Added "turnlimited" for following cards with ability "Whenever [this creature] becomes blocked, ...":
Bestial Fury Chambered Nautilus Corrupt Official Deathcoil Wurm Deepwood Tantiv Deepwood Wolverine Drelnoch Duskworker Dwarven Berserker Escaped Null Ferocity Flint Golem Gift of the Woods Goblin Cadets Goblin Swine-Rider Groffskithur Gustcloak Cavalier Gustcloak Harrier Gustcloak Runner Gustcloak Savior Gustcloak Sentinel Gustcloak Skirmisher Ignoble Soldier Karplusan Wolverine Laccolith Grunt Laccolith Titan Laccolith Warrior Laccolith Whelp Leery Fogbeast Lim-Dul's Paladin Lone Wolf Norwood Warrior Port Inspector Pretender's Claim Pride of Lions Razorclaw Bear Rhox Sacred Prey Saprazzan Heir Saprazzan Raider Silkenfist Fighter Silkenfist Order Slashing Tiger Slith Strider Snorting Gahr Thorn Elemental Tornado Elemental Trained Cheetah Unstoppable Ash Vedalken Ghoul Wolf Pack Corrected Hidden Ancients, Nature's Will and a typo in text of True Conviction. Changed Honden of Life's Web: auto=@each my upkeep:token(Spirit,Creature Spirit,1/1)*type:shrine ==> auto=@each my upkeep:foreach(shrine|mybattlefield) token(Spirit,Creature Spirit,1/1)*1 Because the )*type:shrine will make token's toughness become number of shrine in my battlefield. For example: If I have two shrines on my battlefield, it will produce two 1/2 tokens instead of two 1/1 tokens. All tests passed, also manually tested over twelve "@combat(blocked,turnlimited)" cards which have different trigger effects, all of them works fine.
This commit is contained in:
@@ -5595,7 +5595,7 @@ toughness=4
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name=Bestial Fury
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target=creature
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auto=@next upkeep:draw:1 controller
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auto=@combat(blocked) source(mytgt):4/0 ueot&& trample ueot
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auto=@combat(blocked,turnlimited) source(mytgt):4/0 ueot && trample ueot
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text=Enchant creature -- When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
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mana={2}{R}
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type=Enchantment
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@@ -10172,7 +10172,7 @@ toughness=2
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[/card]
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[card]
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name=Chambered Nautilus
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auto=@combat(blocked) source(this):may draw:1 controller
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auto=@combat(blocked,turnlimited) source(this):may draw:1 controller
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text=Whenever Chambered Nautilus becomes blocked, you may draw a card.
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mana={2}{U}
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type=Creature
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@@ -12500,7 +12500,7 @@ toughness=2
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[card]
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name=Corrupt Official
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auto={2}{B}:regenerate
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auto=@combat(blocked) source(this):discard:1 opponent
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auto=@combat(blocked,turnlimited) source(this):discard:1 opponent
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text={2}{B}: Regenerate Corrupt Official. -- Whenever Corrupt Official becomes blocked, defending player discards a card at random.
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mana={4}{B}
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type=Creature
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@@ -14598,7 +14598,7 @@ toughness=6
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[/card]
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[card]
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name=Deathcoil Wurm
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auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
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auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
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text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.
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mana={6}{G}{G}
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type=Creature
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@@ -15131,7 +15131,7 @@ toughness=1
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[/card]
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[card]
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name=Deepwood Tantiv
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auto=@combat(blocked) source(this):life:2 conroller
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auto=@combat(blocked,turnlimited) source(this):life:2 conroller
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text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
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mana={4}{G}
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type=Creature
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@@ -15141,7 +15141,7 @@ toughness=4
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[/card]
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[card]
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name=Deepwood Wolverine
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auto=@combat(blocked) source(this):2/0 ueot
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auto=@combat(blocked,turnlimited) source(this):2/0 ueot
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text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
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mana={G}
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type=Creature
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@@ -17148,7 +17148,7 @@ toughness=3
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[/card]
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[card]
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name=Drelnoch
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auto=@combat(blocked) source(this):may draw:2 controller
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auto=@combat(blocked,turnlimited) source(this):may draw:2 controller
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text=Whenever Drelnoch becomes blocked, you may draw two cards.
