Several bug fixes, this cards are not working 100% correcly: will be removed if not fixed soon Ulvenwald Tracker,Wild Defiance, Thatcher Revolt, Spectral Prison, Druids' Repository, Abundant Growth
This commit is contained in:
@@ -255,7 +255,7 @@ toughness=1
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color=white
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color=white
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[/card]
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[/card]
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[card]
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[card]
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name=Conjurers's Closet
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name=Conjurer's Closet
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auto=@each my endofturn:may (blink) target(creature|mybattlefield)
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auto=@each my endofturn:may (blink) target(creature|mybattlefield)
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text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
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text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
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mana={5}
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mana={5}
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@@ -311,6 +311,14 @@ mana={1}{R}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Death Wind
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target=creature
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auto=-X/-X
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text=Target creature gets -X/-X until end of turn.
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mana={X}{B}
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type=Instant
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[/card]
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[card]
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name=Defang
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name=Defang
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target=creature
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target=creature
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auto=teach(creature) preventalldamage from(this)
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auto=teach(creature) preventalldamage from(this)
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@@ -463,7 +471,7 @@ toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Favourable Winds
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name=Favourable Winds
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auto=lord(creature[flying]|mybattlefield) 171
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auto=lord(creature[flying]|mybattlefield) 1/1
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text=Creatures you control with flying gets +1/+1.
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text=Creatures you control with flying gets +1/+1.
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mana={1}{U}
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mana={1}{U}
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type=Enchantment
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type=Enchantment
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@@ -617,7 +625,7 @@ subtype=Aura
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name=Harvester of Souls
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name=Harvester of Souls
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abilities=deathtouch
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abilities=deathtouch
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auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller
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auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller
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text=Whenever a creature you control dies, each other player sacrifices a creature.
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text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card.
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mana={4}{B}{B}
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mana={4}{B}{B}
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type=Creature
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type=Creature
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subtype=Demon
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subtype=Demon
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@@ -720,7 +728,7 @@ toughness=2
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[card]
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[card]
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name=Human Frailty
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name=Human Frailty
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target=creature[human]
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target=creature[human]
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auto=foreach(*|mygraveyard) life:2
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auto=destroy
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text=Destroy target Human creature.
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text=Destroy target Human creature.
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mana={B}
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mana={B}
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type=Instant
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type=Instant
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@@ -824,6 +832,17 @@ type=Enchantment
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subtype=Aura
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Marrow Bats
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abilities=flying
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auto={L}{L}{L}{L}:regenerate
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text=Flying -- Pay 4 life: Regenerate Marrow Bats.
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mana={4}{B}
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type=Creature
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subtype=Bat Skeleton
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power=4
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toughness=1
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[/card]
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[card]
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name=Mass Appeal
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name=Mass Appeal
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auto=foreach(human|mybattlefield) draw:1
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auto=foreach(human|mybattlefield) draw:1
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text=Draw a card for each Human you control.
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text=Draw a card for each Human you control.
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@@ -850,6 +869,16 @@ power=1
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Midvast Protector
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auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend
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text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
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mana={3}{W}
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type=Creature
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subtype=Human Wizard
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power=2
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toughness=3
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[/card]
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[card]
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name=Mist Raven
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name=Mist Raven
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abilities=flying
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abilities=flying
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auto=moveTo(ownerhand) target(creature)
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auto=moveTo(ownerhand) target(creature)
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@@ -902,7 +931,7 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Natural Bite
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name=Natural End
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target=artifact,enchantment
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target=artifact,enchantment
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auto=life:3 controller
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auto=life:3 controller
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text=Destroy target artifact or enchantment. You gain 3 life.
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text=Destroy target artifact or enchantment. You gain 3 life.
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@@ -929,7 +958,7 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Nettle Boar
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name=Nettle Swine
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text=
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text=
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mana={3}{G}
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mana={3}{G}
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type=Creature
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type=Creature
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@@ -956,16 +985,6 @@ mana={R}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Predator's Gambit
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target=creature
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auto=3/1
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auto=aslongas(creature|myBattlefield) lifelink <2
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text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
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mana={B}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Polluted Dead
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name=Polluted Dead
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auto=@movedTo(this|graveyard) from(battlefield):destroy target(land)
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auto=@movedTo(this|graveyard) from(battlefield):destroy target(land)
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text=When Polluted Dead dies, destroy target land.
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text=When Polluted Dead dies, destroy target land.
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@@ -976,14 +995,16 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Protector of Midvast
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name=Predator's Gambit
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auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend
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target=creature
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text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
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auto=2/1
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mana={3}{W}
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auto=aslongas(creature|myBattlefield) intimidate <2
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type=Creature
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text=Enchant creature --
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subtype=Human Wizard
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Enchanted creature gets +2/+1. --
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power=1
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Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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toughness=2
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mana={B}
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type=Enchantment
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Raging Poltergeist
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name=Raging Poltergeist
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@@ -1061,16 +1082,6 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Scorching Devil
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auto={2}{R}:damage:1 target(creature,player)
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text={2}{R}:Scorching Devil deals 1 damage to target creature or player.
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mana={1}{R}
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type=Creature
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subtype=Devil
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power=1
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toughness=1
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[/card]
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[card]
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name=Scrapskin Drake
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name=Scrapskin Drake
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abilities=flying,cloud
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abilities=flying,cloud
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text=Flying -- Scrapskin Drake can block only creatures with flying.
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text=Flying -- Scrapskin Drake can block only creatures with flying.
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@@ -1082,7 +1093,6 @@ toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Scroll of Avacyn
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name=Scroll of Avacyn
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auto={T}:counter(0/0,1,Charge)
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auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller
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auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller
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text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
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text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
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mana={1}
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mana={1}
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@@ -1300,12 +1310,11 @@ toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Vessel of Endless Rest
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name=Vessel of Endless Rest
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auto={T}:Add{G}
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# put {G} first so that the AI can produce it.
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auto={T}:Add{W}
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={T}:Add{U}
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auto={T}:Add{B}
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auto={T}:Add{B}
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auto={T}:Add{R}
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auto={T}:Add{R}
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auto={T}:Add{G}
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auto=bottomoflibrary target(*|graveyard)
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auto=bottomoflibrary target(*|graveyard)
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text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.}
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text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.}
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mana={3}
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mana={3}
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@@ -1367,14 +1376,6 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Wind of Death
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target=creature
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auto=-X/-X
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text=Target creature gets -X/-X until end of turn.
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mana={X}{B}
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type=Instant
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[/card]
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[card]
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name=Wolfir Avenger
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name=Wolfir Avenger
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abilities=flash
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abilities=flash
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auto={1}{G}:regenerate
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auto={1}{G}:regenerate
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@@ -1389,7 +1390,7 @@ toughness=3
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name=Yew Spirit
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name=Yew Spirit
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auto={2}{G}{G}:dynamicability<!powerpumppow!> && dynamicability<!toughnesspumppow!>
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auto={2}{G}{G}:dynamicability<!powerpumppow!> && dynamicability<!toughnesspumppow!>
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text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
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text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
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mana={2}{G}{G}
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mana={4}{G}
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type=Creature
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type=Creature
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subtype=Treefolk Spirit
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subtype=Treefolk Spirit
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power=3
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power=3
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@@ -1398,7 +1399,7 @@ toughness=3
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[card]
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[card]
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name=Zealous Conscripts
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name=Zealous Conscripts
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abilities=haste
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abilities=haste
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auto=target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
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auto=target(*|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
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text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
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text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
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mana={4}{R}
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mana={4}{R}
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type=Creature
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type=Creature
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