- Added onslaught, future sight, exodus, champions of kamigawa, Fallen empires, Time Spiral
- NOT TESTED, I just made sure the files where not crashing Wagic on the PC version. Have fun updating these files, guys :)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-04 14:49:43 +00:00
parent b1e35a6bcb
commit 20a0322ebb
12 changed files with 16014 additions and 0 deletions
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[card]
text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Play this ability only once each turn.
auto={s(land|myinplay)}:2/0
id=75277
name=Akki Avalanchers
rarity=C
color=Red
type=Creature
mana={R}
power=1
subtype=Goblin Warrior
toughness=1
[/card]
[card]
text={R},{T}: Attacking creatures gain first strike until end of turn.
id=159328
name=Akki Coalflinger
auto={R}{T}:lord(creature[attacking]) first strike
rarity=U
color=Red
type=Creature
mana={1}{R}{R}
power=2
subtype=Goblin Shaman
toughness=2
[/card]
[card]
text=Destroy target land or nonblack creature. It cant be regenerated.
target=Creature[-black],land
auto=bury
id=50291
name=Befoul
rarity=C
color=Black
type=Sorcery
mana={2}{B}{B}
[/card]
[card]
text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target Creature or player.
auto={1}{R}{S(Creature|myinplay)}:damage:2 target(creature|player)
id=50509
name=Blood Rites
rarity=U
color=Red
type=Enchantment
mana={3}{R}{R}
[/card]
[card]
text=Enchant creature Enchanted creature cant attack or block. {1}{W}: Return Cage of Hands to its owners hand.
target=Creature
auto=cantattack
auto=cantblock
auto={1}{W}:moveTo(ownerhand)
id=50233
name=Cage of Hands
rarity=C
color=White
type=Enchantment
subtype=Aura
mana={2}{W}
[/card]
[card]
text=Destroy all enchantments.
auto=destroy all(enchantment)
id=80500
name=Cleanfall
rarity=U
color=White
type=Sorcery
mana={2}{W}
subtype=Arcane
[/card]
[card]
text=Draw two cards.
auto=draw:2
id=50219
name=Counsel of the Soratami
rarity=C
color=Blue
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Creatures you control get +1/+0 and gain fear until end of turn.
auto=lord(creature|myinplay) 1/0
auto=lord(creature|myinplay) fear
id=79094
name=Dance of Shadows
rarity=U
color=Black
type=Sorcery
mana={3}{B}{B}
subtype=Arcane
[/card]
[card]
text=Return target permanent to its owners hand.
target=*
auto=moveTo(ownerhand)
id=79155
name=Eye of Nowhere
rarity=C
color=Blue
type=Sorcery
mana={U}{U}
subtype=Arcane
[/card]
[card]
text=Gale Force deals 5 damage to each Creature with flying.
auto=damage all(creature[flying]):5
id=79244
name=Gale Force
rarity=U
color=Green
type=Sorcery
mana={5}{G}
[/card]
[card]
text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.
auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard)
id=77138
name=Hana Kami
rarity=U
color=Green
type=Creature
mana={G}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Shroud
abilities=shroud
id=78684
name=Humble Budoka
rarity=C
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Human Monk
toughness=2
[/card]
[card]
text=Enchant Creature Flash Enchanted Creature gets +1/+2.
abilities=flash
target=Creature
auto=:1/2
id=50499
name=Indomitable Will
rarity=C
color=White
type=Enchantment
subtype=Aura
mana={1}{W}
[/card]
[card]
abilities=legendary
id=79217
name=Isamaru, Hound of Konda
rarity=R
color=White
type=Creature
mana={W}
power=2
subtype=Hound
toughness=2
[/card]
[card]
text=Forestwalk
abilities=forestwalk
id=80525
name=Jukai Messenger
rarity=C
color=Green
type=Creature
mana={G}
power=1
subtype=Human Monk
toughness=1
[/card]
[card]
text=Flying. {T}:Target creature gets +1/+2 until end of turn.
abilities=flying
auto={T}:1/2 target(Creature)
id=79105
name=Kabuto Moth
rarity=C
color=White
type=Creature
mana={2}{W}
power=1
subtype=Spirit
toughness=2
[/card]
[card]
text=Sacrifice Kami of Ancient Law: Destroy target enchantment.
auto={S}:destroy target(enchantment)
id=50349
name=Kami of Ancient Law
rarity=C
color=White
type=Creature
mana={1}{W}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
id=79236
name=Kami of Old Stone
rarity=U
color=White
type=Creature
mana={3}{W}
power=1
subtype=Spirit
toughness=7
[/card]
[card]
text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owners hand.
auto={S}:moveTo(ownerhand) target(Creature|myinplay)
id=50228
name=Kami of Twisted Reflection
rarity=C
color=Blue
type=Creature
mana={1}{U}{U}
power=2
subtype=Spirit
toughness=2
[/card]
[card]
text={T}: Tap target Spirit.
auto={T}:tap target(Spirit)
id=76652
name=Kitsune Diviner
rarity=C
color=White
type=Creature
mana={W}
power=0
subtype=Fox Cleric
toughness=1
[/card]
[card]
text=Shroud, trample
abilities=shroud, trample, legendary
id=50488
name=Kodama of the North Tree
rarity=R
color=Green
type=Creature
mana={2}{G}{G}{G}
power=6
subtype=Spirit
toughness=4
[/card]
[card]
text=Flying
abilities=flying
id=75319
name=Lantern Kami
rarity=C
color=White
type=Creature
mana={W}
power=1
subtype=Spirit
toughness=1
[/card]
[card]
text=Lava Spike deals 3 damage to target player
target=player
auto=damage:3
id=79084
name=Lava Spike
rarity=C
color=Red
type=Sorcery
mana={R}
subtype=Arcane
[/card]
[card]
text=Enchanted Creature has “{B}: This Creature gets +1/+1 until end of turn.”
auto={B}:1/1
id=50449
name=Midnight Covenant
rarity=C
color=Black
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent.
abilities=legendary
auto={T}:add{U}
auto={U}{T}:untap target(*[legendary])
id=79179
name=Minamo, School at Water's Edge
rarity=R
color=Land
type=Land
[/card]
[card]
text=Trample
abilities=trample
id=76641
name=Moss Kami
rarity=C
color=Green
type=Creature
mana={5}{G}
power=5
subtype=Spirit
toughness=5
[/card]
[card]
text=Nezumi Cutthroat can't block.
abilities=cantblock
id=80521
name=Nezumi Cutthroat
rarity=C
color=Black
type=Creature
mana={1}{B}
power=2
subtype=Rat Warrior
toughness=1
[/card]
[card]
text=All Creatures get -1/-1.
abilities=legendary
auto=lord(Creature) -1/-1
id=78991
name=Night of Souls' Betrayal
rarity=R
color=Black
type=Enchantment
mana={2}{B}{B}
[/card]
[card]
text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn.
abilities=legendary
auto={T}:add{G}
auto={G}{T}:1/1 target(Creature[legendary])
id=80251
name=Okina, Temple to the Grandfathers
rarity=R
color=Land
type=Land
[/card]
[card]
id=50487
name=Order of the Sacred Bell
rarity=C
color=Green
type=Creature
mana={3}{G}
power=4
subtype=Human Monk
toughness=3
[/card]
[card]
text={G}: Add one mana of any color to your mana pool.
auto={G}:add{W}
auto={G}:add{U}
auto={G}:add{B}
auto={G}:add{R}
auto={G}:add{G}
id=50319
name=Orochi Leafcaller
rarity=C
color=Green
type=Creature
mana={G}
power=1
subtype=Snake Shaman
toughness=1
[/card]
[card]
text={T}: Add {G} to your mana pool.
auto={T}:add {G}
id=75403
name=Orochi Sustainer
rarity=C
color=Green
type=Creature
mana={1}{G}
power=1
subtype=Snake Shaman
toughness=2
[/card]
[card]
text=Return all Creatures you control to their owners hand.
auto=moveTo(ownerhand) all(Creature|myinplay)
id=80291
name=Part the Veil
rarity=R
color=Blue
type=Instant
mana={3}{U}
subtype=Arcane
[/card]
[card]
text=Target Creature gets -5/-5 until end of turn.