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mana={4}{U}
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type=Creature
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@@ -17742,7 +17742,7 @@ toughness=1
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[/card]
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[card]
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name=Duskworker
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auto=@combat(blocked) source(this):all(this) regenerate
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auto=@combat(blocked,turnlimited) source(this):all(this) regenerate
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auto={3}:1/0
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text=Whenever Duskworker becomes blocked, regenerate it. -- {3}: Duskworker gets +1/+0 until end of turn.
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mana={4}
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@@ -17789,7 +17789,7 @@ type=Enchantment
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[/card]
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[card]
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name=Dwarven Berserker
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auto=@combat(blocked) source(this):all(this) 3/0 ueot && all(this) trample ueot
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auto=@combat(blocked,turnlimited) source(this):all(this) 3/0 ueot && all(this) trample ueot
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text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.
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mana={1}{R}
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type=Creature
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@@ -19693,7 +19693,7 @@ type=Enchantment
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[card]
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name=Escaped Null
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abilities=lifelink
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auto=@combat(blocking,blocked) source(this):5/0 ueot
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auto=@combat(blocking,blocked,turnlimited) source(this):5/0 ueot
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text=Lifelink -- Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
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mana={3}{B}
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type=Creature
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@@ -21218,7 +21218,7 @@ toughness=1
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[card]
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name=Ferocity
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target=creature
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auto=@combat(blocking,blocked) source(mytgt):may counter(1/1,1)
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auto=@combat(blocking,blocked,turnlimited) source(mytgt):may counter(1/1,1)
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text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
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mana={1}{G}
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type=Enchantment
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@@ -22516,7 +22516,7 @@ subtype=Aura
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[/card]
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[card]
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name=Flint Golem
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auto=@combat(blocked) source(this):deplete:3 opponent
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auto=@combat(blocked,turnlimited) source(this):deplete:3 opponent
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text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.
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mana={4}
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type=Artifact Creature
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@@ -24910,7 +24910,7 @@ subtype=Aura
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[card]
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name=Gift of the Woods
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target=creature
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auto=@combat(blocking,blocked) source(mytgt):0/3 ueot && life:1 controller
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auto=@combat(blocking,blocked,turnlimited) source(mytgt):0/3 ueot && life:1 controller
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text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
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mana={G}
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type=Enchantment
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@@ -25516,7 +25516,7 @@ toughness=1
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[/card]
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[card]
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name=Goblin Cadets
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auto=@combat(blocking,blocked) source(this):removefromcombat && moveTo(opponentbattlefield)
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auto=@combat(blocking,blocked,turnlimited) source(this):removefromcombat && moveTo(opponentbattlefield)
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text=Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)
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mana={R}
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type=Creature
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@@ -26119,7 +26119,7 @@ toughness=1
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[/card]
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[card]
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name=Goblin Swine-Rider
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auto=@combat(blocked) source(this):damage:2 all(creature[attacking;blocking])
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auto=@combat(blocked,turnlimited) source(this):damage:2 all(creature[attacking;blocking])
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text=Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
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mana={R}
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type=Creature
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@@ -27398,7 +27398,7 @@ type=Sorcery
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[/card]
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[card]
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name=Groffskithur
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auto=@combat(blocked) source(this):may moveTo(myhand) target(groffskithur|mygraveyard)
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auto=@combat(blocked,turnlimited) source(this):may moveTo(myhand) target(groffskithur|mygraveyard)
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text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.
