From 20a0322ebb27c474222e1dec72c6ee381ad3f1f8 Mon Sep 17 00:00:00 2001 From: "wagic.the.homebrew@gmail.com" Date: Sat, 4 Jul 2009 14:49:43 +0000 Subject: [PATCH] Erwan - Added onslaught, future sight, exodus, champions of kamigawa, Fallen empires, Time Spiral - NOT TESTED, I just made sure the files where not crashing Wagic on the PC version. Have fun updating these files, guys :) --- projects/mtg/bin/Res/sets/CHK/_cards.dat | 570 ++++ projects/mtg/bin/Res/sets/CHK/todo.dat | 2943 ++++++++++++++++++++ projects/mtg/bin/Res/sets/EXO/_cards.dat | 610 ++++ projects/mtg/bin/Res/sets/EXO/todo.dat | 1376 +++++++++ projects/mtg/bin/Res/sets/FEM/_cards.dat | 661 +++++ projects/mtg/bin/Res/sets/FEM/todo.dat | 981 +++++++ projects/mtg/bin/Res/sets/FUT/_cards.dat | 253 ++ projects/mtg/bin/Res/sets/FUT/todo.dat | 1744 ++++++++++++ projects/mtg/bin/Res/sets/ONS/_cards.dat | 664 +++++ projects/mtg/bin/Res/sets/ONS/todo.dat | 3221 ++++++++++++++++++++++ projects/mtg/bin/Res/sets/TSP/_cards.dat | 187 ++ projects/mtg/bin/Res/sets/TSP/todo.dat | 2804 +++++++++++++++++++ 12 files changed, 16014 insertions(+) create mode 100644 projects/mtg/bin/Res/sets/CHK/_cards.dat create mode 100644 projects/mtg/bin/Res/sets/CHK/todo.dat create mode 100644 projects/mtg/bin/Res/sets/EXO/_cards.dat create mode 100644 projects/mtg/bin/Res/sets/EXO/todo.dat create mode 100644 projects/mtg/bin/Res/sets/FEM/_cards.dat create mode 100644 projects/mtg/bin/Res/sets/FEM/todo.dat create mode 100644 projects/mtg/bin/Res/sets/FUT/_cards.dat create mode 100644 projects/mtg/bin/Res/sets/FUT/todo.dat create mode 100644 projects/mtg/bin/Res/sets/ONS/_cards.dat create mode 100644 projects/mtg/bin/Res/sets/ONS/todo.dat create mode 100644 projects/mtg/bin/Res/sets/TSP/_cards.dat create mode 100644 projects/mtg/bin/Res/sets/TSP/todo.dat diff --git a/projects/mtg/bin/Res/sets/CHK/_cards.dat b/projects/mtg/bin/Res/sets/CHK/_cards.dat new file mode 100644 index 000000000..c49700e03 --- /dev/null +++ b/projects/mtg/bin/Res/sets/CHK/_cards.dat @@ -0,0 +1,570 @@ +[card] +text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Play this ability only once each turn. +auto={s(land|myinplay)}:2/0 +id=75277 +name=Akki Avalanchers +rarity=C +color=Red +type=Creature +mana={R} +power=1 +subtype=Goblin Warrior +toughness=1 +[/card] +[card] +text={R},{T}: Attacking creatures gain first strike until end of turn. +id=159328 +name=Akki Coalflinger +auto={R}{T}:lord(creature[attacking]) first strike +rarity=U +color=Red +type=Creature +mana={1}{R}{R} +power=2 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Destroy target land or nonblack creature. It can’t be regenerated. +target=Creature[-black],land +auto=bury +id=50291 +name=Befoul +rarity=C +color=Black +type=Sorcery +mana={2}{B}{B} +[/card] +[card] +text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target Creature or player. +auto={1}{R}{S(Creature|myinplay)}:damage:2 target(creature|player) +id=50509 +name=Blood Rites +rarity=U +color=Red +type=Enchantment +mana={3}{R}{R} +[/card] +[card] +text=Enchant creature Enchanted creature can’t attack or block. {1}{W}: Return Cage of Hands to its owner’s hand. +target=Creature +auto=cantattack +auto=cantblock +auto={1}{W}:moveTo(ownerhand) +id=50233 +name=Cage of Hands +rarity=C +color=White +type=Enchantment +subtype=Aura +mana={2}{W} +[/card] +[card] +text=Destroy all enchantments. +auto=destroy all(enchantment) +id=80500 +name=Cleanfall +rarity=U +color=White +type=Sorcery +mana={2}{W} +subtype=Arcane +[/card] +[card] +text=Draw two cards. +auto=draw:2 +id=50219 +name=Counsel of the Soratami +rarity=C +color=Blue +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Creatures you control get +1/+0 and gain fear until end of turn. +auto=lord(creature|myinplay) 1/0 +auto=lord(creature|myinplay) fear +id=79094 +name=Dance of Shadows +rarity=U +color=Black +type=Sorcery +mana={3}{B}{B} +subtype=Arcane +[/card] +[card] +text=Return target permanent to its owner’s hand. +target=* +auto=moveTo(ownerhand) +id=79155 +name=Eye of Nowhere +rarity=C +color=Blue +type=Sorcery +mana={U}{U} +subtype=Arcane +[/card] +[card] +text=Gale Force deals 5 damage to each Creature with flying. +auto=damage all(creature[flying]):5 +id=79244 +name=Gale Force +rarity=U +color=Green +type=Sorcery +mana={5}{G} +[/card] +[card] +text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. +auto={1}{G}{S}:moveTo(myhand) target(arcane|mygraveyard) +id=77138 +name=Hana Kami +rarity=U +color=Green +type=Creature +mana={G} +power=1 +subtype=Spirit +toughness=1 +[/card] +[card] +text=Shroud +abilities=shroud +id=78684 +name=Humble Budoka +rarity=C +color=Green +type=Creature +mana={1}{G} +power=2 +subtype=Human Monk +toughness=2 +[/card] +[card] +text=Enchant Creature Flash Enchanted Creature gets +1/+2. +abilities=flash +target=Creature +auto=:1/2 +id=50499 +name=Indomitable Will +rarity=C +color=White +type=Enchantment +subtype=Aura +mana={1}{W} +[/card] +[card] +abilities=legendary +id=79217 +name=Isamaru, Hound of Konda +rarity=R +color=White +type=Creature +mana={W} +power=2 +subtype=Hound +toughness=2 +[/card] +[card] +text=Forestwalk +abilities=forestwalk +id=80525 +name=Jukai Messenger +rarity=C +color=Green +type=Creature +mana={G} +power=1 +subtype=Human Monk +toughness=1 +[/card] +[card] +text=Flying. {T}:Target creature gets +1/+2 until end of turn. +abilities=flying +auto={T}:1/2 target(Creature) +id=79105 +name=Kabuto Moth +rarity=C +color=White +type=Creature +mana={2}{W} +power=1 +subtype=Spirit +toughness=2 +[/card] +[card] +text=Sacrifice Kami of Ancient Law: Destroy target enchantment. +auto={S}:destroy target(enchantment) +id=50349 +name=Kami of Ancient Law +rarity=C +color=White +type=Creature +mana={1}{W} +power=2 +subtype=Spirit +toughness=2 +[/card] +[card] +id=79236 +name=Kami of Old Stone +rarity=U +color=White +type=Creature +mana={3}{W} +power=1 +subtype=Spirit +toughness=7 +[/card] +[card] +text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner’s hand. +auto={S}:moveTo(ownerhand) target(Creature|myinplay) +id=50228 +name=Kami of Twisted Reflection +rarity=C +color=Blue +type=Creature +mana={1}{U}{U} +power=2 +subtype=Spirit +toughness=2 +[/card] +[card] +text={T}: Tap target Spirit. +auto={T}:tap target(Spirit) +id=76652 +name=Kitsune Diviner +rarity=C +color=White +type=Creature +mana={W} +power=0 +subtype=Fox Cleric +toughness=1 +[/card] +[card] +text=Shroud, trample +abilities=shroud, trample, legendary +id=50488 +name=Kodama of the North Tree +rarity=R +color=Green +type=Creature +mana={2}{G}{G}{G} +power=6 +subtype=Spirit +toughness=4 +[/card] +[card] +text=Flying +abilities=flying +id=75319 +name=Lantern Kami +rarity=C +color=White +type=Creature +mana={W} +power=1 +subtype=Spirit +toughness=1 +[/card] +[card] +text=Lava Spike deals 3 damage to target player +target=player +auto=damage:3 +id=79084 +name=Lava Spike +rarity=C +color=Red +type=Sorcery +mana={R} +subtype=Arcane +[/card] +[card] +text=Enchanted Creature has “{B}: This Creature gets +1/+1 until end of turn.” +auto={B}:1/1 +id=50449 +name=Midnight Covenant +rarity=C +color=Black +type=Enchantment +mana={1}{B} +subtype=Aura +[/card] +[card] +text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. +abilities=legendary +auto={T}:add{U} +auto={U}{T}:untap target(*[legendary]) +id=79179 +name=Minamo, School at Water's Edge +rarity=R +color=Land +type=Land +[/card] +[card] +text=Trample +abilities=trample +id=76641 +name=Moss Kami +rarity=C +color=Green +type=Creature +mana={5}{G} +power=5 +subtype=Spirit +toughness=5 +[/card] +[card] +text=Nezumi Cutthroat can't block. +abilities=cantblock +id=80521 +name=Nezumi Cutthroat +rarity=C +color=Black +type=Creature +mana={1}{B} +power=2 +subtype=Rat Warrior +toughness=1 +[/card] +[card] +text=All Creatures get -1/-1. +abilities=legendary +auto=lord(Creature) -1/-1 +id=78991 +name=Night of Souls' Betrayal +rarity=R +color=Black +type=Enchantment +mana={2}{B}{B} +[/card] +[card] +text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary Creature gets +1/+1 until end of turn. +abilities=legendary +auto={T}:add{G} +auto={G}{T}:1/1 target(Creature[legendary]) +id=80251 +name=Okina, Temple to the Grandfathers +rarity=R +color=Land +type=Land +[/card] +[card] +id=50487 +name=Order of the Sacred Bell +rarity=C +color=Green +type=Creature +mana={3}{G} +power=4 +subtype=Human Monk +toughness=3 +[/card] +[card] +text={G}: Add one mana of any color to your mana pool. +auto={G}:add{W} +auto={G}:add{U} +auto={G}:add{B} +auto={G}:add{R} +auto={G}:add{G} +id=50319 +name=Orochi Leafcaller +rarity=C +color=Green +type=Creature +mana={G} +power=1 +subtype=Snake Shaman +toughness=1 +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}:add {G} +id=75403 +name=Orochi Sustainer +rarity=C +color=Green +type=Creature +mana={1}{G} +power=1 +subtype=Snake Shaman +toughness=2 +[/card] +[card] +text=Return all Creatures you control to their owner’s hand. +auto=moveTo(ownerhand) all(Creature|myinplay) +id=80291 +name=Part the Veil +rarity=R +color=Blue +type=Instant +mana={3}{U} +subtype=Arcane +[/card] +[card] +text=Target Creature gets -5/-5 until end of turn. +target=Creature +auto=-5/-5 +id=78972 +name=Pull Under +rarity=C +color=Black +type=Instant +mana={5}{B} +subtype=Arcane +[/card] +[card] +text=Destroy target enchantment. +target=Enchantment +auto=destroy +id=50313 +name=Quiet Purity +rarity=C +color=White +type=Instant +mana={W} +subtype=Arcane +[/card] +[card] +text=Draw a card +auto=draw:1 +id=79247 +name=Reach Through Mists +rarity=C +color=Blue +type=Instant +mana={U} +subtype=Arcane +[/card] +[card] +text=Destroy target non-Spirit creature. +auto=destroy +target=Creature[-spirit] +id=75259 +name=Rend Flesh +rarity=C +color=Black +type=Instant +mana={2}{B} +subtype=Arcane +[/card] +[card] +id=78586 +name=River Kaijin +rarity=C +color=Blue +type=Creature +mana={2}{U} +power=1 +subtype=Spirit +toughness=4 +[/card] +[card] +text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary Creature gains first strike until end of turn. +abilities=legendary +auto={T}:add{R} +auto={R}{T}:first strike target(Creature[legendary]) +id=79121 +name=Shinka, the Bloodsoaked Keep +rarity=R +color=Land +type=Land +[/card] +[card] +text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary Creature gains fear until end of turn. +abilities=legendary +auto={T}:add{B} +auto={B}{T}:fear target(Creature[legendary]) +id=79186 +name=Shizo, Death’s Storehouse +rarity=R +color=Land +type=Land +[/card] +[card] +text=Mountainwalk +abilities=mountainwalk +id=79140 +name=Sokenzan Bruiser +rarity=C +color=Red +type=Creature +mana={4}{R} +power=3 +subtype=Ogre Warrior +toughness=3 +[/card] +[card] +text=Destroy target land. +target=land +auto=destroy +id=79223 +name=Stone Rain +rarity=C +color=Red +type=Sorcery +mana={2}{R} +[/card] +[card] +text=Enchant Creature Flash Enchanted Creature gets +2/+2 and attacks each turn if able. +abilities=flash +target=Creature +auto=:2/2 +auto=mustattack +id=50315 +name=Uncontrollable Anger +rarity=C +color=Red +type=Enchantment +subtype=Aura +[/card] +[card] +text=Target Creature gains haste until end of turn. +target=Creature +auto=haste +id=77926 +name=Unnatural Speed +rarity=C +color=Red +type=Instant +mana={R} +subtype=Arcane +[/card] +[card] +text=Enchant Creature Enchanted Creature has vigilance. +target=Creature +auto=vigilance +id=50414 +name=Vigilance +rarity=C +color=White +type=Enchantment +mana={W} +subtype=Aura +[/card] +[card] +text=Villainous Ogre can’t block. As long as you control a Demon, Villainous Ogre has “B: Regenerate Villainous Ogre.” +abilities=cantblock +auto=aslongas(demon|myinplay) {B}:regenerate +id=80520 +name=Villanous Ogre +rarity=C +color=Black +type=Creature +mana={2}{B} +power=3 +subtype=Ogre Warrior +toughness=2 +[/card] +[card] +id=50345 +name=Wandering Ones +rarity=C +color=Blue +type=Creature +mana={U} +power=1 +subtype=Spirit +toughness=1 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/CHK/todo.dat b/projects/mtg/bin/Res/sets/CHK/todo.dat new file mode 100644 index 000000000..283e85c70 --- /dev/null +++ b/projects/mtg/bin/Res/sets/CHK/todo.dat @@ -0,0 +1,2943 @@ +[card] +id=75277 +name=Akki Avalanchers +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=159328 +name=Akki Coalflinger +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +text=First strike {R}, {T}: Attacking creatures gain first strike until end of turn. +rarity=U +[/card] +[card] +id=78694 +name=Akki Lavarunner +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +text=Haste Whenever Akki Lavarunner deals damage to an opponent, flip it. rarity=R +[/card] +[card] +id=77919 +name=Akki Rockspeaker +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=1 +toughness=1 +When Akki Rockspeaker comes into play, add {R} to your mana pool. +rarity=C +[/card] +[card] +id=75399 +name=Akki Underminer +mana={3}{R} +type=Creature +subtype=Goblin Rogue Shaman +power=1 +toughness=1 +text=Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. +rarity=U +[/card] +[card] +id=80509 +name=Ashen-Skin Zubera +mana={1}{B} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +text=When Ashen-Skin Zubera is put into a graveyard from play, target opponent discards a card for each Zubera put into a graveyard from play this turn. +rarity=C +[/card] +[card] +id=75353 +name=Aura of Dominion +mana={U}{U} +type=Enchantment +subtype=Aura +text=Enchant creature {1}, Tap an untapped creature you control: Untap enchanted creature. +rarity=U +[/card] +[card] +id=78695 +name=Kitsune Mystic (Autumn-Tail, Kitsune Sage) +mana={3}{W} +type=Legendary Creature — Fox Wizard +power=4 +toughness=5 +text={1}: Attach target Aura attached to a creature to another creature. +rarity=R +[/card] +[card] +id=78697 +name=Azami, Lady of Scrolls +mana={2}{U}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=0 +toughness=2 +text=Tap an untapped Wizard you control: Draw a card. +rarity=R +[/card] +[card] +id=80283 +name=Azusa, Lost but Seeking +mana={2}{G} +type=Legendary Creature +subtype=Human Monk +power=1 +toughness=2 +text=You may play two additional lands on each of your turns. +rarity=R +[/card] +[card] +id=50383 +name=Battle-Mad Ronin +mana={1}{R} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each turn if able. +rarity=C +[/card] +[card] +id=50291 +name=Befoul +mana={2}{B}{B} +type=Sorcery +text=Destroy target land or nonblack creature. It can't be regenerated. +rarity=U +[/card] +[card] +id=79248 +name=Ben-Ben, Akki Hermit +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=1 +toughness=1 +text={T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. +rarity=R +[/card] +[card] +id=50451 +name=Blessed Breath +mana={W} +type=Instant +subtype=Arcane +text=Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane {W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=77925 +name=Blind with Anger +mana={3}{R} +type=Instant +subtype=Arcane +text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. +rarity=U +[/card] +[card] +id=50509 +name=Blood Rites +mana={3}{R}{R} +type=Enchantment +text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. +rarity=U +[/card] +[card] +id=79166 +name=Blood Speaker +mana={3}{B} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=2 +text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library. Whenever a Demon comes into play under your control, return Blood Speaker from your graveyard to your hand. +rarity=U +[/card] +[card] +id=79113 +name=Bloodthirsty Ogre +mana={2}{B} +type=Creature +subtype=Ogre Warrior Shaman +power=3 +toughness=1 +text={T}: Put a devotion counter on Bloodthirsty Ogre. {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Play this ability only if you control a Demon. +rarity=U +[/card] +[card] +id=75305 +name=Boseiju, Who Shelters All +mana= +type=Legendary Land +text=Boseiju, Who Shelters All comes into play tapped. {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. +rarity=R +[/card] +[card] +id=78968 +name=Brothers Yamazaki +mana={2}{R} +type=Legendary Creature +subtype=Human Samurai +power=2 +toughness=1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki in play, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. +rarity=U +[/card] +[card] +id=76638 +name=Brutal Deceiver +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=78687 +name=Budoka Gardener +mana={1}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=1 +text={T}: You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener. rarity=R +[/card] +[card] +id=50305 +name=Burr Grafter +mana={3}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +rarity=C +[/card] +[card] +id=78600 +name=Bushi Tenderfoot +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. rarity=U +[/card] +[card] +id=50233 +name=Cage of Hands +mana={2}{W} +type=Enchantment +subtype=Aura +Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. +rarity=C +[/card] +[card] +id=77140 +name=Call to Glory +mana={1}{W} +type=Instant +text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. +rarity=C +[/card] +[card] +id=78190 +name=Callous Deceiver +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=80292 +name=Candles' Glow +mana={1}{W} +type=Instant +subtype=Arcane +text=Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way. Splice onto Arcane {1}{W} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=U +[/card] +[card] +id=80500 +name=Cleanfall +mana={2}{W} +type=Sorcery +subtype=Arcane +text=Destroy all enchantments. +rarity=U +[/card] +[card] +id=79115 +name=Cloudcrest Lake +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step. +rarity=U +[/card] +[card] +id=130521 +name=Commune with Nature +mana={G} +type=Sorcery +text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +rarity=C +[/card] +[card] +id=80255 +name=Consuming Vortex +mana={1}{U} +type=Instant +subtype=Arcane +text=Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=134757 +name=Counsel of the Soratami +mana={2}{U} +type=Sorcery +text=Draw two cards. +rarity=C +[/card] +[card] +id=80281 +name=Cranial Extraction +mana={3}{B} +type=Sorcery +subtype=Arcane +text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. +rarity=R +[/card] +[card] +id=75258 +name=Cruel Deceiver +mana={1}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains deathtouch until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=50514 +name=Crushing Pain +mana={1}{R} +type=Instant +subtype=Arcane +text=Crushing Pain deals 6 damage to target creature that was dealt damage this turn. +rarity=C +[/card] +[card] +id=75262 +name=Cursed Ronin +mana={3}{B} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. +rarity=C +[/card] +[card] +id=79229 +name=Cut the Tethers +mana={2}{U}{U} +type=Sorcery +text=For each Spirit, return it to its owner's hand unless that player pays {3}. +rarity=U +[/card] +[card] +id=80284 +name=Dampen Thought +mana={1}{U} +type=Instant +subtype=Arcane +text=Target player puts the top four cards of his or her library into his or her graveyard. Splice onto Arcane {1}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=U +[/card] +[card] +id=79094 +name=Dance of Shadows +mana={3}{B}{B} +type=Sorcery +subtype=Arcane +text=Creatures you control get +1/+0 and gain fear until end of turn. +rarity=U +[/card] +[card] +id=80522 +name=Deathcurse Ogre +mana={5}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +text=When Deathcurse Ogre is put into a graveyard from play, each player loses 3 life. +rarity=C +[/card] +[card] +id=80275 +name=Desperate Ritual +mana={1}{R} +type=Instant +subtype=Arcane +text=Add {R}{R}{R} to your mana pool. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=50440 +name=Devoted Retainer +mana={W} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +rarity=C +[/card] +[card] +id=79151 +name=Devouring Greed +mana={2}{B}{B} +type=Sorcery +subtype=Arcane +text=As an additional cost to play Devouring Greed, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life. +rarity=C +[/card] +[card] +id=75401 +name=Devouring Rage +mana={4}{R} +type=Instant +subtype=Arcane +text=As an additional cost to play Devouring Rage, you may sacrifice any number of Spirits. Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn. +rarity=C +[/card] +[card] +id=135219 +name=Distress +mana={B}{B} +type=Sorcery +text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. +rarity=C +[/card] +[card] +id=78687 +name=Budoka Gardener (Dokai, Weaver of Life) +mana={1}{G} +type=Legendary Creature — Human Monk +power=3 +toughness=3 +text={4}{G}{G}, {T}: Put an X/X green Elemental creature token into play, where X is the number of lands you control. +rarity=R +[/card] +[card] +id=80524 +name=Dosan the Falling Leaf +mana={1}{G}{G} +type=Legendary Creature +subtype=Human Monk +power=2 +toughness=2 +text=Players can play spells only during their own turns. +rarity=R +[/card] +[card] +id=80511 +name=Dripping-Tongue Zubera +mana={1}{G} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +text=When Dripping-Tongue Zubera is put into a graveyard from play, put a 1/1 colorless Spirit creature token into play for each Zubera put into a graveyard from play this turn. +rarity=C +[/card] +[card] +id=79214 +name=Earthshaker +mana={4}{R}{R} +type=Creature +subtype=Spirit +power=4 +toughness=5 +text=Whenever you play a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. +rarity=U +[/card] +[card] +id=80243 +name=Eerie Procession +mana={2}{U} +type=Sorcery +subtype=Arcane +text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. +rarity=U +[/card] +[card] +id=79205 +name=Eiganjo Castle +mana= +type=Legendary Land +text={T}: Add {W} to your mana pool. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn. +rarity=R +[/card] +[card] +id=50296 +name=Eight-and-a-Half-Tails +mana={W}{W} +type=Legendary Creature +subtype=Fox Cleric +power=2 +toughness=2 +text={1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn. +rarity=R +[/card] +[card] +id=80508 +name=Ember-Fist Zubera +mana={1}{R} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +text=When Ember-Fist Zubera is put into a graveyard from play, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from play this turn. +rarity=C +[/card] +[card] +id=80526 +name=Ethereal Haze +mana={W} +type=Instant +subtype=Arcane +text=Prevent all damage that would be dealt by creatures this turn. +rarity=C +[/card] +[card] +id=79155 +name=Eye of Nowhere +mana={U}{U} +type=Sorcery +subtype=Arcane +text=Return target permanent to its owner's hand. +rarity=C +[/card] +[card] +id=75402 +name=Feast of Worms +mana={3}{G}{G} +type=Sorcery +subtype=Arcane +text=Destroy target land. If that land was legendary, its controller sacrifices another land. +rarity=U +[/card] +[card] +id=50236 +name=Feral Deceiver +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=2 +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=50272 +name=Field of Reality +mana={2}{U} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand. +rarity=C +[/card] +[card] +id=80507 +name=Floating-Dream Zubera +mana={1}{U} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +text=When Floating-Dream Zubera is put into a graveyard from play, draw a card for each Zubera put into a graveyard from play this turn. +rarity=C +[/card] +[card] +id=79252 +name=Forbidden Orchard +mana= +type=Land +text={T}: Add one mana of any color to your mana pool. Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token into play under target opponent's control. +rarity=R +[/card] +[card] +id=174928 +name=Forest +mana= +type=Basic Land +subtype=Forest +text=G +rarity=C +[/card] +[card] +id=50285 +name=Frostwielder +mana={2}{R}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=2 +text={T}: Frostwielder deals 1 damage to target creature or player. If a creature dealt damage by Frostwielder this turn would be put into a graveyard, remove it from the game instead. +rarity=C +[/card] +[card] +id=79244 +name=Gale Force +mana={4}{G} +type=Sorcery +text=Gale Force deals 5 damage to each creature with flying. +rarity=U +[/card] +[card] +id=79862 +name=General's Kabuto +mana={4} +type=Artifact +subtype=Equipment +text=Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +rarity=R +[/card] +[card] +id=75328 +name=Ghostly Prison +mana={2}{W} +type=Enchantment +text=Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. +rarity=U +[/card] +[card] +id=78966 +name=Gibbering Kami +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Flying Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +rarity=C +[/card] +[card] +id=79090 +name=Gifts Ungiven +mana={3}{U} +type=Instant +text=Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. +rarity=R +[/card] +[card] +id=80245 +name=Glacial Ray +mana={1}{R} +type=Instant +subtype=Arcane +text=Glacial Ray deals 2 damage to target creature or player. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=75241 +name=Glimpse of Nature +mana={G} +type=Sorcery +text=Whenever you play a creature spell this turn, draw a card. +rarity=R +[/card] +[card] +id=78192 +name=Godo, Bandit Warlord +mana={5}{R} +type=Legendary Creature +subtype=Human Barbarian +power=3 +toughness=3 +text=When Godo, Bandit Warlord comes into play, you may search your library for an Equipment card and put it into play. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. +rarity=R +[/card] +[card] +id=78688 +name=Initiate of Blood (Goka the Unjust) +mana={3}{R} +type=Legendary Creature — Ogre Shaman +power=4 +toughness=4 +text={T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. +rarity=U +[/card] +[card] +id=79230 +name=Graceful Adept +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +text=You have no maximum hand size. +rarity=U +[/card] +[card] +id=79194 +name=Guardian of Solitude +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=2 +text=Whenever you play a Spirit or Arcane spell, target creature gains flying until end of turn. +rarity=U +[/card] +[card] +id=79088 +name=Gutwrencher Oni +mana={3}{B}{B} +type=Creature +subtype=Demon Spirit +power=5 +toughness=4 +text=Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. +rarity=U +[/card] +[card] +id=79219 +name=Hair-Strung Koto +mana={6} +type=Artifact +text=Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard. +rarity=R +[/card] +[card] +id=77924 +name=Hall of the Bandit Lord +mana= +type=Legendary Land +text=Hall of the Bandit Lord comes into play tapped. {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste. +rarity=R +[/card] +[card] +id=77138 +name=Hana Kami +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +text={1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. +rarity=U +[/card] +[card] +id=75357 +name=Hanabi Blast +mana={1}{R}{R} +type=Instant +text=Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random. +rarity=U +[/card] +[card] +id=50469 +name=Hankyu +mana={1} +type=Artifact +subtype=Equipment +text=Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +rarity=U +[/card] +[card] +id=50343 +name=Harsh Deceiver +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +text={1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=78602 +name=He Who Hungers +mana={4}{B} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=2 +text=Flying {1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. Soulshift 4 +rarity=R +[/card] +[card] +id=50461 +name=Heartbeat of Spring +mana={2}{G} +type=Enchantment +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +rarity=R +[/card] +[card] +id=77139 +name=Hearth Kami +mana={1}{R} +type=Creature +subtype=Spirit +power=2 +toughness=1 +text={X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X. +rarity=C +[/card] +[card] +id=79204 +name=Hideous Laughter +mana={2}{B}{B} +type=Instant +subtype=Arcane +text=All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=U +[/card] +[card] +id=79222 +name=Hikari, Twilight Guardian +mana={3}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +text=Flying Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under its owner's control at end of turn. +rarity=R +[/card] +[card] +id=50426 +name=Hinder +mana={1}{U}{U} +type=Instant +text=Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. +rarity=U +[/card] +[card] +id=50474 +name=Hisoka, Minamo Sensei +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=3 +text={2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card. +rarity=R +[/card] +[card] +id=50439 +name=Hisoka's Defiance +mana={1}{U} +type=Instant +text=Counter target Spirit or Arcane spell. +rarity=C +[/card] +[card] +id=79149 +name=Hisoka's Guard +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text=You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: As long as Hisoka's Guard remains tapped, target creature you control other than Hisoka's Guard has shroud. (It can't be the target of spells or abilities.) +rarity=C +[/card] +[card] +id=79144 +name=Hold the Line +mana={1}{W}{W} +type=Instant +text=Blocking creatures get +7/+7 until end of turn. +rarity=R +[/card] +[card] +id=79159 +name=Honden of Cleansing Fire +mana={3}{W} +type=Legendary Enchantment +subtype=Shrine +text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. +rarity=U +[/card] +[card] +id=79110 +name=Honden of Infinite Rage +mana={2}{R} +type=Legendary Enchantment +subtype=Shrine +text=At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. +rarity=U +[/card] +[card] +id=79180 +name=Honden of Life's Web +mana={4}{G} +type=Legendary Enchantment +subtype=Shrine +text=At the beginning of your upkeep, put a 1/1 colorless Spirit creature token into play for each Shrine you control. +rarity=U +[/card] +[card] +id=79098 +name=Honden of Night's Reach +mana={3}{B} +type=Legendary Enchantment +subtype=Shrine +text=At the beginning of your upkeep, target opponent discards a card for each Shrine you control. +rarity=U +[/card] +[card] +id=79176 +name=Honden of Seeing Winds +mana={4}{U} +type=Legendary Enchantment +subtype=Shrine +text=At the beginning of your upkeep, draw a card for each Shrine you control. +rarity=U +[/card] +[card] +id=77143 +name=Honor-Worn Shaku +mana={3} +type=Artifact +text={T}: Add {1} to your mana pool. