diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 7269fdc6a..0dbcc80de 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -5595,7 +5595,7 @@ toughness=4 name=Bestial Fury target=creature auto=@next upkeep:draw:1 controller -auto=@combat(blocked) source(mytgt):4/0 ueot&& trample ueot +auto=@combat(blocked,turnlimited) source(mytgt):4/0 ueot && trample ueot text=Enchant creature -- When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. mana={2}{R} type=Enchantment @@ -10172,7 +10172,7 @@ toughness=2 [/card] [card] name=Chambered Nautilus -auto=@combat(blocked) source(this):may draw:1 controller +auto=@combat(blocked,turnlimited) source(this):may draw:1 controller text=Whenever Chambered Nautilus becomes blocked, you may draw a card. mana={2}{U} type=Creature @@ -12500,7 +12500,7 @@ toughness=2 [card] name=Corrupt Official auto={2}{B}:regenerate -auto=@combat(blocked) source(this):discard:1 opponent +auto=@combat(blocked,turnlimited) source(this):discard:1 opponent text={2}{B}: Regenerate Corrupt Official. -- Whenever Corrupt Official becomes blocked, defending player discards a card at random. mana={4}{B} type=Creature @@ -14598,7 +14598,7 @@ toughness=6 [/card] [card] name=Deathcoil Wurm -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. mana={6}{G}{G} type=Creature @@ -15131,7 +15131,7 @@ toughness=1 [/card] [card] name=Deepwood Tantiv -auto=@combat(blocked) source(this):life:2 conroller +auto=@combat(blocked,turnlimited) source(this):life:2 conroller text=Whenever Deepwood Tantiv becomes blocked, you gain 2 life. mana={4}{G} type=Creature @@ -15141,7 +15141,7 @@ toughness=4 [/card] [card] name=Deepwood Wolverine -auto=@combat(blocked) source(this):2/0 ueot +auto=@combat(blocked,turnlimited) source(this):2/0 ueot text=Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. mana={G} type=Creature @@ -17148,7 +17148,7 @@ toughness=3 [/card] [card] name=Drelnoch -auto=@combat(blocked) source(this):may draw:2 controller +auto=@combat(blocked,turnlimited) source(this):may draw:2 controller text=Whenever Drelnoch becomes blocked, you may draw two cards. mana={4}{U} type=Creature @@ -17742,7 +17742,7 @@ toughness=1 [/card] [card] name=Duskworker -auto=@combat(blocked) source(this):all(this) regenerate +auto=@combat(blocked,turnlimited) source(this):all(this) regenerate auto={3}:1/0 text=Whenever Duskworker becomes blocked, regenerate it. -- {3}: Duskworker gets +1/+0 until end of turn. mana={4} @@ -17789,7 +17789,7 @@ type=Enchantment [/card] [card] name=Dwarven Berserker -auto=@combat(blocked) source(this):all(this) 3/0 ueot && all(this) trample ueot +auto=@combat(blocked,turnlimited) source(this):all(this) 3/0 ueot && all(this) trample ueot text=Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. mana={1}{R} type=Creature @@ -19693,7 +19693,7 @@ type=Enchantment [card] name=Escaped Null abilities=lifelink -auto=@combat(blocking,blocked) source(this):5/0 ueot +auto=@combat(blocking,blocked,turnlimited) source(this):5/0 ueot text=Lifelink -- Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn. mana={3}{B} type=Creature @@ -21218,7 +21218,7 @@ toughness=1 [card] name=Ferocity target=creature -auto=@combat(blocking,blocked) source(mytgt):may counter(1/1,1) +auto=@combat(blocking,blocked,turnlimited) source(mytgt):may counter(1/1,1) text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it. mana={1}{G} type=Enchantment @@ -22516,7 +22516,7 @@ subtype=Aura [/card] [card] name=Flint Golem -auto=@combat(blocked) source(this):deplete:3 opponent +auto=@combat(blocked,turnlimited) source(this):deplete:3 opponent text=Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard. mana={4} type=Artifact Creature @@ -24910,7 +24910,7 @@ subtype=Aura [card] name=Gift of the Woods target=creature -auto=@combat(blocking,blocked) source(mytgt):0/3 ueot && life:1 controller +auto=@combat(blocking,blocked,turnlimited) source(mytgt):0/3 ueot && life:1 controller text=Enchant creature -- Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. mana={G} type=Enchantment @@ -25516,7 +25516,7 @@ toughness=1 [/card] [card] name=Goblin Cadets -auto=@combat(blocking,blocked) source(this):removefromcombat && moveTo(opponentbattlefield) +auto=@combat(blocking,blocked,turnlimited) source(this):removefromcombat && moveTo(opponentbattlefield) text=Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) mana={R} type=Creature @@ -26119,7 +26119,7 @@ toughness=1 [/card] [card] name=Goblin Swine-Rider -auto=@combat(blocked) source(this):damage:2 all(creature[attacking;blocking]) +auto=@combat(blocked,turnlimited) source(this):damage:2 all(creature[attacking;blocking]) text=Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. mana={R} type=Creature @@ -27398,7 +27398,7 @@ type=Sorcery [/card] [card] name=Groffskithur -auto=@combat(blocked) source(this):may moveTo(myhand) target(groffskithur|mygraveyard) +auto=@combat(blocked,turnlimited) source(this):may moveTo(myhand) target(groffskithur|mygraveyard) text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. mana={5}{G} type=Creature @@ -27726,7 +27726,7 @@ toughness=1 name=Gustcloak Cavalier abilities=flanking auto=@combat(attacking) source(this):may tap target(creature) -auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat +auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Gustcloak Cavalier attacks, you may tap target creature. -- Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. mana={3}{W}{W} type=Creature @@ -27737,7 +27737,7 @@ toughness=2 [card] name=Gustcloak Harrier abilities=flying -auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat +auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat text=Flying -- Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. mana={1}{W}{W} type=Creature @@ -27747,7 +27747,7 @@ toughness=2 [/card] [card] name=Gustcloak Runner -auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat +auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. mana={W} type=Creature @@ -27758,7 +27758,7 @@ toughness=1 [card] name=Gustcloak Savior abilities=flying -auto=@combat(blocked) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat +auto=@combat(blocked,turnlimited) source(creature|myBattlefield):may name(untap it and remove it from combat) all(trigger[to]) untap && all(trigger[to]) removefromcombat text=Flying -- Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. mana={4}{W} type=Creature @@ -27768,7 +27768,7 @@ toughness=4 [/card] [card] name=Gustcloak Sentinel -auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat +auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. mana={2}{W}{W} type=Creature @@ -27779,7 +27779,7 @@ toughness=3 [card] name=Gustcloak Skirmisher abilities=flying -auto=@combat(blocked) source(this):may name(untap it and remove it from combat) untap && removefromcombat +auto=@combat(blocked,turnlimited) source(this):may name(untap it and remove it from combat) untap && removefromcombat text=Flying -- Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. mana={3}{W} type=Creature @@ -29230,7 +29230,7 @@ type=Land [/card] [card] name=Hidden Ancients -auto=@movedto(creature|opponentstack) from(opponenthand) once:transforms((removetypes)) forever && transforms((Treefolk Creature,setpower=5,settoughness=5)) forever +auto=@movedto(enchantment|opponentstack) from(opponenthand) once:transforms((removetypes)) forever && transforms((Treefolk Creature,setpower=5,settoughness=5)) forever text=When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. mana={1}{G} type=Enchantment @@ -29633,7 +29633,7 @@ subtype=Shrine [/card] [card] name=Honden of Life's Web -auto=@each my upkeep:token(Spirit,Creature Spirit,1/1)*type:shrine +auto=@each my upkeep:foreach(shrine|mybattlefield) token(Spirit,Creature Spirit,1/1)*1 text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. mana={4}{G} type=Legendary Enchantment @@ -30663,7 +30663,7 @@ toughness=1 [/card] [card] name=Ignoble Soldier -auto=@combat(blocked) source(this):fog from(this) +auto=@combat(blocked,turnlimited) source(this):fog from(this) text=Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. mana={2}{W} type=Creature @@ -33333,7 +33333,7 @@ toughness=4 [/card] [card] name=Karplusan Wolverine -auto=@combat(blocked) source(this):may damage:1 target(creature,player) +auto=@combat(blocked,turnlimited) source(this):may damage:1 target(creature,player) text=Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player. mana={R} type=Snow Creature @@ -35425,7 +35425,7 @@ toughness=4 [/card] [card] name=Laccolith Grunt -auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) text=Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn. mana={2}{R} type=Creature @@ -35435,7 +35435,7 @@ toughness=2 [/card] [card] name=Laccolith Titan -auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) text=Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn. mana={5}{R}{R} type=Creature @@ -35445,7 +35445,7 @@ toughness=6 [/card] [card] name=Laccolith Warrior -auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) text=Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn. mana={2}{R}{R} type=Creature @@ -35455,7 +35455,7 @@ toughness=3 [/card] [card] name=Laccolith Whelp -auto=@combat(blocked) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to a creature) target(creature) dynamicability && fog from(this) text=Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn. mana={R} type=Creature @@ -36039,7 +36039,7 @@ toughness=2 [/card] [card] name=Leery Fogbeast -auto=@combat(blocked) source(this):fog +auto=@combat(blocked,turnlimited) source(this):fog text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. mana={2}{G} type=Creature @@ -36689,7 +36689,7 @@ toughness=1 name=Lim-Dul's Paladin abilities=trample auto=upcostmulti[{discard(*|myhand)} sacrifice && draw:1 controller -auto=@combat(blocked) source(this):6/3 ueot +auto=@combat(blocked,turnlimited) source(this):6/3 ueot auto=@combat(notblocked) source(this):preventAllCombatDamage from(this) ueot && life:-4 opponent text=Trample -- At the beginning of your upkeep, sacrifice Lim-Dul's Paladin unless you discard a card. If you sacrifice it this way, draw a card. -- Whenever Lim-Dul's Paladin becomes blocked, it gets +6/+3 until end of turn. -- Whenever Lim-Dul's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. mana={2}{B}{R} @@ -37100,7 +37100,7 @@ toughness=1 [/card] [card] name=Lone Wolf -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Lone Wolf assign its combat damage as though it weren't blocked. mana={2}{G} type=Creature @@ -42438,7 +42438,7 @@ type=Sorcery [/card] [card] name=Nature's Will -auto=@damaged(player) from(creature|myBattlefield):tap all(land|opponentBattlefield) && untap all(land|myBattlefield) +auto=@combatdamaged(player) from(creature|myBattlefield):tap all(land|opponentBattlefield) && untap all(land|myBattlefield) text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. mana={2}{G}{G} type=Enchantment @@ -43562,7 +43562,7 @@ toughness=3 [/card] [card] name=Norwood Warrior -auto=@combat(blocked) source(this):1/1 ueot +auto=@combat(blocked,turnlimited) source(this):1/1 ueot text=Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. mana={2}{G} type=Creature @@ -47514,7 +47514,7 @@ subtype=Aura [/card] [card] name=Port Inspector -auto=@combat(blocked) source(this):name(look at opponents hand) target(*|opponenthand) 0/0 ueot +auto=@combat(blocked,turnlimited) source(this):name(look at opponents hand) target(*|opponenthand) 0/0 ueot text=Whenever Port Inspector becomes blocked, you may look at defending player's hand. mana={1}{U} type=Creature @@ -47768,7 +47768,7 @@ type=Sorcery [card] name=Pretender's Claim target=creature -auto=@combat(blocked) source(mytgt):tap all(land|opponentbattlefield) +auto=@combat(blocked,turnlimited) source(mytgt):tap all(land|opponentbattlefield) text=Enchant creature -- Whenever enchanted creature becomes blocked, tap all lands defending player controls. mana={1}{B} type=Enchantment @@ -47794,7 +47794,7 @@ toughness=1 [/card] [card] name=Pride of Lions -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Pride of Lions assign its combat damage as though it weren't blocked. mana={3}{G}{G} type=Creature @@ -50079,7 +50079,7 @@ type=Artifact [/card] [card] name=Razorclaw Bear -auto=@combat(blocked) source(this):2/2 ueot +auto=@combat(blocked,turnlimited) source(this):2/2 ueot text=Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. mana={2}{G}{G} type=Creature @@ -51365,7 +51365,7 @@ toughness=6 [card] name=Rhox auto={g}{2}:regenerate -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Rhox assign its combat damage as though it weren't blocked. -- {2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={4}{G}{G} type=Creature @@ -53009,7 +53009,7 @@ type=Sorcery [/card] [card] name=Sacred Prey -auto=@combat(blocked) source(this):life:1 controller +auto=@combat(blocked,turnlimited) source(this):life:1 controller text=Whenever Sacred Prey becomes blocked, you gain 1 life. mana={G} type=Creature @@ -53557,7 +53557,7 @@ type=Land [/card] [card] name=Saprazzan Heir -auto=@combat(blocked) source(this):may draw:3 controller +auto=@combat(blocked,turnlimited) source(this):may draw:3 controller text=Whenever Saprazzan Heir becomes blocked, you may draw three cards. mana={1}{U} type=Creature @@ -53590,7 +53590,7 @@ toughness=5 [/card] [card] name=Saprazzan Raider -auto=@combat(blocked) source(this):moveTo(myhand) all(this) +auto=@combat(blocked,turnlimited) source(this):moveTo(myhand) all(this) text=When Saprazzan Raider becomes blocked, return it to its owner's hand. mana={2}{U} type=Creature @@ -56986,7 +56986,7 @@ type=Instant [/card] [card] name=Silkenfist Fighter -auto=@combat(blocked) source(this):untap +auto=@combat(blocked,turnlimited) source(this):untap text=Whenever Silkenfist Fighter becomes blocked, untap it. mana={1}{W} type=Creature @@ -56996,7 +56996,7 @@ toughness=3 [/card] [card] name=Silkenfist Order -auto=@combat(blocked) source(this):untap +auto=@combat(blocked,turnlimited) source(this):untap text=Whenever Silkenfist Order becomes blocked, untap it. mana={3}{W}{W} type=Creature @@ -58275,7 +58275,7 @@ subtype=Equipment [/card] [card] name=Slashing Tiger -auto=@combat(blocked) source(this):2/2 ueot +auto=@combat(blocked,turnlimited) source(this):2/2 ueot text=Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn. mana={2}{G}{G} type=Creature @@ -58537,7 +58537,7 @@ toughness=1 [/card] [card] name=Slith Strider -auto=@combat(blocked) source(this):draw:1 controller +auto=@combat(blocked,turnlimited) source(this):draw:1 controller auto=@damaged(player) from(this):counter(1/1,1) text=Whenever Slith Strider becomes blocked, draw a card. -- Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. mana={1}{U}{U} @@ -58843,7 +58843,7 @@ toughness=1 [/card] [card] name=Snorting Gahr -auto=@combat(blocked) source(this):2/2 ueot +auto=@combat(blocked,turnlimited) source(this):2/2 ueot text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. mana={2}{G}{G} type=Creature @@ -65374,7 +65374,7 @@ toughness=0 [/card] [card] name=Thorn Elemental -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Thorn Elemental assign its combat damage as though it weren't blocked. mana={5}{G}{G} type=Creature @@ -66786,7 +66786,7 @@ type=Artifact [card] name=Tornado Elemental auto=damage:6 all(creature[flying]) -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. mana={5}{G}{G} type=Creature @@ -67142,7 +67142,7 @@ toughness=3 [/card] [card] name=Trained Cheetah -auto=@combat(blocked) source(this):1/1 ueot +auto=@combat(blocked,turnlimited) source(this):1/1 ueot text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. mana={2}{G} type=Creature @@ -67859,7 +67859,7 @@ toughness=2 name=True Conviction auto=lord(creature|myBattlefield) double strike auto=lord(creature|myBattlefield) lifelink -text=Creatures you control have doublestrike and lifelink. +text=Creatures you control have double strike and lifelink. mana={3}{W}{W}{W} type=Enchantment [/card] @@ -68585,7 +68585,7 @@ abilities=trample auto=aslongas(other treefolk|mybattlefield) choice notatarget(other treefolk|mybattlefield) (blink)forsrc oneshot auto=aslongas(other warrior|mybattlefield) choice notatarget(other warrior|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -auto=@combat(blocked) source(creature|mybattlefield):all(trigger[to]) 0/5 ueot +auto=@combat(blocked,turnlimited) source(creature|mybattlefield):all(trigger[to]) 0/5 ueot text=Trample -- Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. mana={3}{G} type=Creature @@ -69459,7 +69459,7 @@ toughness=4 [/card] [card] name=Vedalken Ghoul -auto=@combat(blocked) source(this):life:-4 opponent +auto=@combat(blocked,turnlimited) source(this):life:-4 opponent text=Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. mana={U}{B} type=Creature @@ -73846,7 +73846,7 @@ type=Instant [/card] [card] name=Wolf Pack -auto=@combat(blocked) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Wolf Pack assign its combat damage as though it weren't blocked. mana={6}{G}{G} type=Creature