpp\ ../../JGE/src/Qtmain.cpp\
../../JGE/src/JMD2Model.cpp\ ../../JGE/src/JMD2Model.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/pc/JGfx.cpp ../../JGE/src/pc/JGfx.cpp
} }
else:CONFIG(console, graphics|console){ else:CONFIG(console, graphics|console){
@@ -54,6 +55,7 @@ else:CONFIG(console, graphics|console){
SOURCES += \ SOURCES += \
../../JGE/src/OutputCapturer.cpp\ ../../JGE/src/OutputCapturer.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JGfx-fake.cpp\ ../../JGE/src/JGfx-fake.cpp\
../../JGE/src/Qtconsole.cpp\ ../../JGE/src/Qtconsole.cpp\
} }
+2 -4
View File
@@ -11,6 +11,7 @@ unix:!*macx*:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!*macx*:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror unix:!*macx*:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
windows:DEFINES += _CRT_SECURE_NO_WARNINGS windows:DEFINES += _CRT_SECURE_NO_WARNINGS
windows|winrt:DEFINES += NOMINMAX
unix|macx:DEFINES += LINUX unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release) { CONFIG(debug, debug|release) {
DEFINES += _DEBUG DEFINES += _DEBUG
@@ -32,6 +33,7 @@ windows{
*-msvc* { *-msvc* {
INCLUDEPATH += extra INCLUDEPATH += extra
DEFINES += WIN32 DEFINES += WIN32
DEFINES += FORCE_GL2
} }
} }
macx:INCLUDEPATH += /opt/include macx:INCLUDEPATH += /opt/include
@@ -41,7 +43,6 @@ INCLUDEPATH += ../../Boost
INCLUDEPATH += include INCLUDEPATH += include
unix:!symbian:LIBS += -lz unix:!symbian:LIBS += -lz
windows:LIBS += ../../JGE/Dependencies/lib/fmodvc.lib
windows:LIBS += ../../JGE/Dependencies/lib/zlibd.lib windows:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
PRECOMPILED_HEADER = include/PrecompiledHeader.h PRECOMPILED_HEADER = include/PrecompiledHeader.h
@@ -80,7 +81,6 @@ SOURCES += \
src/DeckStats.cpp\ src/DeckStats.cpp\
src/DeckView.cpp\ src/DeckView.cpp\
src/DuelLayers.cpp\ src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\ src/ExtraCost.cpp\
src/GameApp.cpp\ src/GameApp.cpp\
src/GameLauncher.cpp\ src/GameLauncher.cpp\
@@ -271,7 +271,6 @@ HEADERS += \
include/WResourceManager.h\ include/WResourceManager.h\
include/DuelLayers.h\ include/DuelLayers.h\
include/GuiStatic.h\ include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\ include/StyleManager.h\
include/WFont.h\ include/WFont.h\
include/DeckManager.h\ include/DeckManager.h\
@@ -303,7 +302,6 @@ SOURCES += \
../../JGE/src/JSpline.cpp\ ../../JGE/src/JSpline.cpp\
../../JGE/src/JNetwork.cpp\ ../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp\ ../../JGE/src/pc/JSocket.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JSprite.cpp\ ../../JGE/src/JSprite.cpp\
../../JGE/src/Vector2D.cpp\ ../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\ ../../JGE/src/tinyxml/tinystr.cpp\
+32 -48
View File
@@ -67,7 +67,6 @@
12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; }; 12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; }; 12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; }; 12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; }; 12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; }; 12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; }; 12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -85,7 +84,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; }; 12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; }; 12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; }; 12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; }; 12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; }; 12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; }; 12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -198,7 +196,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 12D095E014417D0500F69056 /* libstdc++.dylib */; settings = {ATTRIBUTES = (Weak, ); }; }; 12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 12D095E014417D0500F69056 /* libstdc++.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EBA14934A2C00641703 /* CFNetwork.framework */; settings = {ATTRIBUTES = (Weak, ); }; }; 12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EBA14934A2C00641703 /* CFNetwork.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EB814934A1800641703 /* MobileCoreServices.framework */; settings = {ATTRIBUTES = (Weak, ); }; }; 12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EB814934A1800641703 /* MobileCoreServices.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; }; 12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50F148BCC1900C58E83 /* libsqlite3.dylib */; settings = {ATTRIBUTES = (Weak, ); }; }; 12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50F148BCC1900C58E83 /* libsqlite3.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 129654D0148A52730031100B /* iAd.framework */; settings = {ATTRIBUTES = (Weak, ); }; }; 12059E5014980B7300DAC43B /* iAd.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 129654D0148A52730031100B /* iAd.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
@@ -217,7 +214,6 @@