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mana={5}{G}
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type=Creature
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@@ -27726,7 +27726,7 @@ toughness=1
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name=Gustcloak Cavalier
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abilities=flanking
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auto=@combat(attacking) source(this):may tap target(creature)
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auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Gustcloak Cavalier attacks, you may tap target creature. -- Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
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mana={3}{W}{W}
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type=Creature
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@@ -27737,7 +27737,7 @@ toughness=2
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[card]
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name=Gustcloak Harrier
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abilities=flying
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auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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text=Flying -- Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
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mana={1}{W}{W}
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type=Creature
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@@ -27747,7 +27747,7 @@ toughness=2
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[/card]
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[card]
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name=Gustcloak Runner
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auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.
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mana={W}
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type=Creature
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@@ -27758,7 +27758,7 @@ toughness=1
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[card]
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name=Gustcloak Savior
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abilities=flying
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auto=@combat(blocked) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat
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auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat
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text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
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mana={4}{W}
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type=Creature
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@@ -27768,7 +27768,7 @@ toughness=4
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[/card]
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[card]
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name=Gustcloak Sentinel
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auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
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mana={2}{W}{W}
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type=Creature
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@@ -27779,7 +27779,7 @@ toughness=3
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[card]
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name=Gustcloak Skirmisher
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abilities=flying
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auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat
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text=Flying -- Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
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mana={3}{W}
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type=Creature
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@@ -29230,7 +29230,7 @@ type=Land
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[/card]
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[card]
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name=Hidden Ancients
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auto=@movedto(creature|opponentstack) from(opponenthand) once:transforms((removetypes)) forever && transforms((Treefolk Creature,setpower=5,settoughness=5)) forever
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auto=@movedto(enchantment|opponentstack) from(opponenthand) once:transforms((removetypes)) forever && transforms((Treefolk Creature,setpower=5,settoughness=5)) forever
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text=When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
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mana={1}{G}
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type=Enchantment
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@@ -29633,7 +29633,7 @@ subtype=Shrine
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[/card]
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[card]
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name=Honden of Life's Web
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auto=@each my upkeep:token(Spirit,Creature Spirit,1/1)*type:shrine
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auto=@each my upkeep:foreach(shrine|mybattlefield) token(Spirit,Creature Spirit,1/1)*1
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text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.
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mana={4}{G}
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type=Legendary Enchantment
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@@ -30663,7 +30663,7 @@ toughness=1
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[/card]
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[card]
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name=Ignoble Soldier
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auto=@combat(blocked) source(this):fog from(this)
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auto=@combat(blocked,turnlimited) source(this):fog from(this)
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text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
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mana={2}{W}
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type=Creature
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@@ -33333,7 +33333,7 @@ toughness=4
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[/card]
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[card]
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name=Karplusan Wolverine
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auto=@combat(blocked) source(this):may damage:1 target(creature,player)
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auto=@combat(blocked,turnlimited) source(this):may damage:1 target(creature,player)
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text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.
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mana={R}
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type=Snow Creature
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@@ -35425,7 +35425,7 @@ toughness=4
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[/card]
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[card]
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name=Laccolith Grunt
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auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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text=Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.
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mana={2}{R}
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type=Creature
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@@ -35435,7 +35435,7 @@ toughness=2
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[/card]
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[card]
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name=Laccolith Titan
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auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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text=Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.
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mana={5}{R}{R}
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type=Creature
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@@ -35445,7 +35445,7 @@ toughness=6
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[/card]
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[card]
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name=Laccolith Warrior
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auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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text=Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
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mana={2}{R}{R}
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type=Creature
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@@ -35455,7 +35455,7 @@ toughness=3
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[/card]
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[card]
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name=Laccolith Whelp
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auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability<!powerstrike!> && fog from(this)
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text=Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
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mana={R}
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type=Creature
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@@ -36039,7 +36039,7 @@ toughness=2
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[/card]
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[card]
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name=Leery Fogbeast
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auto=@combat(blocked) source(this):fog
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auto=@combat(blocked,turnlimited) source(this):fog
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text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
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mana={2}{G}
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type=Creature
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@@ -36689,7 +36689,7 @@ toughness=1
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name=Lim-Dul's Paladin
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abilities=trample
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auto=upcostmulti[{discard(*|myhand)} sacrifice && draw:1 controller
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auto=@combat(blocked) source(this):6/3 ueot
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auto=@combat(blocked,turnlimited) source(this):6/3 ueot
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auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && life:-4 opponent
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text=Trample -- At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. -- Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
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mana={2}{B}{R}
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@@ -37100,7 +37100,7 @@ toughness=1
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[/card]
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[card]
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name=Lone Wolf
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auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
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auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
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text=You may have Lone Wolf assign its combat damage as though it weren't blocked.