target=Creature
auto=-5/-5
id=78972
name=Pull Under
rarity=C
color=Black
type=Instant
mana={5}{B}
subtype=Arcane
[/card]
[card]
text=Destroy target enchantment.
target=Enchantment
auto=destroy
id=50313
name=Quiet Purity
rarity=C
color=White
type=Instant
mana={W}
subtype=Arcane
[/card]
[card]
text=Draw a card
auto=draw:1
id=79247
name=Reach Through Mists
rarity=C
color=Blue
type=Instant
mana={U}
subtype=Arcane
[/card]
[card]
text=Destroy target non-Spirit creature.
auto=destroy
target=Creature[-spirit]
id=75259
name=Rend Flesh
rarity=C
color=Black
type=Instant
mana={2}{B}
subtype=Arcane
[/card]
[card]
id=78586
name=River Kaijin
rarity=C
color=Blue
type=Creature
mana={2}{U}
power=1
subtype=Spirit
toughness=4
[/card]
[card]
text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary Creature gains first strike until end of turn.
abilities=legendary
auto={T}:add{R}
auto={R}{T}:first strike target(Creature[legendary])
id=79121
name=Shinka, the Bloodsoaked Keep
rarity=R
color=Land
type=Land
[/card]
[card]
text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn.
abilities=legendary
auto={T}:add{B}
auto={B}{T}:fear target(Creature[legendary])
id=79186
name=Shizo, Deaths Storehouse
rarity=R
color=Land
type=Land
[/card]
[card]
text=Mountainwalk
abilities=mountainwalk
id=79140
name=Sokenzan Bruiser
rarity=C
color=Red
type=Creature
mana={4}{R}
power=3
subtype=Ogre Warrior
toughness=3
[/card]
[card]
text=Destroy target land.
target=land
auto=destroy
id=79223
name=Stone Rain
rarity=C
color=Red
type=Sorcery
mana={2}{R}
[/card]
[card]
text=Enchant Creature Flash Enchanted Creature gets +2/+2 and attacks each turn if able.
abilities=flash
target=Creature
auto=:2/2
auto=mustattack
id=50315
name=Uncontrollable Anger
rarity=C
color=Red
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target Creature gains haste until end of turn.
target=Creature
auto=haste
id=77926
name=Unnatural Speed
rarity=C
color=Red
type=Instant
mana={R}
subtype=Arcane
[/card]
[card]
text=Enchant Creature Enchanted Creature has vigilance.
target=Creature
auto=vigilance
id=50414
name=Vigilance
rarity=C
color=White
type=Enchantment
mana={W}
subtype=Aura
[/card]
[card]
text=Villainous Ogre cant block. As long as you control a Demon, Villainous Ogre has “B: Regenerate Villainous Ogre.”
abilities=cantblock
auto=aslongas(demon|myinplay) {B}:regenerate
id=80520
name=Villanous Ogre
rarity=C
color=Black
type=Creature
mana={2}{B}
power=3
subtype=Ogre Warrior
toughness=2
[/card]
[card]
id=50345
name=Wandering Ones
rarity=C
color=Blue
type=Creature
mana={U}
power=1
subtype=Spirit
toughness=1
[/card]
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[card]
text=When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand.
id=6110
name=Anarchist
color=Red
rarity=U
mana={4}{R}
type=Creature
subtype=Human Wizard
auto=may moveTo(myhand) target(sorcery|mygraveyard)
power=2
toughness=2
[/card]
[card]
text=Target creature gets +3/+3 and gains flying until end of turn.
target=creature
auto=:3/3
auto=flying
id=6040
name=Angelic Blessing
color=White
rarity=C
mana={2}{W}
type=Instant
[/card]
[card]
text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
alias=1221
id=6079
name=Carnophage
color=Black
rarity=C
mana={B}
type=Creature
subtype=Zombie
auto={T}:life:1
power=2
toughness=2
[/card]
[card]
text=When Cartographer comes into play, you may return target land card from your graveyard to your hand.
id=6144
name=Cartographer
color=Green
rarity=U
mana={2}{G}
type=Creature
subtype=Human
auto=may moveTo(myhand) target(land|mygraveyard)
power=2
toughness=2
[/card]
[card]
text=As an additional cost to play Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool.
target=creature|myinplay
auto=bury
auto=Add {B}{B}{B}{B}
id=6085
name=Culling the Weak
color=Black
rarity=C
mana={B}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature gets -1/-1 and has fear.
target=creature
auto=:-1/-1
auto=fear
id=6089
name=Cursed Flesh
color=Black
rarity=C
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow.
id=6091
name=Dauthi Cutthroat
color=Black
rarity=U
mana={1}{B}
type=Creature
subtype=Dauthi Minion
auto={1}{B}{T}:destroy target(creature[shadow])
power=1
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.
id=6081
name=Dauthi Jackal
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Dauthi Hound
auto={B}{B}{S}:destroy target(creature[blocking])
power=2
toughness=1
abilities=shadow
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play
id=6094
name=Dauthi Warlord
color=Black
rarity=U
mana={1}{B}
type=Creature
subtype=Dauthi Soldier
auto=foreach(creature[shadow]|inplay) 1/0
power=*
toughness=1
abilities=shadow
[/card]
[card]
text=Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.
target=creature|myinplay
auto={R}:damage:1 target(creature[flying])
id=6114
name=Dizzying Gaze
color=Red
rarity=C
mana={R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
auto={S(forest|myinplay)}:-3/0 target(creature[attacking])
id=6146
name=Elven Palisade
color=Green
rarity=U
mana={G}
type=Enchantment
[/card]
[card]
text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
id=6133
auto=rampage(1/1,0)
name=Elvish Berserker
color=Green
rarity=C
mana={G}
type=Creature
subtype=Elf Berserker
power=1
toughness=1
[/card]
[card]
text=Flying Discard a card: Return Ephemeron to its owner's hand.
id=6073
name=Ephemeron
color=Blue
rarity=R
mana={4}{U}{U}
type=Creature
subtype=Illusion
auto={S(*|myhand)}:moveTo(myhand)
power=4
toughness=4
abilities=flying
[/card]
[card]
text={2}{U}{U}, {T}: Counter target spell.
id=5146
auto={2}{U}{U}{T}:fizzle target(*|stack)
name=Ertai, Wizard Adept
color=Blue
rarity=R
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Flying Exalted Dragon can't attack unless you sacrifice a land.
id=6053
name=Exalted Dragon
color=White
rarity=R
mana={4}{W}{W}
type=Creature
subtype=Dragon
auto={S(land|myinplay)}:-cantattack
power=5
toughness=5
abilities=flying,cantattack
[/card]
[card]
text={U}: Killer Whale gains flying until end of turn.
id=6065
name=Killer Whale
color=Blue
rarity=U
mana={3}{U}{U}
type=Creature
subtype=Whale
auto={U}:flying
power=3
toughness=5
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+2 and can't block.
target=creature
auto=:+2/+2
auto=cantblock
id=6109
name=Maniacal Rage
color=Red
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text={1}, {T}, Discard a card: Regenerate target creature.
id=6165
auto={1}{T}{S(*|myhand)}:regenerate target(creature)
name=Medicine Bag
rarity=U
mana={3}
type=Artifact
[/card]
[card]
text=Discard a card: You may tap or untap target artifact, creature, or land.
auto={S(*|myhand)}:tap target(artifact;creature;land)
auto={S(*|myhand)}:untap target(artifact;creature;land)
id=6076
name=Mind Over Matter
color=Blue
rarity=R
mana={2}{U}{U}{U}{U}
type=Enchantment
[/card]
[card]
text=Legendary First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
id=6155
name=Mirri, Cat Warrior
color=Green
rarity=R
mana={1}{G}{G}
type=Creature
subtype=Cat Warrior
power=2
toughness=3
abilities=legendary,first strike,forestwalk,vigilance
[/card]
[card]
text=All creatures get -1/-1 until end of turn.
id=6088
auto=lord(creature) -1/-1
name=Nausea
color=Black
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
id=5199
name=Paladin en-Vec
color=White
rarity=R
mana={1}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
abilities=First strike, protection from black, protection from red
[/card]
[card]
text={W}, Discard a card: You gain 3 life.