12059E5D14980B7300DAC43B /* MapKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50B148BCBBC00C58E83 /* MapKit.framework */; }; 12059E5D14980B7300DAC43B /* MapKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50B148BCBBC00C58E83 /* MapKit.framework */; };
12059E5E14980B7300DAC43B /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED518148BF0E000C58E83 /* MediaPlayer.framework */; }; 12059E5E14980B7300DAC43B /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED518148BF0E000C58E83 /* MediaPlayer.framework */; };
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; }; 1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12211E7914931CBB00641703 /* ASIAuthenticationDialog.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2814931CBB00641703 /* ASIAuthenticationDialog.m */; }; 12211E7914931CBB00641703 /* ASIAuthenticationDialog.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2814931CBB00641703 /* ASIAuthenticationDialog.m */; };
12211E7A14931CBB00641703 /* ASIDataCompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2B14931CBB00641703 /* ASIDataCompressor.m */; }; 12211E7A14931CBB00641703 /* ASIDataCompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2B14931CBB00641703 /* ASIDataCompressor.m */; };
12211E7B14931CBB00641703 /* ASIDataDecompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2D14931CBB00641703 /* ASIDataDecompressor.m */; }; 12211E7B14931CBB00641703 /* ASIDataDecompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2D14931CBB00641703 /* ASIDataDecompressor.m */; };
@@ -285,6 +281,9 @@
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; }; 1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; }; 28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; }; 28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */; };
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1318FAE53E001B1E16 /* DeckView.cpp */; };
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */; };
75D209D3181D54FD009916AC /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D1181D54FD009916AC /* Default-568h@2x.png */; }; 75D209D3181D54FD009916AC /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D1181D54FD009916AC /* Default-568h@2x.png */; };
75D209D4181D54FD009916AC /* wagic-80x80.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D2181D54FD009916AC /* wagic-80x80.png */; }; 75D209D4181D54FD009916AC /* wagic-80x80.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D2181D54FD009916AC /* wagic-80x80.png */; };
CE97CD1E1295AB4300FDFD3B /* SimplePopup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CE97CD1D1295AB4300FDFD3B /* SimplePopup.cpp */; }; CE97CD1E1295AB4300FDFD3B /* SimplePopup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CE97CD1D1295AB4300FDFD3B /* SimplePopup.cpp */; };
@@ -307,7 +306,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; }; CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; }; CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; }; CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
CEA377621291C60500B9016A /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; }; CEA377621291C60500B9016A /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; }; CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; }; CEA377641291C60500B9016A /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -325,7 +323,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; }; CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; }; CEA377711291C60500B9016A /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; }; CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
CEA377731291C60500B9016A /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; }; CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
CEA377751291C60500B9016A /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; }; CEA377751291C60500B9016A /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; }; CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -578,6 +575,13 @@
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28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; }; 28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CarouselDeckView.h; sourceTree = "<group>"; };
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CEA3768F1291C60500B9016A /* CardEffect.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardEffect.h; sourceTree = "<group>"; };
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CEA376911291C60500B9016A /* CardPrimitive.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardPrimitive.h; sourceTree = "<group>"; }; CEA376911291C60500B9016A /* CardPrimitive.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardPrimitive.h; sourceTree = "<group>"; };
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@@ -627,7 +630,6 @@
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CEA3769F1291C60500B9016A /* DeckStats.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckStats.h; sourceTree = "<group>"; }; CEA3769F1291C60500B9016A /* DeckStats.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckStats.h; sourceTree = "<group>"; };
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CEA376A11291C60500B9016A /* Effects.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = Effects.h; sourceTree = "<group>"; };
