text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.
text=Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. -- When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
text=Enchant creature -- Enchanted creature gets +1/+0 and has haste. -- Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
text=Fiend Artisan gets +1/+1 for each creature card in your graveyard. -- {X}{BG}, {T}, Sacrifice another creature: Search your library for a creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
text=Players have no maximum hand size. -- {X}{X}, {T}: Each player draws X cards. -- {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.
text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn’t untap during its controller’s next untap step.
mana={4}{U}{U}
type=Creature
@@ -14727,9 +14726,9 @@ toughness=2
[card]
name=Gallia of the Endless Dance
abilities=haste
auto=lord(creature[Satyr]|myBattlefield) 1/1
auto=lord(creature[Satyr]|myBattlefield) haste
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:reject controller && draw:2 controller
text=Haste -- Other Satyrs you control get +1/+1 and have haste. -- Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
text=Choose one — -- • Create three 1/1 red Goblin creature tokens. -- • Creatures you control get +1/+1 and gain haste until end of turn. -- Entwine {2}{R} (Choose both if you pay the entwine cost.)
mana={3}{R}
type=Sorcery
@@ -17026,7 +17025,7 @@ toughness=1
[/card]
[card]
name=Haazda Officer
auto=target(creature|mybattlefield) 1/1
auto=target(creature|mybattlefield) 1/1 ueot
text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
mana={2}{W}
type=Creature
@@ -18405,7 +18404,7 @@ toughness=2
[card]
name=Howling Giant
abilities=reach
auto=create(Wolf:creature Wolf:2/2:green)
auto=create(Wolf:creature Wolf:2/2:green)*2
text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.
text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field enters the battlefield, sacrifice two lands. -- {T}: Add three mana of any one color.
text=Malefic Scythe enters the battlefield with a soul counter on it. -- Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. -- Whenever equipped creature dies, put a soul counter on Malefic Scythe. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}{B}
type=Artifact
@@ -23941,7 +23940,7 @@ type=Sorcery
[/card]
[card]
name=Mass Manipulation
target=<prexx>*[creature,planeswalker]
target=<prexx>*[creature;planeswalker]
auto=moveTo(mybattlefield)
text=Gain control of X target creatures and/or planeswalkers.
text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1.
mana={7}
type=Legendary Creature
@@ -26345,7 +26344,7 @@ toughness=3
[card]
name=Nimbus Champion
abilities=flying
auto=@combat(attacking) source(this):may moveto(ownerHand) target(creature) if that creature's power is less than,equal the number of warriors your team controls
text=Flying -- Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.
mana={5}{U}
type=Creature
@@ -28077,7 +28076,7 @@ toughness=1
[card]
name=Paradox Haze
target=player
auto=@each my upkeep:nextphasealter(add,upkeep,controller,after<draw>)
text=Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. -- Draw a card.
text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
@@ -30511,7 +30511,7 @@ name=Rankle, Master of Pranks
text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — -- • Each player discards a card. -- • Each player loses 1 life and draws a card. -- • Each player sacrifices a creature.
text=Repeating Barrage deals 3 damage to target creature or player. -- Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.
text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
@@ -33939,8 +33939,9 @@ toughness=1
[/card]
[card]
name=Seasoned Pyromancer
auto=draw:2 &&2ability$! reject notatarget(<2>*|myhand) and!( if cantargetcard(*[-land]|*) then token(Elemental,creature Elemental,1/1,red) all(abilitycontroller) oneshot )! !$ targetedplayer
text=When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
text=Trample -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) -- When you cycle Titanoth Rex, put a trample counter on target creature you control.
text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
text=Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard. -- When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.
text=Flood Plain enters the battlefield tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
text=As Gauntlet of Power enters the battlefield, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).
text={1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
mana={1}{U}
type=Creature
@@ -70162,9 +70164,8 @@ type=Artifact
[/card]
[card]
name=Mana Echoes
auto=@movedTo(creature|myBattlefield):may name(Add {C} for each creature that shares...) all(trigger) transforms((,newability[foreach(*[creature;share!types!]|mybattlefield) add{1} oneshot]))
auto=@movedTo(creature|opponentBattlefield):may name(Add {C} for each creature that shares...) all(trigger) transforms((,newability[foreach(*[creature;share!types!]|opponentbattlefield) add{1} opponent oneshot]))
text=Whenever a creature enters the battlefield, you may add {C} to your mana pool for each creature you control that shares a creature type with it.
text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
@@ -88933,6 +88933,7 @@ type=Artifact
[card]
name=Prophetic Ravings
target=creature
auto=teach(creature) haste
auto=teach(creature) {t}{d(*|myhand)}:draw:1
text=Enchant creature -- Enchanted creature has haste and "{T}, Discard a card: Draw a card."
text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
mana={G}
type=Creature
@@ -134019,6 +134020,7 @@ toughness=6
[/card]
[card]
name=Wind-Kin Raiders
abilities=flying
other={improvise} name(Improvise)
text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Flying
mana={4}{U}{U}
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