auto={W}{S(*|myhand)}:life:3
id=6039
name=Peace of Mind
color=White
rarity=U
mana={1}{W}
type=Enchantment
[/card]
[card]
text={2}{G}:Plated Rootwalla gets +3/+3 until end of turn. Play this ability only once each turn.
id=5201
name=Plated Rootwalla
color=Green
rarity=C
mana={4}{G}
type=Creature
subtype=Lizard
auto={2}{G}:3/3 limit:1
power=3
toughness=3
[/card]
[card]
text=Whenever Pygmy Troll becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {G}: Regenerate Pygmy Troll.
id=6131
auto=rampage(1/1,0)
auto={G}:regenerate
name=Pygmy Troll
color=Green
rarity=C
mana={1}{G}
type=Creature
subtype=Troll
power=1
toughness=1
[/card]
[card]
text=Whenever Rabid Wolverines becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
id=6134
auto=rampage(1/1,0)
name=Rabid Wolverines
color=Green
rarity=C
mana={3}{G}{G}
type=Creature
subtype=Wolverine
power=4
toughness=4
[/card]
[card]
text=Haste (This creature can attack and tap as soon as it comes under your control.)
id=6106
name=Raging Goblin
color=Red
rarity=C
mana={R}
type=Creature
subtype=Goblin Berserker
power=1
toughness=1
abilities=haste
[/card]
[card]
text=When Ravenous Baboons comes into play, destroy target nonbasic land.
id=5207
name=Ravenous Baboons
color=Red
rarity=R
mana={3}{R}
type=Creature
subtype=Ape
auto=may destroy target(land[-basic])
power=2
toughness=2
[/card]
[card]
text=Put target card from your graveyard on top of your library.
target=*|mygraveyard
auto=moveTo(ownerLibrary)
id=6139
name=Reclaim
color=Green
rarity=C
mana={G}
type=Sorcery
[/card]
[card]
text=Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)
target=creature
auto=shroud
id=6059
name=Robe of Mirrors
color=Blue
rarity=C
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Sacrifice a Forest: Regenerate Rootwater Alligator.
id=6136
name=Rootwater Alligator
color=Green
rarity=C
mana={3}{G}
type=Creature
subtype=Crocodile
auto={S(forest|myinplay)}:regenerate
power=3
toughness=2
[/card]
[card]
text=Flying, first strike
id=6129
name=Sabertooth Wyvern
color=Red
rarity=U
mana={4}{R}
type=Creature
subtype=Drake
power=3
toughness=2
abilities=flying,first strike
[/card]
[card]
text=All creatures get +1/+0 until end of turn.
id=6086
auto=lord(creature|myinplay) 1/0
name=Scare Tactics
color=Black
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text=When Scrivener comes into play, you may return target instant card from your graveyard to your hand.
id=6067
name=Scrivener
color=Blue
rarity=U
mana={4}{U}
type=Creature
subtype=Human Wizard
auto=may moveTo(myhand) target(instant|mygraveyard)
power=2
toughness=2
[/card]
[card]
text=Discard a land card: Seismic Assault deals 2 damage to target creature or player.
auto={S(land|myhand)}:damage:2 target(creature,player)
id=6130
name=Seismic Assault
color=Red
rarity=R
mana={R}{R}{R}
type=Enchantment
[/card]
[card]
text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
id=6030
name=Shield Mate
color=White
rarity=C
mana={W}
type=Creature
subtype=Human Soldier
auto={S}:0/4 target(creature)
power=1
toughness=1
[/card]
[card]
text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
id=5229
name=Skyshroud Elite
color=Green
rarity=U
mana={G}
type=Creature
subtype=Elf
auto=aslongas(land[-basic]|opponentinplay) 1/2
power=1
toughness=1
[/card]
[card]
text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
id=5227
auto={S}:lord(creature|myinplay) flying
name=Skyshaper
rarity=U
mana={2}
type=Artifact
[/card]
[card]
text=Trample As Skyshroud War Beast comes into play, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
id=5231
name=Skyshroud War Beast
color=Green
rarity=R
mana={1}{G}
type=Creature
subtype=Beast
auto=foreach(land[-basic]|opponentinplay) 1/1
power=*
toughness=*
[/card]
[card]
text=Vigilance
id=6032
name=Standing Troops
color=White
rarity=C
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=4
abilities=vigilance
[/card]
[card]
text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
id=6150
auto={S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary)
name=Survival of the Fittest
color=Green
rarity=R
mana={1}{G}
type=Enchantment
[/card]
[card]
text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)
id=6068
name=Thalakos Drifters
color=Blue
rarity=R
mana={2}{U}{U}
type=Creature
subtype=Thalakos
auto={S(*|myhand)}:shadow
power=3
toughness=3
[/card]
[card]
text=Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand.
id=6058
name=Thalakos Scout
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Thalakos Soldier Scout
auto={S(*|myhand)}:moveTo(myhand)
power=2
toughness=1
abilities=shadow
[/card]
[card]
text={U}: Put Wayward Soul on top of its owner's library.
auto={U}: moveTo(ownersLibrary)
id=5273
name=Wayward Soul
color=Blue
rarity=C
mana={2}{U}{U}
type=Creature
subtype=Spirit
power=3
toughness=2
abilities=flying
[/card]
[card]
text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand.
id=6042
name=Treasure Hunter
color=White
rarity=U
mana={2}{W}
type=Creature
subtype=Human
auto=may moveTo(myhand) target(artifact|mygraveyard)
power=2
toughness=2
[/card]
[card]
text={2}{U}{U}: Draw a card.
auto={2}{U}{U}:draw:1
id=6070
name=Treasure Trove
color=Blue
rarity=U
mana={2}{U}{U}
type=Enchantment
[/card]
[card]
text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
id=6084
name=Vampire Hounds
color=Black
rarity=C
mana={2}{B}
type=Creature
subtype=Vampire Hound
auto={S(creature|myhand)}:2/2
power=2
toughness=2
[/card]
[card]
text={U}: Whiptongue Frog gains flying until end of turn.
id=6057
name=Whiptongue Frog
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Frog
auto={U}:flying
power=1
toughness=3
[/card]
[card]
text=When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library.
auto=moveTo(inPlay) target(forest|myLibrary)
id=6135
name=Wood Elves
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Elf Scout
power=1
toughness=1
[/card]
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#Fallen Empires
#Version 0.7.1
#Pyros_70
#09-06-30
#Thanks to Wololo, Dr. Solomat, leungclj and the other coders
###############################################
#1890 Svyelunite Priest U no upkeep only
#1866 Thrull Champion B no death scene
###############################################
[card]
text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
id=1827
name=Aeolipile
rarity=R
color=Artifact
type=Artifact
mana={2}
auto={1}{T}{S}:damage:2 target(creature,player)
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1842
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1843
alias=1842
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1844
alias=1842
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1845
alias=1842
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
[/card]
[card]
#how to make permanent?
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
auto={s}:target(creature):1/2
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1839
alias=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1840
alias=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1841
alias=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
[/card]
[card]
text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
id=1943
name=Dwarven Lieutenant
rarity=U
color=Red
type=Creature
subtype=Dwarf Soldier
mana={R}{R}
power=1
toughness=2
auto={1}{R}: target(dwarf) 1/0
[/card]
[card]
text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.
id=2005
name=Dwarven Ruins
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {R}
auto={T}{S}:add {R}{R}
[/card]
[card]
text=Ebon Stronghold comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.
id=2006
name=Ebon Stronghold
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {B}
auto={T}{S}:add {B}{B}
[/card]
[card]
#cannot highlite
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:target(creature[blocking]) 0/1
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1905
alias=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1906
alias=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1907
alias=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
[/card]
[card]
text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.
id=2007
name=Havenwood Battleground
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {G}
auto={T}{S}:add {G}{G}
[/card]
[card]
text={U}: Tap target green creature.
id=1879
name=Homarid Shaman
rarity=R
color=Blue
type=Creature
subtype=Homarid Shaman
mana={2}{U}{U}
power=2
toughness=1
auto={U}:tap target(creature[green])
[/card]
[card]
text=Target player discards two cards at random.
id=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
target=player
auto=discard:2
[/card]
[card]
text=Target player discards two cards at random.