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@@ -711,7 +713,6 @@
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CEA376F51291C60500B9016A /* CardDescriptor.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDescriptor.cpp; sourceTree = "<group>"; }; CEA376F51291C60500B9016A /* CardDescriptor.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDescriptor.cpp; sourceTree = "<group>"; };
CEA376F61291C60500B9016A /* CardDisplay.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDisplay.cpp; sourceTree = "<group>"; }; CEA376F61291C60500B9016A /* CardDisplay.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDisplay.cpp; sourceTree = "<group>"; };
CEA376F71291C60500B9016A /* CardEffect.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardEffect.cpp; sourceTree = "<group>"; };
CEA376F81291C60500B9016A /* CardGui.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardGui.cpp; sourceTree = "<group>"; }; CEA376F81291C60500B9016A /* CardGui.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardGui.cpp; sourceTree = "<group>"; };
CEA376F91291C60500B9016A /* CardPrimitive.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardPrimitive.cpp; sourceTree = "<group>"; }; CEA376F91291C60500B9016A /* CardPrimitive.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardPrimitive.cpp; sourceTree = "<group>"; };
CEA376FA1291C60500B9016A /* CardSelector.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardSelector.cpp; sourceTree = "<group>"; }; CEA376FA1291C60500B9016A /* CardSelector.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardSelector.cpp; sourceTree = "<group>"; };
@@ -729,7 +730,6 @@
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CEA377071291C60500B9016A /* DeckStats.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckStats.cpp; sourceTree = "<group>"; }; CEA377071291C60500B9016A /* DeckStats.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckStats.cpp; sourceTree = "<group>"; };
CEA377081291C60500B9016A /* DuelLayers.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DuelLayers.cpp; sourceTree = "<group>"; }; CEA377081291C60500B9016A /* DuelLayers.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DuelLayers.cpp; sourceTree = "<group>"; };
CEA377091291C60500B9016A /* Effects.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = Effects.cpp; sourceTree = "<group>"; };
CEA3770A1291C60500B9016A /* ExtraCost.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = ExtraCost.cpp; sourceTree = "<group>"; }; CEA3770A1291C60500B9016A /* ExtraCost.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = ExtraCost.cpp; sourceTree = "<group>"; };
CEA3770B1291C60500B9016A /* GameApp.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameApp.cpp; sourceTree = "<group>"; }; CEA3770B1291C60500B9016A /* GameApp.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameApp.cpp; sourceTree = "<group>"; };
CEA3770C1291C60500B9016A /* GameLauncher.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameLauncher.cpp; sourceTree = "<group>"; }; CEA3770C1291C60500B9016A /* GameLauncher.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameLauncher.cpp; sourceTree = "<group>"; };
@@ -890,7 +890,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */, 12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */,
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */, 12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */,
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */, 12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */,
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */,
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */, 12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */,
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */, 12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */,
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */, 12059E5014980B7300DAC43B /* iAd.framework in Frameworks */,
@@ -922,7 +921,6 @@
12D095E114417D0500F69056 /* libstdc++.dylib in Frameworks */, 12D095E114417D0500F69056 /* libstdc++.dylib in Frameworks */,
12211EBB14934A2C00641703 /* CFNetwork.framework in Frameworks */, 12211EBB14934A2C00641703 /* CFNetwork.framework in Frameworks */,
12211EB914934A1900641703 /* MobileCoreServices.framework in Frameworks */, 12211EB914934A1900641703 /* MobileCoreServices.framework in Frameworks */,
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */,
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */, 1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */,
128ED510148BCC1900C58E83 /* libsqlite3.dylib in Frameworks */, 128ED510148BCC1900C58E83 /* libsqlite3.dylib in Frameworks */,
129654D1148A52740031100B /* iAd.framework in Frameworks */, 129654D1148A52740031100B /* iAd.framework in Frameworks */,
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751E1F1018FAE52D001B1E16 /* Easing.h */,
751E1F1118FAE52D001B1E16 /* GridDeckView.h */,
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12CCA032144A05DF00E343A0 /* AbilityParser.h */, 12CCA032144A05DF00E343A0 /* AbilityParser.h */,