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mana={2}{G}
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type=Creature
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@@ -42438,7 +42438,7 @@ type=Sorcery
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[/card]
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[card]
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name=Nature's Will
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auto=@damaged(player) from(creature|myBattlefield):tap all(land|opponentBattlefield) && untap all(land|myBattlefield)
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auto=@combatdamaged(player) from(creature|myBattlefield):tap all(land|opponentBattlefield) && untap all(land|myBattlefield)
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text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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mana={2}{G}{G}
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type=Enchantment
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@@ -43562,7 +43562,7 @@ toughness=3
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[/card]
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[card]
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name=Norwood Warrior
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auto=@combat(blocked) source(this):1/1 ueot
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auto=@combat(blocked,turnlimited) source(this):1/1 ueot
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text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.
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mana={2}{G}
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type=Creature
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@@ -47514,7 +47514,7 @@ subtype=Aura
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[/card]
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[card]
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name=Port Inspector
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auto=@combat(blocked) source(this):name(look at opponents hand) target(*|opponenthand) 0/0 ueot
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auto=@combat(blocked,turnlimited) source(this):name(look at opponents hand) target(*|opponenthand) 0/0 ueot
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text=Whenever Port Inspector becomes blocked, you may look at defending player's hand.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -47768,7 +47768,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Pretender's Claim
|
||||
target=creature
|
||||
auto=@combat(blocked) source(mytgt):tap all(land|opponentbattlefield)
|
||||
auto=@combat(blocked,turnlimited) source(mytgt):tap all(land|opponentbattlefield)
|
||||
text=Enchant creature -- Whenever enchanted creature becomes blocked, tap all lands defending player controls.
|
||||
mana={1}{B}
|
||||
type=Enchantment
|
||||
@@ -47794,7 +47794,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Pride of Lions
|
||||
auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
text=You may have Pride of Lions assign its combat damage as though it weren't blocked.
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
@@ -50079,7 +50079,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Razorclaw Bear
|
||||
auto=@combat(blocked) source(this):2/2 ueot
|
||||
auto=@combat(blocked,turnlimited) source(this):2/2 ueot
|
||||
text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
@@ -51365,7 +51365,7 @@ toughness=6
|
||||
[card]
|
||||
name=Rhox
|
||||
auto={g}{2}:regenerate
|
||||
auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
||||
mana={4}{G}{G}
|
||||
type=Creature
|
||||
@@ -53009,7 +53009,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Sacred Prey
|
||||
auto=@combat(blocked) source(this):life:1 controller
|
||||
auto=@combat(blocked,turnlimited) source(this):life:1 controller
|
||||
text=Whenever Sacred Prey becomes blocked, you gain 1 life.