id=1850
alias=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
[/card]
[card]
text=Target player discards two cards at random.
id=1851
alias=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
[/card]
[card]
text=Target player discards two cards at random.
id=1852
alias=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1981
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1982
alias=1981
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1983
alias=1981
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1984
alias=1981
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
[/card]
[card]
text={1}{W}: Target Soldier creature gets +1/+0 until end of turn.
id=1988
name=Icatian Lieutenant
rarity=R
color=White
type=Creature
subtype=Human Soldier
mana={W}{W}
power=1
toughness=2
auto={1}{W}:target(soldier) 1/0
[/card]
[card]
text=Banding
id=1992
name=Icatian Phalanx
rarity=U
color=White
type=Creature
subtype=Human Soldier
mana={4}{W}
power=2
toughness=4
abilities=banding
[/card]
[card]
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
id=1993
name=Icatian Priest
rarity=U
color=White
type=Creature
subtype=Human Cleric
mana={W}
power=1
toughness=1
auto={1}{W}{W}:target(creature) 1/1
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1994
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:target(creature) first strike
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1995
alias=1994
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1996
alias=1994
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1997
alias=1994
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
[/card]
[card]
text=Put four 1/1 white Citizen creature tokens into play.
id=1999
name=Icatian Town
rarity=R
color=White
type=Sorcery
mana={5}{W}
auto=token(Citizen,creature human,1/1,white)*4
[/card]
[card]
text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.
id=1834
name=Implements of Sacrifice
rarity=R
color=Artifact
type=Artifact
mana={2}
auto={1}{T}{S}:add {G}{G}
auto={1}{T}{S}:add {U}{U}
auto={1}{T}{S}:add {R}{R}
auto={1}{T}{S}:add {W}{W}
auto={1}{T}{S}:add {B}{B}
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2000
name=Order of Leitbur
rarity=C
color=White
type=Creature
subtype=Human Cleric Knight
mana={W}{W}
power=2
toughness=1
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2001
alias=2000
name=Order of Leitbur
rarity=C
color=White
type=Creature
subtype=Human Cleric Knight
mana={W}{W}
power=2
toughness=1
abilities=protection from black
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2002
alias=2000
name=Order of Leitbur
rarity=C
color=White
type=Creature
subtype=Human Cleric Knight
mana={W}{W}
power=2
toughness=1
abilities=protection from black
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1862
name=Order of the Ebon Hand
rarity=C
color=Black
type=Creature
subtype=Cleric Knight
mana={B}{B}
power=2
toughness=1
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1863
alias=1862
name=Order of the Ebon Hand
rarity=C
color=Black
type=Creature
subtype=Cleric Knight
mana={B}{B}
power=2
toughness=1
abilities=protection from white
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1864
alias=1862
name=Order of the Ebon Hand
rarity=C
color=Black
type=Creature
subtype=Cleric Knight
mana={B}{B}
power=2
toughness=1
abilities=protection from white
[/card]
[card]
text={U}: River Merfolk gains mountainwalk until end of turn.
id=1888
name=River Merfolk
rarity=R
color=Blue
type=Creature
subtype=Merfolk
mana={U}{U}
power=2
toughness=1
auto={U}:mountainwalk
[/card]
[card]
text=Ruins of Trokair comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.
id=2011
name=Ruins of Trokair
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {W}
auto={T}{S}:add {W}{W}
[/card]
[card]
#upkeep part not enforceable
text={U}{U}{T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep.
id=1890
name=Svyelunite Priest
rarity=U
color=Blue
type=Creature
subtype=Merfolk Cleric
mana={1}{U}
power=1
toughness=1
auto={U}{U}{T}:target(creature) shroud
[/card]
[card]
text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.
id=2013
name=Svyelunite Temple
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {U}
auto={T}{S}:add {U}{U}
[/card]
[card]
#needs onmoveTo command to release thrulls
text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion.
id=1866
name=Thrull Champion
rarity=R
color=Black
type=Creature
subtype=Thrull
mana={4}{B}
power=2
toughness=2
auto=lord(thrull) 1/1
auto={T}:moveTo(myinplay) target(thrull|opponentinplay)
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature.
id=1867
name=Thrull Retainer
rarity=U
color=Black
type=Enchantment
subtype=Aura
mana={B}
target=creature
auto=:1/1
auto={S}:regenerate
[/card]
[card]
text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
id=1895
name=Vodalian Knights
rarity=R
color=Blue
type=Creature
subtype=Merfolk Knight
mana={1}{U}{U}
power=2
toughness=2
abilities=islandhome,first strike
auto={U}:flying
[/card]
[card]
text=
id=1899
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
[card]
text=
id=1900
#alias=1899
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
[card]
text=
id=1901
#alias=1899
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
[card]
text=
id=1902
#alias=1899
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
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[card]
id=1827
name=Aeolipile
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
rarity=R
[/card]
[card]
id=1838
name=Armor Thrull
mana={2}{B}
type=Creature
subtype=Thrull
power=1
toughness=3
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
rarity=C
[/card]
[card]
id=1828
name=Balm of Restoration
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Balm of Restoration: Choose one — You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn.
rarity=R
[/card]
[card]
id=1844
name=Basal Thrull
mana={B}{B}
type=Creature
subtype=Thrull
power=1
toughness=2
text={T}, Sacrifice Basal Thrull: Add oBoB to your mana pool.
rarity=C
[/card]
[card]
id=2003
name=Bottomless Vault
mana=
type=Land
text=Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.
rarity=R
[/card]
[card]
id=1940
name=Brassclaw Orcs
mana={2}{R}
type=Creature
subtype=Orc
power=3
toughness=2
text=Brassclaw Orcs can't block creatures with power 2 or greater.
rarity=C
[/card]
[card]
id=1846
name=Breeding Pit
mana={3}{B}
type=Enchantment
text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull creature token into play.
rarity=U
[/card]
[card]
id=1970
name=Combat Medic
mana={2}{W}
type=Creature
subtype=Human Cleric Soldier
power=0
toughness=2
text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
rarity=C
[/card]
[card]
id=1829
name=Conch Horn
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
rarity=R
[/card]
[card]
id=1871
name=Deep Spawn
mana={5}{U}{U}{U}
type=Creature
subtype=Homarid
power=6
toughness=6
text=Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)
rarity=U
[/card]
[card]
id=1830
name=Delif's Cone
mana={0}
type=Artifact
text={T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
rarity=C
[/card]
[card]
id=1831
name=Delif's Cube
mana={1}
type=Artifact
text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature.
rarity=R
[/card]
[card]
id=1847
name=Derelor
mana={3}{B}
type=Creature
subtype=Thrull
power=4
toughness=4
text=Black spells you play cost {B} more to play.
rarity=U
[/card]
[card]
id=1832
name=Draconian Cylix
mana={3}
type=Artifact
text={2}, {T}, Discard a card at random: Regenerate target creature.
rarity=R
[/card]
[card]
id=1941
name=Dwarven Armorer
mana={R}
type=Creature
subtype=Dwarf
power=0
toughness=2
text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
rarity=R
[/card]
[card]
id=1942
name=Dwarven Catapult
mana={X}{R}
type=Instant
text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
rarity=U
[/card]
[card]
id=2004
name=Dwarven Hold
mana=
type=Land
text=Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.
rarity=R
[/card]
[card]
id=1943
name=Dwarven Lieutenant
mana={R}{R}
type=Creature
subtype=Dwarf Soldier
power=1
toughness=2
text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
rarity=U
[/card]
[card]
id=2005
name=Dwarven Ruins
mana=
type=Land
text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.
rarity=U
[/card]
[card]
id=1946
name=Dwarven Soldier
mana={1}{R}
type=Creature
subtype=Dwarf Soldier
power=2
toughness=1
text=Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
rarity=C
[/card]
[card]
id=1848
name=Ebon Praetor
mana={4}{B}{B}
type=Creature
subtype=Avatar
power=5
toughness=5
text=First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Play this ability only during your upkeep and only once each turn.
rarity=R
[/card]
[card]
id=2006
name=Ebon Stronghold
mana=
type=Land
text=Ebon Stronghold comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.