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CEA3768C1291C60500B9016A /* AllAbilities.h */, CEA3768C1291C60500B9016A /* AllAbilities.h */,
CEA3768D1291C60500B9016A /* CardDescriptor.h */, CEA3768D1291C60500B9016A /* CardDescriptor.h */,
CEA3768E1291C60500B9016A /* CardDisplay.h */, CEA3768E1291C60500B9016A /* CardDisplay.h */,
CEA3768F1291C60500B9016A /* CardEffect.h */,
CEA376901291C60500B9016A /* CardGui.h */, CEA376901291C60500B9016A /* CardGui.h */,
CEA376911291C60500B9016A /* CardPrimitive.h */, CEA376911291C60500B9016A /* CardPrimitive.h */,
CEA376921291C60500B9016A /* CardSelector.h */, CEA376921291C60500B9016A /* CardSelector.h */,
@@ -1324,7 +1325,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */, CEA3769E1291C60500B9016A /* DeckMetaData.h */,
CEA3769F1291C60500B9016A /* DeckStats.h */, CEA3769F1291C60500B9016A /* DeckStats.h */,
CEA376A01291C60500B9016A /* DuelLayers.h */, CEA376A01291C60500B9016A /* DuelLayers.h */,
CEA376A11291C60500B9016A /* Effects.h */,
CEA376A21291C60500B9016A /* ExtraCost.h */, CEA376A21291C60500B9016A /* ExtraCost.h */,
CEA376A31291C60500B9016A /* GameApp.h */, CEA376A31291C60500B9016A /* GameApp.h */,
CEA376A41291C60500B9016A /* GameObserver.h */, CEA376A41291C60500B9016A /* GameObserver.h */,
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12CCA02F144A05D100E343A0 /* AbilityParser.cpp */, 12CCA02F144A05D100E343A0 /* AbilityParser.cpp */,
12769483144127380088F6D3 /* AIPlayerBaka.cpp */, 12769483144127380088F6D3 /* AIPlayerBaka.cpp */,
12769484144127380088F6D3 /* AIPlayerBakaB.cpp */, 12769484144127380088F6D3 /* AIPlayerBakaB.cpp */,
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CEA376F41291C60500B9016A /* AllAbilities.cpp */, CEA376F41291C60500B9016A /* AllAbilities.cpp */,
CEA376F51291C60500B9016A /* CardDescriptor.cpp */, CEA376F51291C60500B9016A /* CardDescriptor.cpp */,
CEA376F61291C60500B9016A /* CardDisplay.cpp */, CEA376F61291C60500B9016A /* CardDisplay.cpp */,
CEA376F71291C60500B9016A /* CardEffect.cpp */,
CEA376F81291C60500B9016A /* CardGui.cpp */, CEA376F81291C60500B9016A /* CardGui.cpp */,
CEA376F91291C60500B9016A /* CardPrimitive.cpp */, CEA376F91291C60500B9016A /* CardPrimitive.cpp */,
CEA376FA1291C60500B9016A /* CardSelector.cpp */, CEA376FA1291C60500B9016A /* CardSelector.cpp */,
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CEA377061291C60500B9016A /* DeckMetaData.cpp */, CEA377061291C60500B9016A /* DeckMetaData.cpp */,
CEA377071291C60500B9016A /* DeckStats.cpp */, CEA377071291C60500B9016A /* DeckStats.cpp */,
CEA377081291C60500B9016A /* DuelLayers.cpp */, CEA377081291C60500B9016A /* DuelLayers.cpp */,
CEA377091291C60500B9016A /* Effects.cpp */,
CEA3770A1291C60500B9016A /* ExtraCost.cpp */, CEA3770A1291C60500B9016A /* ExtraCost.cpp */,
CEA3770B1291C60500B9016A /* GameApp.cpp */, CEA3770B1291C60500B9016A /* GameApp.cpp */,
CEA3770C1291C60500B9016A /* GameLauncher.cpp */, CEA3770C1291C60500B9016A /* GameLauncher.cpp */,
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@@ -1827,7 +1828,6 @@
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12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */, 12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */,
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */, 12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */,
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */,
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */, 12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */,
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */, 12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */,
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */, 12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */,
@@ -1845,7 +1845,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */, 12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */,
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */, 12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */,
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */, 12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */,
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */,
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */, 12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */,
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */, 12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */,
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */, 12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */,
@@ -2009,7 +2008,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */, CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */,
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */, CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */,
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */, CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */,
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */,
CEA377621291C60500B9016A /* CardGui.cpp in Sources */, CEA377621291C60500B9016A /* CardGui.cpp in Sources */,
