diff --git a/projects/mtg/bin/Res/sets/primitives/AVR.txt b/projects/mtg/bin/Res/sets/primitives/AVR.txt index 5b7a2c19e..5b4e777ed 100644 --- a/projects/mtg/bin/Res/sets/primitives/AVR.txt +++ b/projects/mtg/bin/Res/sets/primitives/AVR.txt @@ -255,7 +255,7 @@ toughness=1 color=white [/card] [card] -name=Conjurers's Closet +name=Conjurer's Closet auto=@each my endofturn:may (blink) target(creature|mybattlefield) text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control. mana={5} @@ -311,6 +311,14 @@ mana={1}{R} type=Instant [/card] [card] +name=Death Wind +target=creature +auto=-X/-X +text=Target creature gets -X/-X until end of turn. +mana={X}{B} +type=Instant +[/card] +[card] name=Defang target=creature auto=teach(creature) preventalldamage from(this) @@ -463,7 +471,7 @@ toughness=3 [/card] [card] name=Favourable Winds -auto=lord(creature[flying]|mybattlefield) 171 +auto=lord(creature[flying]|mybattlefield) 1/1 text=Creatures you control with flying gets +1/+1. mana={1}{U} type=Enchantment @@ -617,7 +625,7 @@ subtype=Aura name=Harvester of Souls abilities=deathtouch auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller -text=Whenever a creature you control dies, each other player sacrifices a creature. +text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card. mana={4}{B}{B} type=Creature subtype=Demon @@ -720,7 +728,7 @@ toughness=2 [card] name=Human Frailty target=creature[human] -auto=foreach(*|mygraveyard) life:2 +auto=destroy text=Destroy target Human creature. mana={B} type=Instant @@ -824,6 +832,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Marrow Bats +abilities=flying +auto={L}{L}{L}{L}:regenerate +text=Flying -- Pay 4 life: Regenerate Marrow Bats. +mana={4}{B} +type=Creature +subtype=Bat Skeleton +power=4 +toughness=1 +[/card] +[card] name=Mass Appeal auto=foreach(human|mybattlefield) draw:1 text=Draw a card for each Human you control. @@ -850,6 +869,16 @@ power=1 toughness=2 [/card] [card] +name=Midvast Protector +auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend +text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. +mana={3}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Mist Raven abilities=flying auto=moveTo(ownerhand) target(creature) @@ -902,7 +931,7 @@ power=3 toughness=3 [/card] [card] -name=Natural Bite +name=Natural End target=artifact,enchantment auto=life:3 controller text=Destroy target artifact or enchantment. You gain 3 life. @@ -929,7 +958,7 @@ power=1 toughness=1 [/card] [card] -name=Nettle Boar +name=Nettle Swine text= mana={3}{G} type=Creature @@ -956,16 +985,6 @@ mana={R} type=Sorcery [/card] [card] -name=Predator's Gambit -target=creature -auto=3/1 -auto=aslongas(creature|myBattlefield) lifelink <2 -text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Polluted Dead auto=@movedTo(this|graveyard) from(battlefield):destroy target(land) text=When Polluted Dead dies, destroy target land. @@ -976,14 +995,16 @@ power=3 toughness=3 [/card] [card] -name=Protector of Midvast -auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend -text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. -mana={3}{W} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 +name=Predator's Gambit +target=creature +auto=2/1 +auto=aslongas(creature|myBattlefield) intimidate <2 +text=Enchant creature -- +Enchanted creature gets +2/+1. -- +Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={B} +type=Enchantment +subtype=Aura [/card] [card] name=Raging Poltergeist @@ -1061,16 +1082,6 @@ power=1 toughness=1 [/card] [card] -name=Scorching Devil -auto={2}{R}:damage:1 target(creature,player) -text={2}{R}:Scorching Devil deals 1 damage to target creature or player. -mana={1}{R} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] -[card] name=Scrapskin Drake abilities=flying,cloud text=Flying -- Scrapskin Drake can block only creatures with flying. @@ -1082,7 +1093,6 @@ toughness=3 [/card] [card] name=Scroll of Avacyn -auto={T}:counter(0/0,1,Charge) auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. mana={1} @@ -1300,12 +1310,11 @@ toughness=2 [/card] [card] name=Vessel of Endless Rest -auto={T}:Add{G} -# put {G} first so that the AI can produce it. auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} +auto={T}:Add{G} auto=bottomoflibrary target(*|graveyard) text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.} mana={3} @@ -1367,14 +1376,6 @@ power=3 toughness=3 [/card] [card] -name=Wind of Death -target=creature -auto=-X/-X -text=Target creature gets -X/-X until end of turn. -mana={X}{B} -type=Instant -[/card] -[card] name=Wolfir Avenger abilities=flash auto={1}{G}:regenerate @@ -1389,7 +1390,7 @@ toughness=3 name=Yew Spirit auto={2}{G}{G}:dynamicability && dynamicability text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. -mana={2}{G}{G} +mana={4}{G} type=Creature subtype=Treefolk Spirit power=3 @@ -1398,7 +1399,7 @@ toughness=3 [card] name=Zealous Conscripts abilities=haste -auto=target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once +auto=target(*|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn. mana={4}{R} type=Creature