rarity=U
[/card]
[card]
id=1904
name=Elven Fortress
mana={G}
type=Enchantment
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
rarity=C
[/card]
[card]
id=1833
name=Elven Lyre
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
rarity=R
[/card]
[card]
id=1908
name=Elvish Farmer
mana={1}{G}
type=Creature
subtype=Elf
power=0
toughness=2
text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life.
rarity=R
[/card]
[card]
id=1911
name=Elvish Hunter
mana={1}{G}
type=Creature
subtype=Elf Archer
power=1
toughness=1
text={1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.
rarity=C
[/card]
[card]
id=1914
name=Elvish Scout
mana={G}
type=Creature
subtype=Elf Scout
power=1
toughness=1
text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
rarity=C
[/card]
[card]
id=1978
name=Farrelite Priest
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
text={1}: Add {W} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Farrelite Priest.
rarity=U
[/card]
[card]
id=1974
name=Farrel's Mantle
mana={2}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn.
rarity=U
[/card]
[card]
id=1976
name=Farrel's Zealot
mana={1}{W}{W}
type=Creature
subtype=Human
power=2
toughness=2
text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
rarity=U
[/card]
[card]
id=1915
name=Feral Thallid
mana={3}{G}{G}{G}
type=Creature
subtype=Fungus
power=6
toughness=3
text=At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
rarity=U
[/card]
[card]
id=1916
name=Fungal Bloom
mana={G}{G}
type=Enchantment
text={G}{G}: Put a spore counter on target Fungus.
rarity=R
[/card]
[card]
id=1949
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
rarity=C
[/card]
[card]
id=1950
name=Goblin Flotilla
mana={2}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
text=Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
rarity=R
[/card]
[card]
id=1952
name=Goblin Grenade
mana={R}
type=Sorcery
text=As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player.
rarity=U
[/card]
[card]
id=1954
name=Goblin Kites
mana={1}{R}
type=Enchantment
text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature.
rarity=U
[/card]
[card]
id=1956
name=Goblin War Drums
mana={2}{R}
type=Enchantment
text=Each creature you control can't be blocked except by two or more creatures.
rarity=U
[/card]
[card]
id=1959
name=Goblin Warrens
mana={2}{R}
type=Enchantment
text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play.
rarity=R
[/card]
[card]
id=1979
name=Hand of Justice
mana={5}{W}
type=Creature
subtype=Avatar
power=2
toughness=6
text={T}, Tap three untapped white creatures you control: Destroy target creature.
rarity=R
[/card]
[card]
id=2007
name=Havenwood Battleground
mana=
type=Land
text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.
rarity=U
[/card]
[card]
id=1980
name=Heroism
mana={2}{W}
type=Enchantment
text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}.
rarity=U
[/card]
[card]
id=1872
name=High Tide
mana={U}
type=Instant
text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).
rarity=U
[/card]
[card]
id=2008
name=Hollow Trees
mana=
type=Land
text=Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.
rarity=R
[/card]
[card]
id=1876
name=Homarid
mana={2}{U}
type=Creature
subtype=Homarid
power=2
toughness=2
text=Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it.
rarity=C
[/card]
[card]
id=1879
name=Homarid Shaman
mana={2}{U}{U}
type=Creature
subtype=Homarid Shaman
power=2
toughness=1
text={U}: Tap target green creature.
rarity=R
[/card]
[card]
id=1880
name=Homarid Spawning Bed
mana={U}{U}
type=Enchantment
text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the sacrificed creature's converted mana cost.
rarity=U
[/card]
[card]
id=1881
name=Homarid Warrior
mana={4}{U}
type=Creature
subtype=Homarid Warrior
power=3
toughness=3
text={U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)
rarity=C
[/card]
[card]
id=1851
name=Hymn to Tourach
mana={B}{B}
type=Sorcery
text=Target player discards two cards at random.
rarity=U
[/card]
[card]
id=1982
name=Icatian Infantry
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
rarity=C
[/card]
[card]
id=1987
name=Icatian Javelineers
mana={W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
text=Icatian Javelineers comes into play with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.
rarity=C
[/card]
[card]
id=1988
name=Icatian Lieutenant
mana={W}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
text={1}{W}: Target Soldier creature gets +1/+0 until end of turn.
rarity=R
[/card]
[card]
id=1991
name=Icatian Moneychanger
mana={W}
type=Creature
subtype=Human
power=0
toughness=2
text=Icatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep.
rarity=C
[/card]
[card]
id=1992
name=Icatian Phalanx
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
text=Banding
rarity=U
[/card]
[card]
id=1993
name=Icatian Priest
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
rarity=U
[/card]
[card]
id=1996
name=Icatian Scout
mana={W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
text={1}, {T}: Target creature gains first strike until end of turn.
rarity=C
[/card]
[card]
id=1998
name=Icatian Skirmishers
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
text=Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
rarity=R
[/card]
[card]
id=2009
name=Icatian Store
mana=
type=Land
text=Icatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.
rarity=R
[/card]
[card]
id=1999
name=Icatian Town
mana={5}{W}
type=Sorcery
text=Put four 1/1 white Citizen creature tokens into play.
rarity=U
[/card]
[card]
id=1834
name=Implements of Sacrifice
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.
rarity=R
[/card]
[card]
id=1853
name=Initiates of the Ebon Hand
mana={B}
type=Creature
subtype=Cleric
power=1
toughness=1
text={1}: Add {B} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Initiates of the Ebon Hand.
rarity=C
[/card]
[card]
id=1885
name=Merseine
mana={2}{U}{U}
type=Enchantment
subtype=Aura
text=Enchant creature Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may play this ability, but only if he or she controls the enchanted creature.
rarity=C
[/card]
[card]
id=1856
name=Mindstab Thrull
mana={1}{B}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
rarity=C
[/card]
[card]
id=1861
name=Necrite
mana={1}{B}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
text=Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
rarity=C
[/card]
[card]
id=1918
name=Night Soil
mana={G}{G}
type=Enchantment
text={1}, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play.
rarity=U
[/card]
[card]
id=1960
name=Orcish Captain
mana={R}
type=Creature
subtype=Orc Warrior
power=1
toughness=1
text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
rarity=U
[/card]
[card]
id=1962
name=Orcish Spy
mana={R}
type=Creature
subtype=Orc Rogue
power=1
toughness=1
text={T}: Look at the top three cards of target player's library.
rarity=C
[/card]
[card]
id=1965
name=Orcish Veteran
mana={2}{R}
type=Creature
subtype=Orc
power=2
toughness=2
text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn.
rarity=C
[/card]
[card]
id=2002
name=Order of Leitbur
mana={W}{W}
type=Creature
subtype=Human Cleric Knight
power=2
toughness=1
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
rarity=C
[/card]
[card]
id=1862
name=Order of the Ebon Hand
mana={B}{B}
type=Creature
subtype=Cleric Knight
power=2
toughness=1
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
rarity=C
[/card]
[card]
id=1968
name=Orgg
mana={3}{R}{R}
type=Creature
subtype=Orgg
power=6
toughness=6
text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater.
rarity=R
[/card]
[card]
id=1969
name=Raiding Party
mana={2}{R}
type=Enchantment
text=Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.
rarity=U
[/card]
[card]
id=2010
name=Rainbow Vale
mana=
type=Land
text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn.
rarity=R
[/card]
[card]
id=1835
name=Ring of Renewal
mana={5}
type=Artifact
text={5}, {T}, Discard a card at random: Draw two cards.
rarity=R
[/card]
[card]
id=1888
name=River Merfolk
mana={U}{U}
type=Creature
subtype=Merfolk
power=2
toughness=1
text={U}: River Merfolk gains mountainwalk until end of turn.
rarity=R
[/card]
[card]
id=2011
name=Ruins of Trokair
mana=
type=Land
text=Ruins of Trokair comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.
rarity=U
[/card]
[card]
id=2012
name=Sand Silos
mana=
type=Land
text=Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.
rarity=R
[/card]
[card]
id=1889
name=Seasinger
mana={1}{U}{U}
type=Creature
subtype=Merfolk
power=0
toughness=1
text=When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped.
rarity=U
[/card]
[card]
id=1865
name=Soul Exchange
mana={B}{B}
type=Sorcery
text=As an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull.
