readded the rest of the stuff that anthony commited that the svn ate during my commit.

This commit is contained in:
omegablast2002@yahoo.com
2013-01-31 11:33:30 +00:00
parent 21897f2f63
commit 2ef93bc722

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@@ -5517,7 +5517,7 @@ name=Azorius Charm
auto=choice lord(creature|myBattlefield) lifelink ueot
auto=choice draw:1 controller
auto=aslongas(creature[attacking;blocking]|battlefield) choice moveTo(ownerlibrary) target(creature[attacking;blocking]|battlefield)
text=Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library.
text=Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library.
mana={W}{U}
type=Instant
[/card]
@@ -9614,7 +9614,7 @@ toughness=1
[card]
name=Bomber Corps
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:damage:1 target(creature,player)
text=Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.
text=Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.
mana={1}{R}
type=Creature
subtype=Human Soldier
@@ -9885,14 +9885,14 @@ name=Boros Charm
auto=choice damage:4 target(player)
auto=choice all(*|mybattlefield) indestructible ueot
auto=aslongas(creature|battlefield) choice target(creature) double strike ueot
text=Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
text=Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
mana={R}{W}
type=Instant
[/card]
[card]
name=Boros Elite
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/2 ueot
text=Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
text=Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
mana={W}
type=Creature
subtype=Human Soldier
@@ -16124,7 +16124,7 @@ target=land
auto=loseabilities
auto=losesubtypesof(land)
auto=transforms((swamp))
auto=@tappedformana(mytgt):life:-2 targetcontroller
auto=@tapped(mytgt):life:-2 targetcontroller
mana={1}{B}
type=Enchantment
subtype=Aura
@@ -18630,7 +18630,7 @@ type=Instant
[card]
name=Daring Skyjek
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:flying ueot
text=Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
text=Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
mana={1}{W}
type=Creature
subtype=Human Knight
@@ -21796,7 +21796,7 @@ name=Dispense Justice
target=player
auto=ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
auto=aslongas(artifact|mybattlefield) ability$!target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer >2
text=Target player sacrifices an attacking creature. -- Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
text=Target player sacrifices an attacking creature. -- Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
mana={2}{W}
type=Instant
[/card]
@@ -25497,8 +25497,7 @@ subtype=Elf Mutant
power=5
toughness=4
[/card]
#the exile as a cost when adding mana seems require a target so i added "all(controller)" and it works 100%, since "controller" only will not work.
[card]
#the exile as a cost when adding mana seems require a target so i added "all(controller)" and it works 100%, since "controller" only will not work.[card]
name=Elvish Spirit Guide
autohand={e(this|myhand)}:add{G} all(controller)
text=Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.
@@ -26855,7 +26854,7 @@ subtype=Aura
[/card]
[card]
name=Eternity Vessel
text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
auto=counter(0/0,lifetotal,Charge)
auto=@movedto(land|myBattlefield):may lifeset:0 controller && thisforeach(counter{0/0.1.Charge}) life:1
auto=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
@@ -29411,7 +29410,7 @@ subtype=Aura
[card]
name=Firefist Striker
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:cantblock target(creature) ueot
text=Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
text=Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
mana={1}{R}
type=Creature
subtype=Human Soldier
@@ -29456,7 +29455,7 @@ toughness=3
name=Firemane Avenger
abilities=flying
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:choice damage:3 target(creature,player) && life:3 controller
text=Flying -- Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
text=Flying -- Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
mana={2}{R}{W}
type=Creature
subtype=Angel
@@ -33078,7 +33077,7 @@ toughness=1
name=Ghor-Clan Rampager
abilities=trample
autohand={R}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 4/4 ueot
text=Trample -- Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
text=Trample -- Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
mana={2}{R}{G}
type=Creature
subtype=Beast
@@ -37107,7 +37106,7 @@ name=Gruul Charm
auto=choice all(creature[-flying]|battlefield) cantblock ueot
auto=choice moveto(ownerbattlefield) all(*|opponentbattlefield)
auto=choice damage:3 all(creature[flying])
text=Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.
text=Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.
mana={R}{G}
type=Instant
[/card]
@@ -48353,7 +48352,7 @@ mana={7}
name=Legion Loyalist
abilities=haste
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((,first strike,trample,newability[cantbeblockedby(creature[token])])) ueot
text=Haste -- Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
text=Haste -- Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
mana={R}
type=Creature
subtype=Goblin Soldier
@@ -50547,7 +50546,7 @@ type=Enchantment
[/card]
[card]
name=Lurking Jackals
auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Hound Creature,setpower=3,settoughness=2)) forever
auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Hound Creature,setpower=3,settoughness=2)) oneshot
text=When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.
mana={B}
type=Enchantment
@@ -53047,7 +53046,7 @@ auto=choice name(exile all artifacts) moveTo(exile) all(artifact)
auto=choice name(exile all creatures) moveTo(exile) all(creature)
auto=choice name(exile all enchantments) moveTo(exile) all(enchantment)
auto=choice name(exile all planeswalkers) moveTo(exile) all(planeswalker)
text=Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.
text=Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.
