Merge branch 'master' into minmax

This commit is contained in:
xawotihs
2014-08-07 22:29:41 +02:00
21 changed files with 347 additions and 320 deletions
+1 -1
View File
@@ -72,7 +72,7 @@ public:
}
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{
}
-13
View File
@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_
-2
View File
@@ -12,7 +12,6 @@
#define GUI_OPPONENTHAND 5
#include <JGui.h>
#include "Effects.h"
#include "WEvent.h"
#include "Pos.h"
@@ -65,7 +64,6 @@ public:
}
;
virtual ~PlayGuiObject() {};
vector<Effect*> effects;
};
#endif