rarity=U
[/card]
[card]
id=1836
name=Spirit Shield
mana={3}
type=Artifact
text=You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 as long as Spirit Shield remains tapped.
rarity=R
[/card]
[card]
id=1922
name=Spore Cloud
mana={1}{G}{G}
type=Instant
text=Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
rarity=U
[/card]
[card]
id=1923
name=Spore Flower
mana={G}{G}
type=Creature
subtype=Fungus
power=0
toughness=1
text=At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
rarity=U
[/card]
[card]
id=1890
name=Svyelunite Priest
mana={1}{U}
type=Creature
subtype=Merfolk Cleric
power=1
toughness=1
text={U}{U}, {T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. (It can't be the target of spells or abilities.)
rarity=U
[/card]
[card]
id=2013
name=Svyelunite Temple
mana=
type=Land
text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.
rarity=U
[/card]
[card]
id=1925
name=Thallid
mana={G}
type=Creature
subtype=Fungus
power=1
toughness=1
text=At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play.
rarity=C
[/card]
[card]
id=1928
name=Thallid Devourer
mana={1}{G}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
rarity=U
[/card]
[card]
id=1931
name=Thelonite Druid
mana={2}{G}
type=Creature
subtype=Human Cleric Druid
power=1
toughness=1
text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
rarity=U
[/card]
[card]
id=1932
name=Thelonite Monk
mana={2}{G}{G}
type=Creature
subtype=Insect Monk Cleric
power=1
toughness=2
text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect doesn't end at end of turn.)
rarity=R
[/card]
[card]
id=1929
name=Thelon's Chant
mana={1}{G}{G}
type=Enchantment
text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.
rarity=U
[/card]
[card]
id=1930
name=Thelon's Curse
mana={G}{G}
type=Enchantment
text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures.
rarity=R
[/card]
[card]
id=1935
name=Thorn Thallid
mana={1}{G}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.
rarity=C
[/card]
[card]
id=1866
name=Thrull Champion
mana={4}{B}
type=Creature
subtype=Thrull
power=2
toughness=2
text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion.
rarity=R
[/card]
[card]
id=1867
name=Thrull Retainer
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature.
rarity=U
[/card]
[card]
id=1868
name=Thrull Wizard
mana={2}{B}
type=Creature
subtype=Thrull Wizard
power=1
toughness=1
text={1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.
rarity=U
[/card]
[card]
id=1893
name=Tidal Flats
mana={U}
type=Enchantment
text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.
rarity=C
[/card]
[card]
id=1894
name=Tidal Influence
mana={2}{U}
type=Enchantment
text=Play Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.
rarity=U
[/card]
[card]
id=1869
name=Tourach's Chant
mana={1}{B}{B}
type=Enchantment
text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.
rarity=U
[/card]
[card]
id=1870
name=Tourach's Gate
mana={1}{B}{B}
type=Enchantment
subtype=Aura
text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn."
rarity=R
[/card]
[card]
id=1895
name=Vodalian Knights
mana={1}{U}{U}
type=Creature
subtype=Merfolk Knight
power=2
toughness=2
text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
rarity=U
[/card]
[card]
id=1897
name=Vodalian Mage
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
text={U}, {T}: Counter target spell unless its controller pays {1}.
rarity=C
[/card]
[card]
id=1901
name=Vodalian Soldiers
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
power=1
toughness=2
rarity=C
[/card]
[card]
id=1903
name=Vodalian War Machine
mana={1}{U}{U}
type=Creature
subtype=Wall
power=0
toughness=4
text=Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from play, destroy all Merfolk tapped this turn to pay for its abilities.
rarity=R
[/card]
[card]
id=1837
name=Zelyon Sword
mana={3}
type=Artifact
text=You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 as long as Zelyon Sword remains tapped.
rarity=R
[/card]
+253
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@@ -0,0 +1,253 @@
[card]
text=Legendary Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
id=136150
name=136150
color=Artifact
rarity=R
mana={7}
type=Artifact
subtype=Akroma's Memorial
auto=lord(creature|myinplay) flying
auto=lord(creature|myinplay) first strike
auto=lord(creature|myinplay) vigilance
auto=lord(creature|myinplay) trample
auto=lord(creature|myinplay) haste
auto=lord(creature|myinplay) protection from red
auto=lord(creature|myinplay) protection from black
abilities=legendary
[/card]
[card]
id=130676
name=Blade of the Sixth Pride
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Cat Rebel
power=3
toughness=1
[/card]
[card]
id=126143
name=Blind Phantasm
color=Blue
rarity=C
mana={2}{U}
type=Creature
subtype=Illusion
power=2
toughness=3
[/card]
[card]
text={R}: Char-Rumbler gets +1/+0 until end of turn.
id=130582
name=Char-Rumbler
color=Red
rarity=U
mana={2}{R}{R}
type=Creature
subtype=Elemental
power=-1
toughness=3
abilities=double strike
[/card]
[card]
text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying."
id=130309
name=Cloudseeder
color=Blue
rarity=U
mana={1}{U}
type=Creature
subtype=Faerie Spellshaper
auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue)
power=1
toughness=1
abilities=flying
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Creatures you control have haste.
id=136215
target=creature
name=Emblem of the Warmind
color=Red
rarity=U
mana={1}{R}
auto=lord(creature|myinplay) haste
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn.
id=132227
target=creature
name=Flowstone Embrace
color=Red
rarity=C
mana={1}{R}
auto={T}:2/-2
type=Enchantment
subtype=Aura
[/card]
[card]
id=126149
name=Fomori Nomad
color=Red
rarity=C
mana={4}{R}
type=Creature
subtype=Nomad Giant
power=4
toughness=4
[/card]
[card]
text=Trample
id=130713
name=Force of Savagery
color=Green
rarity=R
mana={2}{R}
type=Creature
subtype=Elemental
power=8
toughness=0
abilities=trample
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +0/+2.
id=136200
target=creature
name=Gift of Granite
color=White
rarity=C
mana={W}
auto=0/2
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.
auto={T}:Add{1}
auto={RB}{T}:Add{B}{B}
auto={RB}{T}:Add{B}{R}
auto={RB}{T}:Add{R}{R}
id=130581
name=Graven Cairns
rarity=R
type=Land
[/card]
[card]
text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card.
auto={T}:Add {G} && Damage 1 controller
auto={T}:Add {W} && Damage 1 controller
auto={1}{T}{S}:Draw:1
id=130574
name=Horizon Canopy
rarity=R
type=Land
[/card]
[card]
text=Creatures without flying can't attack.
id=136148
name=Magus of the Moat
color=White
rarity=R
mana={2}{W}{W}
auto=lord(creature|inplay) cantattack
type=Creature
subtype=Human Wizard
power=0
toughness=3
[/card]
[card]
id=126158
name=Mass of Ghouls
color=Black
rarity=C
mana={3}{B}{B}
type=Creature
subtype=Zombie Warrior
power=5
toughness=3
[/card]
[card]
id=136138
name=Nessian Courser
color=Green
rarity=C
mana={2}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=3
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
id=132219
target=creature
name=Oblivion Crown
color=Black
rarity=C
mana={1}{B}
auto={S(*|myhand)}:1/1
type=Enchantment
subtype=Aura
abilities=flash
[/card]
[card]
text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card.
id=136212
name=Sarcomite Myr
color=Blue,Artifact
rarity=C
mana={2}{U}
type=Artifact Creature
subtype=Myr
auto={2}:flying
auto={2}{S}:Draw:1
power=2
toughness=1
[/card]
[card]
text={1}, {T}, Discard a card: Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver into play.
id=130329
name=Sliversmith
color=Artifact
rarity=U
mana={2}
type=Creature
subtype=Spellshaper
auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,creature sliver, 1/1)
power=1
toughness=1
[/card]
[card]
text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
id=136142
name=Tarmogoyf
color=Green
rarity=R
mana={1}{G}
auto=aslongas(artifact|graveyard) 1/1
auto=aslongas(creature|graveyard) 1/1
auto=aslongas(enchantment|graveyard) 1/1
auto=aslongas(instant|graveyard) 1/1
auto=aslongas(land|graveyard) 1/1
auto=aslongas(sorcery|graveyard) 1/1
type=Creature
subtype=Lhurgoyf
power=O
toughness=1
[/card]
[card]
text=Return target nonland permanent or suspended card to its owner's hand.