mana={4}{W}{B}
type=Sorcery
[/card]
@@ -57270,7 +57269,7 @@ type=Sorcery
[card]
name=Nav Squad Commandos
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:1/1 ueot && untap
text=Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
text=Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
mana={4}{W}
type=Creature
subtype=Human Soldier
@@ -60456,7 +60455,7 @@ toughness=1
[card]
name=Ordruun Veteran
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:double strike ueot
text=Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
text=Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
mana={2}{R}{W}
type=Creature
subtype=Minotaur Soldier
@@ -66560,7 +66559,7 @@ name=Rakdos Charm
auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard)
auto=aslongas(artifact|battlefield) choice destroy target(artifact)
auto=choice name(damage) transforms((,newability[damage:1 controller])) all(creature|battlefield)
text=Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
text=Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
mana={B}{R}
type=Instant
[/card]
@@ -70622,7 +70621,7 @@ toughness=3
name=Rubblehulk
auto=type:land:mybattlefield/type:land:mybattlefield nonstatic
autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) type:land:mybattlefield/type:land:mybattlefield ueot
text=Rubblehulk's power and toughness are each equal to the number of lands you control. -- Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
text=Rubblehulk's power and toughness are each equal to the number of lands you control. -- Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
mana={4}{R}{G}
type=Creature
subtype=Elemental
@@ -72305,7 +72304,7 @@ type=Land
[card]
name=Scab-Clan Charger
autohand={1}{G}{discard}:name(bloodrush) target(creature[attacking]) 2/4 ueot
text=Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
text=Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
mana={3}{G}
type=Creature
subtype=Centaur Warrior
@@ -72771,7 +72770,7 @@ type=Instant
[card]
name=Scorchwalker
autohand={1}{R}{R}{discard}:name(bloodrush) target(creature[attacking]) 5/1 ueot
text=Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
text=Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
mana={3}{R}
type=Creature
subtype=Elemental
@@ -74028,7 +74027,7 @@ name=Selesnya Charm
auto=choice target(creature) 2/2 && trample ueot
auto=choice moveTo(exile) target(creature[power>=5])
auto=choice token(Knight,Creature Knight,2/2,white,vigilance)
text=Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
text=Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
mana={G}{W}
type=Instant
[/card]
@@ -76717,8 +76716,7 @@ subtype=Ape
power=3
toughness=4
[/card]
#the exile as a cost when adding mana seems require a target so i added "all(controller)" and it works 100%, since "controller" only will not work.
[card]
#the exile as a cost when adding mana seems require a target so i added "all(controller)" and it works 100%, since "controller" only will not work.[card]
name=Simian Spirit Guide
autohand={e(this|myhand)}:add{R} all(controller)
text=Exile Simian Spirit Guide from your hand: Add {R} to your mana pool.
@@ -77003,7 +77001,7 @@ type=Land
name=Skarrg Goliath
abilities=trample
autohand={5}{G}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 9/9 ueot
text=Trample -- Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
text=Trample -- Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
mana={6}{G}{G}
type=Creature
subtype=Beast
@@ -77186,7 +77184,7 @@ type=Instant
[card]
name=Skinbrand Goblin
autohand={R}{discard}:name(bloodrush) target(creature[attacking]) 2/1 ueot
text=Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
text=Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
mana={1}{R}
type=Creature
subtype=Goblin Warrior
@@ -78171,7 +78169,7 @@ type=Instant
[card]
name=Slaughterhorn
autohand={G}{discard}:name(bloodrush) target(creature[attacking]) 3/2 ueot
text=Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
text=Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Beast
@@ -93247,7 +93245,7 @@ toughness=2
name=Viashino Shanktail
abilities=first strike
autohand={2}{R}{discard}:name(bloodrush) target(creature[attacking]) first strike && 3/1 ueot
text=First strike -- Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
text=First strike -- Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
mana={3}{R}
type=Creature
subtype=Viashino Warrior
@@ -95883,7 +95881,7 @@ subtype=Equipment
[card]
name=Warmind Infantry
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/0 ueot
text=Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
text=Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Elemental Soldier
@@ -96076,7 +96074,7 @@ type=Land
name=Wasteland Viper
abilities=deathtouch
autohand={G}{discard}:name(bloodrush) target(creature[attacking]) deathtouch && 1/2 ueot
text=Deathtouch -- Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
text=Deathtouch -- Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
mana={G}
type=Creature
subtype=Snake
@@ -98082,7 +98080,7 @@ toughness=5
[card]
name=Wojek Halberdiers
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:first strike ueot
text=Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
text=Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
mana={R}{W}
type=Creature
subtype=Human Soldier
@@ -98318,7 +98316,7 @@ toughness=2
[card]
name=Woodland Sleuth
auto=if morbid then moverandom(creature) from(mygraveyard) to(myhand)
text=Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
text=Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
mana={3}{G}
type=Creature
subtype=Human Scout
@@ -98707,7 +98705,7 @@ type=Instant
name=Wrecking Ogre
abilities=double strike
autohand={3}{R}{R}{discard}:name(bloodrush) target(creature[attacking]) double strike && 3/3 ueot
text=Double strike -- Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
text=Double strike -- Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
mana={4}{R}
type=Creature
subtype=Ogre Warrior
@@ -99638,7 +99636,7 @@ toughness=1
[card]
name=Zhur-Taa Swine
autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) 5/4 ueot
text=Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
text=Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
mana={3}{R}{G}
type=Creature
subtype=Boar