|
||||
mana={G}
|
||||
type=Creature
|
||||
@@ -53557,7 +53557,7 @@ type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Saprazzan Heir
|
||||
auto=@combat(blocked) source(this):may draw:3 controller
|
||||
auto=@combat(blocked,turnlimited) source(this):may draw:3 controller
|
||||
text=Whenever Saprazzan Heir becomes blocked, you may draw three cards.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -53590,7 +53590,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Saprazzan Raider
|
||||
auto=@combat(blocked) source(this):moveTo(myhand) all(this)
|
||||
auto=@combat(blocked,turnlimited) source(this):moveTo(myhand) all(this)
|
||||
text=When Saprazzan Raider becomes blocked, return it to its owner's hand.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
@@ -56986,7 +56986,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Silkenfist Fighter
|
||||
auto=@combat(blocked) source(this):untap
|
||||
auto=@combat(blocked,turnlimited) source(this):untap
|
||||
text=Whenever Silkenfist Fighter becomes blocked, untap it.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
@@ -56996,7 +56996,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Silkenfist Order
|
||||
auto=@combat(blocked) source(this):untap
|
||||
auto=@combat(blocked,turnlimited) source(this):untap
|
||||
text=Whenever Silkenfist Order becomes blocked, untap it.
|
||||
mana={3}{W}{W}
|
||||
type=Creature
|
||||
@@ -58275,7 +58275,7 @@ subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Slashing Tiger
|
||||
auto=@combat(blocked) source(this):2/2 ueot
|
||||
auto=@combat(blocked,turnlimited) source(this):2/2 ueot
|
||||
text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
@@ -58537,7 +58537,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Slith Strider
|
||||
auto=@combat(blocked) source(this):draw:1 controller
|
||||
auto=@combat(blocked,turnlimited) source(this):draw:1 controller
|
||||
auto=@damaged(player) from(this):counter(1/1,1)
|
||||
text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
|
||||
mana={1}{U}{U}
|
||||
@@ -58843,7 +58843,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Snorting Gahr
|
||||
auto=@combat(blocked) source(this):2/2 ueot
|
||||
auto=@combat(blocked,turnlimited) source(this):2/2 ueot
|
||||
text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
@@ -65374,7 +65374,7 @@ toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Thorn Elemental
|
||||
auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
text=You may have Thorn Elemental assign its combat damage as though it weren't blocked.
|
||||
mana={5}{G}{G}
|
||||
type=Creature
|
||||
@@ -66786,7 +66786,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Tornado Elemental
|
||||
auto=damage:6 all(creature[flying])
|
||||
auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked.
|
||||
mana={5}{G}{G}
|
||||
type=Creature
|
||||
@@ -67142,7 +67142,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Trained Cheetah
|
||||
auto=@combat(blocked) source(this):1/1 ueot
|
||||
auto=@combat(blocked,turnlimited) source(this):1/1 ueot
|
||||
text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
@@ -67859,7 +67859,7 @@ toughness=2
|
||||
name=True Conviction
|
||||
auto=lord(creature|myBattlefield) double strike
|
||||
auto=lord(creature|myBattlefield) lifelink
|
||||
text=Creatures you control have doublestrike and lifelink.
|
||||
text=Creatures you control have double strike and lifelink.
|
||||
mana={3}{W}{W}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
@@ -68585,7 +68585,7 @@ abilities=trample
|
||||
auto=aslongas(other treefolk|mybattlefield) choice notatarget(other treefolk|mybattlefield) (blink)forsrc oneshot
|
||||
auto=aslongas(other warrior|mybattlefield) choice notatarget(other warrior|mybattlefield) (blink)forsrc oneshot
|
||||
auto=choice sacrifice
|
||||
auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) 0/5 ueot
|
||||
auto=@combat(blocked,turnlimited) source(creature|mybattlefield):all(trigger[to]) 0/5 ueot
|
||||
text=Trample -- Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
@@ -69459,7 +69459,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Vedalken Ghoul
|
||||
auto=@combat(blocked) source(this):life:-4 opponent
|
||||
auto=@combat(blocked,turnlimited) source(this):life:-4 opponent
|
||||
text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.
|
||||
mana={U}{B}
|
||||
type=Creature
|
||||
@@ -73846,7 +73846,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Wolf Pack
|
||||
auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
|
||||
text=You may have Wolf Pack assign its combat damage as though it weren't blocked.
|
||||
mana={6}{G}{G}
|
||||
type=Creature
|
||||
|
||||
Reference in New Issue
Block a user