target=*[-land]
alias=1229
id=136197
name=Venser's Diffusion
rarity=C
color=Blue
type=Instant
mana={2}{U}
[/card]
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#Set : Onslaught
#Version: 4.1.0a
[card]
text=Destroy target enchantment.
id=41152
name=Demystify
target=Enchantment
auto=destroy
mana={W}
type=Instant
rarity=C
[/card]
[card]
text=You control enchanted land.
id=41463
name=Annex
target=Land
color=blue
alias=1194
mana={2}{U}{U}
type=Enchantment
subtype=Aura
rarity=U
[/card]
[card]
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
id=40537
name=Pinpoint Avalanche
target=creature
auto=damage:4
mana={3}{R}{R}
type=Instant
rarity=C
[/card]
[card]
text=Searing Flesh deals 7 damage to target opponent.
id=35386
name=Searing Flesh
target=player
auto=damage:7
mana={6}{R}
type=Sorcery
rarity=U
[/card]
[card]
text=Shock deals 2 damage to target creature or player.
id=39482
name=Shock
target=creature,player
auto=damage:2
mana={R}
type=Instant
rarity=C
[/card]
[card]
text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
id=43736
name=Threaten
target=creature
alias=1194
auto=untap target(creature)
auto=haste
mana={2}{R}
type=Sorcery
rarity=U
[/card]
[card]
text=Enchanted creature gets +8/+8 and has trample.
id=34684
name=Mythic Proportions
target=creature
auto=:8/8
auto=trample
mana={4}{G}{G}{G}
type=Enchantment
subtype=Aura
rarity=R
[/card]
[card]
text=Destroy target artifact or enchantment.
id=35414
name=Naturalize
target=artifact,enchantment
auto=destroy
mana={1}{G}
type=Instant
rarity=C
[/card]
[card]
text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn.
id=13210
name=Daru Encampment
auto={T}: add {1}
auto={W}{T}:1/1 target(soldier)
type=Land
rarity=U
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{R}, Tap: Target Goblin gets +2/+0 until end of turn.
id=13012
name=Goblin Burrows
auto={T}: add {1}
auto={1}{R}{T}:2/0 target(goblin)
type=Land
rarity=U
[/card]
[card]
text={W}
id=40121
name=Plains
auto={T}: add {W}
type=Land
rarity=L
[/card]
[card]
text={W}
id=40122
name=Plains
auto={T}: add {W}
type=Land
rarity=L
[/card]
[card]
text={W}
id=40123
name=Plains
auto={T}: add {W}
type=Land
rarity=L
[/card]
[card]
text={W}
id=40124
name=Plains
auto={T}: add {W}
type=Land
rarity=L
[/card]
[card]
text={U}
id=40119
name=Island
auto={T}: add {U}
type=Land
rarity=L
[/card]
[card]
text={U}
id=40118
name=Island
auto={T}: add {U}
type=Land
rarity=L
[/card]
[card]
text={U}
id=40117
name=Island
auto={T}: add {U}
type=Land
rarity=L
[/card]
[card]
text={U}
id=40120
name=Island
auto={T}: add {U}
type=Land
rarity=L
[/card]
[card]
text={B}
id=40111
name=Swamp
auto={T}: add {B}
type=Land
rarity=L
[/card]
[card]
text={B}
id=40112
name=Swamp
auto={T}: add {B}
type=Land
rarity=L
[/card]
[card]
text={B}
id=40113
name=Swamp
auto={T}: add {B}
type=Land
rarity=L
[/card]
[card]
text={B}
id=40114
name=Swamp
auto={T}: add {B}
type=Land
rarity=L
[/card]
[card]
text={R}
id=40107
name=Mountain
auto={T}: add {R}
type=Land
rarity=L
[/card]
[card]
text={R}
id=40108
name=Mountain
auto={T}: add {R}
type=Land
rarity=L
[/card]
[card]
text={R}
id=40109
name=Mountain
auto={T}: add {R}
type=Land
rarity=L
[/card]
[card]
text={R}
id=40110
name=Mountain
auto={T}: add {R}
type=Land
rarity=L
[/card]
[card]
text={G}
id=40106
name=Forest
auto={T}: add {G}
type=Land
rarity=L
[/card]
[card]
text={G}
id=40105
name=Forest
auto={T}: add {G}
type=Land
rarity=L
[/card]
[card]
text={G}
id=40116
name=Forest
auto={T}: add {G}
type=Land
rarity=L
[/card]
[card]
text={G}
id=40115
name=Forest
auto={T}: add {G}
type=Land
rarity=L
[/card]
[card]
text=Tap: Target creature with power 2 or less is unblockable this turn.
id=40060
name=Crafty Pathmage
alias=1285
mana={2}{U}
type=Creature
subtype=Wizard
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying
id=39477
name=Goblin Sky Raider
abilities=flying
mana={2}{R}
type=Creature
subtype=Goblin
power=1
toughness=2
rarity=C
[/card]
[card]
text={2}{G}: Target Elf gains forestwalk until end of turn.
id=39494
name=Elvish Pathcutter
auto={2}{G}:forestwalk target(elf)
mana={3}{G}
type=Creature
subtype=Elf
power=1
toughness=2
rarity=C
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=39828
name=Wirewood Elf
auto={T}: Add {G}
mana={1}{G}
type=Creature
subtype=Elf
power=1
toughness=2
rarity=C
[/card]
[card]
text=
id=39712
name=Glory Seeker
mana={1}{W}
type=Creature
subtype=Soldier
power=2
toughness=2
rarity=C
[/card]
[card]
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
id=13204
name=Severed Legion
abilities=fear
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
rarity=C
[/card]
[card]
text=
id=39927
name=Elvish Warrior
mana={G}{G}
type=Creature
subtype=Elf
power=2
toughness=3
rarity=C
[/card]
[card]
text={T}: Target Elf or Soldier gets +2/+2 until end of turn.
id=39715
name=Grassland Crusader
auto={T}:2/2 target(elf,soldier)
mana={5}{W}
type=Creature
subtype=Cleric Soldier
power=2
toughness=4
rarity=C
[/card]
[card]
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
id=33713
name=Gluttonous Zombie
abilities=fear
mana={4}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
rarity=U
[/card]
[card]
text=Swampwalk
id=43638
name=Anurid Murkdiver
abilities=swampwalk
mana={4}{B}{B}
type=Creature
subtype=Zombie Beast
power=4
toughness=3
rarity=C
[/card]
[card]
text=Flying. {T}: Destroy target creature. It can't be regenerated.
id=39863
name=Visara the Dreadful
abilities=flying,legendary
auto={T}:bury target(creature)
mana={3}{B}{B}{B}
type=Creature
subtype=Gorgon
power=5
toughness=5
rarity=R
[/card]
[card]
text={G}: Target Beast gains trample until end of turn.
id=41056
name=Krosan Groundshaker
auto={G}:trample target(beast)
mana={4}{G}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
rarity=U
[/card]
[card]
text=Trample. G: Regenerate Silvos, Rogue Elemental.
id=39860
name=Silvos, Rogue Elemental
abilities=trample,legendary
auto={G}:regenerate
mana={3}{G}{G}{G}
type=Creature
subtype=Elemental
power=8
toughness=5
rarity=R
[/card]
[card]
text=Untap target creature. It gets +2/+4 until end of turn.
id=41154
target=creature
name=Inspirit
mana={2}{W}
auto=untap
auto=2/4
type=Instant
rarity=U
[/card]
[card]
text=Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play.
id=39699
name=Mobilization
auto=lord(soldier) vigilance
auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white)
mana={2}{W}
type=Enchantment
rarity=R
[/card]
[card]
text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
id=40128
name=Dispersing Orb
mana={3}{U}{U}
auto={3}{U}{S(*|myinplay)}:moveTo(ownerhand) target(*|inplay)
type=Enchantment
rarity=U
[/card]
[card]
text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play.
id=39665
name=Dragon Roost
auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red)
mana={4}{R}{R}
type=Enchantment
rarity=R
[/card]
[card]
text=Grand Coliseum comes into play tapped. Tap: Add 1 to your mana pool. Tap: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.
