Laurent - AI deck update (including psyringe modification from the forum)

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wagic.laurent
2009-10-03 09:49:30 +00:00
parent 888edfd5b8
commit 5f020bac87
12 changed files with 254 additions and 231 deletions

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#NAME:CD Kobold Overlord
#NAME:Kobold Overlord
#
#DESC: Creature's Decks 1:
#DESC: "The deck that a Kobold Overlord
#DESC: would (and could) assemble."
#DESC: (v1.05)
#DESC: (v1.06)
#DESC:
#DESC:You may think we are weak
#DESC:But we are many
#DESC:And sometimes we can hire
#DESC:A powerful mercenary
#
Mountain (10E) *24
Crimson Kobolds (LEG) *4
Crookshank Kobolds (LEG)*4
Mountain (10E) *22
Crimson Kobolds (LEG) *4
Crookshank Kobolds (LEG) *4
Kobold Drill Sergeant (LEG) *4
Kobold Overlord (LEG) *4
Kobold Taskmaster (LEG) *4
Kobold Overlord (LEG) *4
Kobold Taskmaster (LEG) *4
Kobolds of Kher Keep (LEG) *4
Keldon Warlord (RV) *4
Battle Squadron (MRQ) *2 # to have a flyer in the deck
Keldon Warlord (RV) *2
# Doesn't fit the theme too well (would a Keldon Warlord really
# work as a mercenary for a Kobold Overlord?), but without it
# the deck would be too weak, and a deck full of weak
# creatures is exactly the environment where a Keldon Warlord
# thrives.
Wheel of Fortune (RV) *1
Wheel of Fortune (RV) *1
#To get a new hand (hopefully) full of cheap kobolds once the
#previous hand has been used up. Only 1 because it's
#restricted.
Slate of Ancestry (ONS) *3
Slate of Ancestry (ONS) *2
#To draw more cards (check whether the AI overuses it and
#decks itself out)
Howling Mine (10E) *4
Howling Mine (10E) *4
Mob Justice (STH) *3 # finisher
#
#
# Cards considered, but not included:
# Orcish Oriflamme - would match the deck's focus of
# strengthening the creatures, but is too expensive. Perhaps add
# it when mana acceleration via Brightstone Ritual works.
# it when mana acceleration is possible for this deck.
#
# Cards removed from he deck:
# 3 x Bravado (USG) (ID 5848)
# The card's name and illustration don't really fit the "kobold"
# theme, but the effect (strength through numbers) definitely
# does.
# Removed because the AI cast it on its opponent's creatures.
# Removed because the AI casts it on its opponent's creatures.
#
# 4 x Brightstone Ritual (ONS) (ID 39846)
# for mana acceleration
# Removed because the AI doesn't use the mana.
# Also ... only works with goblins. Duh. *blush*
#
# 2 x Kher Keep (TSP) (ID 113553)
# For bringing additional kobolds into play
# AI taps Kher Keep for mana and then can't
# use that mana to produce a kobold token.
#
#