add effeciency to use the reveal ability
aicode overrides this on resolve and it seems most cards that have this has possitive effect
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@@ -657,6 +657,10 @@ int OrderedAIAction::getEfficiency()
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{
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efficiency += 55;
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}
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else if (dynamic_cast<GenericRevealAbility *>(a))
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{
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efficiency += 55;
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}
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SAFE_DELETE(transAbility);
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return efficiency;
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}
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