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */, CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */,
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */, CEA377641291C60500B9016A /* CardSelector.cpp in Sources */,
@@ -2027,7 +2025,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */, CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */,
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */, CEA377711291C60500B9016A /* DeckStats.cpp in Sources */,
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */, CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */,
CEA377731291C60500B9016A /* Effects.cpp in Sources */,
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */, CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */,
CEA377751291C60500B9016A /* GameApp.cpp in Sources */, CEA377751291C60500B9016A /* GameApp.cpp in Sources */,
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */, CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */,
@@ -2057,6 +2054,7 @@
CEA3778F1291C60500B9016A /* ManaCostHybrid.cpp in Sources */, CEA3778F1291C60500B9016A /* ManaCostHybrid.cpp in Sources */,
CEA377901291C60500B9016A /* MenuItem.cpp in Sources */, CEA377901291C60500B9016A /* MenuItem.cpp in Sources */,
CEA377911291C60500B9016A /* MTGAbility.cpp in Sources */, CEA377911291C60500B9016A /* MTGAbility.cpp in Sources */,
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */,
CEA377931291C60500B9016A /* MTGCard.cpp in Sources */, CEA377931291C60500B9016A /* MTGCard.cpp in Sources */,
CEA377941291C60500B9016A /* MTGCardInstance.cpp in Sources */, CEA377941291C60500B9016A /* MTGCardInstance.cpp in Sources */,
CEA377951291C60500B9016A /* MTGDeck.cpp in Sources */, CEA377951291C60500B9016A /* MTGDeck.cpp in Sources */,
@@ -2095,6 +2093,7 @@
CEA377BA1291C60500B9016A /* utils.cpp in Sources */, CEA377BA1291C60500B9016A /* utils.cpp in Sources */,
CEA377BB1291C60500B9016A /* WCachedResource.cpp in Sources */, CEA377BB1291C60500B9016A /* WCachedResource.cpp in Sources */,
CEA377BC1291C60500B9016A /* WDataSrc.cpp in Sources */, CEA377BC1291C60500B9016A /* WDataSrc.cpp in Sources */,
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */,
CEA377BD1291C60500B9016A /* WEvent.cpp in Sources */, CEA377BD1291C60500B9016A /* WEvent.cpp in Sources */,
CEA377BE1291C60500B9016A /* WFilter.cpp in Sources */, CEA377BE1291C60500B9016A /* WFilter.cpp in Sources */,
CEA377BF1291C60500B9016A /* WFont.cpp in Sources */, CEA377BF1291C60500B9016A /* WFont.cpp in Sources */,
@@ -2104,6 +2103,7 @@
CE9A478512B514BA00C9F38A /* EAGLView.m in Sources */, CE9A478512B514BA00C9F38A /* EAGLView.m in Sources */,
CE9A478612B514BA00C9F38A /* EAGLViewController.m in Sources */, CE9A478612B514BA00C9F38A /* EAGLViewController.m in Sources */,
CE9A478912B514BA00C9F38A /* ES2Renderer.m in Sources */, CE9A478912B514BA00C9F38A /* ES2Renderer.m in Sources */,
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */,
CE9A478A12B514BA00C9F38A /* main.m in Sources */, CE9A478A12B514BA00C9F38A /* main.m in Sources */,
CE9A478D12B514BA00C9F38A /* wagicAppDelegate.m in Sources */, CE9A478D12B514BA00C9F38A /* wagicAppDelegate.m in Sources */,
CE9E71DD1375A58600759DDC /* thread.cpp in Sources */, CE9E71DD1375A58600759DDC /* thread.cpp in Sources */,
@@ -2152,10 +2152,6 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES; ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer"; CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO; COPY_PHASE_STRIP = NO;
@@ -2205,10 +2201,6 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution"; CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES; COPY_PHASE_STRIP = YES;
@@ -2252,10 +2244,6 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES; ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer"; CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO; COPY_PHASE_STRIP = NO;
@@ -2291,10 +2279,7 @@
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"", "\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
); );
"New Setting" = ""; "New Setting" = "";
OTHER_LDFLAGS = ( OTHER_LDFLAGS = "-Wl";
"-no_implicit_dylibs",
"-Wl",
);
PRODUCT_NAME = wagic; PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = ""; PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; "PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2307,10 +2292,6 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO; ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution"; CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES; COPY_PHASE_STRIP = YES;
@@ -2339,10 +2320,7 @@
"$(inherited)", "$(inherited)",
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"", "\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
); );
OTHER_LDFLAGS = ( OTHER_LDFLAGS = "-Wl";
"-no_implicit_dylibs",
"-Wl",
);
PRODUCT_NAME = wagic; PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = ""; PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; "PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2354,7 +2332,6 @@