id=39647
name=Grand Coliseum
auto=tap
auto={T}:add {1}
auto={T}:add {B} && damage 1 controller
auto={T}:add {G} && damage 1 controller
auto={T}:add {R} && damage 1 controller
auto={T}:add {U} && damage 1 controller
auto={T}:add {W} && damage 1 controller
type=Land
rarity=R
[/card]
[card]
text=Tap: Add 1 to your mana pool. 1U, Tap: Return target Wizard you control to its owner's hand.
id=10704
name=Riptide Laboratory
auto={T}:add {1}
auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myinplay)
type=Land
rarity=R
[/card]
[card]
text=Tap: Add 1 to your mana pool. {W}{U}, Tap, Sacrifice a Bird: Draw a card.
id=40539
name=Seaside Haven
auto={T}:add {1}
auto={W}{U}{T}{S(bird|myinplay)}:draw:1
type=Land
rarity=U
[/card]
[card]
text=Tap: Add 1 to your mana pool. G, Tap: Untap target Elf.
id=34764
name=Wirewood Lodge
auto={T}:add {1}
auto={G}{T}:untap target(elf)
type=Land
rarity=U
[/card]
[card]
text=(Walls can't attack.) G, Sacrifice a Wall: Draw a card.
id=39495
name=Wall of Mulch
abilities=defender
mana={1}{G}
auto={G}{S(wall|myinplay)}:draw:1
type=Creature
subtype=Wall
power=0
toughness=4
rarity=U
[/card]
[card]
text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
id=39826
name=Goblin Sledder
mana={R}
type=Creature
subtype=Goblin
auto={S(goblin|myinplay)}:1/1 target(creature)
power=1
toughness=1
rarity=C
[/card]
[card]
text=Sacrifice a Goblin: Add R to your mana pool.
id=39563
name=Skirk Prospector
mana={R}
auto={S(goblin|myinplay)}:add {R}
type=Creature
subtype=Goblin
power=1
toughness=1
rarity=C
[/card]
[card]
text=G, Tap, Sacrifice Elvish Scrapper: Destroy target artifact.
id=13778
name=Elvish Scrapper
mana={G}
auto={G}{T}{S}:destroy target(artifact)
type=Creature
subtype=Elf
power=1
toughness=1
rarity=U
[/card]
[card]
text={2}{W}, Tap, Sacrifice Nova Cleric: Destroy all enchantments.
id=39732
name=Nova Cleric
mana={W}
type=Creature
subtype=Cleric
auto={2}{W}{T}{S}:destroy all(enchantment)
power=1
toughness=2
rarity=U
[/card]
[card]
text=Flying. Tap, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature.
id=39872
name=Dive Bomber
abilities=flying
mana={3}{W}
auto={T}{S}:damage:2 target(creature[attacking;blocking])
abilities:flying
type=Creature
subtype=Bird Soldier
power=2
toughness=2
rarity=C
[/card]
card]
text=When Accursed Centaur comes into play, sacrifice a creature.
id=26715
name=Accursed Centaur
mana={B}
type=Creature
auto=destroy target(creature|myinplay)
subtype=Zombie Centaur
power=2
toughness=2
rarity=C
[/card]
[card]
text=B, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play.
id=39549
name=Doomed Necromancer
mana={2}{B}
type=Creature
auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard)
subtype=Cleric Mercenary
power=2
toughness=2
rarity=R
[/card]
[card]
text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
id=42186
name=Nantuko Husk
mana={2}{B}
type=Creature
auto={S(creature|myinplay)}:2/2
subtype=Zombie Insect
power=2
toughness=2
rarity=C
[/card]
[card]
text=Flying. All other Birds get +1/+1. All other Soldiers get +1/+1.
id=40131
name=Aven Brigadier
abilities=flying
mana={3}{W}{W}{W}
type=Creature
auto=lord(soldier) 1/1
auto=lord(bird) 1/1
subtype=Bird Soldier
power=3
toughness=5
rarity=R
[/card]
[card]
text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn.
id=40653
name=Crowd Favorites
mana={6}{W}
type=Creature
subtype=Soldier
auto={3}{W}:tap target(creature)
auto={3}{W}:0/5
power=4
toughness=4
rarity=U
[/card]
[card]
text=Sacrifice a Beast: You gain 4 life.
id=12444
name=Ravenous Baloth
mana={2}{G}{G}
type=Creature
subtype=Beast
auto={s(beast|myinplay)}:life:4
power=4
toughness=4
rarity=R
[/card]
[card]
text=Flying, haste.
id=39859
name=Rorix Bladewing
abilities=flying,haste,legendary
mana={3}{R}{R}{R}
type=Creature
subtype=Dragon
power=6
toughness=5
rarity=R
[/card]
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#0.2 Fixed Urza's Factory
[card]
text=Flash (You may play this spell any time you could play an instant.)
abilities=flash
id=114905
name=Ashcoat Bear
rarity=C
color=Green
type=Creature
mana={1}{G}
power=2
subtype=Bear
toughness=2
[/card]
[card]
text=Target creature gets -3/-0 until end of turn. Draw a card.
target=creature
auto=-3/-0
auto=draw:1
id=118901
name=Bewilder
rarity=C
color=Blue
type=Instant
mana={2}{U}
[/card]
[card]
text=text=Flash (You may play this spell any time you could play an instant.) {B}: Regenerate Drudge Reavers.
abilities=flash
auto={B}:regenerate
id=108850
name=Drudge Reavers
rarity=C
color=Black
type=Creature
mana={3}{B}
power=2
subtype=Skeleton
toughness=1
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets =2/-1.
target=creature
auto=:-2/-1
id=108892
name=Feebleness
rarity=C
color=Black
type=Enchantment
mana={1}{B}
subtype=Aura
[/card]
[card]
text=Flash (You may play this spell any time you could play an instant.) Trample.
abilities=flash, trample
id=108808
name=Havenwood Wurm
rarity=C
color=Green
type=Creature
mana={6}{G}
power=5
subtype=Wurm
toughness=6
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play.
id=113553
auto={T}:Add {1}
auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red)
name=Kher Keep
color=Land
rarity=R
type=Land
[/card]
[card]
text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.
auto={T}:Add {1}
auto={1},{T}: Add {G}
auto={1},{T}: Add {R}
auto={1},{T}: Add {B}
auto={1},{T}: Add {U}
auto={1},{T}: Add {W}
id=118880
name=Prismatic Lens
rarity=C
type=Artifact
mana={2}
[/card]
[card]
text=Scarwood Treefolk comes into play tapped.
auto=tap
id=110524
name=Scarwood Treefolk
rarity=C
color=Green
type=Creature
mana={3}{G}
power=3
subtype=Treefolk
toughness=5
[/card]
[card]
text=Put a 1/1 green Saproling creature token into play.
auto={G}:token(Saproling,creature saproling, 1/1, green)
id=122079
name=Sprout
rarity=C
color=Green
type=Instant
mana={G}
[/card]
[card]
[card]
text=Squall Line deals X damage to each creature with flying and each player.
id=109702
alias=1251
name=Squall Line
rarity=R
color=Green
type=Instant
mana={X}{G}{G}
[/card]
[card]
text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player.
auto={B}:1/1
auto={S}:Damage:2 target(creature, player)
id=113579
name=Unyaro Bees
rarity=R
color=Green
type=Creature
mana={G}{G}{G}
power=0
subtype=Insect
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play.
id=116384
auto={T}:Add {1}
auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact)
name=Urza's Factory
color=Land
rarity=U
type=Land
[/card]
[card]
text=
id=125866
name=Venser's Sliver
rarity=C
color=Artifact
type=Artifact Creature
mana={5}
power=3
subtype=Sliver
toughness=3
[/card]
[card]
text={G}: Wormwood Dryad gains forestwalk until end of turn and it deals 1 damage to you. {G}: Wormwood Dryad gains swampwalk until end of turn and it deals 1 damage to you.
id=113583
auto={G}:forestwalk && Damage 1 controller
auto={B}:swampwalk && Damage 1 controller
name=Wormwood Dryad
rarity=C
color=Green
type=Creature
mana={2}{G}
power=3
subtype=Dryad
toughness=1
[/card]
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