Several bug fixes, this cards are not working 100% correcly: will be removed if not fixed soon Ulvenwald Tracker,Wild Defiance, Thatcher Revolt, Spectral Prison, Druids' Repository, Abundant Growth

This commit is contained in:
punkeduard@gmail.com
2012-08-05 20:26:40 +00:00
parent 1454550a7b
commit 51a6ac54f4

View File

@@ -255,7 +255,7 @@ toughness=1
color=white
[/card]
[card]
name=Conjurers's Closet
name=Conjurer's Closet
auto=@each my endofturn:may (blink) target(creature|mybattlefield)
text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
mana={5}
@@ -311,6 +311,14 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Death Wind
target=creature
auto=-X/-X
text=Target creature gets -X/-X until end of turn.
mana={X}{B}
type=Instant
[/card]
[card]
name=Defang
target=creature
auto=teach(creature) preventalldamage from(this)
@@ -463,7 +471,7 @@ toughness=3
[/card]
[card]
name=Favourable Winds
auto=lord(creature[flying]|mybattlefield) 171
auto=lord(creature[flying]|mybattlefield) 1/1
text=Creatures you control with flying gets +1/+1.
mana={1}{U}
type=Enchantment
@@ -617,7 +625,7 @@ subtype=Aura
name=Harvester of Souls
abilities=deathtouch
auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller
text=Whenever a creature you control dies, each other player sacrifices a creature.
text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card.
mana={4}{B}{B}
type=Creature
subtype=Demon
@@ -720,7 +728,7 @@ toughness=2
[card]
name=Human Frailty
target=creature[human]
auto=foreach(*|mygraveyard) life:2
auto=destroy
text=Destroy target Human creature.
mana={B}
type=Instant
@@ -824,6 +832,17 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Marrow Bats
abilities=flying
auto={L}{L}{L}{L}:regenerate
text=Flying -- Pay 4 life: Regenerate Marrow Bats.
mana={4}{B}
type=Creature
subtype=Bat Skeleton
power=4
toughness=1
[/card]
[card]
name=Mass Appeal
auto=foreach(human|mybattlefield) draw:1
text=Draw a card for each Human you control.
@@ -850,6 +869,16 @@ power=1
toughness=2
[/card]
[card]
name=Midvast Protector
auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend
text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Mist Raven
abilities=flying
auto=moveTo(ownerhand) target(creature)
@@ -902,7 +931,7 @@ power=3
toughness=3
[/card]
[card]
name=Natural Bite
name=Natural End
target=artifact,enchantment
auto=life:3 controller
text=Destroy target artifact or enchantment. You gain 3 life.
@@ -929,7 +958,7 @@ power=1
toughness=1
[/card]
[card]
name=Nettle Boar
name=Nettle Swine
text=
mana={3}{G}
type=Creature
@@ -956,16 +985,6 @@ mana={R}
type=Sorcery
[/card]
[card]
name=Predator's Gambit
target=creature
auto=3/1
auto=aslongas(creature|myBattlefield) lifelink <2
text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Polluted Dead
auto=@movedTo(this|graveyard) from(battlefield):destroy target(land)
text=When Polluted Dead dies, destroy target land.
@@ -976,14 +995,16 @@ power=3
toughness=3
[/card]
[card]
name=Protector of Midvast
auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend
text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=1
toughness=2
name=Predator's Gambit
target=creature
auto=2/1
auto=aslongas(creature|myBattlefield) intimidate <2
text=Enchant creature --
Enchanted creature gets +2/+1. --
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Raging Poltergeist
@@ -1061,16 +1082,6 @@ power=1
toughness=1
[/card]
[card]
name=Scorching Devil
auto={2}{R}:damage:1 target(creature,player)
text={2}{R}:Scorching Devil deals 1 damage to target creature or player.
mana={1}{R}
type=Creature
subtype=Devil
power=1
toughness=1
[/card]
[card]
name=Scrapskin Drake
abilities=flying,cloud
text=Flying -- Scrapskin Drake can block only creatures with flying.
@@ -1082,7 +1093,6 @@ toughness=3
[/card]
[card]
name=Scroll of Avacyn
auto={T}:counter(0/0,1,Charge)
auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller
text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
mana={1}
@@ -1300,12 +1310,11 @@ toughness=2
[/card]
[card]
name=Vessel of Endless Rest
auto={T}:Add{G}
# put {G} first so that the AI can produce it.
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto=bottomoflibrary target(*|graveyard)
text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.}
mana={3}
@@ -1367,14 +1376,6 @@ power=3
toughness=3
[/card]
[card]
name=Wind of Death
target=creature
auto=-X/-X
text=Target creature gets -X/-X until end of turn.
mana={X}{B}
type=Instant
[/card]
[card]
name=Wolfir Avenger
abilities=flash
auto={1}{G}:regenerate
@@ -1389,7 +1390,7 @@ toughness=3
name=Yew Spirit
auto={2}{G}{G}:dynamicability<!powerpumppow!> && dynamicability<!toughnesspumppow!>
text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
mana={2}{G}{G}
mana={4}{G}
type=Creature
subtype=Treefolk Spirit
power=3
@@ -1398,7 +1399,7 @@ toughness=3
[card]
name=Zealous Conscripts
abilities=haste
auto=target(*|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
auto=target(*|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
mana={4}{R}
type=Creature