C01FCF4F08A954540054247B /* Debug */ = { C01FCF4F08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Developer"; CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
DEPLOYMENT_LOCATION = NO; DEPLOYMENT_LOCATION = NO;
@@ -2365,6 +2342,11 @@
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost; HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1; IPHONEOS_DEPLOYMENT_TARGET = 5.1;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DTIXML_USE_STL",
"-fno-objc-arc",
);
PROVISIONING_PROFILE = ""; PROVISIONING_PROFILE = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
@@ -2374,7 +2356,6 @@
C01FCF5008A954540054247B /* Release */ = { C01FCF5008A954540054247B /* Release */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Distribution"; CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution"; "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
GCC_C_LANGUAGE_STANDARD = c99; GCC_C_LANGUAGE_STANDARD = c99;
@@ -2382,7 +2363,10 @@
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost; HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1; IPHONEOS_DEPLOYMENT_TARGET = 5.1;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
"-DTIXML_USE_STL=1",
);
PROVISIONING_PROFILE = ""; PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; "PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "0500" LastUpgradeVersion = "0510"
version = "1.3"> version = "1.3">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Scheme <Scheme
LastUpgradeVersion = "0500" LastUpgradeVersion = "0510"
version = "1.3"> version = "1.3">
<BuildAction <BuildAction
parallelizeBuildables = "YES" parallelizeBuildables = "YES"
+21 -20
View File
@@ -64,34 +64,35 @@ ant debug -f projects/mtg/Android/build.xml
# we're building a Qt version with GUI here # we're building a Qt version with GUI here
mkdir qt-gui-build mkdir qt-gui-build
cd qt-gui-build cd qt-gui-build
qmake ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics $QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 8 make -j 8
cd .. cd ..
# let's try an Intel linux binary in debug text-mode-only # let's try an Intel linux binary in debug text-mode-only
qmake projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR $QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
make -j 8 make -j 8
# we're cross-compiling a Qt Windows version here, # we're cross-compiling a Qt Windows version here,
# PATH is only set here to prevent colision # PATH is only set here to prevent colision
export PATH="$PATH:/opt/mingw32/bin"
mkdir build # export PATH="$PATH:/opt/mingw32/bin"
cd build # mkdir build
mkdir win-cross # cd build
cd win-cross # mkdir win-cross
/opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics # cd win-cross
make -j 8 # /opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
cd release # make -j 8
cp ../../../projects/mtg/bin/fmod.dll . # cd release
cp /opt/mingw32/bin/QtCore4.dll . # cp ../../../projects/mtg/bin/fmod.dll .
cp /opt/mingw32/bin/QtGui4.dll . # cp /opt/mingw32/bin/QtCore4.dll .
cp /opt/mingw32/bin/QtNetwork4.dll . # cp /opt/mingw32/bin/QtGui4.dll .
cp /opt/mingw32/bin/QtOpenGL4.dll . # cp /opt/mingw32/bin/QtNetwork4.dll .
cp ../../../projects/mtg/bin/zlib1.dll . # cp /opt/mingw32/bin/QtOpenGL4.dll .
cp /opt/mingw32/bin/libpng15-15.dll . # cp ../../../projects/mtg/bin/zlib1.dll .
cd .. # cp /opt/mingw32/bin/libpng15-15.dll .
zip win-cross.zip -r release/ # cd ..
cd ../.. # zip win-cross.zip -r release/
# cd ../..
# Now we run the testsuite (Res needs to be in the working directory) # Now we run the testsuite (Res needs to be in the working directory)
cd projects/mtg cd projects/mtg
+12 -12
View File
@@ -26,12 +26,12 @@ if [ "$TRAVIS_BRANCH" == "alphas" ]; then
--data-binary @projects/mtg/psprelease.zip \ --data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip" "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
echo -e "Uploading Windows package\n" # echo -e "Uploading Windows package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \ # curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \ # -H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \ # -H "Content-Type: application/zip" \
--data-binary @build/win-cross/win-cross.zip \ # --data-binary @build/win-cross/win-cross.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip" # "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n" echo -e "Done uploading\n"
fi fi
@@ -87,12 +87,12 @@ if [ "$TRAVIS_BRANCH" == "master" ]; then
--data-binary @projects/mtg/psprelease.zip \ --data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip" "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
echo -e "Uploading Windows package\n" # echo -e "Uploading Windows package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \ # curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \ # -H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \ # -H "Content-Type: application/zip" \
--data-binary @build/win-cross/win-cross.zip \ # --data-binary @build/win-cross/win-cross.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip" # "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n" echo -e "Done uploading\n"
fi fi