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. +rarity=U +[/card] +[card] +id=79226 +name=Horizon Seed +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +text=Whenever you play a Spirit or Arcane spell, regenerate target creature. +rarity=U +[/card] +[card] +id=78854 +name=Horobi, Death's Wail +mana={2}{B}{B} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +text=Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. +rarity=R +[/card] +[card] +id=78684 +name=Humble Budoka +mana={1}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +text=Shroud (This permanent can't be the target of spells or abilities.) +rarity=C +[/card] +[card] +id=79145 +name=Hundred-Talon Kami +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +text=Flying Soulshift 4 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +rarity=C +[/card] +[card] +id=50300 +name=Imi Statue +mana={3} +type=Artifact +text=Players can't untap more than one artifact during their untap steps. +rarity=R +[/card] +[card] +id=80278 +name=Iname, Death Aspect +mana={4}{B}{B} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +text=When Iname, Death Aspect comes into play, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. +rarity=R +[/card] +[card] +id=80282 +name=Iname, Life Aspect +mana={4}{G}{G} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +text=When Iname, Life Aspect is put into a graveyard from play, you may remove Iname, Life Aspect from the game. If you do, return any number of target Spirit cards from your graveyard to your hand. +rarity=R +[/card] +[card] +id=50499 +name=Indomitable Will +mana={1}{W} +type=Enchantment +subtype=Aura +text=Flash Enchant creature Enchanted creature gets +1/+2. +rarity=C +[/card] +[card] +id=78688 +name=Initiate of Blood +mana={3}{R} +type=Creature +subtype=Ogre Shaman +power=2 +toughness=2 +text={T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature is put into a graveyard this turn, flip Initiate of Blood. rarity=U +[/card] +[card] +id=76636 +name=Innocence Kami +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +{W}, {T}: Tap target creature. Whenever you play a Spirit or Arcane spell, untap Innocence Kami. +rarity=U +[/card] +[card] +id=79217 +name=Isamaru, Hound of Konda +mana={W} +type=Legendary Creature +subtype=Hound +power=2 +toughness=2 +rarity=R +[/card] +[card] +id=190588 +name=Island +mana= +type=Basic Land +subtype=Island +text=U +rarity=C +[/card] +[card] +id=80531 +name=Jade Idol +mana={4} +type=Artifact +text=Whenever you play a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. +rarity=U +[/card] +[card] +id=79233 +name=Journeyer's Kite +mana={2} +type=Artifact +text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +rarity=R +[/card] +[card] +id=78981 +name=Joyous Respite +mana={3}{G} +type=Sorcery +subtype=Arcane +text=You gain 1 life for each land you control. +rarity=C +[/card] +[card] +id=50247 +name=Jugan, the Rising Star +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +text=Flying When Jugan, the Rising Star is put into a graveyard from play, you may distribute five +1/+1 counters among any number of target creatures. +rarity=R +[/card] +[card] +id=80525 +name=Jukai Messenger +mana={G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +text=Forestwalk +rarity=C +[/card] +[card] +id=80280 +name=Junkyo Bell +mana={4} +type=Artifact +text=At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at end of turn. +rarity=R +[/card] +[card] +id=78686 +name=Jushi Apprentice +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. rarity=R +[/card] +[card] +id=79105 +name=Kabuto Moth +mana={2}{W} +type=Creature +subtype=Spirit +power=1 +toughness=2 +Flying {T}: Target creature gets +1/+2 until end of turn. +rarity=C +[/card] +[card] +id=50349 +name=Kami of Ancient Law +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Sacrifice Kami of Ancient Law: Destroy target enchantment. +rarity=C +[/card] +[card] +id=79195 +name=Kami of Fire's Roar +mana={3}{R} +type=Creature +subtype=Spirit +power=2 +toughness=3 +text=Whenever you play a Spirit or Arcane spell, target creature can't block this turn. +rarity=C +[/card] +[card] +id=77921 +name=Kami of Lunacy +mana={4}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=1 +text=Flying Soulshift 5 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +rarity=U +[/card] +[card] +id=83461 +name=Kami of Old Stone +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=7 +rarity=U +[/card] +[card] +id=79198 +name=Kami of the Hunt +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Whenever you play a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn. +rarity=C +[/card] +[card] +id=77136 +name=Kami of the Painted Road +mana={4}{W} +type=Creature +subtype=Spirit +power=3 +toughness=3 +text=Whenever you play a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. +rarity=C +[/card] +[card] +id=50367 +name=Kami of the Palace Fields +mana={5}{W} +type=Creature +subtype=Spirit +power=3 +toughness=2 +text=Flying, first strike Soulshift 5 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) +rarity=U +[/card] +[card] +id=50311 +name=Kami of the Waning Moon +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +text=Flying Whenever you play a Spirit or Arcane spell, target creature gains fear until end of turn. +rarity=C +[/card] +[card] +id=50228 +name=Kami of Twisted Reflection +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand. +rarity=C +[/card] +[card] +id=76634 +name=Kashi-Tribe Reaver +mana={3}{G} +type=Creature +subtype=Snake Warrior +power=3 +toughness=2 +text=Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate Kashi-Tribe Reaver. +rarity=U +[/card] +[card] +id=50342 +name=Kashi-Tribe Warriors +mana={3}{G}{G} +type=Creature +subtype=Snake Warrior +power=2 +toughness=4 +text=Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +rarity=C +[/card] +[card] +id=75286 +name=Keiga, the Tide Star +mana={5}{U} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +text=Flying When Keiga, the Tide Star is put into a graveyard from play, gain control of target creature. +rarity=R +[/card] +[card] +id=78600 +name=Bushi Tenderfoot (Kenzo the Hardhearted) +mana={W} +type=Legendary Creature — Human Samurai +power=3 +toughness=4 +text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +rarity=U +[/card] +[card] +id=50321 +name=Kiki-Jiki, Mirror Breaker +mana={2}{R}{R}{R} +type=Legendary Creature +subtype=Goblin Shaman +power=2 +toughness=2 +text=Haste {T}: Put a token into play that's a copy of target nonlegendary creature you control. That creature token has haste. Sacrifice it at end of turn. +rarity=R +[/card] +[card] +id=78962 +name=Kiku, Night's Flower +mana={B}{B} +type=Legendary Creature +subtype=Human Assassin +power=1 +toughness=1 +text={2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. +rarity=R +[/card] +[card] +id=50441 +name=Kitsune Blademaster +mana={2}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +text=First strike Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +rarity=C +[/card] +[card] +id=76652 +name=Kitsune Diviner +mana={W} +type=Creature +subtype=Fox Cleric +power=0 +toughness=1 +text={T}: Tap target Spirit. +rarity=C +[/card] +[card] +id=50437 +name=Kitsune Healer +mana={3}{W} +type=Creature +subtype=Fox Cleric +power=2 +toughness=2 +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. +rarity=C +[/card] +[card] +id=78695 +name=Kitsune Mystic +mana={3}{W} +type=Creature +subtype=Fox Wizard +power=2 +toughness=3 +text=At end of turn, if Kitsune Mystic is enchanted by two or more Auras, flip it. rarity=R +[/card] +[card] +id=50412 +name=Kitsune Riftwalker +mana={1}{W}{W} +type=Creature +subtype=Fox Wizard +power=2 +toughness=1 +Protection from Spirits and from Arcane +rarity=C +[/card] +[card] +id=50488 +name=Kodama of the North Tree +mana={2}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=4 +text=Trample; shroud (This permanent can't be the target of spells or abilities.) +rarity=R +[/card] +[card] +id=80288 +name=Kodama of the South Tree +mana={2}{G}{G} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +text=Whenever you play a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. +rarity=R +[/card] +[card] +id=81702 +name=Kodama's Might +mana={G} +type=Instant +subtype=Arcane +text=Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=50299 +name=Kodama's Reach +mana={2}{G} +type=Sorcery +subtype=Arcane +text=Search your library for two basic land cards, reveal those cards, and put one into play tapped and the other into your hand. Then shuffle your library. +rarity=C +[/card] +[card] +id=178022 +name=Kokusho, the Evening Star +mana={4}{B}{B} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +text=Flying When Kokusho, the Evening Star is put into a graveyard from play, each opponent loses 5 life. You gain life equal to the life lost this way. +rarity=R +[/card] +[card] +id=78594 +name=Konda, Lord of Eiganjo +mana={5}{W}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +text=Vigilance (Attacking doesn't cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible. +rarity=R +[/card] +[card] +id=76637 +name=Konda's Banner +mana={2} +type=Legendary Artifact +subtype=Equipment +text=Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2} +rarity=R +[/card] +[card] +id=79201 +name=Konda's Hatamoto +mana={1}{W} +type=Creature +subtype=Human Samurai +power=1 +toughness=2 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) +rarity=U +[/card] +[card] +id=78964 +name=Kumano, Master Yamabushi +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Shaman +power=4 +toughness=4 +text={1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player. If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead. +rarity=R +[/card] +[card] +id=75267 +name=Kumano's Pupils +mana={4}{R} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +text=If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, remove it from the game instead. +rarity=U +[/card] +[card] +id=197015 +name=Kuro, Pitlord +mana={6}{B}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=9 +toughness=9 +text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn. +rarity=R +[/card] +[card] +id=75269 +name=Kusari-Gama +mana={3} +type=Artifact +subtype=Equipment +text=Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +rarity=R +[/card] +[card] +id=75319 +name=Lantern Kami +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +text=Flying +rarity=C +[/card] +[card] +id=79080 +name=Lantern-Lit Graveyard +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step. +rarity=U +[/card] +[card] +id=79084 +name=Lava Spike +mana={R} +type=Sorcery +subtype=Arcane +text=Lava Spike deals 3 damage to target player. +rarity=C +[/card] +[card] +id=50320 +name=Lifted by Clouds +mana={2}{U} +type=Instant +subtype=Arcane +text=Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=80532 +name=Long-Forgotten Gohei +mana={3} +type=Artifact +text=Arcane spells you play cost {1} less to play. Spirit creatures you control get +1/+1. +rarity=R +[/card] +[card] +id=135226 +name=Lure +mana={1}{G}{G} +type=Enchantment +subtype=Aura +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All creatures able to block enchanted creature do so. +rarity=U +[/card] +[card] +id=79133 +name=Mana Seism +mana={1}{R} +type=Sorcery +text=Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way. +rarity=U +[/card] +[card] +id=50253 +name=Marrow-Gnawer +mana={3}{B}{B} +type=Legendary Creature +subtype=Rat Rogue +power=2 +toughness=3 +text=Rat creatures have fear. {T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens into play, where X is the number of Rats you control. +rarity=R +[/card] +[card] +id=79215 +name=Masako the Humorless +mana={2}{W} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=1 +text=Flash Tapped creatures you control can block as though they were untapped. +rarity=R +[/card] +[card] +id=75247 +name=Matsu-Tribe Decoy +mana={2}{G} +type=Creature +subtype=Snake Warrior +power=1 +toughness=3 +text={2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +rarity=C +[/card] +[card] +id=75268 +name=Meloku the Clouded Mirror +mana={4}{U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=2 +toughness=4 +text=Flying {1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying into play. +rarity=R +[/card] +[card] +id=50449 +name=Midnight Covenant +mana={1}{B} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." +rarity=C +[/card] +[card] +id=79179 +name=Minamo, School at Water's Edge +mana= +type=Legendary Land +text={T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent. +rarity=R +[/card] +[card] +id=75248 +name=Mindblaze +mana={5}{R} +type=Sorcery +text=Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library. +rarity=R +[/card] +[card] +id=73907 +name=Moonring Mirror +mana={5} +type=Artifact +text=Whenever you draw a card, remove the top card of your library from the game face down. At the beginning of your upkeep, you may remove all cards in your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Moonring Mirror. +rarity=R +[/card] +[card] +id=76641 +name=Moss Kami +mana={5}{G} +type=Creature +subtype=Spirit +power=5 +toughness=5 +text=Trample +rarity=C +[/card] +[card] +id=50385 +name=Mothrider Samurai +mana={3}{W} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +text=Flying Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +rarity=C +[/card] +[card] +id=190586 +name=Mountain +mana= +type=Basic Land +subtype=Mountain +text=R +rarity=C +[/card] +[card] +id=78681 +name=Myojin of Cleansing Fire +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Spirit +power=4 +toughness=6 +text=Myojin of Cleansing Fire comes into play with a divinity counter on it if you played it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy each other creature. +rarity=R +[/card] +[card] +id=78986 +name=Myojin of Infinite Rage +mana={7}{R}{R}{R} +type=Legendary Creature +subtype=Spirit +power=7 +toughness=4 +text=Myojin of Infinite Rage comes into play with a divinity counter on it if you played it from your hand. Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. +rarity=R +[/card] +[card] +id=78976 +name=Myojin of Life's Web +mana={6}{G}{G}{G} +type=Legendary Creature +subtype=Spirit +power=8 +toughness=8 +text=Myojin of Life's Web comes into play with a divinity counter on it if you played it from your hand. Myojin of Life's Web is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand into play. +rarity=R +[/card] +[card] +id=79112 +name=Myojin of Night's Reach +mana={5}{B}{B}{B} +type=Legendary Creature +subtype=Spirit +power=5 +toughness=2 +text=Myojin of Night's Reach comes into play with a divinity counter on it if you played it from your hand. Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. +rarity=R +[/card] +[card] +id=78608 +name=Myojin of Seeing Winds +mana={7}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=3 +toughness=3 +text=Myojin of Seeing Winds comes into play with a divinity counter on it if you played it from your hand. Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. +rarity=R +[/card] +[card] +id=79188 +name=Mystic Restraints +mana={2}{U}{U} +type=Enchantment +subtype=Aura +text=Flash Enchant creature When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. +rarity=C +[/card] +[card] +id=79136 +name=Nagao, Bound by Honor +mana={3}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. +rarity=U +[/card] +[card] +id=80527 +name=Nature's Will +mana={2}{G}{G} +type=Enchantment +text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. +rarity=R +[/card] +[card] +id=79857 +name=Nezumi Bone-Reader +mana={1}{B} +type=Creature +subtype=Rat Shaman +power=1 +toughness=1 +text={B}, Sacrifice a creature: Target player discards a card. Play this ability only any time you could play a sorcery. +rarity=U +[/card] +[card] +id=80521 +name=Nezumi Cutthroat +mana={1}{B} +type=Creature +subtype=Rat Warrior +power=2 +toughness=1 +text=Fear Nezumi Cutthroat can't block. +rarity=C +[/card] +[card] +id=78678 +name=Nezumi Graverobber +mana={1}{B} +type=Creature +subtype=Rat Rogue +power=2 +toughness=1 +text={1}{B}: Remove target card in an opponent's graveyard from the game. If no cards are in that graveyard, flip Nezumi Graverobber. rarity=U +[/card] +[card] +id=50512 +name=Nezumi Ronin +mana={2}{B} +type=Creature +subtype=Rat Samurai +power=3 +toughness=1 +Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +rarity=C +[/card] +[card] +id=78679 +name=Nezumi Shortfang +mana={1}{B} +type=Creature +subtype=Rat Rogue +power=1 +toughness=1 +text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. rarity=R +[/card] +[card] +id=75334 +name=Night Dealings +mana={2}{B}{B} +type=Enchantment +Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. +rarity=R +[/card] +[card] +id=78991 +name=Night of Souls' Betrayal +mana={2}{B}{B} +type=Legendary Enchantment +text=All creatures get -1/-1. +rarity=R +[/card] +[card] +id=78678 +name=Nezumi Graverobber (Nighteyes the Desecrator) +mana={1}{B} +type=Legendary Creature — Rat Wizard +power=4 +toughness=2 +text={4}{B}: Put target creature card in a graveyard into play under your control. +rarity=U +[/card] +[card] +id=50413 +name=Nine-Ringed Bo +mana={3} +type=Artifact +text={T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would be put into a graveyard this turn, remove it from the game instead. +rarity=U +[/card] +[card] +id=75265 +name=No-Dachi +mana={2} +type=Artifact +subtype=Equipment +text=Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +rarity=U +[/card] +[card] +id=50431 +name=Numai Outcast +mana={3}{B} +type=Creature +subtype=Human Samurai +power=1 +toughness=1 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. +rarity=U +[/card] +[card] +id=50484 +name=Oathkeeper, Takeno's Daisho +mana={3} +type=Legendary Artifact +subtype=Equipment +text=Equipped creature gets +3/+1. Whenever equipped creature is put into a graveyard from play, return that card to play under your control if it's a Samurai. When Oathkeeper, Takeno's Daisho is put into a graveyard from play, remove equipped creature from the game. Equip {2} +rarity=R +[/card] +[card] +id=80251 +name=Okina, Temple to the Grandfathers +mana= +type=Legendary Land +text={T}: Add {G} to your mana pool. {G}, {T}: Target legendary creature gets +1/+1 until end of turn. +rarity=R +[/card] +[card] +id=197016 +name=Oni Possession +mana={2}{B} +type=Enchantment +subtype=Aura +text=Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. +rarity=U +[/card] +[card] +id=50261 +name=Orbweaver Kumo +mana={4}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=4 +text=Reach (This creature can block creatures with flying.) Whenever you play a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. +rarity=U +[/card] +[card] +id=82943 +name=Order of the Sacred Bell +mana={3}{G} +type=Creature +subtype=Human Monk +power=4 +toughness=3 +rarity=C +[/card] +[card] +id=78984 +name=Ore Gorger +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=3 +toughness=1 +text=Whenever you play a Spirit or Arcane spell, you may destroy target nonbasic land. +rarity=U +[/card] +[card] +id=78975 +name=Orochi Eggwatcher +mana={2}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +text={2}{G}, {T}: Put a 1/1 green Snake creature token into play. If you control ten or more creatures, flip Orochi Eggwatcher. rarity=U +[/card] +[card] +id=80241 +name=Orochi Hatchery +mana={X}{X} +type=Artifact +Orochi Hatchery comes into play with X charge counters on it. {5}, {T}: Put a 1/1 green Snake creature token into play for each charge counter on Orochi Hatchery. +rarity=R +[/card] +[card] +id=50319 +name=Orochi Leafcaller +mana={G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +text={G}: Add one mana of any color to your mana pool. +rarity=C +[/card] +[card] +id=50308 +name=Orochi Ranger +mana={1}{G} +type=Creature +subtype=Snake Warrior +power=2 +toughness=1 +text=Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. +rarity=C +[/card] +[card] +id=75403 +name=Orochi Sustainer +mana={1}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=2 +text={T}: Add {G} to your mana pool. +rarity=C +[/card] +[card] +id=197017 +name=Otherworldly Journey +mana={1}{W} +type=Instant +subtype=Arcane +text=Remove target creature from the game. At end of turn, return that card to play under its owner's control with a +1/+1 counter on it. +rarity=U +[/card] +[card] +id=50266 +name=Pain Kami +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text={X}{R}, Sacrifice Pain Kami: Pain Kami deals X damage to target creature. +rarity=U +[/card] +[card] +id=79119 +name=Painwracker Oni +mana={3}{B}{B} +type=Creature +subtype=Demon Spirit +power=5 +toughness=4 +text=Fear At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. +rarity=U +[/card] +[card] +id=80291 +name=Part the Veil +mana={3}{U} +type=Instant +subtype=Arcane +text=Return all creatures you control to their owner's hand. +rarity=R +[/card] +[card] +id=78690 +name=Peer Through Depths +mana={1}{U} +type=Instant +subtype=Arcane +text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +rarity=C +[/card] +[card] +id=50254 +name=Petals of Insight +mana={4}{U} +type=Sorcery +subtype=Arcane +text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. +rarity=U +[/card] +[card] +id=79132 +name=Pinecrest Ridge +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step. +rarity=U +[/card] +[card] +id=79256 +name=Pious Kitsune +mana={2}{W} +type=Creature +subtype=Fox Cleric +power=1 +toughness=2 +text=At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is in play, you gain 1 life for each devotion counter on Pious Kitsune. {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life. +rarity=C +[/card] +[card] +id=197255 +name=Plains +mana= +type=Basic Land +subtype=Plains +text=W +rarity=C +[/card] +[card] +id=80242 +name=Psychic Puppetry +mana={1}{U} +type=Instant +subtype=Arcane +text=You may tap or untap target permanent. Splice onto Arcane {U} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=78972 +name=Pull Under +mana={5}{B} +type=Instant +subtype=Arcane +text=Target creature gets -5/-5 until end of turn. +rarity=C +[/card] +[card] +id=50313 +name=Quiet Purity +mana={W} +type=Instant +subtype=Arcane +text=Destroy target enchantment. +rarity=C +[/card] +[card] +id=79237 +name=Rag Dealer +mana={B} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +text={2}{B}, {T}: Remove up to three target cards in a single graveyard from the game. +rarity=C +[/card] +[card] +id=79158 +name=Ragged Veins +mana={1}{B} +type=Enchantment +subtype=Aura +text=Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. +rarity=C +[/card] +[card] +id=79247 +name=Reach Through Mists +mana={U} +type=Instant +subtype=Arcane +text=Draw a card. +rarity=C +[/card] +[card] +id=50405 +name=Reciprocate +mana={W} +type=Instant +text=Remove from the game target creature that dealt damage to you this turn. +rarity=U +[/card] +[card] +id=80273 +name=Reito Lantern +mana={2} +type=Artifact +text={3}: Put target card in a graveyard on the bottom of its owner's library. +rarity=U +[/card] +[card] +id=75259 +name=Rend Flesh +mana={2}{B} +type=Instant +subtype=Arcane +text=Destroy target non-Spirit creature. +rarity=C +[/card] +[card] +id=50293 +name=Rend Spirit +mana={2}{B} +type=Instant +text=Destroy target Spirit. +rarity=C +[/card] +[card] +id=79125 +name=Reverse the Sands +mana={6}{W}{W} +type=Sorcery +text=Redistribute any number of players' life totals. (Each of those players gets one life total back.) +rarity=R +[/card] +[card] +id=79863 +name=Reweave +mana={5}{U} +type=Instant +subtype=Arcane +text=Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card into play, then shuffles his or her library. Splice onto Arcane {2}{U}{U} +rarity=R +[/card] +[card] +id=78586 +name=River Kaijin +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=4 +rarity=C +[/card] +[card] +id=50262 +name=Ronin Houndmaster +mana={2}{R} +type=Creature +subtype=Human Samurai +power=2 +toughness=2 +text=Haste Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +rarity=C +[/card] +[card] +id=75367 +name=Rootrunner +mana={2}{G}{G} +type=Creature +subtype=Spirit +power=3 +toughness=3 +text={G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) +rarity=U +[/card] +[card] +id=79242 +name=Ryusei, the Falling Star +mana={5}{R} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +text=Flying When Ryusei, the Falling Star is put into a graveyard from play, it deals 5 damage to each creature without flying. +rarity=R +[/card] +[card] +id=80254 +name=Sachi, Daughter of Seshiro +mana={2}{G}{G} +type=Legendary Creature +subtype=Snake Shaman +power=1 +toughness=3 +text=Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G} to your mana pool." +rarity=U +[/card] +[card] +id=50510 +name=Sakura-Tribe Elder +mana={1}{G} +type=Creature +subtype=Snake Shaman +power=1 +toughness=1 +text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card into play tapped, then shuffle your library. +rarity=C +[/card] +[card] +id=50408 +name=Samurai Enforcers +mana={4}{W}{W} +type=Creature +subtype=Human Samurai +power=4 +toughness=4 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +rarity=U +[/card] +[card] +id=75381 +name=Samurai of the Pale Curtain +mana={W}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, remove it from the game instead. +rarity=U +[/card] +[card] +id=77922 +name=Scuttling Death +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=2 +text=Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +rarity=C +[/card] +[card] +id=78965 +name=Seizan, Perverter of Truth +mana={3}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=6 +toughness=5 +text=At the beginning of each player's upkeep, that player loses 2 life and draws two cards. +rarity=R +[/card] +[card] +id=78683 +name=Sensei Golden-Tail +mana={1}{W} +type=Legendary Creature +subtype=Fox Samurai +power=2 +toughness=1 +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Play this ability only any time you could play a sorcery. +rarity=R +[/card] +[card] +id=50400 +name=Sensei's Divining Top +mana={1} +type=Artifact +text={1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. +rarity=U +[/card] +[card] +id=75404 +name=Serpent Skin +mana={2}{G} +type=Enchantment +subtype=Aura +text=Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. +rarity=C +[/card] +[card] +id=80256 +name=Seshiro the Anointed +mana={4}{G}{G} +type=Legendary Creature +subtype=Snake Monk +power=3 +toughness=4 +text=Other Snake creatures you control get +2/+2. Whenever a Snake you control deals combat damage to a player, you may draw a card. +rarity=R +[/card] +[card] +id=75278 +name=Shell of the Last Kappa +mana={3} +type=Legendary Artifact +text={3}, {T}: Remove from the game target instant or sorcery spell that targets you. (The spell has no effect.) {3}, {T}, Sacrifice Shell of the Last Kappa: You may play a card removed from the game with Shell of the Last Kappa without paying its mana cost. +rarity=R +[/card] +[card] +id=78975 +name=Orochi Eggwatcher (Shidako, Broodmistress) +mana={2}{G} +type=Legendary Creature — Snake Shaman +power=3 +toughness=3 +text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. +rarity=U +[/card] +[card] +id=50318 +name=Shimatsu the Bloodcloaked +mana={3}{R} +type=Legendary Creature +subtype=Demon Spirit +power=0 +toughness=0 +text=As Shimatsu the Bloodcloaked comes into play, sacrifice any number of permanents. Shimatsu comes into play with that many +1/+1 counters on it. +rarity=R +[/card] +[card] +id=79121 +name=Shinka, the Bloodsoaked Keep +mana= +type=Legendary Land +text={T}: Add {R} to your mana pool. {R}, {T}: Target legendary creature gains first strike until end of turn. +rarity=R +[/card] +[card] +id=78853 +name=Shisato, Whispering Hunter +mana={3}{G} +type=Legendary Creature +subtype=Snake Warrior +power=2 +toughness=2 +text=At the beginning of your upkeep, sacrifice a Snake. Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step. +rarity=R +[/card] +[card] +id=79186 +name=Shizo, Death's Storehouse +mana= +type=Legendary Land +text={T}: Add {B} to your mana pool. {B}, {T}: Target legendary creature gains fear until end of turn. +rarity=R +[/card] +[card] +id=80523 +name=Sideswipe +mana={1}{R} +type=Instant +text=You may change any targets of target Arcane spell. +rarity=U +[/card] +[card] +id=50459 +name=Sift Through Sands +mana={1}{U}{U} +type=Instant +subtype=Arcane +text=Draw two cards, then discard a card. If you played a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it into play, then shuffle your library. +rarity=C +[/card] +[card] +id=80510 +name=Silent-Chant Zubera +mana={1}{W} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +text=When Silent-Chant Zubera is put into a graveyard from play, you gain 2 life for each Zubera put into a graveyard from play this turn. +rarity=C +[/card] +[card] +id=50442 +name=Sire of the Storm +mana={4}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +text=Flying Whenever you play a Spirit or Arcane spell, you may draw a card. +rarity=U +[/card] +[card] +id=79177 +name=Soilshaper +mana={1}{G} +type=Creature +subtype=Spirit +power=1 +toughness=1 +text=Whenever you play a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. +rarity=U +[/card] +[card] +id=79140 +name=Sokenzan Bruiser +mana={4}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +text=Mountainwalk +rarity=C +[/card] +[card] +id=50301 +name=Soratami Cloudskater +mana={1}{U} +type=Creature +subtype=Moonfolk Rogue +power=1 +toughness=1 +text=Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. +rarity=C +[/card] +[card] +id=80414 +name=Soratami Mirror-Guard +mana={3}{U} +type=Creature +subtype=Moonfolk Wizard +power=3 +toughness=1 +text=Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn. +rarity=C +[/card] +[card] +id=80410 +name=Soratami Mirror-Mage +mana={3}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=1 +text=Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. +rarity=U +[/card] +[card] +id=80413 +name=Soratami Rainshaper +mana={2}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=1 +text=Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) +rarity=C +[/card] +[card] +id=80417 +name=Soratami Savant +mana={2}{U}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=2 +text=Flying {3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}. +rarity=U +[/card] +[card] +id=80415 +name=Soratami Seer +mana={4}{U} +type=Creature +subtype=Moonfolk Wizard +power=2 +toughness=3 +text=Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. +rarity=U +[/card] +[card] +id=78989 +name=Sosuke, Son of Seshiro +mana={2}{G}{G} +type=Legendary Creature +subtype=Snake Warrior +power=3 +toughness=4 +text=Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. +rarity=U +[/card] +[card] +id=79253 +name=Soul of Magma +mana={3}{R}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Whenever you play a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. +rarity=C +[/card] +[card] +id=130369 +name=Soulblast +mana={3}{R}{R}{R} +type=Instant +text=As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures. +rarity=R +[/card] +[card] +id=50288 +name=Soulless Revival +mana={1}{B} +type=Instant +subtype=Arcane +text=Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=80290 +name=Squelch +mana={1}{U} +type=Instant +text=Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. +rarity=U +[/card] +[card] +id=78679 +name=Nezumi Shortfang (Stabwhisker the Odious) +mana={1}{B} +type=Legendary Creature — Rat Shaman +power=3 +toughness=3 +text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. +rarity=R +[/card] +[card] +id=83281 +name=Stone Rain +mana={2}{R} +type=Sorcery +text=Destroy target land. +rarity=C +[/card] +[card] +id=82000 +name=Strange Inversion +mana={2}{R} +type=Instant +subtype=Arcane +text=Switch target creature's power and toughness until end of turn. Splice onto Arcane {1}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=U +[/card] +[card] +id=75366 +name=Strength of Cedars +mana={4}{G} +type=Instant +subtype=Arcane +text=Target creature gets +X/+X until end of turn, where X is the number of lands you control. +rarity=U +[/card] +[card] +id=79168 +name=Struggle for Sanity +mana={2}{B}{B} +type=Sorcery +text=Target opponent reveals his or her hand. That player sets aside a card from it, then you set aside a card from it. Repeat this process until all cards in that hand have been set aside. That player returns the cards he or she set aside to his or her hand and puts the rest into his or her graveyard. +rarity=U +[/card] +[card] +id=78691 +name=Student of Elements +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text=When Student of Elements has flying, flip it. rarity=U +[/card] +[card] +id=79089 +name=Swallowing Plague +mana={X}{B}{B} +type=Sorcery +subtype=Arcane +Swallowing Plague deals X damage to target creature and you gain X life. +rarity=U +[/card] +[card] +id=197258 +name=Swamp +mana= +type=Basic Land +subtype=Swamp +text=B +rarity=C +[/card] +[card] +id=80276 +name=Swirl the Mists +mana={2}{U}{U} +type=Enchantment +text=As Swirl the Mists comes into play, choose a color word. All instances of color words on spells and permanents become the chosen color word. +rarity=R +[/card] +[card] +id=75302 +name=Takeno, Samurai General +mana={5}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. +rarity=R +[/card] +[card] +id=75291 +name=Tatsumasa, the Dragon's Fang +mana={6} +type=Legendary Artifact +subtype=Equipment +text=Equipped creature gets +5/+5. {6}, Remove Tatsumasa, the Dragon's Fang from the game: Put a 5/5 blue Dragon Spirit creature token with flying into play. Return Tatsumasa to play under its owner's control when that token is put into a graveyard. Equip {3} +rarity=R +[/card] +[card] +id=75285 +name=Teller of Tales +mana={3}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +text=Flying Whenever you play a Spirit or Arcane spell, you may tap or untap target creature. +rarity=C +[/card] +[card] +id=79231 +name=Tenza, Godo's Maul +mana={3} +type=Legendary Artifact +subtype=Equipment +text=Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +rarity=U +[/card] +[card] +id=80285 +name=Terashi's Cry +mana={3}{W} +type=Sorcery +subtype=Arcane +text=Tap up to three target creatures. +rarity=C +[/card] +[card] +id=78693 +name=The Unspeakable +mana={6}{U}{U}{U} +type=Legendary Creature +subtype=Spirit +power=6 +toughness=7 +text=Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. +rarity=R +[/card] +[card] +id=77920 +name=Thief of Hope +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Whenever you play a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) +rarity=U +[/card] +[card] +id=50433 +name=Thoughtbind +mana={2}{U} +type=Instant +text=Counter target spell with converted mana cost 4 or less. +rarity=C +[/card] +[card] +id=50438 +name=Thousand-legged Kami +mana={6}{G}{G} +type=Creature +subtype=Spirit +power=6 +toughness=6 +text=Soulshift 7 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.) +rarity=U +[/card] +[card] +id=80250 +name=Through the Breach +mana={4}{R} +type=Instant +subtype=Arcane +text=You may put a creature card from your hand into play. That creature has haste. Sacrifice that creature at end of turn. Splice onto Arcane {2}{R}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=R +[/card] +[card] +id=78606 +name=Tide of War +mana={4}{R}{R} +type=Enchantment +text=Whenever one or more creatures blocks, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. Otherwise, each blocked creature is sacrificed by its controller. +rarity=R +[/card] +[card] +id=78987 +name=Time of Need +mana={1}{G} +type=Sorcery +text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. +rarity=U +[/card] +[card] +id=129898 +name=Time Stop +mana={4}{U}{U} +type=Instant +text=End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) +rarity=R +[/card] +[card] +id=78691 +name=Student of Elements (Tobita, Master of Winds) +mana={1}{U} +type=Legendary Creature — Human Wizard +power=3 +toughness=3 +text=Creatures you control have flying. +rarity=U +[/card] +[card] +id=78694 +name=Akki Lavarunner (Tok-Tok, Volcano Born) +mana={3}{R} +type=Legendary Creature — Goblin Shaman +power=2 +toughness=2 +text=Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. +rarity=R +[/card] +[card] +id=78686 +name=Jushi Apprentice (Tomoya the Revealer) +mana={1}{U} +type=Legendary Creature — Human Wizard +power=2 +toughness=3 +text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. +rarity=R +[/card] +[card] +id=79196 +name=Tranquil Garden +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step. +rarity=U +[/card] +[card] +id=75254 +name=Uba Mask +mana={4} +type=Artifact +text=If a player would draw a card, that player removes that card from the game face up instead. Each player may play cards he or she removed from the game with Uba Mask this turn. +rarity=R +[/card] +[card] +id=134756 +name=Uncontrollable Anger +mana={2}{R}{R} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able. +rarity=C +[/card] +[card] +id=50379 +name=Unearthly Blizzard +mana={2}{R} +type=Sorcery +subtype=Arcane +text=Up to three target creatures can't block this turn. +rarity=C +[/card] +[card] +id=77926 +name=Unnatural Speed +mana={R} +type=Instant +subtype=Arcane +text=Target creature gains haste until end of turn. +rarity=C +[/card] +[card] +id=79218 +name=Untaidake, the Cloud Keeper +mana= +type=Legendary Land +text=Untaidake, the Cloud Keeper comes into play tapped. {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to play legendary spells. +rarity=R +[/card] +[card] +id=78855 +name=Uyo, Silent Prophet +mana={4}{U}{U} +type=Legendary Creature +subtype=Moonfolk Wizard +power=4 +toughness=4 +text=Flying {2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy. +rarity=R +[/card] +[card] +id=79199 +name=Vassal's Duty +mana={3}{W} +type=Enchantment +text={1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. +rarity=R +[/card] +[card] +id=78979 +name=Venerable Kumo +mana={4}{G} +type=Creature +subtype=Spirit +power=2 +toughness=3 +text=Reach (This creature can block creatures with flying.) Soulshift 4 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) +rarity=C +[/card] +[card] +id=50414 +name=Vigilance +mana={W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.) +rarity=C +[/card] +[card] +id=80520 +name=Villainous Ogre +mana={2}{B} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +text=Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." +rarity=C +[/card] +[card] +id=82001 +name=Vine Kami +mana={6}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +text=Vine Kami can't be blocked except by two or more creatures. Soulshift 6 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +rarity=C +[/card] +[card] +id=78963 +name=Waking Nightmare +mana={2}{B} +type=Sorcery +subtype=Arcane +text=Target player discards two cards. +rarity=C +[/card] +[card] +id=50345 +name=Wandering Ones +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +rarity=C +[/card] +[card] +id=79191 +name=Waterveil Cavern +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step. +rarity=U +[/card] +[card] +id=50268 +name=Wear Away +mana={G}{G} +type=Instant +subtype=Arcane +text=Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) +rarity=C +[/card] +[card] +id=50432 +name=Wicked Akuba +mana={B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text={B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. +rarity=C +[/card] +[card] +id=50292 +name=Yamabushi's Flame +mana={2}{R} +type=Instant +text=Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. +rarity=C +[/card] +[card] +id=50346 +name=Yamabushi's Storm +mana={1}{R} +type=Sorcery +text=Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. +rarity=C +[/card] +[card] +id=78590 +name=Yosei, the Morning Star +mana={4}{W}{W} +type=Legendary Creature +subtype=Dragon Spirit +power=5 +toughness=5 +text=Flying When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls. +rarity=R +[/card] +[card] +id=80274 +name=Zo-Zu the Punisher +mana={1}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=2 +toughness=2 +text=Whenever a land comes into play, Zo-Zu the Punisher deals 2 damage to that land's controller. +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/EXO/_cards.dat b/projects/mtg/bin/Res/sets/EXO/_cards.dat new file mode 100644 index 000000000..7922db947 --- /dev/null +++ b/projects/mtg/bin/Res/sets/EXO/_cards.dat @@ -0,0 +1,610 @@ +[card] +text=When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. +id=6110 +name=Anarchist +color=Red +rarity=U +mana={4}{R} +type=Creature +subtype=Human Wizard +auto=may moveTo(myhand) target(sorcery|mygraveyard) +power=2 +toughness=2 +[/card] +[card] +text=Target creature gets +3/+3 and gains flying until end of turn. +target=creature +auto=:3/3 +auto=flying +id=6040 +name=Angelic Blessing +color=White +rarity=C +mana={2}{W} +type=Instant +[/card] +[card] +text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life. +alias=1221 +id=6079 +name=Carnophage +color=Black +rarity=C +mana={B} +type=Creature +subtype=Zombie +auto={T}:life:1 +power=2 +toughness=2 +[/card] +[card] +text=When Cartographer comes into play, you may return target land card from your graveyard to your hand. +id=6144 +name=Cartographer +color=Green +rarity=U +mana={2}{G} +type=Creature +subtype=Human +auto=may moveTo(myhand) target(land|mygraveyard) +power=2 +toughness=2 +[/card] +[card] +text=As an additional cost to play Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool. +target=creature|myinplay +auto=bury +auto=Add {B}{B}{B}{B} +id=6085 +name=Culling the Weak +color=Black +rarity=C +mana={B} +type=Instant +[/card] +[card] +text=Enchant creature Enchanted creature gets -1/-1 and has fear. +target=creature +auto=:-1/-1 +auto=fear +id=6089 +name=Cursed Flesh +color=Black +rarity=C +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow. +id=6091 +name=Dauthi Cutthroat +color=Black +rarity=U +mana={1}{B} +type=Creature +subtype=Dauthi Minion +auto={1}{B}{T}:destroy target(creature[shadow]) +power=1 +toughness=1 +abilities=shadow +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. +id=6081 +name=Dauthi Jackal +color=Black +rarity=C +mana={2}{B} +type=Creature +subtype=Dauthi Hound +auto={B}{B}{S}:destroy target(creature[blocking]) +power=2 +toughness=1 +abilities=shadow +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play +id=6094 +name=Dauthi Warlord +color=Black +rarity=U +mana={1}{B} +type=Creature +subtype=Dauthi Soldier +auto=foreach(creature[shadow]|inplay) 1/0 +power=* +toughness=1 +abilities=shadow +[/card] +[card] +text=Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. +target=creature|myinplay +auto={R}:damage:1 target(creature[flying]) +id=6114 +name=Dizzying Gaze +color=Red +rarity=C +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. +auto={S(forest|myinplay)}:-3/0 target(creature[attacking]) +id=6146 +name=Elven Palisade +color=Green +rarity=U +mana={G} +type=Enchantment +[/card] +[card] +text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +id=6133 +auto=rampage(1/1,0) +name=Elvish Berserker +color=Green +rarity=C +mana={G} +type=Creature +subtype=Elf Berserker +power=1 +toughness=1 +[/card] +[card] +text=Flying Discard a card: Return Ephemeron to its owner's hand. +id=6073 +name=Ephemeron +color=Blue +rarity=R +mana={4}{U}{U} +type=Creature +subtype=Illusion +auto={S(*|myhand)}:moveTo(myhand) +power=4 +toughness=4 +abilities=flying +[/card] +[card] +text={2}{U}{U}, {T}: Counter target spell. +id=5146 +auto={2}{U}{U}{T}:fizzle target(*|stack) +name=Ertai, Wizard Adept +color=Blue +rarity=R +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +abilities=legendary +[/card] +[card] +text=Flying Exalted Dragon can't attack unless you sacrifice a land. +id=6053 +name=Exalted Dragon +color=White +rarity=R +mana={4}{W}{W} +type=Creature +subtype=Dragon +auto={S(land|myinplay)}:-cantattack +power=5 +toughness=5 +abilities=flying,cantattack +[/card] +[card] +text={U}: Killer Whale gains flying until end of turn. +id=6065 +name=Killer Whale +color=Blue +rarity=U +mana={3}{U}{U} +type=Creature +subtype=Whale +auto={U}:flying +power=3 +toughness=5 +[/card] +[card] +text=Enchant creature Enchanted creature gets +2/+2 and can't block. +target=creature +auto=:+2/+2 +auto=cantblock +id=6109 +name=Maniacal Rage +color=Red +rarity=C +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +text={1}, {T}, Discard a card: Regenerate target creature. +id=6165 +auto={1}{T}{S(*|myhand)}:regenerate target(creature) +name=Medicine Bag +rarity=U +mana={3} +type=Artifact +[/card] +[card] +text=Discard a card: You may tap or untap target artifact, creature, or land. +auto={S(*|myhand)}:tap target(artifact;creature;land) +auto={S(*|myhand)}:untap target(artifact;creature;land) +id=6076 +name=Mind Over Matter +color=Blue +rarity=R +mana={2}{U}{U}{U}{U} +type=Enchantment +[/card] +[card] +text=Legendary First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) +id=6155 +name=Mirri, Cat Warrior +color=Green +rarity=R +mana={1}{G}{G} +type=Creature +subtype=Cat Warrior +power=2 +toughness=3 +abilities=legendary,first strike,forestwalk,vigilance +[/card] +[card] +text=All creatures get -1/-1 until end of turn. +id=6088 +auto=lord(creature) -1/-1 +name=Nausea +color=Black +rarity=C +mana={1}{B} +type=Instant +[/card] +[card] +text=First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) +id=5199 +name=Paladin en-Vec +color=White +rarity=R +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +abilities=First strike, protection from black, protection from red +[/card] +[card] +text={W}, Discard a card: You gain 3 life. +auto={W}{S(*|myhand)}:life:3 +id=6039 +name=Peace of Mind +color=White +rarity=U +mana={1}{W} +type=Enchantment +[/card] +[card] +text={2}{G}:Plated Rootwalla gets +3/+3 until end of turn. Play this ability only once each turn. +id=5201 +name=Plated Rootwalla +color=Green +rarity=C +mana={4}{G} +type=Creature +subtype=Lizard +auto={2}{G}:3/3 limit:1 +power=3 +toughness=3 +[/card] +[card] +text=Whenever Pygmy Troll becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {G}: Regenerate Pygmy Troll. +id=6131 +auto=rampage(1/1,0) +auto={G}:regenerate +name=Pygmy Troll +color=Green +rarity=C +mana={1}{G} +type=Creature +subtype=Troll +power=1 +toughness=1 +[/card] +[card] +text=Whenever Rabid Wolverines becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +id=6134 +auto=rampage(1/1,0) +name=Rabid Wolverines +color=Green +rarity=C +mana={3}{G}{G} +type=Creature +subtype=Wolverine +power=4 +toughness=4 +[/card] +[card] +text=Haste (This creature can attack and tap as soon as it comes under your control.) +id=6106 +name=Raging Goblin +color=Red +rarity=C +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +abilities=haste +[/card] +[card] +text=When Ravenous Baboons comes into play, destroy target nonbasic land. +id=5207 +name=Ravenous Baboons +color=Red +rarity=R +mana={3}{R} +type=Creature +subtype=Ape +auto=may destroy target(land[-basic]) +power=2 +toughness=2 +[/card] +[card] +text=Put target card from your graveyard on top of your library. +target=*|mygraveyard +auto=moveTo(ownerLibrary) +id=6139 +name=Reclaim +color=Green +rarity=C +mana={G} +type=Sorcery +[/card] +[card] +text=Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) +target=creature +auto=shroud +id=6059 +name=Robe of Mirrors +color=Blue +rarity=C +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Sacrifice a Forest: Regenerate Rootwater Alligator. +id=6136 +name=Rootwater Alligator +color=Green +rarity=C +mana={3}{G} +type=Creature +subtype=Crocodile +auto={S(forest|myinplay)}:regenerate +power=3 +toughness=2 +[/card] +[card] +text=Flying, first strike +id=6129 +name=Sabertooth Wyvern +color=Red +rarity=U +mana={4}{R} +type=Creature +subtype=Drake +power=3 +toughness=2 +abilities=flying,first strike +[/card] +[card] +text=All creatures get +1/+0 until end of turn. +id=6086 +auto=lord(creature|myinplay) 1/0 +name=Scare Tactics +color=Black +rarity=C +mana={1}{B} +type=Instant +[/card] +[card] +text=When Scrivener comes into play, you may return target instant card from your graveyard to your hand. +id=6067 +name=Scrivener +color=Blue +rarity=U +mana={4}{U} +type=Creature +subtype=Human Wizard +auto=may moveTo(myhand) target(instant|mygraveyard) +power=2 +toughness=2 +[/card] +[card] +text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. +auto={S(land|myhand)}:damage:2 target(creature,player) +id=6130 +name=Seismic Assault +color=Red +rarity=R +mana={R}{R}{R} +type=Enchantment +[/card] +[card] +text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. +id=6030 +name=Shield Mate +color=White +rarity=C +mana={W} +type=Creature +subtype=Human Soldier +auto={S}:0/4 target(creature) +power=1 +toughness=1 +[/card] +[card] +text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. +id=5229 +name=Skyshroud Elite +color=Green +rarity=U +mana={G} +type=Creature +subtype=Elf +auto=aslongas(land[-basic]|opponentinplay) 1/2 +power=1 +toughness=1 +[/card] +[card] +text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn. +id=5227 +auto={S}:lord(creature|myinplay) flying +name=Skyshaper +rarity=U +mana={2} +type=Artifact +[/card] +[card] +text=Trample As Skyshroud War Beast comes into play, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +id=5231 +name=Skyshroud War Beast +color=Green +rarity=R +mana={1}{G} +type=Creature +subtype=Beast +auto=foreach(land[-basic]|opponentinplay) 1/1 +power=* +toughness=* +[/card] +[card] +text=Vigilance +id=6032 +name=Standing Troops +color=White +rarity=C +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +abilities=vigilance +[/card] +[card] +text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +id=6150 +auto={S(creature|myhand)}:moveTo(myhand) target(creature|myLibrary) +name=Survival of the Fittest +color=Green +rarity=R +mana={1}{G} +type=Enchantment +[/card] +[card] +text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +id=6068 +name=Thalakos Drifters +color=Blue +rarity=R +mana={2}{U}{U} +type=Creature +subtype=Thalakos +auto={S(*|myhand)}:shadow +power=3 +toughness=3 +[/card] +[card] +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. +id=6058 +name=Thalakos Scout +color=Blue +rarity=C +mana={2}{U} +type=Creature +subtype=Thalakos Soldier Scout +auto={S(*|myhand)}:moveTo(myhand) +power=2 +toughness=1 +abilities=shadow +[/card] +[card] +text={U}: Put Wayward Soul on top of its owner's library. +auto={U}: moveTo(ownersLibrary) +id=5273 +name=Wayward Soul +color=Blue +rarity=C +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=2 +abilities=flying +[/card] +[card] +text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand. +id=6042 +name=Treasure Hunter +color=White +rarity=U +mana={2}{W} +type=Creature +subtype=Human +auto=may moveTo(myhand) target(artifact|mygraveyard) +power=2 +toughness=2 +[/card] +[card] +text={2}{U}{U}: Draw a card. +auto={2}{U}{U}:draw:1 +id=6070 +name=Treasure Trove +color=Blue +rarity=U +mana={2}{U}{U} +type=Enchantment +[/card] +[card] +text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. +id=6084 +name=Vampire Hounds +color=Black +rarity=C +mana={2}{B} +type=Creature +subtype=Vampire Hound +auto={S(creature|myhand)}:2/2 +power=2 +toughness=2 +[/card] +[card] +text={U}: Whiptongue Frog gains flying until end of turn. +id=6057 +name=Whiptongue Frog +color=Blue +rarity=C +mana={2}{U} +type=Creature +subtype=Frog +auto={U}:flying +power=1 +toughness=3 +[/card] +[card] +text=When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library. +auto=moveTo(inPlay) target(forest|myLibrary) +id=6135 +name=Wood Elves +color=Green +rarity=C +mana={2}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/EXO/todo.dat b/projects/mtg/bin/Res/sets/EXO/todo.dat new file mode 100644 index 000000000..13e92a3ec --- /dev/null +++ b/projects/mtg/bin/Res/sets/EXO/todo.dat @@ -0,0 +1,1376 @@ +[card] +id=6071 +name=AEther Tide +mana={X}{U} +type=Sorcery +text=As an additional cost to play ÃEher Tide, discard X creature cards. Return X target creatures to their owners' hands. +rarity=C +[/card] +[card] +id=6036 +name=Allay +mana={1}{W} +type=Instant +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment. +rarity=C +[/card] +[card] +id=6110 +name=Anarchist +mana={4}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +text=When Anarchist comes into play, you may return target sorcery card from your graveyard to your hand. +rarity=U +[/card] +[card] +id=6040 +name=Angelic Blessing +mana={2}{W} +type=Sorcery +text=Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +rarity=C +[/card] +[card] +id=6137 +name=Avenging Druid +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=3 +text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. Put that card into play and put all other cards revealed this way into your graveyard. +rarity=C +[/card] +[card] +id=6147 +name=Bequeathal +mana={G} +type=Enchantment +subtype=Aura +text=Enchant creature When enchanted creature is put into a graveyard, you draw two cards. +rarity=C +[/card] +[card] +id=6079 +name=Carnophage +mana={B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +text=At the beginning of your upkeep, tap Carnophage unless you pay 1 life. +rarity=C +[/card] +[card] +id=6144 +name=Cartographer +mana={2}{G} +type=Creature +subtype=Human +power=2 +toughness=2 +text=When Cartographer comes into play, you may return target land card from your graveyard to your hand. +rarity=U +[/card] +[card] +id=6080 +name=Cat Burglar +mana={3}{B} +type=Creature +subtype=Kor Rogue Minion +power=2 +toughness=2 +text={2}{B}, {T}: Target player discards a card. Play this ability only any time you could play a sorcery. +rarity=C +[/card] +[card] +id=6050 +name=Cataclysm +mana={2}{W}{W} +type=Sorcery +text=Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. +rarity=R +[/card] +[card] +id=6035 +name=Charging Paladin +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. +rarity=U +[/card] +[card] +id=6105 +name=Cinder Crawler +mana={1}{R} +type=Creature +subtype=Salamander +power=1 +toughness=2 +text={R}: Cinder Crawler gets +1/+0 until end of turn. Play this ability only if Cinder Crawler is blocked. +rarity=C +[/card] +[card] +id=6168 +name=City of Traitors +mana= +type=Land +text=When you play another land, sacrifice City of Traitors. {T}: Add {2} to your mana pool. +rarity=R +[/card] +[card] +id=6162 +name=Coat of Arms +mana={5} +type=Artifact +text=Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.) +rarity=R +[/card] +[card] +id=6051 +name=Convalescence +mana={1}{W} +type=Enchantment +text=At the beginning of your upkeep, if you have 10 or less life, you gain 1 life. +rarity=R +[/card] +[card] +id=6145 +name=Crashing Boars +mana={3}{G}{G} +type=Creature +subtype=Boar +power=4 +toughness=4 +text=Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able. +rarity=U +[/card] +[card] +id=6085 +name=Culling the Weak +mana={B} +type=Instant +text=As an additional cost to play Culling the Weak, sacrifice a creature. Add {B}{B}{B}{B} to your mana pool. +rarity=C +[/card] +[card] +id=6062 +name=Cunning +mana={1}{U} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at end of turn. +rarity=C +[/card] +[card] +id=6060 +name=Curiosity +mana={U} +type=Enchantment +subtype=Aura +text=Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +rarity=U +[/card] +[card] +id=6089 +name=Cursed Flesh +mana={B} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets -1/-1 and has fear. +rarity=C +[/card] +[card] +id=6091 +name=Dauthi Cutthroat +mana={1}{B} +type=Creature +subtype=Dauthi Minion +power=1 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}, {T}: Destroy target creature with shadow. +rarity=U +[/card] +[card] +id=6081 +name=Dauthi Jackal +mana={2}{B} +type=Creature +subtype=Dauthi Hound +power=2 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. +rarity=C +[/card] +[card] +id=6094 +name=Dauthi Warlord +mana={1}{B} +type=Creature +subtype=Dauthi Soldier +power=* +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Warlord's power is equal to the number of creatures with shadow in play. +rarity=U +[/card] +[card] +id=6087 +name=Death's Duet +mana={2}{B} +type=Sorcery +text=Return two target creature cards from your graveyard to your hand. +rarity=C +[/card] +[card] +id=6114 +name=Dizzying Gaze +mana={R} +type=Enchantment +subtype=Aura +text=Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. +rarity=C +[/card] +[card] +id=5139 +name=Dominating Licid +mana={1}{U}{U} +type=Creature +subtype=Licid +power=1 +toughness=1 +text={1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature. +rarity=R +[/card] +[card] +id=6146 +name=Elven Palisade +mana={G} +type=Enchantment +text=Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. +rarity=U +[/card] +[card] +id=6133 +name=Elvish Berserker +mana={G} +type=Creature +subtype=Elf Berserker +power=1 +toughness=1 +text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +rarity=C +[/card] +[card] +id=6099 +name=Entropic Specter +mana={3}{B}{B} +type=Creature +subtype=Specter Spirit +power=* +toughness=* +text=Flying As Entropic Specter comes into play, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card. +rarity=R +[/card] +[card] +id=6073 +name=Ephemeron +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +text=Flying Discard a card: Return Ephemeron to its owner's hand. +rarity=R +[/card] +[card] +id=6075 +name=Equilibrium +mana={1}{U}{U} +type=Enchantment +text=Whenever you play a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. +rarity=R +[/card] +[card] +id=6163 +name=Erratic Portal +mana={4} +type=Artifact +text={1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. +rarity=R +[/card] +[card] +id=5146 +name=Ertai, Wizard Adept +mana={2}{U} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +text={2}{U}{U}, {T}: Counter target spell. +rarity=R +[/card] +[card] +id=6053 +name=Exalted Dragon +mana={4}{W}{W} +type=Creature +subtype=Dragon +power=5 +toughness=5 +text=Flying Exalted Dragon can't attack unless you sacrifice a land. +rarity=R +[/card] +[card] +id=6061 +name=Fade Away +mana={2}{U} +type=Sorcery +text=For each creature, that creature's controller pays {1} or sacrifices a permanent. +rarity=C +[/card] +[card] +id=5184 +name=Fighting Chance +mana={R} +type=Instant +text=For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. +rarity=R +[/card] +[card] +id=6120 +name=Flowstone Flood +mana={3}{R} +type=Sorcery +text=Buyback—Pay 3 life, Discard a card at random (You may pay 3 life and discard a card at random in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target land. +rarity=U +[/card] +[card] +id=5157 +name=Forbid +mana={1}{U}{U} +type=Instant +text=Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell. +rarity=U +[/card] +[card] +id=5159 +name=Fugue +mana={3}{B}{B} +type=Sorcery +text=Target player discards three cards. +rarity=U +[/card] +[card] +id=6107 +name=Furnace Brood +mana={3}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +text={R}: Target creature can't be regenerated this turn. +rarity=C +[/card] +[card] +id=6083 +name=Grollub +mana={2}{B} +type=Creature +subtype=Beast +power=3 +toughness=3 +text=Whenever Grollub is dealt damage, each opponent gains that much life. +rarity=C +[/card] +[card] +id=6104 +name=Hatred +mana={3}{B}{B} +type=Instant +text=As an additional cost to play Hatred, pay X life. Target creature gets +X/+0 until end of turn. +rarity=R +[/card] +[card] +id=6169 +name=High Ground +mana={W} +type=Enchantment +text=Each creature you control can block an additional creature. +rarity=U +[/card] +[card] +id=6138 +name=Jackalope Herd +mana={3}{G} +type=Creature +subtype=Rabbit Beast +power=4 +toughness=5 +text=When you play a spell, return Jackalope Herd to its owner's hand. +rarity=C +[/card] +[card] +id=6142 +name=Keeper of the Beasts +mana={G}{G} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={G}, {T}: Put a 2/2 green Beast creature token into play. Play this ability only if an opponent controls more creatures than you. +rarity=U +[/card] +[card] +id=6090 +name=Keeper of the Dead +mana={B}{B} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={B}, {T}: Destroy target nonblack creature controlled by an opponent with at least two fewer creature cards in his or her graveyard than you. +rarity=U +[/card] +[card] +id=6116 +name=Keeper of the Flame +mana={R}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={R}, {T}: Keeper of the Flame deals 2 damage to target opponent with more life than you. +rarity=U +[/card] +[card] +id=6041 +name=Keeper of the Light +mana={W}{W} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={W}, {T}: You gain 3 life. Play this ability only if you have less life than an opponent. +rarity=U +[/card] +[card] +id=6064 +name=Keeper of the Mind +mana={U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={U}, {T}: Draw a card. Play this ability only if an opponent has at least two more cards in hand than you. +rarity=U +[/card] +[card] +id=6065 +name=Killer Whale +mana={3}{U}{U} +type=Creature +subtype=Whale +power=3 +toughness=5 +text={U}: Killer Whale gains flying until end of turn. +rarity=U +[/card] +[card] +id=6045 +name=Kor Chant +mana={2}{W} +type=Instant +text=All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. +rarity=C +[/card] +[card] +id=6049 +name=Limited Resources +mana={W} +type=Enchantment +text=When Limited Resources comes into play, each player chooses five lands he or she controls and sacrifices the rest. Players can't play lands if there are ten or more lands in play. +rarity=R +[/card] +[card] +id=6111 +name=Mage il-Vec +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. +rarity=C +[/card] +[card] +id=6078 +name=Mana Breach +mana={2}{U} +type=Enchantment +text=Whenever a player plays a spell, that player returns a land he or she controls to its owner's hand. +rarity=U +[/card] +[card] +id=6154 +name=Manabond +mana={G} +type=Enchantment +text=At the end of your turn, you may reveal your hand and put all land cards from it into play. If you do, discard your hand. +rarity=R +[/card] +[card] +id=6109 +name=Maniacal Rage +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +2/+2 and can't block. +rarity=C +[/card] +[card] +id=6165 +name=Medicine Bag +mana={3} +type=Artifact +text={1}, {T}, Discard a card: Regenerate target creature. +rarity=U +[/card] +[card] +id=6167 +name=Memory Crystal +mana={3} +type=Artifact +text=Buyback costs are reduced by {2}. +rarity=R +[/card] +[card] +id=6056 +name=Merfolk Looter +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +text={T}: Draw a card, then discard a card. +rarity=U +[/card] +[card] +id=6093 +name=Mind Maggots +mana={3}{B} +type=Creature +subtype=Insect +power=2 +toughness=2 +text=When Mind Maggots comes into play, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. +rarity=U +[/card] +[card] +id=6076 +name=Mind Over Matter +mana={2}{U}{U}{U}{U} +type=Enchantment +text=Discard a card: You may tap or untap target artifact, creature, or land. +rarity=R +[/card] +[card] +id=5171 +name=Mindless Automaton +mana={4} +type=Artifact Creature +subtype=Construct +power=0 +toughness=0 +text=Mindless Automaton comes into play with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card. +rarity=R +[/card] +[card] +id=5189 +name=Mirozel +mana={3}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +text=Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. +rarity=U +[/card] +[card] +id=6155 +name=Mirri, Cat Warrior +mana={1}{G}{G} +type=Legendary Creature +subtype=Cat Warrior +power=2 +toughness=3 +text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) +rarity=R +[/card] +[card] +id=6118 +name=Mogg Assassin +mana={2}{R} +type=Creature +subtype=Goblin Assassin +power=2 +toughness=1 +text={T}: You and target opponent each choose a target creature the other controls. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. +rarity=U +[/card] +[card] +id=6128 +name=Monstrous Hound +mana={3}{R} +type=Creature +subtype=Hound +power=4 +toughness=4 +text=Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. +rarity=R +[/card] +[card] +id=6088 +name=Nausea +mana={1}{B} +type=Sorcery +text=All creatures get -1/-1 until end of turn. +rarity=C +[/card] +[card] +id=6095 +name=Necrologia +mana={3}{B}{B} +type=Instant +text=Play Necrologia only during your end of turn step. As an additional cost to play Necrologia, pay any amount of life. Draw cards equal to the life paid this way. +rarity=U +[/card] +[card] +id=5176 +name=Null Brooch +mana={4} +type=Artifact +text={2}, {T}, Discard your hand: Counter target noncreature spell. +rarity=R +[/card] +[card] +id=6151 +name=Oath of Druids +mana={1}{G} +type=Enchantment +text=At the beginning of each player's upkeep, if that player controls fewer creatures than any of his or her opponents, the player may reveal cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and all other cards revealed this way into his or her graveyard. +rarity=R +[/card] +[card] +id=6098 +name=Oath of Ghouls +mana={1}{B} +type=Enchantment +text=At the beginning of each player's upkeep, if there are more creature cards in that player's graveyard than in any of his or her opponents' graveyards, the player may return target creature card of his or her choice from his or her graveyard to his or her hand. +rarity=R +[/card] +[card] +id=6048 +name=Oath of Lieges +mana={1}{W} +type=Enchantment +text=At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library. +rarity=R +[/card] +[card] +id=6124 +name=Oath of Mages +mana={1}{R} +type=Enchantment +text=At the beginning of each player's upkeep, that player may have Oath of Mages deal 1 damage to target player of his or her choice who has more life than he or she does and who is his or her opponent. +rarity=R +[/card] +[card] +id=6072 +name=Oath of Scholars +mana={3}{U} +type=Enchantment +text=At the beginning of each player's upkeep, if that player has fewer cards in hand than any of his or her opponents, the player may discard his or her hand and draw three cards. +rarity=R +[/card] +[card] +id=6127 +name=Ogre Shaman +mana={3}{R}{R} +type=Creature +subtype=Ogre Shaman +power=3 +toughness=3 +text={2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player. +rarity=R +[/card] +[card] +id=6115 +name=Onslaught +mana={R} +type=Enchantment +text=Whenever you play a creature spell, tap target creature. +rarity=C +[/card] +[card] +id=5199 +name=Paladin en-Vec +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +text=First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) +rarity=R +[/card] +[card] +id=6126 +name=Pandemonium +mana={3}{R} +type=Enchantment +text=Whenever a creature comes into play, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. +rarity=R +[/card] +[card] +id=6113 +name=Paroxysm +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature At the beginning of the upkeep of enchanted creature's controller, reveal the top card of that player's library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. +rarity=U +[/card] +[card] +id=6039 +name=Peace of Mind +mana={1}{W} +type=Enchantment +text={W}, Discard a card: You gain 3 life. +rarity=U +[/card] +[card] +id=6044 +name=Pegasus Stampede +mana={1}{W} +type=Sorcery +text=Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 white Pegasus creature token with flying into play. +rarity=U +[/card] +[card] +id=6047 +name=Penance +mana={2}{W} +type=Enchantment +text=Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. +rarity=U +[/card] +[card] +id=5133 +name=Pit Spawn +mana={4}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=4 +text=First strike At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}. Whenever Pit Spawn deals damage to a creature, remove that creature from the game. +rarity=R +[/card] +[card] +id=5200 +name=Plaguebearer +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +text={X}{X}{B}: Destroy target nonblack creature with converted mana cost X. +rarity=R +[/card] +[card] +id=5201 +name=Plated Rootwalla +mana={4}{G} +type=Creature +subtype=Lizard +power=3 +toughness=3 +text={2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Play this ability only once each turn. +rarity=C +[/card] +[card] +id=6141 +name=Predatory Hunger +mana={G} +type=Enchantment +subtype=Aura +text=Enchant creature Whenever an opponent plays a creature spell, put a +1/+1 counter on enchanted creature. +rarity=C +[/card] +[card] +id=6123 +name=Price of Progress +mana={1}{R} +type=Instant +text=Price of Progress deals 2 damage to each player for each nonbasic land he or she controls. +rarity=U +[/card] +[card] +id=6131 +name=Pygmy Troll +mana={1}{G} +type=Creature +subtype=Troll +power=1 +toughness=1 +text=Whenever Pygmy Troll becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {G}: Regenerate Pygmy Troll. +rarity=C +[/card] +[card] +id=6134 +name=Rabid Wolverines +mana={3}{G}{G} +type=Creature +subtype=Wolverine +power=4 +toughness=4 +text=Whenever Rabid Wolverines becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. +rarity=C +[/card] +[card] +id=6106 +name=Raging Goblin +mana={R} +type=Creature +subtype=Goblin Berserker +power=1 +toughness=1 +text=Haste (This creature can attack and {T} as soon as it comes under your control.) +rarity=C +[/card] +[card] +id=5207 +name=Ravenous Baboons +mana={3}{R} +type=Creature +subtype=Ape +power=2 +toughness=2 +text=When Ravenous Baboons comes into play, destroy target nonbasic land. +rarity=R +[/card] +[card] +id=6037 +name=Reaping the Rewards +mana={W} +type=Instant +text=Buyback—Sacrifice a land. (You may sarifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) You gain 2 life. +rarity=C +[/card] +[card] +id=6108 +name=Reckless Ogre +mana={3}{R} +type=Creature +subtype=Ogre +power=3 +toughness=2 +text=Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. +rarity=C +[/card] +[card] +id=6139 +name=Reclaim +mana={G} +type=Instant +text=Put target card from your graveyard on top of your library. +rarity=C +[/card] +[card] +id=6046 +name=Reconnaissance +mana={W} +type=Enchantment +text={0}: Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn. +rarity=U +[/card] +[card] +id=6103 +name=Recurring Nightmare +mana={2}{B} +type=Enchantment +text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to play. Play this ability only any time you could play a sorcery. +rarity=R +[/card] +[card] +id=6140 +name=Resuscitate +mana={1}{G} +type=Instant +text=Until end of turn, creatures you control gain "{1}: Regenerate this creature." +rarity=U +[/card] +[card] +id=6059 +name=Robe of Mirrors +mana={U} +type=Enchantment +subtype=Aura +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has shroud. (It can't be the target of spells or abilities.) +rarity=C +[/card] +[card] +id=6136 +name=Rootwater Alligator +mana={3}{G} +type=Creature +subtype=Crocodile +power=3 +toughness=2 +text=Sacrifice a Forest: Regenerate Rootwater Alligator. +rarity=C +[/card] +[card] +id=6055 +name=Rootwater Mystic +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +text={1}{U}: Look at the top card of target player's library. +rarity=C +[/card] +[card] +id=6129 +name=Sabertooth Wyvern +mana={4}{R} +type=Creature +subtype=Drake +power=3 +toughness=2 +text=Flying, first strike +rarity=U +[/card] +[card] +id=6117 +name=Scalding Salamander +mana={2}{R} +type=Creature +subtype=Salamander +power=2 +toughness=1 +text=Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. +rarity=U +[/card] +[card] +id=6086 +name=Scare Tactics +mana={B} +type=Instant +text=Creatures you control get +1/+0 until end of turn. +rarity=C +[/card] +[card] +id=6054 +name=School of Piranha +mana={1}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +text=At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}. +rarity=C +[/card] +[card] +id=6067 +name=Scrivener +mana={4}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +text=When Scrivener comes into play, you may return target instant card from your graveyard to your hand. +rarity=U +[/card] +[card] +id=6130 +name=Seismic Assault +mana={R}{R}{R} +type=Enchantment +text=Discard a land card: Seismic Assault deals 2 damage to target creature or player. +rarity=R +[/card] +[card] +id=6038 +name=Shackles +mana={2}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return Shackles to its owner's hand. +rarity=C +[/card] +[card] +id=5221 +name=Shattering Pulse +mana={1}{R} +type=Instant +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact. +rarity=C +[/card] +[card] +id=6030 +name=Shield Mate +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. +rarity=C +[/card] +[card] +id=5227 +name=Skyshaper +mana={2} +type=Artifact +text=Sacrifice Skyshaper: Creatures you control gain flying until end of turn. +rarity=U +[/card] +[card] +id=5229 +name=Skyshroud Elite +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +text=Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. +rarity=U +[/card] +[card] +id=5231 +name=Skyshroud War Beast +mana={1}{G} +type=Creature +subtype=Beast +power=* +toughness=* +text=Trample As Skyshroud War Beast comes into play, choose an opponent. Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +rarity=R +[/card] +[card] +id=6097 +name=Slaughter +mana={2}{B}{B} +type=Instant +text=Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated. +rarity=U +[/card] +[card] +id=6031 +name=Soltari Visionary +mana={1}{W}{W} +type=Creature +subtype=Soltari Cleric +power=2 +toughness=2 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. +rarity=C +[/card] +[card] +id=6149 +name=Song of Serenity +mana={1}{G} +type=Enchantment +text=Enchanted creatures can't attack or block. +rarity=U +[/card] +[card] +id=6112 +name=Sonic Burst +mana={1}{R} +type=Instant +text=As an additional cost to play Sonic Burst, discard a card at random. Sonic Burst deals 4 damage to target creature or player. +rarity=C +[/card] +[card] +id=6033 +name=Soul Warden +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +text=Whenever another creature comes into play, you gain 1 life. +rarity=U +[/card] +[card] +id=6158 +name=Spellbook +mana={0} +type=Artifact +text=You have no maximum hand size. +rarity=U +[/card] +[card] +id=6121 +name=Spellshock +mana={2}{R} +type=Enchantment +text=Whenever a player plays a spell, Spellshock deals 2 damage to that player. +rarity=U +[/card] +[card] +id=6160 +name=Sphere of Resistance +mana={2} +type=Artifact +text=Spells cost {1} more to play. +rarity=R +[/card] +[card] +id=6092 +name=Spike Cannibal +mana={1}{B}{B} +type=Creature +subtype=Spike +power=0 +toughness=0 +text=Spike Cannibal comes into play with a +1/+1 counter on it. When Spike Cannibal comes into play, move all +1/+1 counters from all creatures onto it. +rarity=U +[/card] +[card] +id=9842 +name=Spike Hatcher +mana={6}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +text=Spike Hatcher comes into play with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. +rarity=R +[/card] +[card] +id=6143 +name=Spike Rogue +mana={1}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +text=Spike Rogue comes into play with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. +rarity=U +[/card] +[card] +id=6152 +name=Spike Weaver +mana={2}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +text=Spike Weaver comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. +rarity=R +[/card] +[card] +id=6032 +name=Standing Troops +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +text=Vigilance +rarity=C +[/card] +[card] +id=6150 +name=Survival of the Fittest +mana={1}{G} +type=Enchantment +text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. +rarity=R +[/card] +[card] +id=6068 +name=Thalakos Drifters +mana={2}{U}{U} +type=Creature +subtype=Thalakos +power=3 +toughness=3 +text=Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.) +rarity=R +[/card] +[card] +id=6058 +name=Thalakos Scout +mana={2}{U} +type=Creature +subtype=Thalakos Soldier Scout +power=2 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. +rarity=C +[/card] +[card] +id=5254 +name=Theft of Dreams +mana={2}{U} +type=Sorcery +text=Draw a card for each tapped creature target opponent controls. +rarity=U +[/card] +[card] +id=6164 +name=Thopter Squadron +mana={5} +type=Artifact Creature +subtype=Thopter +power=0 +toughness=0 +text=Flying Thopter Squadron comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 Thopter artifact creature token with flying into play. Play this ability only any time you could play a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Play this ability only any time you could play a sorcery. +rarity=R +[/card] +[card] +id=6082 +name=Thrull Surgeon +mana={1}{B} +type=Creature +subtype=Thrull +power=1 +toughness=1 +text={1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery. +rarity=U +[/card] +[card] +id=6159 +name=Transmogrifying Licid +mana={3} +type=Artifact Creature +subtype=Licid +power=2 +toughness=2 +text={1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. +rarity=U +[/card] +[card] +id=6042 +name=Treasure Hunter +mana={2}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +text=When Treasure Hunter comes into play, you may return target artifact card from your graveyard to your hand. +rarity=U +[/card] +[card] +id=6070 +name=Treasure Trove +mana={2}{U}{U} +type=Enchantment +text={2}{U}{U}: Draw a card. +rarity=U +[/card] +[card] +id=6084 +name=Vampire Hounds +mana={2}{B} +type=Creature +subtype=Vampire Hound +power=2 +toughness=2 +text=Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. +rarity=C +[/card] +[card] +id=6100 +name=Volrath's Dungeon +mana={2}{B}{B} +type=Enchantment +text=Pay 5 life: Destroy Volrath's Dungeon. Any player may play this ability but only during his or her turn. Discard a card: Target player puts a card from his or her hand on top of his or her library. Play this ability only any time you could play a sorcery. +rarity=R +[/card] +[card] +id=6052 +name=Wall of Nets +mana={1}{W}{W} +type=Creature +subtype=Wall +power=0 +toughness=7 +text=Defender (This creature can't attack.) At end of combat, remove from the game all creatures blocked by Wall of Nets. When Wall of Nets leaves play, return to play under their owners' control all creatures removed from the game with Wall of Nets. +rarity=R +[/card] +[card] +id=5273 +name=Wayward Soul +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=2 +text=Flying {U}: Put Wayward Soul on top of its owner's library. +rarity=C +[/card] +[card] +id=6034 +name=Welkin Hawk +mana={1}{W} +type=Creature +subtype=Bird +power=1 +toughness=1 +text=Flying When Welkin Hawk is put into a graveyard from play, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library. +rarity=C +[/card] +[card] +id=6057 +name=Whiptongue Frog +mana={2}{U} +type=Creature +subtype=Frog +power=1 +toughness=3 +text={U}: Whiptongue Frog gains flying until end of turn. +rarity=C +[/card] +[card] +id=6135 +name=Wood Elves +mana={2}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +text=When Wood Elves comes into play, search your library for a Forest card and put that card into play. Then shuffle your library. +rarity=U +[/card] +[card] +id=6156 +name=Workhorse +mana={6} +type=Artifact Creature +subtype=Horse +power=0 +toughness=0 +text=Workhorse comes into play with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. +rarity=R +[/card] +[card] +id=6043 +name=Zealots en-Dal +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +text=At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/FEM/_cards.dat b/projects/mtg/bin/Res/sets/FEM/_cards.dat new file mode 100644 index 000000000..b92bad638 --- /dev/null +++ b/projects/mtg/bin/Res/sets/FEM/_cards.dat @@ -0,0 +1,661 @@ +#Fallen Empires +#Version 0.7.1 +#Pyros_70 +#09-06-30 +#Thanks to Wololo, Dr. Solomat, leungclj and the other coders +############################################### +#1890 Svyelunite Priest U no upkeep only +#1866 Thrull Champion B no death scene +############################################### +[card] +text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. +id=1827 +name=Aeolipile +rarity=R +color=Artifact +type=Artifact +mana={2} +auto={1}{T}{S}:damage:2 target(creature,player) +[/card] +[card] +text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +id=1842 +name=Basal Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={B}{B} +power=1 +toughness=2 +auto={S}:add {B}{B} +[/card] +[card] +text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +id=1843 +alias=1842 +name=Basal Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={B}{B} +power=1 +toughness=2 +[/card] +[card] +text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +id=1844 +alias=1842 +name=Basal Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={B}{B} +power=1 +toughness=2 +[/card] +[card] +text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. +id=1845 +alias=1842 +name=Basal Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={B}{B} +power=1 +toughness=2 +[/card] +[card] +#how to make permanent? +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +id=1838 +name=Armor Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={2}{B} +power=1 +toughness=3 +auto={s}:target(creature):1/2 +[/card] +[card] +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +id=1839 +alias=1838 +name=Armor Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={2}{B} +power=1 +toughness=3 +[/card] +[card] +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +id=1840 +alias=1838 +name=Armor Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={2}{B} +power=1 +toughness=3 +[/card] +[card] +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +id=1841 +alias=1838 +name=Armor Thrull +rarity=C +color=Black +type=Creature +subtype=Thrull +mana={2}{B} +power=1 +toughness=3 +[/card] +[card] +text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. +id=1943 +name=Dwarven Lieutenant +rarity=U +color=Red +type=Creature +subtype=Dwarf Soldier +mana={R}{R} +power=1 +toughness=2 +auto={1}{R}: target(dwarf) 1/0 +[/card] +[card] +text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +id=2005 +name=Dwarven Ruins +rarity=U +color=Land +type=Land +auto=tap +auto={T}:add {R} +auto={T}{S}:add {R}{R} +[/card] +[card] +text=Ebon Stronghold comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +id=2006 +name=Ebon Stronghold +rarity=U +color=Land +type=Land +auto=tap +auto={T}:add {B} +auto={T}{S}:add {B}{B} +[/card] +[card] +#cannot highlite +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +id=1904 +name=Elven Fortress +rarity=C +color=Green +type=Enchantment +mana={G} +auto={1}{G}:target(creature[blocking]) 0/1 +[/card] +[card] +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +id=1905 +alias=1904 +name=Elven Fortress +rarity=C +color=Green +type=Enchantment +mana={G} +[/card] +[card] +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +id=1906 +alias=1904 +name=Elven Fortress +rarity=C +color=Green +type=Enchantment +mana={G} +[/card] +[card] +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +id=1907 +alias=1904 +name=Elven Fortress +rarity=C +color=Green +type=Enchantment +mana={G} +[/card] +[card] +text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +id=2007 +name=Havenwood Battleground +rarity=U +color=Land +type=Land +auto=tap +auto={T}:add {G} +auto={T}{S}:add {G}{G} +[/card] +[card] +text={U}: Tap target green creature. +id=1879 +name=Homarid Shaman +rarity=R +color=Blue +type=Creature +subtype=Homarid Shaman +mana={2}{U}{U} +power=2 +toughness=1 +auto={U}:tap target(creature[green]) +[/card] +[card] +text=Target player discards two cards at random. +id=1849 +name=Hymn to Tourach +rarity=C +color=Black +type=Sorcery +mana={B}{B} +target=player +auto=discard:2 +[/card] +[card] +text=Target player discards two cards at random. +id=1850 +alias=1849 +name=Hymn to Tourach +rarity=C +color=Black +type=Sorcery +mana={B}{B} +[/card] +[card] +text=Target player discards two cards at random. +id=1851 +alias=1849 +name=Hymn to Tourach +rarity=C +color=Black +type=Sorcery +mana={B}{B} +[/card] +[card] +text=Target player discards two cards at random. +id=1852 +alias=1849 +name=Hymn to Tourach +rarity=C +color=Black +type=Sorcery +mana={B}{B} +[/card] +[card] +text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +id=1981 +name=Icatian Infantry +rarity=C +color=White +type=Creature +subtype=Human Soldier +mana={W} +power=1 +toughness=1 +auto={1}:banding +auto={1}:first strike +[/card] +[card] +text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +id=1982 +alias=1981 +name=Icatian Infantry +rarity=C +color=White +type=Creature +subtype=Human Soldier +mana={W} +power=1 +toughness=1 +[/card] +[card] +text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +id=1983 +alias=1981 +name=Icatian Infantry +rarity=C +color=White +type=Creature +subtype=Human Soldier +mana={W} +power=1 +toughness=1 +[/card] +[card] +text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +id=1984 +alias=1981 +name=Icatian Infantry +rarity=C +color=White +type=Creature +subtype=Human Soldier +mana={W} +power=1 +toughness=1 +[/card] +[card] +text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. +id=1988 +name=Icatian Lieutenant +rarity=R +color=White +type=Creature +subtype=Human Soldier +mana={W}{W} +power=1 +toughness=2 +auto={1}{W}:target(soldier) 1/0 +[/card] +[card] +text=Banding +id=1992 +name=Icatian Phalanx +rarity=U +color=White +type=Creature +subtype=Human Soldier +mana={4}{W} +power=2 +toughness=4 +abilities=banding +[/card] +[card] +text={1}{W}{W}: Target creature gets +1/+1 until end of turn. +id=1993 +name=Icatian Priest +rarity=U +color=White +type=Creature +subtype=Human Cleric +mana={W} +power=1 +toughness=1 +auto={1}{W}{W}:target(creature) 1/1 +[/card] +[card] +text={1}{T}: Target creature gains first strike until end of turn. +id=1994 +name=Icatian Scout +rarity=C +color=White +type=Creature +subtype=Human Soldier Scout +mana={W} +power=1 +toughness=1 +auto={1}{T}:target(creature) first strike +[/card] +[card] +text={1}{T}: Target creature gains first strike until end of turn. +id=1995 +alias=1994 +name=Icatian Scout +rarity=C +color=White +type=Creature +subtype=Human Soldier Scout +mana={W} +power=1 +toughness=1 +[/card] +[card] +text={1}{T}: Target creature gains first strike until end of turn. +id=1996 +alias=1994 +name=Icatian Scout +rarity=C +color=White +type=Creature +subtype=Human Soldier Scout +mana={W} +power=1 +toughness=1 +[/card] +[card] +text={1}{T}: Target creature gains first strike until end of turn. +id=1997 +alias=1994 +name=Icatian Scout +rarity=C +color=White +type=Creature +subtype=Human Soldier Scout +mana={W} +power=1 +toughness=1 +[/card] +[card] +text=Put four 1/1 white Citizen creature tokens into play. +id=1999 +name=Icatian Town +rarity=R +color=White +type=Sorcery +mana={5}{W} +auto=token(Citizen,creature human,1/1,white)*4 +[/card] +[card] +text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. +id=1834 +name=Implements of Sacrifice +rarity=R +color=Artifact +type=Artifact +mana={2} +auto={1}{T}{S}:add {G}{G} +auto={1}{T}{S}:add {U}{U} +auto={1}{T}{S}:add {R}{R} +auto={1}{T}{S}:add {W}{W} +auto={1}{T}{S}:add {B}{B} +[/card] +[card] +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +id=2000 +name=Order of Leitbur +rarity=C +color=White +type=Creature +subtype=Human Cleric Knight +mana={W}{W} +power=2 +toughness=1 +abilities=protection from black +auto={W}:first strike +auto={W}{W}:1/0 +[/card] +[card] +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +id=2001 +alias=2000 +name=Order of Leitbur +rarity=C +color=White +type=Creature +subtype=Human Cleric Knight +mana={W}{W} +power=2 +toughness=1 +abilities=protection from black +[/card] +[card] +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +id=2002 +alias=2000 +name=Order of Leitbur +rarity=C +color=White +type=Creature +subtype=Human Cleric Knight +mana={W}{W} +power=2 +toughness=1 +abilities=protection from black +[/card] +[card] +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +id=1862 +name=Order of the Ebon Hand +rarity=C +color=Black +type=Creature +subtype=Cleric Knight +mana={B}{B} +power=2 +toughness=1 +abilities=protection from white +auto={B}:first strike +auto={B}{B}:1/0 +[/card] +[card] +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +id=1863 +alias=1862 +name=Order of the Ebon Hand +rarity=C +color=Black +type=Creature +subtype=Cleric Knight +mana={B}{B} +power=2 +toughness=1 +abilities=protection from white +[/card] +[card] +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +id=1864 +alias=1862 +name=Order of the Ebon Hand +rarity=C +color=Black +type=Creature +subtype=Cleric Knight +mana={B}{B} +power=2 +toughness=1 +abilities=protection from white +[/card] +[card] +text={U}: River Merfolk gains mountainwalk until end of turn. +id=1888 +name=River Merfolk +rarity=R +color=Blue +type=Creature +subtype=Merfolk +mana={U}{U} +power=2 +toughness=1 +auto={U}:mountainwalk +[/card] +[card] +text=Ruins of Trokair comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +id=2011 +name=Ruins of Trokair +rarity=U +color=Land +type=Land +auto=tap +auto={T}:add {W} +auto={T}{S}:add {W}{W} +[/card] +[card] +#upkeep part not enforceable +text={U}{U}{T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. +id=1890 +name=Svyelunite Priest +rarity=U +color=Blue +type=Creature +subtype=Merfolk Cleric +mana={1}{U} +power=1 +toughness=1 +auto={U}{U}{T}:target(creature) shroud +[/card] +[card] +text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +id=2013 +name=Svyelunite Temple +rarity=U +color=Land +type=Land +auto=tap +auto={T}:add {U} +auto={T}{S}:add {U}{U} +[/card] +[card] +#needs onmoveTo command to release thrulls +text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion. +id=1866 +name=Thrull Champion +rarity=R +color=Black +type=Creature +subtype=Thrull +mana={4}{B} +power=2 +toughness=2 +auto=lord(thrull) 1/1 +auto={T}:moveTo(myinplay) target(thrull|opponentinplay) +[/card] +[card] +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. +id=1867 +name=Thrull Retainer +rarity=U +color=Black +type=Enchantment +subtype=Aura +mana={B} +target=creature +auto=:1/1 +auto={S}:regenerate +[/card] +[card] +text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. +id=1895 +name=Vodalian Knights +rarity=R +color=Blue +type=Creature +subtype=Merfolk Knight +mana={1}{U}{U} +power=2 +toughness=2 +abilities=islandhome,first strike +auto={U}:flying +[/card] +[card] +text= +id=1899 +name=Vodalian Soldiers +rarity=C +color=Blue +type=Creature +subtype=Merfolk Soldier +mana={1}{U} +power=1 +toughness=2 +[/card] +[card] +text= +id=1900 +#alias=1899 +name=Vodalian Soldiers +rarity=C +color=Blue +type=Creature +subtype=Merfolk Soldier +mana={1}{U} +power=1 +toughness=2 +[/card] +[card] +text= +id=1901 +#alias=1899 +name=Vodalian Soldiers +rarity=C +color=Blue +type=Creature +subtype=Merfolk Soldier +mana={1}{U} +power=1 +toughness=2 +[/card] +[card] +text= +id=1902 +#alias=1899 +name=Vodalian Soldiers +rarity=C +color=Blue +type=Creature +subtype=Merfolk Soldier +mana={1}{U} +power=1 +toughness=2 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/FEM/todo.dat b/projects/mtg/bin/Res/sets/FEM/todo.dat new file mode 100644 index 000000000..e868af5f6 --- /dev/null +++ b/projects/mtg/bin/Res/sets/FEM/todo.dat @@ -0,0 +1,981 @@ +[card] +id=1827 +name=Aeolipile +mana={2} +type=Artifact +text={1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. +rarity=R +[/card] +[card] +id=1838 +name=Armor Thrull +mana={2}{B} +type=Creature +subtype=Thrull +power=1 +toughness=3 +text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. +rarity=C +[/card] +[card] +id=1828 +name=Balm of Restoration +mana={2} +type=Artifact +text={1}, {T}, Sacrifice Balm of Restoration: Choose one — You gain 2 life; or prevent the next 2 damage that would be dealt to target creature or player this turn. +rarity=R +[/card] +[card] +id=1844 +name=Basal Thrull +mana={B}{B} +type=Creature +subtype=Thrull +power=1 +toughness=2 +text={T}, Sacrifice Basal Thrull: Add oBoB to your mana pool. +rarity=C +[/card] +[card] +id=2003 +name=Bottomless Vault +mana= +type=Land +text=Bottomless Vault comes into play tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way. +rarity=R +[/card] +[card] +id=1940 +name=Brassclaw Orcs +mana={2}{R} +type=Creature +subtype=Orc +power=3 +toughness=2 +text=Brassclaw Orcs can't block creatures with power 2 or greater. +rarity=C +[/card] +[card] +id=1846 +name=Breeding Pit +mana={3}{B} +type=Enchantment +text=At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the end of your turn, put a 0/1 black Thrull creature token into play. +rarity=U +[/card] +[card] +id=1970 +name=Combat Medic +mana={2}{W} +type=Creature +subtype=Human Cleric Soldier +power=0 +toughness=2 +text={1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +rarity=C +[/card] +[card] +id=1829 +name=Conch Horn +mana={2} +type=Artifact +text={1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. +rarity=R +[/card] +[card] +id=1871 +name=Deep Spawn +mana={5}{U}{U}{U} +type=Creature +subtype=Homarid +power=6 +toughness=6 +text=Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.) +rarity=U +[/card] +[card] +id=1830 +name=Delif's Cone +mana={0} +type=Artifact +text={T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. +rarity=C +[/card] +[card] +id=1831 +name=Delif's Cube +mana={1} +type=Artifact +text={2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube. {2}, Remove a cube counter from Delif's Cube: Regenerate target creature. +rarity=R +[/card] +[card] +id=1847 +name=Derelor +mana={3}{B} +type=Creature +subtype=Thrull +power=4 +toughness=4 +text=Black spells you play cost {B} more to play. +rarity=U +[/card] +[card] +id=1832 +name=Draconian Cylix +mana={3} +type=Artifact +text={2}, {T}, Discard a card at random: Regenerate target creature. +rarity=R +[/card] +[card] +id=1941 +name=Dwarven Armorer +mana={R} +type=Creature +subtype=Dwarf +power=0 +toughness=2 +text={R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. +rarity=R +[/card] +[card] +id=1942 +name=Dwarven Catapult +mana={X}{R} +type=Instant +text=Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. +rarity=U +[/card] +[card] +id=2004 +name=Dwarven Hold +mana= +type=Land +text=Dwarven Hold comes into play tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way. +rarity=R +[/card] +[card] +id=1943 +name=Dwarven Lieutenant +mana={R}{R} +type=Creature +subtype=Dwarf Soldier +power=1 +toughness=2 +text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn. +rarity=U +[/card] +[card] +id=2005 +name=Dwarven Ruins +mana= +type=Land +text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool. +rarity=U +[/card] +[card] +id=1946 +name=Dwarven Soldier +mana={1}{R} +type=Creature +subtype=Dwarf Soldier +power=2 +toughness=1 +text=Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. +rarity=C +[/card] +[card] +id=1848 +name=Ebon Praetor +mana={4}{B}{B} +type=Creature +subtype=Avatar +power=5 +toughness=5 +text=First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Play this ability only during your upkeep and only once each turn. +rarity=R +[/card] +[card] +id=2006 +name=Ebon Stronghold +mana= +type=Land +text=Ebon Stronghold comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool. +rarity=U +[/card] +[card] +id=1904 +name=Elven Fortress +mana={G} +type=Enchantment +text={1}{G}: Target blocking creature gets +0/+1 until end of turn. +rarity=C +[/card] +[card] +id=1833 +name=Elven Lyre +mana={2} +type=Artifact +text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn. +rarity=R +[/card] +[card] +id=1908 +name=Elvish Farmer +mana={1}{G} +type=Creature +subtype=Elf +power=0 +toughness=2 +text=At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: You gain 2 life. +rarity=R +[/card] +[card] +id=1911 +name=Elvish Hunter +mana={1}{G} +type=Creature +subtype=Elf Archer +power=1 +toughness=1 +text={1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. +rarity=C +[/card] +[card] +id=1914 +name=Elvish Scout +mana={G} +type=Creature +subtype=Elf Scout +power=1 +toughness=1 +text={G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn. +rarity=C +[/card] +[card] +id=1978 +name=Farrelite Priest +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +text={1}: Add {W} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Farrelite Priest. +rarity=U +[/card] +[card] +id=1974 +name=Farrel's Mantle +mana={2}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to target creature. If that player does, the attacking creature assigns no combat damage this turn. +rarity=U +[/card] +[card] +id=1976 +name=Farrel's Zealot +mana={1}{W}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +text=Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn. +rarity=U +[/card] +[card] +id=1915 +name=Feral Thallid +mana={3}{G}{G}{G} +type=Creature +subtype=Fungus +power=6 +toughness=3 +text=At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid. +rarity=U +[/card] +[card] +id=1916 +name=Fungal Bloom +mana={G}{G} +type=Enchantment +text={G}{G}: Put a spore counter on target Fungus. +rarity=R +[/card] +[card] +id=1949 +name=Goblin Chirurgeon +mana={R} +type=Creature +subtype=Goblin Shaman +power=0 +toughness=2 +text=Sacrifice a Goblin: Regenerate target creature. +rarity=C +[/card] +[card] +id=1950 +name=Goblin Flotilla +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +text=Islandwalk At the beginning of combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. +rarity=R +[/card] +[card] +id=1952 +name=Goblin Grenade +mana={R} +type=Sorcery +text=As an additional cost to play Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. +rarity=U +[/card] +[card] +id=1954 +name=Goblin Kites +mana={1}{R} +type=Enchantment +text={R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at end of turn. If you lose the flip, sacrifice that creature. +rarity=U +[/card] +[card] +id=1956 +name=Goblin War Drums +mana={2}{R} +type=Enchantment +text=Each creature you control can't be blocked except by two or more creatures. +rarity=U +[/card] +[card] +id=1959 +name=Goblin Warrens +mana={2}{R} +type=Enchantment +text={2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play. +rarity=R +[/card] +[card] +id=1979 +name=Hand of Justice +mana={5}{W} +type=Creature +subtype=Avatar +power=2 +toughness=6 +text={T}, Tap three untapped white creatures you control: Destroy target creature. +rarity=R +[/card] +[card] +id=2007 +name=Havenwood Battleground +mana= +type=Land +text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool. +rarity=U +[/card] +[card] +id=1980 +name=Heroism +mana={2}{W} +type=Enchantment +text=Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by it this turn unless the attacking player pays {2}{R}. +rarity=U +[/card] +[card] +id=1872 +name=High Tide +mana={U} +type=Instant +text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces). +rarity=U +[/card] +[card] +id=2008 +name=Hollow Trees +mana= +type=Land +text=Hollow Trees comes into play tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way. +rarity=R +[/card] +[card] +id=1876 +name=Homarid +mana={2}{U} +type=Creature +subtype=Homarid +power=2 +toughness=2 +text=Homarid comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four tide counters on Homarid, remove all tide counters from it. +rarity=C +[/card] +[card] +id=1879 +name=Homarid Shaman +mana={2}{U}{U} +type=Creature +subtype=Homarid Shaman +power=2 +toughness=1 +text={U}: Tap target green creature. +rarity=R +[/card] +[card] +id=1880 +name=Homarid Spawning Bed +mana={U}{U} +type=Enchantment +text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens into play, where X is the sacrificed creature's converted mana cost. +rarity=U +[/card] +[card] +id=1881 +name=Homarid Warrior +mana={4}{U} +type=Creature +subtype=Homarid Warrior +power=3 +toughness=3 +text={U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) +rarity=C +[/card] +[card] +id=1851 +name=Hymn to Tourach +mana={B}{B} +type=Sorcery +text=Target player discards two cards at random. +rarity=U +[/card] +[card] +id=1982 +name=Icatian Infantry +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn. +rarity=C +[/card] +[card] +id=1987 +name=Icatian Javelineers +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +text=Icatian Javelineers comes into play with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. +rarity=C +[/card] +[card] +id=1988 +name=Icatian Lieutenant +mana={W}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +text={1}{W}: Target Soldier creature gets +1/+0 until end of turn. +rarity=R +[/card] +[card] +id=1991 +name=Icatian Moneychanger +mana={W} +type=Creature +subtype=Human +power=0 +toughness=2 +text=Icatian Moneychanger comes into play with three credit counters on it. When Icatian Moneychanger comes into play, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Play this ability only during your upkeep. +rarity=C +[/card] +[card] +id=1992 +name=Icatian Phalanx +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +text=Banding +rarity=U +[/card] +[card] +id=1993 +name=Icatian Priest +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +text={1}{W}{W}: Target creature gets +1/+1 until end of turn. +rarity=U +[/card] +[card] +id=1996 +name=Icatian Scout +mana={W} +type=Creature +subtype=Human Soldier Scout +power=1 +toughness=1 +text={1}, {T}: Target creature gains first strike until end of turn. +rarity=C +[/card] +[card] +id=1998 +name=Icatian Skirmishers +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +text=Banding, first strike Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn. +rarity=R +[/card] +[card] +id=2009 +name=Icatian Store +mana= +type=Land +text=Icatian Store comes into play tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way. +rarity=R +[/card] +[card] +id=1999 +name=Icatian Town +mana={5}{W} +type=Sorcery +text=Put four 1/1 white Citizen creature tokens into play. +rarity=U +[/card] +[card] +id=1834 +name=Implements of Sacrifice +mana={2} +type=Artifact +text={1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool. +rarity=R +[/card] +[card] +id=1853 +name=Initiates of the Ebon Hand +mana={B} +type=Creature +subtype=Cleric +power=1 +toughness=1 +text={1}: Add {B} to your mana pool. At end of turn, if this ability has been played four or more times this turn, sacrifice Initiates of the Ebon Hand. +rarity=C +[/card] +[card] +id=1885 +name=Merseine +mana={2}{U}{U} +type=Enchantment +subtype=Aura +text=Enchant creature Merseine comes into play with three net counters on it. Enchanted creature doesn't untap during its controller's untap step as long as Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may play this ability, but only if he or she controls the enchanted creature. +rarity=C +[/card] +[card] +id=1856 +name=Mindstab Thrull +mana={1}{B}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +text=Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. +rarity=C +[/card] +[card] +id=1861 +name=Necrite +mana={1}{B}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +text=Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. +rarity=C +[/card] +[card] +id=1918 +name=Night Soil +mana={G}{G} +type=Enchantment +text={1}, Remove two creature cards in a single graveyard from the game: Put a 1/1 green Saproling creature token into play. +rarity=U +[/card] +[card] +id=1960 +name=Orcish Captain +mana={R} +type=Creature +subtype=Orc Warrior +power=1 +toughness=1 +text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. +rarity=U +[/card] +[card] +id=1962 +name=Orcish Spy +mana={R} +type=Creature +subtype=Orc Rogue +power=1 +toughness=1 +text={T}: Look at the top three cards of target player's library. +rarity=C +[/card] +[card] +id=1965 +name=Orcish Veteran +mana={2}{R} +type=Creature +subtype=Orc +power=2 +toughness=2 +text=Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. +rarity=C +[/card] +[card] +id=2002 +name=Order of Leitbur +mana={W}{W} +type=Creature +subtype=Human Cleric Knight +power=2 +toughness=1 +text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. +rarity=C +[/card] +[card] +id=1862 +name=Order of the Ebon Hand +mana={B}{B} +type=Creature +subtype=Cleric Knight +power=2 +toughness=1 +text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. +rarity=C +[/card] +[card] +id=1968 +name=Orgg +mana={3}{R}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +text=Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. +rarity=R +[/card] +[card] +id=1969 +name=Raiding Party +mana={2}{R} +type=Enchantment +text=Raiding Party can't be the target of white spells or abilities from white sources. Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player. +rarity=U +[/card] +[card] +id=2010 +name=Rainbow Vale +mana= +type=Land +text={T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at end of turn. +rarity=R +[/card] +[card] +id=1835 +name=Ring of Renewal +mana={5} +type=Artifact +text={5}, {T}, Discard a card at random: Draw two cards. +rarity=R +[/card] +[card] +id=1888 +name=River Merfolk +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +text={U}: River Merfolk gains mountainwalk until end of turn. +rarity=R +[/card] +[card] +id=2011 +name=Ruins of Trokair +mana= +type=Land +text=Ruins of Trokair comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool. +rarity=U +[/card] +[card] +id=2012 +name=Sand Silos +mana= +type=Land +text=Sand Silos comes into play tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way. +rarity=R +[/card] +[card] +id=1889 +name=Seasinger +mana={1}{U}{U} +type=Creature +subtype=Merfolk +power=0 +toughness=1 +text=When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped. +rarity=U +[/card] +[card] +id=1865 +name=Soul Exchange +mana={B}{B} +type=Sorcery +text=As an additional cost to play Soul Exchange, remove a creature you control from the game. Return target creature card from your graveyard to play. Put a +2/+2 counter on that creature if the removed creature was a Thrull. +rarity=U +[/card] +[card] +id=1836 +name=Spirit Shield +mana={3} +type=Artifact +text=You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 as long as Spirit Shield remains tapped. +rarity=R +[/card] +[card] +id=1922 +name=Spore Cloud +mana={1}{G}{G} +type=Instant +text=Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. +rarity=U +[/card] +[card] +id=1923 +name=Spore Flower +mana={G}{G} +type=Creature +subtype=Fungus +power=0 +toughness=1 +text=At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. +rarity=U +[/card] +[card] +id=1890 +name=Svyelunite Priest +mana={1}{U} +type=Creature +subtype=Merfolk Cleric +power=1 +toughness=1 +text={U}{U}, {T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep. (It can't be the target of spells or abilities.) +rarity=U +[/card] +[card] +id=2013 +name=Svyelunite Temple +mana= +type=Land +text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool. +rarity=U +[/card] +[card] +id=1925 +name=Thallid +mana={G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +text=At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play. +rarity=C +[/card] +[card] +id=1928 +name=Thallid Devourer +mana={1}{G}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +text=At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. +rarity=U +[/card] +[card] +id=1931 +name=Thelonite Druid +mana={2}{G} +type=Creature +subtype=Human Cleric Druid +power=1 +toughness=1 +text={1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. +rarity=U +[/card] +[card] +id=1932 +name=Thelonite Monk +mana={2}{G}{G} +type=Creature +subtype=Insect Monk Cleric +power=1 +toughness=2 +text={T}, Sacrifice a green creature: Target land becomes a Forest. (This effect doesn't end at end of turn.) +rarity=R +[/card] +[card] +id=1929 +name=Thelon's Chant +mana={1}{G}{G} +type=Enchantment +text=At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp into play, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +rarity=U +[/card] +[card] +id=1930 +name=Thelon's Curse +mana={G}{G} +type=Enchantment +text=Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures. +rarity=R +[/card] +[card] +id=1935 +name=Thorn Thallid +mana={1}{G}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. +rarity=C +[/card] +[card] +id=1866 +name=Thrull Champion +mana={4}{B} +type=Creature +subtype=Thrull +power=2 +toughness=2 +text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion. +rarity=R +[/card] +[card] +id=1867 +name=Thrull Retainer +mana={B} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. +rarity=U +[/card] +[card] +id=1868 +name=Thrull Wizard +mana={2}{B} +type=Creature +subtype=Thrull Wizard +power=1 +toughness=1 +text={1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. +rarity=U +[/card] +[card] +id=1893 +name=Tidal Flats +mana={U} +type=Enchantment +text={U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn. +rarity=C +[/card] +[card] +id=1894 +name=Tidal Influence +mana={2}{U} +type=Enchantment +text=Play Tidal Influence only if no permanents named Tidal Influence are in play. Tidal Influence comes into play with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. +rarity=U +[/card] +[card] +id=1869 +name=Tourach's Chant +mana={1}{B}{B} +type=Enchantment +text=At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest into play, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls. +rarity=U +[/card] +[card] +id=1870 +name=Tourach's Gate +mana={1}{B}{B} +type=Enchantment +subtype=Aura +text=Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn." +rarity=R +[/card] +[card] +id=1895 +name=Vodalian Knights +mana={1}{U}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. +rarity=U +[/card] +[card] +id=1897 +name=Vodalian Mage +mana={2}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +text={U}, {T}: Counter target spell unless its controller pays {1}. +rarity=C +[/card] +[card] +id=1901 +name=Vodalian Soldiers +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=2 +rarity=C +[/card] +[card] +id=1903 +name=Vodalian War Machine +mana={1}{U}{U} +type=Creature +subtype=Wall +power=0 +toughness=4 +text=Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine is put into a graveyard from play, destroy all Merfolk tapped this turn to pay for its abilities. +rarity=R +[/card] +[card] +id=1837 +name=Zelyon Sword +mana={3} +type=Artifact +text=You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 as long as Zelyon Sword remains tapped. +rarity=R +[/card] diff --git a/projects/mtg/bin/Res/sets/FUT/_cards.dat b/projects/mtg/bin/Res/sets/FUT/_cards.dat new file mode 100644 index 000000000..7937b09e0 --- /dev/null +++ b/projects/mtg/bin/Res/sets/FUT/_cards.dat @@ -0,0 +1,253 @@ +[card] +text=Legendary Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. +id=136150 +name=136150 +color=Artifact +rarity=R +mana={7} +type=Artifact +subtype=Akroma's Memorial +auto=lord(creature|myinplay) flying +auto=lord(creature|myinplay) first strike +auto=lord(creature|myinplay) vigilance +auto=lord(creature|myinplay) trample +auto=lord(creature|myinplay) haste +auto=lord(creature|myinplay) protection from red +auto=lord(creature|myinplay) protection from black +abilities=legendary +[/card] +[card] +id=130676 +name=Blade of the Sixth Pride +color=White +rarity=C +mana={1}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=1 +[/card] +[card] +id=126143 +name=Blind Phantasm +color=Blue +rarity=C +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +[/card] +[card] +text={R}: Char-Rumbler gets +1/+0 until end of turn. +id=130582 +name=Char-Rumbler +color=Red +rarity=U +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=-1 +toughness=3 +abilities=double strike +[/card] +[card] +text={U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying." +id=130309 +name=Cloudseeder +color=Blue +rarity=U +mana={1}{U} +type=Creature +subtype=Faerie Spellshaper +auto={U}{T}{S(*|myhand)}:token(Cloud Sprite,creature faerie, 1/1,flying,cloud blue) +power=1 +toughness=1 +abilities=flying +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Creatures you control have haste. +id=136215 +target=creature +name=Emblem of the Warmind +color=Red +rarity=U +mana={1}{R} +auto=lord(creature|myinplay) haste +type=Enchantment +subtype=Aura +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {T}: Enchanted creature gets +2/-2 until end of turn. +id=132227 +target=creature +name=Flowstone Embrace +color=Red +rarity=C +mana={1}{R} +auto={T}:2/-2 +type=Enchantment +subtype=Aura +[/card] +[card] +id=126149 +name=Fomori Nomad +color=Red +rarity=C +mana={4}{R} +type=Creature +subtype=Nomad Giant +power=4 +toughness=4 +[/card] +[card] +text=Trample +id=130713 +name=Force of Savagery +color=Green +rarity=R +mana={2}{R} +type=Creature +subtype=Elemental +power=8 +toughness=0 +abilities=trample +[/card] +[card] +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +0/+2. +id=136200 +target=creature +name=Gift of Granite +color=White +rarity=C +mana={W} +auto=0/2 +type=Enchantment +subtype=Aura +abilities=flash +[/card] +[card] +text={T}: Add {1} to your mana pool. {BR}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. +auto={T}:Add{1} +auto={RB}{T}:Add{B}{B} +auto={RB}{T}:Add{B}{R} +auto={RB}{T}:Add{R}{R} +id=130581 +name=Graven Cairns +rarity=R +type=Land +[/card] +[card] +text={T}: Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. +auto={T}:Add {G} && Damage 1 controller +auto={T}:Add {W} && Damage 1 controller +auto={1}{T}{S}:Draw:1 +id=130574 +name=Horizon Canopy +rarity=R +type=Land +[/card] +[card] +text=Creatures without flying can't attack. +id=136148 +name=Magus of the Moat +color=White +rarity=R +mana={2}{W}{W} +auto=lord(creature|inplay) cantattack +type=Creature +subtype=Human Wizard +power=0 +toughness=3 +[/card] +[card] +id=126158 +name=Mass of Ghouls +color=Black +rarity=C +mana={3}{B}{B} +type=Creature +subtype=Zombie Warrior +power=5 +toughness=3 +[/card] +[card] +id=136138 +name=Nessian Courser +color=Green +rarity=C +mana={2}{G} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=3 +[/card] +[card] +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +id=132219 +target=creature +name=Oblivion Crown +color=Black +rarity=C +mana={1}{B} +auto={S(*|myhand)}:1/1 +type=Enchantment +subtype=Aura +abilities=flash +[/card] +[card] +text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. +id=136212 +name=Sarcomite Myr +color=Blue,Artifact +rarity=C +mana={2}{U} +type=Artifact Creature +subtype=Myr +auto={2}:flying +auto={2}{S}:Draw:1 +power=2 +toughness=1 +[/card] +[card] +text={1}, {T}, Discard a card: Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver into play. +id=130329 +name=Sliversmith +color=Artifact +rarity=U +mana={2} +type=Creature +subtype=Spellshaper +auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,creature sliver, 1/1) +power=1 +toughness=1 +[/card] +[card] +text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +id=136142 +name=Tarmogoyf +color=Green +rarity=R +mana={1}{G} +auto=aslongas(artifact|graveyard) 1/1 +auto=aslongas(creature|graveyard) 1/1 +auto=aslongas(enchantment|graveyard) 1/1 +auto=aslongas(instant|graveyard) 1/1 +auto=aslongas(land|graveyard) 1/1 +auto=aslongas(sorcery|graveyard) 1/1 +type=Creature +subtype=Lhurgoyf +power=O +toughness=1 +[/card] +[card] +text=Return target nonland permanent or suspended card to its owner's hand. +target=*[-land] +alias=1229 +id=136197 +name=Venser's Diffusion +rarity=C +color=Blue +type=Instant +mana={2}{U} +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/FUT/todo.dat b/projects/mtg/bin/Res/sets/FUT/todo.dat new file mode 100644 index 000000000..16fc745af --- /dev/null +++ b/projects/mtg/bin/Res/sets/FUT/todo.dat @@ -0,0 +1,1744 @@ +[card] +id=136150 +name=Akroma's Memorial +mana={7} +type=Legendary Artifact +text=Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red. +rarity=R +[/card] +[card] +id=130345 +name=Angel of Salvation +mana={6}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=5 +text=Flash; convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Flying When Angel of Salvation comes into play, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. +rarity=R +[/card] +[card] +id=126193 +name=Arc Blade +mana={3}{R}{R} +type=Sorcery +text=Arc Blade deals 2 damage to target creature or player. Remove Arc Blade from the game with three time counters on it. Suspend 3—{2}{R} (Rather than play this card from your hand, you may pay {2}{R} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=U +[/card] +[card] +id=136055 +name=Arcanum Wings +mana={1}{U} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.) +rarity=U +[/card] +[card] +id=132212 +name=Augur il-Vec +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Play this ability only during your upkeep. +rarity=C +[/card] +[card] +id=132224 +name=Augur of Skulls +mana={1}{B} +type=Creature +subtype=Skeleton Wizard +power=1 +toughness=1 +text={1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Play this ability only during your upkeep. +rarity=C +[/card] +[card] +id=132225 +name=Aven Augur +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +text=Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Play this ability only during your upkeep. +rarity=C +[/card] +[card] +id=136204 +name=Aven Mindcensor +mana={2}{W} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +text=Flash (You may play this spell any time you could play an instant.) Flying If an opponent would search a library, that player searches the top four cards of that library instead. +rarity=U +[/card] +[card] +id=136048 +name=Barren Glory +mana={4}{W}{W} +type=Enchantment +text=At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. +rarity=R +[/card] +[card] +id=136155 +name=Baru, Fist of Krosa +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=4 +text=Whenever a Forest comes into play, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token into play, where X is the number of lands you control. +rarity=R +[/card] +[card] +id=136049 +name=Bitter Ordeal +mana={2}{B} +type=Sorcery +text=Search target player's library for a card and remove that card from the game. Then that player shuffles his or her library. Gravestorm (When you play this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.) +rarity=R +[/card] +[card] +id=130676 +name=Blade of the Sixth Pride +mana={1}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=1 +rarity=C +[/card] +[card] +id=126143 +name=Blind Phantasm +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=3 +rarity=C +[/card] +[card] +id=130686 +name=Bloodshot Trainee +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=3 +text={T}: Bloodshot Trainee deals 4 damage to target creature. Play this ability only if Bloodshot Trainee's power is 4 or greater. +rarity=U +[/card] +[card] +id=126161 +name=Bogardan Lancer +mana={1}{R} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +rarity=C +[/card] +[card] +id=130672 +name=Boldwyr Intimidator +mana={5}{R}{R} +type=Creature +subtype=Giant Warrior +power=5 +toughness=5 +text=Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. +rarity=U +[/card] +[card] +id=132229 +name=Bonded Fetch +mana={2}{U} +type=Creature +subtype=Homunculus +power=0 +toughness=2 +text=Defender, haste {T}: Draw a card, then discard a card. +rarity=U +[/card] +[card] +id=130334 +name=Bound in Silence +mana={2}{W} +type=Tribal Enchantment +subtype=Rebel Aura +text=Enchant creature Enchanted creature can't attack or block. +rarity=U +[/card] +[card] +id=136054 +name=Bridge from Below +mana={B}{B}{B} +type=Enchantment +text=Whenever a nontoken creature is put into your graveyard from play, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token into play. When a creature is put into an opponent's graveyard from play, if Bridge from Below is in your graveyard, remove Bridge from Below from the game. +rarity=R +[/card] +[card] +id=130684 +name=Centaur Omenreader +mana={3}{G} +type=Snow Creature +subtype=Centaur Shaman +power=3 +toughness=3 +text=As long as Centaur Omenreader is tapped, creature spells you play cost {2} less to play. +rarity=U +[/card] +[card] +id=130582 +name=Char-Rumbler +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=-1 +toughness=3 +text=Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. +rarity=U +[/card] +[card] +id=126204 +name=Chronomantic Escape +mana={4}{W}{W} +type=Sorcery +text=Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it. Suspend 3—{2}{W} (Rather than play this card from your hand, you may pay {2}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=U +[/card] +[card] +id=136156 +name=Cloud Key +mana={3} +type=Artifact +text=As Cloud Key comes into play, choose artifact, creature, enchantment, instant, or sorcery. Spells you play of the chosen type cost {1} less to play. +rarity=R +[/card] +[card] +id=130309 +name=Cloudseeder +mana={1}{U} +type=Creature +subtype=Faerie Spellshaper +power=1 +toughness=1 +text=Flying {U}, {T}, Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite into play with flying and "Cloud Sprite can block only creatures with flying." +rarity=U +[/card] +[card] +id=125878 +name=Coalition Relic +mana={3} +type=Artifact +text={T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way. +rarity=R +[/card] +[card] +id=126141 +name=Cryptic Annelid +mana={3}{U} +type=Creature +subtype=Worm Beast +power=1 +toughness=4 +text=When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=U +[/card] +[card] +id=126177 +name=Cutthroat il-Dal +mana={3}{B} +type=Creature +subtype=Human Rogue +power=4 +toughness=1 +text=Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) +rarity=C +[/card] +[card] +id=126169 +name=Cyclical Evolution +mana={3}{G}{G} +type=Sorcery +text=Target creature gets +3/+3 until end of turn. Remove Cyclical Evolution from the game with three time counters on it. Suspend 3—{2}{G} (Rather than play this card from your hand, you may pay {2}{G} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=U +[/card] +[card] +id=136053 +name=Dakmor Salvage +mana= +type=Land +text=Dakmor Salvage comes into play tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +rarity=U +[/card] +[card] +id=126211 +name=Darksteel Garrison +mana={2} +type=Artifact +subtype=Fortification +text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) +rarity=R +[/card] +[card] +id=130635 +name=Daybreak Coronet +mana={W}{W} +type=Enchantment +subtype=Aura +text=Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) +rarity=R +[/card] +[card] +id=136043 +name=Death Rattle +mana={5}{B} +type=Instant +text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Destroy target nongreen creature. It can't be regenerated. +rarity=C +[/card] +[card] +id=132226 +name=Deepcavern Imp +mana={2}{B} +type=Creature +subtype=Imp Rebel +power=2 +toughness=2 +text=Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +rarity=C +[/card] +[card] +id=132228 +name=Delay +mana={1}{U} +type=Instant +text=Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) +rarity=U +[/card] +[card] +id=136196 +name=Dryad Arbor +mana= +type=Land Creature +subtype=Forest Dryad +power=1 +toughness=1 +text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green. +rarity=U +[/card] +[card] +id=136207 +name=Dust of Moments +mana={2}{W} +type=Instant +text=Choose one — Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card. +rarity=U +[/card] +[card] +id=126132 +name=Edge of Autumn +mana={1}{G} +type=Sorcery +text=If you control four or fewer lands, search your library for a basic land card, put it into play tapped, then shuffle your library. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=132214 +name=Emberwilde Augur +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +text=Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Play this ability only during your upkeep. +rarity=C +[/card] +[card] +id=136215 +name=Emblem of the Warmind +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature you control Creatures you control have haste. +rarity=U +[/card] +[card] +id=136143 +name=Epochrasite +mana={2} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +text=Epochrasite comes into play with three +1/+1 counters on it if you didn't play it from your hand. When Epochrasite is put into a graveyard from play, remove it from the game with three time counters on it and it gains suspend. +rarity=R +[/card] +[card] +id=136192 +name=Even the Odds +mana={2}{W} +type=Instant +text=Play Even the Odds only if you control fewer creatures than each opponent. Put three 1/1 white Soldier creature tokens into play. +rarity=U +[/card] +[card] +id=130699 +name=Fatal Attraction +mana={2}{R} +type=Enchantment +subtype=Aura +text=Enchant creature When Fatal Attraction comes into play, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. +rarity=C +[/card] +[card] +id=126131 +name=Festering March +mana={3}{B}{B} +type=Sorcery +text=Creatures your opponents control get -1/-1 until end of turn. Remove Festering March from the game with three time counters on it. Suspend 3—{2}{B} (Rather than play this card from your hand, you may pay {2}{B} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=U +[/card] +[card] +id=132220 +name=Fleshwrither +mana={2}{B}{B} +type=Creature +subtype=Horror +power=3 +toughness=3 +text=Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card into play. Then shuffle your library. Play only as a sorcery.) +rarity=U +[/card] +[card] +id=132227 +name=Flowstone Embrace +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn. +rarity=C +[/card] +[card] +id=126149 +name=Fomori Nomad +mana={4}{R} +type=Creature +subtype=Nomad Giant +power=4 +toughness=4 +rarity=C +[/card] +[card] +id=130713 +name=Force of Savagery +mana={2}{G} +type=Creature +subtype=Elemental +power=8 +toughness=0 +text=Trample +rarity=R +[/card] +[card] +id=130669 +name=Foresee +mana={3}{U} +type=Sorcery +text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=C +[/card] +[card] +id=126187 +name=Frenzy Sliver +mana={1}{B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) +rarity=C +[/card] +[card] +id=130707 +name=Gathan Raiders +mana={3}{R}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +text=Hellbent — Gathan Raiders gets +2/+2 if you have no cards in hand. Morph—Discard a card. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=136044 +name=Ghostfire +mana={2}{R} +type=Instant +text=Ghostfire is colorless. Ghostfire deals 3 damage to target creature or player. +rarity=C +[/card] +[card] +id=130690 +name=Gibbering Descent +mana={4}{B}{B} +type=Enchantment +text=At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=R +[/card] +[card] +id=136200 +name=Gift of Granite +mana={W} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +0/+2. +rarity=C +[/card] +[card] +id=136157 +name=Glittering Wish +mana={G}{W} +type=Sorcery +text=You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Remove Glittering Wish from the game. +rarity=R +[/card] +[card] +id=130311 +name=Goldmeadow Lookout +mana={3}{W} +type=Creature +subtype=Kithkin Spellshaper +power=2 +toughness=2 +text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier into play with "{W}, {T}: Tap target creature." +rarity=U +[/card] +[card] +id=126159 +name=Grave Peril +mana={1}{B} +type=Enchantment +text=When a nonblack creature comes into play, sacrifice Grave Peril. If you do, destroy that creature. +rarity=C +[/card] +[card] +id=132211 +name=Grave Scrabbler +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +text=Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) When Grave Scrabbler comes into play, if its madness cost was paid, you may return target creature card in a graveyard to its owner's hand. +rarity=C +[/card] +[card] +id=130581 +name=Graven Cairns +mana= +type=Land +text={T}: Add {1} to your mana pool. {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool. +rarity=R +[/card] +[card] +id=136040 +name=Grinning Ignus +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +text={R}, Return Grinning Ignus to its owner's hand: Add {2}{R} to your mana pool. Play this ability only any time you could play a sorcery. +rarity=C +[/card] +[card] +id=130595 +name=Grove of the Burnwillows +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life. +rarity=R +[/card] +[card] +id=130328 +name=Haze of Rage +mana={1}{R} +type=Sorcery +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you play this spell, copy it for each spell played before it this turn.) +rarity=U +[/card] +[card] +id=132216 +name=Heartwood Storyteller +mana={1}{G}{G} +type=Creature +subtype=Treefolk +power=2 +toughness=3 +text=Whenever a player plays a noncreature spell, each of that player's opponents may draw a card. +rarity=R +[/card] +[card] +id=130695 +name=Henchfiend of Ukor +mana={3}{R} +type=Creature +subtype=Ogre +power=3 +toughness=2 +text=Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.) {(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn. +rarity=C +[/card] +[card] +id=126162 +name=Homing Sliver +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.) +rarity=C +[/card] +[card] +id=130574 +name=Horizon Canopy +mana= +type=Land +text={T}, Pay 1 life: Add {G} or {W} to your mana pool. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. +rarity=R +[/card] +[card] +id=130683 +name=Ichor Slick +mana={2}{B} +type=Sorcery +text=Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=C +[/card] +[card] +id=136201 +name=Imperial Mask +mana={4}{W} +type=Enchantment +text=When Imperial Mask comes into play, if it's not a token, each of your teammates puts a token into play that's a copy of Imperial Mask. You can't be the target of spells or abilities your opponents control. +rarity=R +[/card] +[card] +id=130634 +name=Imperiosaur +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=5 +toughness=5 +text=Spend only mana produced by basic lands to play Imperiosaur. +rarity=U +[/card] +[card] +id=130694 +name=Infiltrator il-Kor +mana={4}{U} +type=Creature +subtype=Kor Rogue +power=3 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=130680 +name=Intervention Pact +mana={0} +type=Instant +text=Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. +rarity=R +[/card] +[card] +id=136194 +name=Jhoira of the Ghitu +mana={1}{U}{R} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +text={2}, Remove a nonland card in your hand from the game: Put four time counters on the removed card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, play it without paying its mana cost. If it's a creature, it has haste.) +rarity=R +[/card] +[card] +id=126164 +name=Judge Unworthy +mana={1}{W} +type=Instant +text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=C +[/card] +[card] +id=132218 +name=Kavu Primarch +mana={3}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Kicker {4} (You may pay an additional {4} as you play this spell.) If the kicker cost was paid, Kavu Primarch comes into play with four +1/+1 counters on it. +rarity=C +[/card] +[card] +id=136046 +name=Keldon Megaliths +mana= +type=Land +text=Keldon Megaliths comes into play tapped. {T}: Add {R} to your mana pool. Hellbent — {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Play this ability only if you have no cards in hand. +rarity=U +[/card] +[card] +id=130698 +name=Knight of Sursi +mana={3}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +text=Flying, flanking Suspend 3—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=136208 +name=Korlash, Heir to Blackblade +mana={2}{B}{B} +type=Legendary Creature +subtype=Zombie Warrior +power=* +toughness=* +text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them into play tapped, then shuffle your library. +rarity=R +[/card] +[card] +id=126139 +name=Leaden Fists +mana={2}{U} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. +rarity=C +[/card] +[card] +id=136198 +name=Linessa, Zephyr Mage +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +text={X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. +rarity=R +[/card] +[card] +id=132213 +name=Llanowar Augur +mana={G} +type=Creature +subtype=Elf Shaman +power=0 +toughness=3 +text=Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Play this ability only during your upkeep. +rarity=C +[/card] +[card] +id=126147 +name=Llanowar Empath +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +text=When Llanowar Empath comes into play, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=C +[/card] +[card] +id=126166 +name=Llanowar Mentor +mana={G} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves into play with "{T}: Add {G} to your mana pool." +rarity=U +[/card] +[card] +id=136035 +name=Llanowar Reborn +mana= +type=Land +text=Llanowar Reborn comes into play tapped. {T}: Add {G} to your mana pool. Graft 1 (This land comes into play with a +1/+1 counter on it. Whenever a creature comes into play, you may move a +1/+1 counter from this land onto it.) +rarity=U +[/card] +[card] +id=126151 +name=Logic Knot +mana={X}{U}{U} +type=Instant +text=Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) Counter target spell unless its controller pays {X}. +rarity=C +[/card] +[card] +id=126146 +name=Lost Auramancers +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +text=Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from play, if it had no time counters on it, you may search your library for an enchantment card and put it into play. If you do, shuffle your library. +rarity=U +[/card] +[card] +id=130332 +name=Lost Hours +mana={1}{B} +type=Sorcery +text=Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. +rarity=C +[/card] +[card] +id=130691 +name=Lucent Liminid +mana={3}{W}{W} +type=Enchantment Creature +subtype=Elemental +power=3 +toughness=3 +text=Flying +rarity=C +[/card] +[card] +id=126186 +name=Lumithread Field +mana={1}{W} +type=Enchantment +text=Creatures you control get +0/+1. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=126165 +name=Lymph Sliver +mana={4}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +text=All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) +rarity=C +[/card] +[card] +id=136195 +name=Maelstrom Djinn +mana={7}{U} +type=Creature +subtype=Djinn +power=5 +toughness=6 +text=Flying Morph {2}{U} When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +rarity=R +[/card] +[card] +id=136033 +name=Magus of the Abyss +mana={3}{B} +type=Creature +subtype=Human Wizard +power=4 +toughness=3 +text=At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. +rarity=R +[/card] +[card] +id=136051 +name=Magus of the Future +mana={2}{U}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +text=Play with the top card of your library revealed. You may play the top card of your library. +rarity=R +[/card] +[card] +id=136148 +name=Magus of the Moat +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=0 +toughness=3 +text=Creatures without flying can't attack. +rarity=R +[/card] +[card] +id=136152 +name=Magus of the Moon +mana={2}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +text=Nonbasic lands are Mountains. +rarity=R +[/card] +[card] +id=136159 +name=Magus of the Vineyard +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +rarity=R +[/card] +[card] +id=130689 +name=Marshaling Cry +mana={1}{W}{W} +type=Sorcery +text=Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=126158 +name=Mass of Ghouls +mana={3}{B}{B} +type=Creature +subtype=Zombie Warrior +power=5 +toughness=3 +rarity=C +[/card] +[card] +id=136202 +name=Mesmeric Sliver +mana={3}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Slivers have "When this permanent comes into play, you may fateseal 1." (Its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.) +rarity=C +[/card] +[card] +id=130316 +name=Minions' Murmurs +mana={2}{B}{B} +type=Sorcery +text=You draw X cards and you lose X life, where X is the number of creatures you control. +rarity=U +[/card] +[card] +id=130346 +name=Mistmeadow Skulk +mana={1}{W} +type=Creature +subtype=Kithkin Rogue +power=1 +toughness=1 +text=Lifelink, protection from converted mana cost 3 or greater +rarity=U +[/card] +[card] +id=136154 +name=Molten Disaster +mana={X}{R}{R} +type=Sorcery +text=Kicker {R} (You may pay an additional {R} as you play this spell.) If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player. +rarity=R +[/card] +[card] +id=130614 +name=Muraganda Petroglyphs +mana={3}{G} +type=Enchantment +text=Creatures with no abilities get +2/+2. +rarity=R +[/card] +[card] +id=126156 +name=Mystic Speculation +mana={U} +type=Sorcery +text=Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.) Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=U +[/card] +[card] +id=130588 +name=Nacatl War-Pride +mana={3}{G}{G}{G} +type=Creature +subtype=Cat Warrior +power=3 +toughness=3 +text=Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, put X tokens into play tapped and attacking that are copies of Nacatl War-Pride, where X is the number of creatures defending player controls. Remove the tokens from the game at end of turn. +rarity=U +[/card] +[card] +id=136140 +name=Narcomoeba +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +text=Flying When Narcomoeba is put into your graveyard from your library, you may put it into play. +rarity=U +[/card] +[card] +id=136138 +name=Nessian Courser +mana={2}{G} +type=Creature +subtype=Centaur Warrior +power=3 +toughness=3 +rarity=C +[/card] +[card] +id=126198 +name=New Benalia +mana= +type=Land +text=New Benalia comes into play tapped. When New Benalia comes into play, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.) {T}: Add {W} to your mana pool. +rarity=U +[/card] +[card] +id=136206 +name=Nihilith +mana={4}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=4 +text=Fear Suspend 7—{1}{B} Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith. +rarity=R +[/card] +[card] +id=136045 +name=Nimbus Maze +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Add {W} to your mana pool. Play this ability only if you control an Island. {T}: Add {U} to your mana pool. Play this ability only if you control a Plains. +rarity=R +[/card] +[card] +id=130564 +name=Nix +mana={U} +type=Instant +text=Counter target spell if no mana was spent to play it. +rarity=R +[/card] +[card] +id=132219 +name=Oblivion Crown +mana={1}{B} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +rarity=C +[/card] +[card] +id=136210 +name=Oriss, Samite Guardian +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Cleric +power=1 +toughness=3 +text={T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't play spells this turn, and creatures that player controls can't attack this turn. +rarity=R +[/card] +[card] +id=130701 +name=Pact of Negation +mana={0} +type=Instant +text=Pact of Negation is blue. Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. +rarity=R +[/card] +[card] +id=130638 +name=Pact of the Titan +mana={0} +type=Instant +text=Pact of the Titan is red. Put a 4/4 red Giant creature token into play. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. +rarity=R +[/card] +[card] +id=136213 +name=Patrician's Scorn +mana={3}{W} +type=Instant +text=If you played another white spell this turn, you may play Patrician's Scorn without paying its mana cost. Destroy all enchantments. +rarity=C +[/card] +[card] +id=132223 +name=Petrified Plating +mana={2}{G} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +2/+2. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=C +[/card] +[card] +id=126160 +name=Phosphorescent Feast +mana={2}{G}{G}{G} +type=Sorcery +text=Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. +rarity=U +[/card] +[card] +id=136211 +name=Pooling Venom +mana={1}{B} +type=Enchantment +subtype=Aura +text=Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. +rarity=U +[/card] +[card] +id=126148 +name=Putrid Cyclops +mana={2}{B} +type=Creature +subtype=Zombie Cyclops +power=3 +toughness=3 +text=When Putrid Cyclops comes into play, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +rarity=C +[/card] +[card] +id=136216 +name=Pyromancer's Swath +mana={2}{R} +type=Enchantment +text=If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. At end of turn, discard your hand. +rarity=R +[/card] +[card] +id=136153 +name=Quagnoth +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=5 +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Shroud (This permanent can't be the target of spells or abilities.) When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand. +rarity=R +[/card] +[card] +id=132217 +name=Quiet Disrepair +mana={1}{G} +type=Enchantment +subtype=Aura +text=Enchant artifact or enchantment At the beginning of your upkeep, choose one — Destroy enchanted permanent; or you gain 2 life. +rarity=C +[/card] +[card] +id=136145 +name=Ramosian Revivalist +mana={3}{W} +type=Creature +subtype=Human Rebel Cleric +power=2 +toughness=2 +text={6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to play. +rarity=U +[/card] +[card] +id=130339 +name=Ravaging Riftwurm +mana={1}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=6 +text=Kicker {4} (You may pay an additional {4} as you play this spell.) Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If the kicker cost was paid, Ravaging Riftwurm comes into play with three additional time counters on it. +rarity=U +[/card] +[card] +id=126153 +name=Reality Strobe +mana={4}{U}{U} +type=Sorcery +text=Return target permanent to its owner's hand. Remove Reality Strobe from the game with three time counters on it. Suspend 3—{2}{U} (Rather than play this card from your hand, you may pay {2}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=U +[/card] +[card] +id=126199 +name=Riddle of Lightning +mana={3}{R}{R} +type=Instant +text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=C +[/card] +[card] +id=130591 +name=Rift Elemental +mana={R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +text={1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn. +rarity=C +[/card] +[card] +id=130353 +name=Riftsweeper +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +text=When Riftsweeper comes into play, choose target face-up card that's removed from the game. Its owner shuffles it into his or her library. +rarity=U +[/card] +[card] +id=130670 +name=Rites of Flourishing +mana={2}{G} +type=Enchantment +text=At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. +rarity=R +[/card] +[card] +id=126210 +name=River of Tears +mana= +type=Land +text={T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead. +rarity=R +[/card] +[card] +id=130320 +name=Saltskitter +mana={3}{W} +type=Creature +subtype=Wurm +power=3 +toughness=4 +text=Whenever another creature comes into play, remove Saltskitter from the game. Return Saltskitter to play under its owner's control at end of turn. +rarity=C +[/card] +[card] +id=130327 +name=Samite Censer-Bearer +mana={W} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=1 +text={W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. +rarity=C +[/card] +[card] +id=136212 +name=Sarcomite Myr +mana={2}{U} +type=Artifact Creature +subtype=Myr +power=2 +toughness=1 +text={2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. +rarity=C +[/card] +[card] +id=136161 +name=Scourge of Kher Ridges +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +text=Flying {1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying. {5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying. +rarity=R +[/card] +[card] +id=126200 +name=Scout's Warning +mana={W} +type=Instant +text=The next creature card you play this turn can be played as though it had flash. Draw a card. +rarity=R +[/card] +[card] +id=136158 +name=Second Wind +mana={2}{U} +type=Enchantment +subtype=Aura +text=Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature. +rarity=U +[/card] +[card] +id=130347 +name=Seht's Tiger +mana={2}{W}{W} +type=Creature +subtype=Cat +power=3 +toughness=3 +text=Flash (You may play this spell any time you could play an instant.) When Seht's Tiger comes into play, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) +rarity=R +[/card] +[card] +id=136137 +name=Shah of Naar Isle +mana={3}{R} +type=Creature +subtype=Efreet +power=6 +toughness=6 +text=Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. +rarity=R +[/card] +[card] +id=136214 +name=Shapeshifter's Marrow +mana={2}{U}{U} +type=Enchantment +text=At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.) +rarity=R +[/card] +[card] +id=126134 +name=Shimian Specter +mana={2}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +text=Flying Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and remove them from the game. Then that player shuffles his or her library. +rarity=R +[/card] +[card] +id=126201 +name=Shivan Sand-Mage +mana={2}{R}{R} +type=Creature +subtype=Viashino Shaman +power=3 +toughness=2 +text=When Shivan Sand-Mage comes into play, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} +rarity=U +[/card] +[card] +id=130314 +name=Skirk Ridge Exhumer +mana={1}{B} +type=Creature +subtype=Zombie Spellshaper +power=1 +toughness=1 +text={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin into play with "When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn." +rarity=U +[/card] +[card] +id=136160 +name=Skizzik Surger +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=6 +toughness=4 +text=Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +rarity=U +[/card] +[card] +id=130704 +name=Slaughter Pact +mana={0} +type=Instant +text=Slaughter Pact is black. Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. +rarity=R +[/card] +[card] +id=136146 +name=Sliver Legion +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Sliver +power=7 +toughness=7 +text=All Sliver creatures get +1/+1 for each other Sliver in play. +rarity=R +[/card] +[card] +id=130329 +name=Sliversmith +mana={2} +type=Artifact Creature +subtype=Spellshaper +power=1 +toughness=1 +text={1}, {T}, Discard a card: Put a 1/1 Sliver artifact creature token named Metallic Sliver into play. +rarity=U +[/card] +[card] +id=130708 +name=Snake Cult Initiation +mana={3}{B} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) +rarity=U +[/card] +[card] +id=126213 +name=Soultether Golem +mana={2} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +text=Vanishing 1 (This permanent comes into play with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever another creature comes into play under your control, put a time counter on Soultether Golem. +rarity=U +[/card] +[card] +id=130341 +name=Sparkspitter +mana={2}{R} +type=Creature +subtype=Elemental Spellshaper +power=1 +toughness=3 +text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental into play with trample, haste, and "At end of turn, sacrifice Spark Elemental." +rarity=U +[/card] +[card] +id=136032 +name=Spellweaver Volute +mana={3}{U}{U} +type=Enchantment +subtype=Aura +text=Enchant instant card in a graveyard Whenever you play a sorcery spell, copy the enchanted instant card. You may play the copy without paying its mana cost. If you do, remove the enchanted card from the game and attach Spellweaver Volute to another instant card in a graveyard. +rarity=R +[/card] +[card] +id=130659 +name=Spellwild Ouphe +mana={1}{G} +type=Creature +subtype=Ouphe +power=1 +toughness=3 +text=Spells that target Spellwild Ouphe cost {2} less to play. +rarity=U +[/card] +[card] +id=130344 +name=Spin into Myth +mana={4}{U} +type=Instant +text=Put target creature on top of its owner's library, then fateseal 2. (Look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) +rarity=U +[/card] +[card] +id=132221 +name=Spirit en-Dal +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Play this ability only during your upkeep and only once each turn.) +rarity=U +[/card] +[card] +id=130323 +name=Sporoloth Ancient +mana={3}{G}{G} +type=Creature +subtype=Fungus +power=4 +toughness=4 +text=At the beginning of your upkeep, put a spore counter on Sporoloth Ancient. Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token into play." +rarity=C +[/card] +[card] +id=136042 +name=Sprout Swarm +mana={1}{G} +type=Instant +text=Convoke (Each creature you tap while playing this spell reduces its total cost by {1} or by one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 green Saproling creature token into play. +rarity=C +[/card] +[card] +id=136151 +name=Steamflogger Boss +mana={3}{R} +type=Creature +subtype=Goblin Rigger +power=3 +toughness=3 +text=Other Rigger creatures you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. +rarity=R +[/card] +[card] +id=130675 +name=Storm Entity +mana={1}{R} +type=Creature +subtype=Elemental +power=1 +toughness=1 +text=Haste Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn. +rarity=U +[/card] +[card] +id=136205 +name=Street Wraith +mana={3}{B}{B} +type=Creature +subtype=Wraith +power=3 +toughness=4 +text=Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) +rarity=U +[/card] +[card] +id=136056 +name=Stronghold Rats +mana={2}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. +rarity=U +[/card] +[card] +id=130706 +name=Summoner's Pact +mana={0} +type=Instant +text=Summoner's Pact is green. Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game. +rarity=R +[/card] +[card] +id=126215 +name=Sword of the Meek +mana={2} +type=Artifact +subtype=Equipment +text=Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature. +rarity=U +[/card] +[card] +id=136199 +name=Take Possession +mana={5}{U}{U} +type=Enchantment +subtype=Aura +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent. +rarity=R +[/card] +[card] +id=136142 +name=Tarmogoyf +mana={1}{G} +type=Creature +subtype=Lhurgoyf +power=* +toughness=1+* +text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +rarity=R +[/card] +[card] +id=136139 +name=Tarox Bladewing +mana={2}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=4 +toughness=3 +text=Flying, haste Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power. +rarity=R +[/card] +[card] +id=130630 +name=Thornweald Archer +mana={1}{G} +type=Creature +subtype=Elf Archer +power=2 +toughness=1 +text=Reach (This creature can block creatures with flying.) Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +rarity=C +[/card] +[card] +id=130338 +name=Thunderblade Charge +mana={1}{R}{R} +type=Sorcery +text=Thunderblade Charge deals 3 damage to target creature or player. Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may play it without paying its mana cost. +rarity=R +[/card] +[card] +id=136047 +name=Tolaria West +mana= +type=Land +text=Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.) +rarity=U +[/card] +[card] +id=136041 +name=Tombstalker +mana={6}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +text=Flying Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs {1} less to play for each card removed this way.) +rarity=R +[/card] +[card] +id=130342 +name=Unblinking Bleb +mana={3}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +text=Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +rarity=C +[/card] +[card] +id=130616 +name=Utopia Mycon +mana={G} +type=Creature +subtype=Fungus +power=0 +toughness=2 +text=At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Add one mana of any color to your mana pool. +rarity=U +[/card] +[card] +id=130325 +name=Vedalken Æthermage +mana={1}{U} +type=Creature +subtype=Vedalken Wizard +power=1 +toughness=2 +text=Flash (You may play this spell any time you could play an instant.) When Vedalken Æthermage comes into play, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) +rarity=C +[/card] +[card] +id=136149 +name=Veilstone Amulet +mana={3} +type=Artifact +text=Whenever you play a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. +rarity=R +[/card] +[card] +id=136209 +name=Venser, Shaper Savant +mana={2}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +text=Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand. +rarity=R +[/card] +[card] +id=136197 +name=Venser's Diffusion +mana={2}{U} +type=Instant +text=Return target nonland permanent or suspended card to its owner's hand. +rarity=C +[/card] +[card] +id=130644 +name=Virulent Sliver +mana={G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.) +rarity=C +[/card] +[card] +id=136141 +name=Whetwheel +mana={4} +type=Artifact +text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. Morph {3} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=126178 +name=Whip-Spine Drake +mana={3}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +text=Flying Morph {2}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=132222 +name=Witch's Mist +mana={2}{B} +type=Enchantment +text={2}{B}, {T}: Destroy target creature that was dealt damage this turn. +rarity=U +[/card] +[card] +id=130331 +name=Wrap in Vigor +mana={1}{G} +type=Instant +text=Regenerate each creature you control. +rarity=C +[/card] +[card] +id=130702 +name=Yixlid Jailer +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +text=Cards in graveyards lose all abilities. +rarity=U +[/card] +[card] +id=132215 +name=Zoetic Cavern +mana= +type=Land +text={T}: Add {1} to your mana pool. Morph {2} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] diff --git a/projects/mtg/bin/Res/sets/ONS/_cards.dat b/projects/mtg/bin/Res/sets/ONS/_cards.dat new file mode 100644 index 000000000..aee69f6bb --- /dev/null +++ b/projects/mtg/bin/Res/sets/ONS/_cards.dat @@ -0,0 +1,664 @@ +#Set : Onslaught +#Version: 4.1.0a +[card] +text=Destroy target enchantment. +id=41152 +name=Demystify +target=Enchantment +auto=destroy +mana={W} +type=Instant +rarity=C +[/card] +[card] +text=You control enchanted land. +id=41463 +name=Annex +target=Land +color=blue +alias=1194 +mana={2}{U}{U} +type=Enchantment +subtype=Aura +rarity=U +[/card] +[card] +text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. +id=40537 +name=Pinpoint Avalanche +target=creature +auto=damage:4 +mana={3}{R}{R} +type=Instant +rarity=C +[/card] +[card] +text=Searing Flesh deals 7 damage to target opponent. +id=35386 +name=Searing Flesh +target=player +auto=damage:7 +mana={6}{R} +type=Sorcery +rarity=U +[/card] +[card] +text=Shock deals 2 damage to target creature or player. +id=39482 +name=Shock +target=creature,player +auto=damage:2 +mana={R} +type=Instant +rarity=C +[/card] +[card] +text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. +id=43736 +name=Threaten +target=creature +alias=1194 +auto=untap target(creature) +auto=haste +mana={2}{R} +type=Sorcery +rarity=U +[/card] +[card] +text=Enchanted creature gets +8/+8 and has trample. +id=34684 +name=Mythic Proportions +target=creature +auto=:8/8 +auto=trample +mana={4}{G}{G}{G} +type=Enchantment +subtype=Aura +rarity=R +[/card] +[card] +text=Destroy target artifact or enchantment. +id=35414 +name=Naturalize +target=artifact,enchantment +auto=destroy +mana={1}{G} +type=Instant +rarity=C +[/card] +[card] +text={T}: Add {1} to your mana pool. {W}{T}: Target Soldier gets +1/+1 until end of turn. +id=13210 +name=Daru Encampment +auto={T}: add {1} +auto={W}{T}:1/1 target(soldier) +type=Land +rarity=U +[/card] +[card] +text={T}: Add {1} to your mana pool. {1}{R}, Tap: Target Goblin gets +2/+0 until end of turn. +id=13012 +name=Goblin Burrows +auto={T}: add {1} +auto={1}{R}{T}:2/0 target(goblin) +type=Land +rarity=U +[/card] +[card] +text={W} +id=40121 +name=Plains +auto={T}: add {W} +type=Land +rarity=L +[/card] +[card] +text={W} +id=40122 +name=Plains +auto={T}: add {W} +type=Land +rarity=L +[/card] +[card] +text={W} +id=40123 +name=Plains +auto={T}: add {W} +type=Land +rarity=L +[/card] +[card] +text={W} +id=40124 +name=Plains +auto={T}: add {W} +type=Land +rarity=L +[/card] +[card] +text={U} +id=40119 +name=Island +auto={T}: add {U} +type=Land +rarity=L +[/card] +[card] +text={U} +id=40118 +name=Island +auto={T}: add {U} +type=Land +rarity=L +[/card] +[card] +text={U} +id=40117 +name=Island +auto={T}: add {U} +type=Land +rarity=L +[/card] +[card] +text={U} +id=40120 +name=Island +auto={T}: add {U} +type=Land +rarity=L +[/card] +[card] +text={B} +id=40111 +name=Swamp +auto={T}: add {B} +type=Land +rarity=L +[/card] +[card] +text={B} +id=40112 +name=Swamp +auto={T}: add {B} +type=Land +rarity=L +[/card] +[card] +text={B} +id=40113 +name=Swamp +auto={T}: add {B} +type=Land +rarity=L +[/card] +[card] +text={B} +id=40114 +name=Swamp +auto={T}: add {B} +type=Land +rarity=L +[/card] +[card] +text={R} +id=40107 +name=Mountain +auto={T}: add {R} +type=Land +rarity=L +[/card] +[card] +text={R} +id=40108 +name=Mountain +auto={T}: add {R} +type=Land +rarity=L +[/card] +[card] +text={R} +id=40109 +name=Mountain +auto={T}: add {R} +type=Land +rarity=L +[/card] +[card] +text={R} +id=40110 +name=Mountain +auto={T}: add {R} +type=Land +rarity=L +[/card] +[card] +text={G} +id=40106 +name=Forest +auto={T}: add {G} +type=Land +rarity=L +[/card] +[card] +text={G} +id=40105 +name=Forest +auto={T}: add {G} +type=Land +rarity=L +[/card] +[card] +text={G} +id=40116 +name=Forest +auto={T}: add {G} +type=Land +rarity=L +[/card] +[card] +text={G} +id=40115 +name=Forest +auto={T}: add {G} +type=Land +rarity=L +[/card] +[card] +text=Tap: Target creature with power 2 or less is unblockable this turn. +id=40060 +name=Crafty Pathmage +alias=1285 +mana={2}{U} +type=Creature +subtype=Wizard +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Flying +id=39477 +name=Goblin Sky Raider +abilities=flying +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=2 +rarity=C +[/card] +[card] +text={2}{G}: Target Elf gains forestwalk until end of turn. +id=39494 +name=Elvish Pathcutter +auto={2}{G}:forestwalk target(elf) +mana={3}{G} +type=Creature +subtype=Elf +power=1 +toughness=2 +rarity=C +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=39828 +name=Wirewood Elf +auto={T}: Add {G} +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=2 +rarity=C +[/card] +[card] +text= +id=39712 +name=Glory Seeker +mana={1}{W} +type=Creature +subtype=Soldier +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +id=13204 +name=Severed Legion +abilities=fear +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +rarity=C +[/card] +[card] +text= +id=39927 +name=Elvish Warrior +mana={G}{G} +type=Creature +subtype=Elf +power=2 +toughness=3 +rarity=C +[/card] +[card] +text={T}: Target Elf or Soldier gets +2/+2 until end of turn. +id=39715 +name=Grassland Crusader +auto={T}:2/2 target(elf,soldier) +mana={5}{W} +type=Creature +subtype=Cleric Soldier +power=2 +toughness=4 +rarity=C +[/card] +[card] +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +id=33713 +name=Gluttonous Zombie +abilities=fear +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +rarity=U +[/card] +[card] +text=Swampwalk +id=43638 +name=Anurid Murkdiver +abilities=swampwalk +mana={4}{B}{B} +type=Creature +subtype=Zombie Beast +power=4 +toughness=3 +rarity=C +[/card] +[card] +text=Flying. {T}: Destroy target creature. It can't be regenerated. +id=39863 +name=Visara the Dreadful +abilities=flying,legendary +auto={T}:bury target(creature) +mana={3}{B}{B}{B} +type=Creature +subtype=Gorgon +power=5 +toughness=5 +rarity=R +[/card] +[card] +text={G}: Target Beast gains trample until end of turn. +id=41056 +name=Krosan Groundshaker +auto={G}:trample target(beast) +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +rarity=U +[/card] +[card] +text=Trample. G: Regenerate Silvos, Rogue Elemental. +id=39860 +name=Silvos, Rogue Elemental +abilities=trample,legendary +auto={G}:regenerate +mana={3}{G}{G}{G} +type=Creature +subtype=Elemental +power=8 +toughness=5 +rarity=R +[/card] +[card] +text=Untap target creature. It gets +2/+4 until end of turn. +id=41154 +target=creature +name=Inspirit +mana={2}{W} +auto=untap +auto=2/4 +type=Instant +rarity=U +[/card] +[card] +text=Attacking doesn't cause Soldiers to tap. 2W: Put a 1/1 white Soldier creature token into play. +id=39699 +name=Mobilization +auto=lord(soldier) vigilance +auto={2}{W}:token(Soldier,creature token Soldier, 1/1,white) +mana={2}{W} +type=Enchantment +rarity=R +[/card] +[card] +text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. +id=40128 +name=Dispersing Orb +mana={3}{U}{U} +auto={3}{U}{S(*|myinplay)}:moveTo(ownerhand) target(*|inplay) +type=Enchantment +rarity=U +[/card] +[card] +text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. +id=39665 +name=Dragon Roost +auto={5}{R}{R}:token(Dragon,creature token Dragon, 5/5,red) +mana={4}{R}{R} +type=Enchantment +rarity=R +[/card] +[card] +text=Grand Coliseum comes into play tapped. Tap: Add 1 to your mana pool. Tap: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +id=39647 +name=Grand Coliseum +auto=tap +auto={T}:add {1} +auto={T}:add {B} && damage 1 controller +auto={T}:add {G} && damage 1 controller +auto={T}:add {R} && damage 1 controller +auto={T}:add {U} && damage 1 controller +auto={T}:add {W} && damage 1 controller +type=Land +rarity=R +[/card] +[card] +text=Tap: Add 1 to your mana pool. 1U, Tap: Return target Wizard you control to its owner's hand. +id=10704 +name=Riptide Laboratory +auto={T}:add {1} +auto={1}{U}{T}:moveTo(ownerhand) target(wizard|myinplay) +type=Land +rarity=R +[/card] +[card] +text=Tap: Add 1 to your mana pool. {W}{U}, Tap, Sacrifice a Bird: Draw a card. +id=40539 +name=Seaside Haven +auto={T}:add {1} +auto={W}{U}{T}{S(bird|myinplay)}:draw:1 +type=Land +rarity=U +[/card] +[card] +text=Tap: Add 1 to your mana pool. G, Tap: Untap target Elf. +id=34764 +name=Wirewood Lodge +auto={T}:add {1} +auto={G}{T}:untap target(elf) +type=Land +rarity=U +[/card] +[card] +text=(Walls can't attack.) G, Sacrifice a Wall: Draw a card. +id=39495 +name=Wall of Mulch +abilities=defender +mana={1}{G} +auto={G}{S(wall|myinplay)}:draw:1 +type=Creature +subtype=Wall +power=0 +toughness=4 +rarity=U +[/card] +[card] +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +id=39826 +name=Goblin Sledder +mana={R} +type=Creature +subtype=Goblin +auto={S(goblin|myinplay)}:1/1 target(creature) +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Sacrifice a Goblin: Add R to your mana pool. +id=39563 +name=Skirk Prospector +mana={R} +auto={S(goblin|myinplay)}:add {R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=G, Tap, Sacrifice Elvish Scrapper: Destroy target artifact. +id=13778 +name=Elvish Scrapper +mana={G} +auto={G}{T}{S}:destroy target(artifact) +type=Creature +subtype=Elf +power=1 +toughness=1 +rarity=U +[/card] +[card] +text={2}{W}, Tap, Sacrifice Nova Cleric: Destroy all enchantments. +id=39732 +name=Nova Cleric +mana={W} +type=Creature +subtype=Cleric +auto={2}{W}{T}{S}:destroy all(enchantment) +power=1 +toughness=2 +rarity=U +[/card] +[card] +text=Flying. Tap, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. +id=39872 +name=Dive Bomber +abilities=flying +mana={3}{W} +auto={T}{S}:damage:2 target(creature[attacking;blocking]) +abilities:flying +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +rarity=C +[/card] +card] +text=When Accursed Centaur comes into play, sacrifice a creature. +id=26715 +name=Accursed Centaur +mana={B} +type=Creature +auto=destroy target(creature|myinplay) +subtype=Zombie Centaur +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=B, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. +id=39549 +name=Doomed Necromancer +mana={2}{B} +type=Creature +auto={B}{T}{S}:moveTo(myinplay) target(creature|mygraveyard) +subtype=Cleric Mercenary +power=2 +toughness=2 +rarity=R +[/card] +[card] +text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. +id=42186 +name=Nantuko Husk +mana={2}{B} +type=Creature +auto={S(creature|myinplay)}:2/2 +subtype=Zombie Insect +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Flying. All other Birds get +1/+1. All other Soldiers get +1/+1. +id=40131 +name=Aven Brigadier +abilities=flying +mana={3}{W}{W}{W} +type=Creature +auto=lord(soldier) 1/1 +auto=lord(bird) 1/1 +subtype=Bird Soldier +power=3 +toughness=5 +rarity=R +[/card] +[card] +text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. +id=40653 +name=Crowd Favorites +mana={6}{W} +type=Creature +subtype=Soldier +auto={3}{W}:tap target(creature) +auto={3}{W}:0/5 +power=4 +toughness=4 +rarity=U +[/card] +[card] +text=Sacrifice a Beast: You gain 4 life. +id=12444 +name=Ravenous Baloth +mana={2}{G}{G} +type=Creature +subtype=Beast +auto={s(beast|myinplay)}:life:4 +power=4 +toughness=4 +rarity=R +[/card] +[card] +text=Flying, haste. +id=39859 +name=Rorix Bladewing +abilities=flying,haste,legendary +mana={3}{R}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=5 +rarity=R +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/ONS/todo.dat b/projects/mtg/bin/Res/sets/ONS/todo.dat new file mode 100644 index 000000000..417a6c692 --- /dev/null +++ b/projects/mtg/bin/Res/sets/ONS/todo.dat @@ -0,0 +1,3221 @@ +[card] +id=26715 +name=Accursed Centaur +mana={B} +type=Creature +subtype=Zombie Centaur +power=2 +toughness=2 +text=When Accursed Centaur comes into play, sacrifice a creature. +rarity=C +[/card] +[card] +id=12425 +name=AEher Charge +mana={4}{R} +type=Enchantment +text=Whenever a Beast comes into play under your control, you may have it deal 4 damage to target opponent. +rarity=U +[/card] +[card] +id=40195 +name=Aggravated Assault +mana={2}{R} +type=Enchantment +text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery. +rarity=R +[/card] +[card] +id=39889 +name=Airborne Aid +mana={3}{U} +type=Sorcery +text=Draw a card for each Bird in play. +rarity=C +[/card] +[card] +id=39755 +name=Airdrop Condor +mana={4}{R} +type=Creature +subtype=Bird +power=2 +toughness=2 +text=Flying {1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player. +rarity=U +[/card] +[card] +id=41162 +name=Akroma's Blessing +mana={2}{W} +type=Instant +text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.) +rarity=U +[/card] +[card] +id=41168 +name=Akroma's Vengeance +mana={4}{W}{W} +type=Sorcery +text=Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.) +rarity=R +[/card] +[card] +id=39882 +name=Ancestor's Prophet +mana={4}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=5 +text=Tap five untapped Clerics you control: You gain 10 life. +rarity=R +[/card] +[card] +id=42190 +name=Animal Magnetism +mana={4}{G} +type=Sorcery +text=Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card into play and the rest into your graveyard. +rarity=R +[/card] +[card] +id=41463 +name=Annex +mana={2}{U}{U} +type=Enchantment +subtype=Aura +text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) You control enchanted land. +rarity=U +[/card] +[card] +id=43638 +name=Anurid Murkdiver +mana={4}{B}{B} +type=Creature +subtype=Zombie Frog Beast +power=4 +toughness=3 +text=Swampwalk +rarity=C +[/card] +[card] +id=39530 +name=Aphetto Alchemist +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={T}: Untap target artifact or creature. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39704 +name=Aphetto Dredging +mana={3}{B} +type=Sorcery +text=Return up to three target creature cards of the creature type of your choice from your graveyard to your hand. +rarity=C +[/card] +[card] +id=39419 +name=Aphetto Grifter +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text=Tap two untapped Wizards you control: Tap target permanent. +rarity=U +[/card] +[card] +id=39906 +name=Aphetto Vulture +mana={4}{B}{B} +type=Creature +subtype=Zombie Bird +power=3 +toughness=2 +text=Flying When Aphetto Vulture is put into a graveyard from play, you may put target Zombie card from your graveyard on top of your library. +rarity=U +[/card] +[card] +id=39932 +name=Arcanis the Omnipotent +mana={3}{U}{U}{U} +type=Legendary Creature +subtype=Wizard +power=3 +toughness=4 +text={T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. +rarity=R +[/card] +[card] +id=39923 +name=Artificial Evolution +mana={U} +type=Instant +text=Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect doesn't end at end of turn.) +rarity=R +[/card] +[card] +id=25879 +name=Ascending Aven +mana={2}{U}{U} +type=Creature +subtype=Bird Soldier +power=3 +toughness=2 +text=Flying Ascending Aven can block only creatures with flying. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=41148 +name=Astral Slide +mana={2}{W} +type=Enchantment +text=Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn. +rarity=U +[/card] +[card] +id=35326 +name=Aura Extraction +mana={1}{W} +type=Instant +text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) +rarity=U +[/card] +[card] +id=39900 +name=Aurification +mana={2}{W}{W} +type=Enchantment +text=Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves play, remove all gold counters from all creatures. +rarity=R +[/card] +[card] +id=43331 +name=Avarax +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +text=Haste When Avarax comes into play, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn. +rarity=U +[/card] +[card] +id=40131 +name=Aven Brigadier +mana={3}{W}{W}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=5 +text=Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. +rarity=R +[/card] +[card] +id=40655 +name=Aven Fateshaper +mana={6}{U} +type=Creature +subtype=Bird Wizard +power=4 +toughness=5 +text=Flying When Aven Fateshaper comes into play, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order. +rarity=U +[/card] +[card] +id=39520 +name=Aven Soulgazer +mana={3}{W}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +text=Flying {2}{W}: Look at target face-down creature. +rarity=U +[/card] +[card] +id=26592 +name=Backslide +mana={1}{U} +type=Instant +text=Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=34196 +name=Barkhide Mauler +mana={4}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +text=Cycling {2} ({2}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=41139 +name=Barren Moor +mana= +type=Land +text=Barren Moor comes into play tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39486 +name=Battering Craghorn +mana={2}{R}{R} +type=Creature +subtype=Goat Beast +power=3 +toughness=1 +text=First strike Morph {1}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39430 +name=Battlefield Medic +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +text={T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics in play. +rarity=C +[/card] +[card] +id=39913 +name=Biorhythm +mana={6}{G}{G} +type=Sorcery +text=Each player's life total becomes the number of creatures he or she controls. +rarity=R +[/card] +[card] +id=39836 +name=Birchlore Rangers +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +text=Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39709 +name=Blackmail +mana={B} +type=Sorcery +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. +rarity=U +[/card] +[card] +id=41156 +name=Blatant Thievery +mana={4}{U}{U}{U} +type=Sorcery +text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.) +rarity=R +[/card] +[card] +id=39737 +name=Blistering Firecat +mana={1}{R}{R}{R} +type=Creature +subtype=Elemental Cat +power=7 +toughness=1 +text=Trample, haste At end of turn, sacrifice Blistering Firecat. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=39903 +name=Bloodline Shaman +mana={1}{G} +type=Creature +subtype=Elf Wizard Shaman +power=1 +toughness=1 +text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. +rarity=U +[/card] +[card] +id=39505 +name=Bloodstained Mire +mana= +type=Land +text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library. +rarity=R +[/card] +[card] +id=39547 +name=Boneknitter +mana={1}{B} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=1 +text={1}{B}: Regenerate target Zombie. Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39868 +name=Break Open +mana={1}{R} +type=Instant +text=Turn target face-down creature an opponent controls face up. +rarity=C +[/card] +[card] +id=39846 +name=Brightstone Ritual +mana={R} +type=Instant +text=Add {R} to your mana pool for each Goblin in play. +rarity=C +[/card] +[card] +id=39742 +name=Broodhatch Nantuko +mana={1}{G} +type=Creature +subtype=Insect Druid +power=1 +toughness=1 +text=Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens into play. Morph {2}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39658 +name=Butcher Orgg +mana={4}{R}{R}{R} +type=Creature +subtype=Orgg +power=6 +toughness=6 +text=You may divide Butcher Orgg's combat damage as you choose among defending player and/or any number of creatures he or she controls. +rarity=R +[/card] +[card] +id=39545 +name=Cabal Archon +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. +rarity=U +[/card] +[card] +id=39851 +name=Cabal Executioner +mana={2}{B}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +text=Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39467 +name=Cabal Slaver +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +text=Whenever a Goblin deals combat damage to a player, that player discards a card. +rarity=U +[/card] +[card] +id=39620 +name=Callous Oppressor +mana={1}{U}{U} +type=Creature +subtype=Cephalid +power=1 +toughness=2 +text=You may choose not to untap Callous Oppressor during your untap step. As Callous Oppressor comes into play, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type as long as Callous Oppressor remains tapped. +rarity=R +[/card] +[card] +id=19680 +name=Catapult Master +mana={3}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +text=Tap five untapped Soldiers you control: Remove target creature from the game. +rarity=R +[/card] +[card] +id=39702 +name=Catapult Squad +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +text=Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. +rarity=U +[/card] +[card] +id=39678 +name=Centaur Glade +mana={3}{G}{G} +type=Enchantment +text={2}{G}{G}: Put a 3/3 green Centaur creature token into play. +rarity=U +[/card] +[card] +id=12445 +name=Chain of Acid +mana={3}{G} +type=Sorcery +text=Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy. +rarity=U +[/card] +[card] +id=12449 +name=Chain of Plasma +mana={1}{R} +type=Instant +text=Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy. +rarity=U +[/card] +[card] +id=12446 +name=Chain of Silence +mana={1}{W} +type=Instant +text=Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. +rarity=U +[/card] +[card] +id=12448 +name=Chain of Smog +mana={1}{B} +type=Sorcery +text=Target player discards two cards. That player may copy this spell and may choose a new target for that copy. +rarity=U +[/card] +[card] +id=12447 +name=Chain of Vapor +mana={U} +type=Instant +text=Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy. +rarity=U +[/card] +[card] +id=39469 +name=Charging Slateback +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=3 +text=Charging Slateback can't block. Morph {4}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=41161 +name=Choking Tethers +mana={3}{U} +type=Instant +text=Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature. +rarity=C +[/card] +[card] +id=39615 +name=Circle of Solace +mana={3}{W} +type=Enchantment +text=As Circle of Solace comes into play, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. +rarity=R +[/card] +[card] +id=39533 +name=Clone +mana={3}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +text=As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature. +rarity=U +[/card] +[card] +id=34397 +name=Commando Raid +mana={2}{R} +type=Instant +text=Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." +rarity=U +[/card] +[card] +id=41146 +name=Complicate +mana={2}{U} +type=Instant +text=Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}. +rarity=U +[/card] +[card] +id=40540 +name=Contested Cliffs +mana= +type=Land +text={T}: Add {1} to your mana pool. {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each creature deals damage equal to its power to the other. +rarity=R +[/card] +[card] +id=19122 +name=Convalescent Care +mana={1}{W}{W} +type=Enchantment +text=At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. +rarity=R +[/card] +[card] +id=40129 +name=Cover of Darkness +mana={1}{B} +type=Enchantment +text=As Cover of Darkness comes into play, choose a creature type. Creatures of the chosen type have fear. +rarity=R +[/card] +[card] +id=40060 +name=Crafty Pathmage +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text={T}: Target creature with power 2 or less is unblockable this turn. +rarity=C +[/card] +[card] +id=40653 +name=Crowd Favorites +mana={6}{W} +type=Creature +subtype=Human Soldier +power=4 +toughness=4 +text={3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. +rarity=U +[/card] +[card] +id=39883 +name=Crown of Ascension +mana={1}{U} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. +rarity=C +[/card] +[card] +id=39431 +name=Crown of Awe +mana={1}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has protection from black and from red. Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn. +rarity=C +[/card] +[card] +id=40058 +name=Crown of Fury +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn. +rarity=C +[/card] +[card] +id=40059 +name=Crown of Suspicion +mana={1}{B} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +2/-1. Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn. +rarity=C +[/card] +[card] +id=39926 +name=Crown of Vigor +mana={1}{G} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. +rarity=C +[/card] +[card] +id=39425 +name=Crude Rampart +mana={3}{W} +type=Creature +subtype=Wall +power=4 +toughness=5 +text=Defender (This creature can't attack.) Morph {4}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=10720 +name=Cruel Revival +mana={4}{B} +type=Instant +text=Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. +rarity=C +[/card] +[card] +id=39701 +name=Cryptic Gateway +mana={5} +type=Artifact +text=Tap two untapped creatures you control: You may put a creature card from your hand into play that shares a creature type with each creature tapped this way. +rarity=R +[/card] +[card] +id=39919 +name=Custody Battle +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." +rarity=U +[/card] +[card] +id=39523 +name=Daru Cavalier +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +text=First strike When Daru Cavalier comes into play, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +rarity=C +[/card] +[card] +id=13210 +name=Daru Encampment +mana= +type=Land +text={T}: Add {1} to your mana pool. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn. +rarity=U +[/card] +[card] +id=39717 +name=Daru Healer +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39705 +name=Daru Lancer +mana={4}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=4 +text=First strike Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=8785 +name=Daunting Defender +mana={4}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +text=If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. +rarity=C +[/card] +[card] +id=39711 +name=Dawning Purist +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +text=Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39556 +name=Death Match +mana={3}{B} +type=Enchantment +text=Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. +rarity=R +[/card] +[card] +id=41142 +name=Death Pulse +mana={2}{B}{B} +type=Instant +text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn. +rarity=U +[/card] +[card] +id=39822 +name=Defensive Maneuvers +mana={3}{W} +type=Instant +text=Creatures of the creature type of your choice get +0/+4 until end of turn. +rarity=C +[/card] +[card] +id=41152 +name=Demystify +mana={W} +type=Instant +text=Destroy target enchantment. +rarity=C +[/card] +[card] +id=41157 +name=Dirge of Dread +mana={2}{B} +type=Sorcery +text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. +rarity=C +[/card] +[card] +id=41133 +name=Disciple of Grace +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=41134 +name=Disciple of Malice +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +text=Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39442 +name=Discombobulate +mana={2}{U}{U} +type=Instant +text=Counter target spell. Look at the top four cards of your library, then put them back in any order. +rarity=U +[/card] +[card] +id=40128 +name=Dispersing Orb +mana={3}{U}{U} +type=Enchantment +text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. +rarity=U +[/card] +[card] +id=39527 +name=Disruptive Pitmage +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text={T}: Counter target spell unless its controller pays {1}. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39872 +name=Dive Bomber +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +text=Flying {T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature. +rarity=C +[/card] +[card] +id=40197 +name=Doom Cannon +mana={6} +type=Artifact +text=As Doom Cannon comes into play, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player. +rarity=R +[/card] +[card] +id=39549 +name=Doomed Necromancer +mana={2}{B} +type=Creature +subtype=Human Cleric Mercenary +power=2 +toughness=2 +text={B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play. +rarity=R +[/card] +[card] +id=39743 +name=Doubtless One +mana={3}{W} +type=Creature +subtype=Cleric Avatar +power=* +toughness=* +text=Lifelink (Whenever this creature deals damage, you gain that much life.) Doubtless One's power and toughness are each equal to the number of Clerics in play. +rarity=U +[/card] +[card] +id=39665 +name=Dragon Roost +mana={4}{R}{R} +type=Enchantment +text={5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.) +rarity=R +[/card] +[card] +id=40196 +name=Dream Chisel +mana={2} +type=Artifact +text=Face-down creature spells you play cost {1} less to play. +rarity=R +[/card] +[card] +id=39869 +name=Dwarven Blastminer +mana={1}{R} +type=Creature +subtype=Dwarf +power=1 +toughness=1 +text={2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39644 +name=Ebonblade Reaper +mana={2}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=40056 +name=Elven Riders +mana={3}{G}{G} +type=Creature +subtype=Elf +power=3 +toughness=3 +text=Elven Riders can't be blocked except by Walls and/or creatures with flying. +rarity=U +[/card] +[card] +id=34763 +name=Elvish Guidance +mana={2}{G} +type=Enchantment +subtype=Aura +text=Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf in play (in addition to the mana the land produces). +rarity=C +[/card] +[card] +id=39494 +name=Elvish Pathcutter +mana={3}{G} +type=Creature +subtype=Elf Scout +power=1 +toughness=2 +text={2}{G}: Target Elf creature gains forestwalk until end of turn. +rarity=C +[/card] +[card] +id=12463 +name=Elvish Pioneer +mana={G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +text=When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped. +rarity=C +[/card] +[card] +id=13778 +name=Elvish Scrapper +mana={G} +type=Creature +subtype=Elf +power=1 +toughness=1 +text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. +rarity=U +[/card] +[card] +id=5656 +name=Elvish Vanguard +mana={1}{G} +type=Creature +subtype=Elf Warrior +power=1 +toughness=1 +text=Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard. +rarity=R +[/card] +[card] +id=39927 +name=Elvish Warrior +mana={G}{G} +type=Creature +subtype=Elf Warrior +power=2 +toughness=3 +rarity=C +[/card] +[card] +id=39589 +name=Embermage Goblin +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=1 +toughness=1 +text=When Embermage Goblin comes into play, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. {T}: Embermage Goblin deals 1 damage to target creature or player. +rarity=U +[/card] +[card] +id=35514 +name=Enchantress's Presence +mana={2}{G} +type=Enchantment +text=Whenever you play an enchantment spell, draw a card. +rarity=R +[/card] +[card] +id=39612 +name=Endemic Plague +mana={3}{B} +type=Sorcery +text=As an additional cost to play Endemic Plague, sacrifice a creature. Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated. +rarity=R +[/card] +[card] +id=10699 +name=Entrails Feaster +mana={B} +type=Creature +subtype=Zombie Cat +power=1 +toughness=1 +text=At the beginning of your upkeep, you may remove a creature card in a graveyard from the game. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. +rarity=R +[/card] +[card] +id=12484 +name=Erratic Explosion +mana={2}{R} +type=Sorcery +text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. +rarity=C +[/card] +[card] +id=41135 +name=Essence Fracture +mana={3}{U}{U} +type=Sorcery +text=Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) +rarity=U +[/card] +[card] +id=39593 +name=Everglove Courier +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=1 +text=You may choose not to untap Everglove Courier during your untap step. {2}{G}, {T}: As long as Everglove Courier remains tapped, target Elf creature gets +2/+2 and has trample. +rarity=U +[/card] +[card] +id=39718 +name=Exalted Angel +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=5 +text=Flying; lifelink (Whenever this creature deals damage, you gain that much life.) Morph {2}{W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=41172 +name=Explosive Vegetation +mana={3}{G} +type=Sorcery +text=Search your library for up to two basic land cards and put them into play tapped. Then shuffle your library. +rarity=U +[/card] +[card] +id=41165 +name=Fade from Memory +mana={B} +type=Instant +text=Remove target card in a graveyard from the game. Cycling {B} ({B}, Discard this card: Draw a card.) +rarity=U +[/card] +[card] +id=39849 +name=Fallen Cleric +mana={4}{B} +type=Creature +subtype=Zombie Cleric +power=4 +toughness=2 +text=Protection from Clerics Morph {4}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=26436 +name=False Cure +mana={B}{B} +type=Instant +text=Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained. +rarity=R +[/card] +[card] +id=41169 +name=Feeding Frenzy +mana={2}{B} +type=Instant +text=Target creature gets -X/-X until end of turn, where X is the number of Zombies in play. +rarity=U +[/card] +[card] +id=39905 +name=Festering Goblin +mana={B} +type=Creature +subtype=Zombie Goblin +power=1 +toughness=1 +text=When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn. +rarity=C +[/card] +[card] +id=39484 +name=Fever Charm +mana={R} +type=Instant +text=Choose one â€ETarget creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature. +rarity=C +[/card] +[card] +id=39592 +name=Flamestick Courier +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +text=You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: As long as Flamestick Courier remains tapped, target Goblin creature gets +2/+2 and has haste. +rarity=U +[/card] +[card] +id=41149 +name=Fleeting Aven +mana={1}{U}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=2 +text=Flying Whenever a player cycles a card, return Fleeting Aven to its owner's hand. +rarity=U +[/card] +[card] +id=39503 +name=Flooded Strand +mana= +type=Land +text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it into play. Then shuffle your library. +rarity=R +[/card] +[card] +id=34410 +name=Foothill Guide +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +text=Protection from Goblins Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=40115 +name=Forest +mana= +type=Basic Land +subtype=Forest +text=G +rarity=C +[/card] +[card] +id=41140 +name=Forgotten Cave +mana= +type=Land +text=Forgotten Cave comes into play tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39594 +name=Frightshroud Courier +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +text=You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: As long as Frightshroud Courier remains tapped, target Zombie creature gets +2/+2 and has fear. +rarity=U +[/card] +[card] +id=39628 +name=Future Sight +mana={2}{U}{U}{U} +type=Enchantment +text=Play with the top card of your library revealed. You may play the top card of your library. +rarity=R +[/card] +[card] +id=39610 +name=Gangrenous Goliath +mana={3}{B}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=4 +text=Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand. +rarity=R +[/card] +[card] +id=39595 +name=Ghosthelm Courier +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +text=You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: As long as Ghosthelm Courier remains tapped, target Wizard creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) +rarity=U +[/card] +[card] +id=39578 +name=Gigapede +mana={3}{G}{G} +type=Creature +subtype=Insect +power=6 +toughness=1 +text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. +rarity=R +[/card] +[card] +id=39423 +name=Glarecaster +mana={4}{W}{W} +type=Creature +subtype=Bird Cleric +power=3 +toughness=3 +text=Flying {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead. +rarity=R +[/card] +[card] +id=39712 +name=Glory Seeker +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +rarity=C +[/card] +[card] +id=33713 +name=Gluttonous Zombie +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +rarity=U +[/card] +[card] +id=13012 +name=Goblin Burrows +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. +rarity=U +[/card] +[card] +id=39942 +name=Goblin Machinist +mana={4}{R} +type=Creature +subtype=Goblin +power=0 +toughness=5 +text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. +rarity=U +[/card] +[card] +id=40193 +name=Goblin Piledriver +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +text=Protection from blue Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. +rarity=R +[/card] +[card] +id=39840 +name=Goblin Pyromancer +mana={3}{R} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=2 +text=When Goblin Pyromancer comes into play, Goblin creatures get +3/+0 until end of turn. At end of turn, destroy all Goblins. +rarity=R +[/card] +[card] +id=33695 +name=Goblin Sharpshooter +mana={2}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +text=Goblin Sharpshooter doesn't untap during your untap step. Whenever a creature is put into a graveyard from play, untap Goblin Sharpshooter. {T}: Goblin Sharpshooter deals 1 damage to target creature or player. +rarity=R +[/card] +[card] +id=39477 +name=Goblin Sky Raider +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +rarity=C +[/card] +[card] +id=39826 +name=Goblin Sledder +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +text=Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. +rarity=C +[/card] +[card] +id=39722 +name=Goblin Taskmaster +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +text={1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39647 +name=Grand Coliseum +mana= +type=Land +text=Grand Coliseum comes into play tapped. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. +rarity=R +[/card] +[card] +id=31788 +name=Grand Melee +mana={3}{R} +type=Enchantment +text=All creatures attack each turn if able. All creatures block each turn if able. +rarity=R +[/card] +[card] +id=39715 +name=Grassland Crusader +mana={5}{W} +type=Creature +subtype=Human Cleric Soldier +power=2 +toughness=4 +text={T}: Target Elf or Soldier creature gets +2/+2 until end of turn. +rarity=C +[/card] +[card] +id=39666 +name=Gratuitous Violence +mana={2}{R}{R}{R} +type=Enchantment +text=If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. +rarity=R +[/card] +[card] +id=39716 +name=Gravel Slinger +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=3 +text={T}: Gravel Slinger deals 1 damage to target attacking or blocking creature. Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=10722 +name=Gravespawn Sovereign +mana={4}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +text=Tap five untapped Zombies you control: Put target creature card from a graveyard into play under your control. +rarity=R +[/card] +[card] +id=29714 +name=Graxiplon +mana={5}{U} +type=Creature +subtype=Beast +power=3 +toughness=4 +text=Graxiplon is unblockable unless defending player controls three or more creatures that share a creature type. +rarity=U +[/card] +[card] +id=39734 +name=Grinning Demon +mana={2}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +text=At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=39432 +name=Gustcloak Harrier +mana={1}{W}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +text=Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. +rarity=C +[/card] +[card] +id=39420 +name=Gustcloak Runner +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +text=Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. +rarity=C +[/card] +[card] +id=39602 +name=Gustcloak Savior +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=4 +text=Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. +rarity=R +[/card] +[card] +id=39509 +name=Gustcloak Sentinel +mana={2}{W}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=3 +text=Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. +rarity=U +[/card] +[card] +id=39839 +name=Gustcloak Skirmisher +mana={3}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=3 +text=Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. +rarity=U +[/card] +[card] +id=39614 +name=Harsh Mercy +mana={2}{W} +type=Sorcery +text=Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated. +rarity=R +[/card] +[card] +id=39852 +name=Haunted Cadaver +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=41132 +name=Head Games +mana={3}{B}{B} +type=Sorcery +text=Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library. +rarity=R +[/card] +[card] +id=39726 +name=Headhunter +mana={1}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +text=Whenever Headhunter deals combat damage to a player, that player discards a card. Morph {B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39744 +name=Heedless One +mana={3}{G} +type=Creature +subtype=Elf Avatar +power=* +toughness=* +text=Trample Heedless One's power and toughness are each equal to the number of Elves in play. +rarity=U +[/card] +[card] +id=34952 +name=Hystrodon +mana={4}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +text=Trample Whenever Hystrodon deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=39884 +name=Imagecrafter +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text={T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. +rarity=C +[/card] +[card] +id=41163 +name=Improvised Armor +mana={3}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.) +rarity=U +[/card] +[card] +id=23280 +name=Infest +mana={1}{B}{B} +type=Sorcery +text=All creatures get -2/-2 until end of turn. +rarity=U +[/card] +[card] +id=39437 +name=Information Dealer +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text={T}: Look at the top X cards of your library, where X is the number of Wizards in play, then put them back in any order. +rarity=C +[/card] +[card] +id=41154 +name=Inspirit +mana={2}{W} +type=Instant +text=Untap target creature. It gets +2/+4 until end of turn. +rarity=U +[/card] +[card] +id=35457 +name=Insurrection +mana={5}{R}{R}{R} +type=Sorcery +text=Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. +rarity=R +[/card] +[card] +id=41151 +name=Invigorating Boon +mana={1}{G} +type=Enchantment +text=Whenever a player cycles a card, you may put a +1/+1 counter on target creature. +rarity=U +[/card] +[card] +id=39517 +name=Ironfist Crusher +mana={4}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +text=Ironfist Crusher can block any number of creatures. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=40120 +name=Island +mana= +type=Basic Land +subtype=Island +text=U +rarity=C +[/card] +[card] +id=40578 +name=Ixidor, Reality Sculptor +mana={3}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +text=Face-down creatures get +1/+1. {2}{U}: Turn target face-down creature face up. +rarity=R +[/card] +[card] +id=39843 +name=Ixidor's Will +mana={2}{U} +type=Instant +text=Counter target spell unless its controller pays {2} for each Wizard in play. +rarity=C +[/card] +[card] +id=39861 +name=Jareth, Leonine Titan +mana={3}{W}{W}{W} +type=Legendary Creature +subtype=Cat Giant +power=4 +toughness=7 +text=Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. +rarity=R +[/card] +[card] +id=39559 +name=Kaboom! +mana={4}{R} +type=Sorcery +text=Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. +rarity=R +[/card] +[card] +id=40538 +name=Kamahl, Fist of Krosa +mana={4}{G}{G} +type=Legendary Creature +subtype=Human Druid +power=4 +toughness=3 +text={G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. +rarity=R +[/card] +[card] +id=34228 +name=Kamahl's Summons +mana={3}{G} +type=Sorcery +text=Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token into play for each card he or she revealed this way. +rarity=U +[/card] +[card] +id=39669 +name=Krosan Colossus +mana={6}{G}{G}{G} +type=Creature +subtype=Beast +power=9 +toughness=9 +text=Morph {6}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=41056 +name=Krosan Groundshaker +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +text={G}: Target Beast creature gains trample until end of turn. +rarity=U +[/card] +[card] +id=43479 +name=Krosan Tusker +mana={5}{G}{G} +type=Creature +subtype=Boar Beast +power=6 +toughness=5 +text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. +rarity=C +[/card] +[card] +id=39479 +name=Lavamancer's Skill +mana={1}{R} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." +rarity=C +[/card] +[card] +id=41158 +name=Lay Waste +mana={3}{R} +type=Sorcery +text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39675 +name=Leery Fogbeast +mana={2}{G} +type=Creature +subtype=Beast +power=4 +toughness=2 +text=Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. +rarity=C +[/card] +[card] +id=41147 +name=Lightning Rift +mana={1}{R} +type=Enchantment +text=Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player. +rarity=U +[/card] +[card] +id=41138 +name=Lonely Sandbar +mana= +type=Land +text=Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=41155 +name=Mage's Guile +mana={1}{U} +type=Instant +text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39571 +name=Mana Echoes +mana={2}{R}{R} +type=Enchantment +text=Whenever a creature comes into play, you may add {1} to your mana pool for each creature you control that shares a creature type with it. +rarity=R +[/card] +[card] +id=39451 +name=Meddle +mana={1}{U} +type=Instant +text=If target spell has only one target and that target is a creature, change that spell's target to another creature. +rarity=U +[/card] +[card] +id=35164 +name=Menacing Ogre +mana={3}{R}{R} +type=Creature +subtype=Ogre +power=3 +toughness=3 +text=Trample, haste When Menacing Ogre comes into play, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. +rarity=R +[/card] +[card] +id=39466 +name=Misery Charm +mana={B} +type=Instant +text=Choose one â€EDestroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. +rarity=C +[/card] +[card] +id=39436 +name=Mistform Dreamer +mana={2}{U} +type=Creature +subtype=Illusion +power=2 +toughness=1 +text=Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. +rarity=C +[/card] +[card] +id=39449 +name=Mistform Mask +mana={1}{U} +type=Enchantment +subtype=Aura +text=Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn. +rarity=C +[/card] +[card] +id=39529 +name=Mistform Mutant +mana={4}{U}{U} +type=Creature +subtype=Illusion Mutant +power=3 +toughness=4 +text={1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. +rarity=U +[/card] +[card] +id=39525 +name=Mistform Shrieker +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +text=Flying {1}: Mistform Shrieker becomes the creature type of your choice until end of turn. Morph {3}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39619 +name=Mistform Skyreaver +mana={5}{U}{U} +type=Creature +subtype=Illusion +power=6 +toughness=6 +text=Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. +rarity=R +[/card] +[card] +id=39441 +name=Mistform Stalker +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +text={1}: Mistform Stalker becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. +rarity=U +[/card] +[card] +id=39526 +name=Mistform Wall +mana={2}{U} +type=Creature +subtype=Illusion Wall +power=1 +toughness=4 +text=Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. +rarity=C +[/card] +[card] +id=39699 +name=Mobilization +mana={2}{W} +type=Enchantment +text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token into play. +rarity=R +[/card] +[card] +id=40109 +name=Mountain +mana= +type=Basic Land +subtype=Mountain +text=R +rarity=C +[/card] +[card] +id=34684 +name=Mythic Proportions +mana={4}{G}{G}{G} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +8/+8 and has trample. +rarity=R +[/card] +[card] +id=39516 +name=Nameless One +mana={3}{U} +type=Creature +subtype=Wizard Avatar +power=* +toughness=* +text=Nameless One's power and toughness are each equal to the number of Wizards in play. Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=42186 +name=Nantuko Husk +mana={2}{B} +type=Creature +subtype=Zombie Insect +power=2 +toughness=2 +text=Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. +rarity=U +[/card] +[card] +id=35414 +name=Naturalize +mana={1}{G} +type=Instant +text=Destroy target artifact or enchantment. +rarity=C +[/card] +[card] +id=39710 +name=Nosy Goblin +mana={2}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +text={T}, Sacrifice Nosy Goblin: Destroy target face-down creature. +rarity=C +[/card] +[card] +id=39732 +name=Nova Cleric +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +text={2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. +rarity=U +[/card] +[card] +id=39933 +name=Oblation +mana={2}{W} +type=Instant +text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. +rarity=R +[/card] +[card] +id=33693 +name=Oversold Cemetery +mana={1}{B} +type=Enchantment +text=At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +rarity=R +[/card] +[card] +id=34394 +name=Overwhelming Instinct +mana={2}{G} +type=Enchantment +text=Whenever you attack with three or more creatures, draw a card. +rarity=U +[/card] +[card] +id=19729 +name=Pacifism +mana={1}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature can't attack or block. +rarity=C +[/card] +[card] +id=26747 +name=Patriarch's Bidding +mana={3}{B}{B} +type=Sorcery +text=Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to play. +rarity=R +[/card] +[card] +id=39596 +name=Pearlspear Courier +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +text=You may choose not to untap Pearlspear Courier during your untap step. {2}{W}, {T}: As long as Pearlspear Courier remains tapped, target Soldier creature gets +2/+2 and has vigilance. +rarity=U +[/card] +[card] +id=39629 +name=Peer Pressure +mana={3}{U} +type=Sorcery +text=Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.) +rarity=R +[/card] +[card] +id=39433 +name=Piety Charm +mana={W} +type=Instant +text=Choose one â€EDestroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn. +rarity=C +[/card] +[card] +id=40537 +name=Pinpoint Avalanche +mana={3}{R}{R} +type=Instant +text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented. +rarity=C +[/card] +[card] +id=40123 +name=Plains +mana= +type=Basic Land +subtype=Plains +text=W +rarity=C +[/card] +[card] +id=39504 +name=Polluted Delta +mana= +type=Land +text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it into play. Then shuffle your library. +rarity=R +[/card] +[card] +id=41145 +name=Primal Boost +mana={2}{G} +type=Instant +text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn. +rarity=U +[/card] +[card] +id=39845 +name=Profane Prayers +mana={2}{B}{B} +type=Sorcery +text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics in play. +rarity=C +[/card] +[card] +id=26428 +name=Prowling Pangolin +mana={3}{B}{B} +type=Creature +subtype=Anteater Beast +power=6 +toughness=5 +text=When Prowling Pangolin comes into play, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. +rarity=U +[/card] +[card] +id=40173 +name=Psychic Trance +mana={2}{U}{U} +type=Instant +text=Until end of turn, Wizards you control gain "{T}: Counter target spell." +rarity=R +[/card] +[card] +id=39539 +name=Quicksilver Dragon +mana={4}{U}{U} +type=Creature +subtype=Dragon +power=5 +toughness=5 +text=Flying {U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature. Morph {4}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=12444 +name=Ravenous Baloth +mana={2}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +text=Sacrifice a Beast: You gain 4 life. +rarity=R +[/card] +[card] +id=9839 +name=Read the Runes +mana={X}{U} +type=Instant +text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. +rarity=R +[/card] +[card] +id=39746 +name=Reckless One +mana={3}{R} +type=Creature +subtype=Goblin Avatar +power=* +toughness=* +text=Haste Reckless One's power and toughness are each equal to the number of Goblins in play. +rarity=U +[/card] +[card] +id=41462 +name=Reminisce +mana={2}{U} +type=Sorcery +text=Target player shuffles his or her graveyard into his or her library. +rarity=U +[/card] +[card] +id=41153 +name=Renewed Faith +mana={2}{W} +type=Instant +text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life. +rarity=C +[/card] +[card] +id=40656 +name=Righteous Cause +mana={3}{W}{W} +type=Enchantment +text=Whenever a creature attacks, you gain 1 life. +rarity=U +[/card] +[card] +id=39848 +name=Riptide Biologist +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text=Protection from Beasts Morph {2}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39887 +name=Riptide Chronologist +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +text={U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. +rarity=U +[/card] +[card] +id=39727 +name=Riptide Entrancer +mana={1}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text=Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect doesn't end at end of turn.) Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=10704 +name=Riptide Laboratory +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand. +rarity=R +[/card] +[card] +id=40198 +name=Riptide Replicator +mana={X}{4} +type=Artifact +text=As Riptide Replicator comes into play, choose a color and a creature type. Riptide Replicator comes into play with X charge counters on it. {4}, {T}: Put an X/X creature token of the chosen color and type into play, where X is the number of charge counters on Riptide Replicator. +rarity=R +[/card] +[card] +id=25812 +name=Riptide Shapeshifter +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=3 +toughness=3 +text={2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card into play and shuffle the rest into your library. +rarity=U +[/card] +[card] +id=39663 +name=Risky Move +mana={3}{R}{R}{R} +type=Enchantment +text=At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. +rarity=R +[/card] +[card] +id=39859 +name=Rorix Bladewing +mana={3}{R}{R}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=5 +text=Flying, haste +rarity=R +[/card] +[card] +id=39640 +name=Rotlung Reanimator +mana={2}{B} +type=Creature +subtype=Zombie Cleric +power=2 +toughness=2 +text=Whenever Rotlung Reanimator or another Cleric is put into a graveyard from play, put a 2/2 black Zombie creature token into play. +rarity=R +[/card] +[card] +id=40601 +name=Rummaging Wizard +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +text={2}{U}: Look at the top card of your library. You may put that card into your graveyard. +rarity=U +[/card] +[card] +id=41160 +name=Run Wild +mana={G} +type=Instant +text=Until end of turn, target creature gains trample and "{G}: Regenerate this creature." +rarity=U +[/card] +[card] +id=39440 +name=Sage Aven +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=1 +toughness=3 +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven comes into play, look at the top four cards of your library, then put them back in any order. +rarity=C +[/card] +[card] +id=41170 +name=Sandskin +mana={2}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. +rarity=C +[/card] +[card] +id=39445 +name=Screaming Seahawk +mana={4}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +text=Flying When Screaming Seahawk comes into play, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +rarity=C +[/card] +[card] +id=39455 +name=Screeching Buzzard +mana={3}{B} +type=Creature +subtype=Bird +power=2 +toughness=2 +text=Flying When Screeching Buzzard is put into a graveyard from play, each opponent discards a card. +rarity=C +[/card] +[card] +id=35386 +name=Searing Flesh +mana={6}{R} +type=Sorcery +text=Searing Flesh deals 7 damage to target opponent. +rarity=U +[/card] +[card] +id=39446 +name=Sea's Claim +mana={U} +type=Enchantment +subtype=Aura +text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Enchanted land is an Island. +rarity=C +[/card] +[card] +id=40539 +name=Seaside Haven +mana= +type=Land +text={T}: Add {1} to your mana pool. {W}{U}, {T}, Sacrifice a Bird: Draw a card. +rarity=U +[/card] +[card] +id=41137 +name=Secluded Steppe +mana= +type=Land +text=Secluded Steppe comes into play tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39731 +name=Serpentine Basilisk +mana={2}{G}{G} +type=Creature +subtype=Basilisk +power=2 +toughness=3 +text=Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=13204 +name=Severed Legion +mana={1}{B}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) +rarity=C +[/card] +[card] +id=41279 +name=Shade's Breath +mana={1}{B} +type=Instant +text=Until end of turn, each creature you control becomes black, its creature type becomes Shade, and it gains "{B}: This creature gets +1/+1 until end of turn." +rarity=U +[/card] +[card] +id=39656 +name=Shaleskin Bruiser +mana={6}{R} +type=Creature +subtype=Beast +power=4 +toughness=4 +text=Trample Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast. +rarity=U +[/card] +[card] +id=40127 +name=Shared Triumph +mana={1}{W} +type=Enchantment +text=As Shared Triumph comes into play, choose a creature type. Creatures of the chosen type get +1/+1. +rarity=R +[/card] +[card] +id=39464 +name=Shepherd of Rot +mana={1}{B} +type=Creature +subtype=Zombie Cleric +power=1 +toughness=1 +text={T}: Each player loses 1 life for each Zombie in play. +rarity=C +[/card] +[card] +id=39879 +name=Shieldmage Elder +mana={5}{W} +type=Creature +subtype=Human Cleric Wizard +power=2 +toughness=3 +text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. +rarity=U +[/card] +[card] +id=39482 +name=Shock +mana={R} +type=Instant +text=Shock deals 2 damage to target creature or player. +rarity=C +[/card] +[card] +id=39605 +name=Sigil of the New Dawn +mana={3}{W} +type=Enchantment +text=Whenever a creature is put into your graveyard from play, you may pay {1}{W}. If you do, return that card to your hand. +rarity=R +[/card] +[card] +id=41280 +name=Silent Specter +mana={4}{B}{B} +type=Creature +subtype=Specter +power=4 +toughness=4 +text=Flying Whenever Silent Specter deals combat damage to a player, that player discards two cards. Morph {3}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=39687 +name=Silklash Spider +mana={3}{G}{G} +type=Creature +subtype=Spider +power=2 +toughness=7 +text=Reach (This creature can block creatures with flying.) {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. +rarity=R +[/card] +[card] +id=39860 +name=Silvos, Rogue Elemental +mana={3}{G}{G}{G} +type=Legendary Creature +subtype=Elemental +power=8 +toughness=5 +text=Trample {G}: Regenerate Silvos, Rogue Elemental. +rarity=R +[/card] +[card] +id=12417 +name=Skirk Commando +mana={1}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +text=Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=40194 +name=Skirk Fire Marshal +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +text=Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. +rarity=R +[/card] +[card] +id=39563 +name=Skirk Prospector +mana={R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +text=Sacrifice a Goblin: Add {R} to your mana pool. +rarity=C +[/card] +[card] +id=39754 +name=Skittish Valesk +mana={6}{R} +type=Creature +subtype=Beast +power=5 +toughness=5 +text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39696 +name=Slate of Ancestry +mana={4} +type=Artifact +text={4}, {T}, Discard your hand: Draw a card for each creature you control. +rarity=R +[/card] +[card] +id=41171 +name=Slice and Dice +mana={4}{R}{R} +type=Sorcery +text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. +rarity=U +[/card] +[card] +id=39706 +name=Slipstream Eel +mana={5}{U}{U} +type=Creature +subtype=Fish Beast +power=6 +toughness=6 +text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=41023 +name=Smother +mana={1}{B} +type=Instant +text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated. +rarity=U +[/card] +[card] +id=39729 +name=Snapping Thragg +mana={4}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +text=Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls. Morph {4}{R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39492 +name=Snarling Undorak +mana={2}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +text={2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=41143 +name=Solar Blast +mana={3}{R} +type=Instant +text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player. +rarity=C +[/card] +[card] +id=39745 +name=Soulless One +mana={3}{B} +type=Creature +subtype=Zombie Avatar +power=* +toughness=* +text=Soulless One's power and toughness are each equal to the number of Zombies in play plus the number of Zombie cards in all graveyards. +rarity=U +[/card] +[card] +id=39476 +name=Sparksmith +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins in play. +rarity=C +[/card] +[card] +id=39725 +name=Spined Basher +mana={2}{B} +type=Creature +subtype=Zombie Beast +power=3 +toughness=1 +text=Morph {2}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39655 +name=Spitfire Handler +mana={1}{R} +type=Creature +subtype=Goblin +power=1 +toughness=1 +text=Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. +rarity=U +[/card] +[card] +id=39720 +name=Spitting Gourna +mana={3}{G}{G} +type=Creature +subtype=Beast +power=3 +toughness=4 +text=Reach (This creature can block creatures with flying.) Morph {4}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=39835 +name=Spurred Wolverine +mana={4}{R} +type=Creature +subtype=Wolverine Beast +power=3 +toughness=2 +text=Tap two untapped Beasts you control: Target creature gains first strike until end of turn. +rarity=C +[/card] +[card] +id=39444 +name=Spy Network +mana={U} +type=Instant +text=Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order. +rarity=C +[/card] +[card] +id=39676 +name=Stag Beetle +mana={3}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=0 +text=Stag Beetle comes into play with X +1/+1 counters on it, where X is the number of other creatures in play. +rarity=R +[/card] +[card] +id=40205 +name=Standardize +mana={U}{U} +type=Instant +text=Choose a creature type other than Wall. Each creature becomes that type until end of turn. +rarity=R +[/card] +[card] +id=40542 +name=Starlit Sanctum +mana= +type=Land +text={T}: Add {1} to your mana pool. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power. +rarity=U +[/card] +[card] +id=41167 +name=Starstorm +mana={X}{R}{R} +type=Instant +text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.) +rarity=R +[/card] +[card] +id=40130 +name=Steely Resolve +mana={1}{G} +type=Enchantment +text=As Steely Resolve comes into play, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) +rarity=R +[/card] +[card] +id=26349 +name=Strongarm Tactics +mana={1}{B} +type=Sorcery +text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. +rarity=R +[/card] +[card] +id=41144 +name=Sunfire Balm +mana={2}{W} +type=Instant +text=Prevent the next 4 damage that would be dealt to target creature or player this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn. +rarity=U +[/card] +[card] +id=39862 +name=Supreme Inquisitor +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +text=Tap five untapped Wizards you control: Search target player's library for up to five cards and remove them from the game. Then that player shuffles his or her library. +rarity=R +[/card] +[card] +id=40113 +name=Swamp +mana= +type=Basic Land +subtype=Swamp +text=B +rarity=C +[/card] +[card] +id=41136 +name=Swat +mana={1}{B}{B} +type=Instant +text=Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39924 +name=Symbiotic Beast +mana={4}{G}{G} +type=Creature +subtype=Insect Beast +power=4 +toughness=4 +text=When Symbiotic Beast is put into a graveyard from play, put four 1/1 green Insect creature tokens into play. +rarity=U +[/card] +[card] +id=32216 +name=Symbiotic Elf +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +text=When Symbiotic Elf is put into a graveyard from play, put two 1/1 green Insect creature tokens into play. +rarity=C +[/card] +[card] +id=39925 +name=Symbiotic Wurm +mana={5}{G}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +text=When Symbiotic Wurm is put into a graveyard from play, put seven 1/1 green Insect creature tokens into play. +rarity=R +[/card] +[card] +id=39825 +name=Syphon Mind +mana={3}{B} +type=Sorcery +text=Each other player discards a card. You draw a card for each card discarded this way. +rarity=C +[/card] +[card] +id=39468 +name=Syphon Soul +mana={2}{B} +type=Sorcery +text=Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. +rarity=C +[/card] +[card] +id=39890 +name=Taunting Elf +mana={G} +type=Creature +subtype=Elf +power=0 +toughness=1 +text=All creatures able to block Taunting Elf do so. +rarity=C +[/card] +[card] +id=39929 +name=Tempting Wurm +mana={1}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +text=When Tempting Wurm comes into play, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand into play. +rarity=R +[/card] +[card] +id=39659 +name=Tephraderm +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +text=Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature. Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller. +rarity=R +[/card] +[card] +id=39528 +name=Thoughtbound Primoc +mana={2}{R} +type=Creature +subtype=Bird Beast +power=2 +toughness=3 +text=Flying At the beginning of your upkeep, if a player controls more Wizards than any other player, he or she gains control of Thoughtbound Primoc. +rarity=U +[/card] +[card] +id=39853 +name=Thrashing Mudspawn +mana={3}{B}{B} +type=Creature +subtype=Beast +power=4 +toughness=4 +text=Whenever Thrashing Mudspawn is dealt damage, you lose that much life. Morph {1}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=43736 +name=Threaten +mana={2}{R} +type=Sorcery +text=Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) +rarity=U +[/card] +[card] +id=39847 +name=Thunder of Hooves +mana={3}{R} +type=Sorcery +text=Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts in play. +rarity=U +[/card] +[card] +id=39741 +name=Towering Baloth +mana={6}{G}{G} +type=Creature +subtype=Beast +power=7 +toughness=6 +text=Morph {6}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39537 +name=Trade Secrets +mana={1}{U}{U} +type=Sorcery +text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses. +rarity=R +[/card] +[card] +id=41141 +name=Tranquil Thicket +mana= +type=Land +text=Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.) +rarity=C +[/card] +[card] +id=39721 +name=Treespring Lorian +mana={5}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +text=Morph {5}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=30764 +name=Tribal Golem +mana={6} +type=Artifact Creature +subtype=Golem +power=4 +toughness=4 +text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. +rarity=R +[/card] +[card] +id=39677 +name=Tribal Unity +mana={X}{2}{G} +type=Instant +text=Creatures of the creature type of your choice get +X/+X until end of turn. +rarity=U +[/card] +[card] +id=39450 +name=Trickery Charm +mana={U} +type=Instant +text=Choose one â€ETarget creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. +rarity=C +[/card] +[card] +id=39606 +name=True Believer +mana={W}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +text=You have shroud. (You can't be the target of spells or abilities.) +rarity=R +[/card] +[card] +id=41166 +name=Undead Gladiator +mana={1}{B}{B} +type=Creature +subtype=Zombie Barbarian +power=3 +toughness=1 +text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +rarity=R +[/card] +[card] +id=40541 +name=Unholy Grotto +mana= +type=Land +text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library. +rarity=R +[/card] +[card] +id=39427 +name=Unified Strike +mana={W} +type=Instant +text=Remove target attacking creature from the game if its power is less than or equal to the number of Soldiers in play. +rarity=C +[/card] +[card] +id=39579 +name=Venomspout Brackus +mana={6}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +text={1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39863 +name=Visara the Dreadful +mana={3}{B}{B}{B} +type=Legendary Creature +subtype=Gorgon +power=5 +toughness=5 +text=Flying {T}: Destroy target creature. It can't be regenerated. +rarity=R +[/card] +[card] +id=39501 +name=Vitality Charm +mana={G} +type=Instant +text=Choose one â€EPut a 1/1 green Insect creature token into play; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast. +rarity=C +[/card] +[card] +id=40174 +name=Voice of the Woods +mana={3}{G}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +text=Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play. +rarity=R +[/card] +[card] +id=40101 +name=Voidmage Prodigy +mana={U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +text={U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=39552 +name=Walking Desecration +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +text={B}, {T}: Creatures of the creature type of your choice attack this turn if able. +rarity=U +[/card] +[card] +id=39495 +name=Wall of Mulch +mana={1}{G} +type=Creature +subtype=Wall +power=0 +toughness=4 +text=Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. +rarity=U +[/card] +[card] +id=39483 +name=Wave of Indifference +mana={X}{R} +type=Sorcery +text=X target creatures can't block this turn. +rarity=C +[/card] +[card] +id=39515 +name=Weathered Wayfarer +mana={W} +type=Creature +subtype=Human Nomad Cleric +power=1 +toughness=1 +text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you. +rarity=R +[/card] +[card] +id=39680 +name=Weird Harvest +mana={X}{G}{G} +type=Sorcery +text=Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. +rarity=R +[/card] +[card] +id=39497 +name=Wellwisher +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +text={T}: You gain 1 life for each Elf in play. +rarity=C +[/card] +[card] +id=42184 +name=Wheel and Deal +mana={3}{U} +type=Instant +text=Any number of target opponents each discards his or her hand and draws seven cards. Draw a card. +rarity=R +[/card] +[card] +id=41024 +name=Whipcorder +mana={W}{W} +type=Creature +subtype=Human Soldier Rebel +power=2 +toughness=2 +text={W}, {T}: Tap target creature. Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=39507 +name=Windswept Heath +mana= +type=Land +text={T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it into play. Then shuffle your library. +rarity=R +[/card] +[card] +id=39828 +name=Wirewood Elf +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +text={T}: Add {G} to your mana pool. +rarity=C +[/card] +[card] +id=39907 +name=Wirewood Herald +mana={1}{G} +type=Creature +subtype=Elf +power=1 +toughness=1 +text=When Wirewood Herald is put into a graveyard from play, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. +rarity=C +[/card] +[card] +id=34764 +name=Wirewood Lodge +mana= +type=Land +text={T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf. +rarity=U +[/card] +[card] +id=39841 +name=Wirewood Pride +mana={G} +type=Instant +text=Target creature gets +X/+X until end of turn, where X is the number of Elves in play. +rarity=C +[/card] +[card] +id=39703 +name=Wirewood Savage +mana={2}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +text=Whenever a Beast comes into play, you may draw a card. +rarity=C +[/card] +[card] +id=41150 +name=Withering Hex +mana={B} +type=Enchantment +subtype=Aura +text=Enchant creature Whenever a player cycles a card, put a plague counter on Withering Hex. Enchanted creature gets -1/-1 for each plague counter on Withering Hex. +rarity=U +[/card] +[card] +id=39506 +name=Wooded Foothills +mana= +type=Land +text={T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library. +rarity=R +[/card] +[card] +id=40191 +name=Words of War +mana={2}{R} +type=Enchantment +text={1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead. +rarity=R +[/card] +[card] +id=40190 +name=Words of Waste +mana={2}{B} +type=Enchantment +text={1}: The next time you would draw a card this turn, each opponent discards a card instead. +rarity=R +[/card] +[card] +id=39684 +name=Words of Wilding +mana={2}{G} +type=Enchantment +text={1}: The next time you would draw a card this turn, put a 2/2 green Bear creature token into play instead. +rarity=R +[/card] +[card] +id=40188 +name=Words of Wind +mana={2}{U} +type=Enchantment +text={1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead. +rarity=R +[/card] +[card] +id=40189 +name=Words of Worship +mana={2}{W} +type=Enchantment +text={1}: The next time you would draw a card this turn, you gain 5 life instead. +rarity=R +[/card] +[card] +id=26689 +name=Wretched Anurid +mana={1}{B} +type=Creature +subtype=Zombie Frog Beast +power=3 +toughness=3 +text=Whenever another creature comes into play, you lose 1 life. +rarity=C +[/card] diff --git a/projects/mtg/bin/Res/sets/TSP/_cards.dat b/projects/mtg/bin/Res/sets/TSP/_cards.dat new file mode 100644 index 000000000..adbe264b9 --- /dev/null +++ b/projects/mtg/bin/Res/sets/TSP/_cards.dat @@ -0,0 +1,187 @@ +#0.2 Fixed Urza's Factory + +[card] +text=Flash (You may play this spell any time you could play an instant.) +abilities=flash +id=114905 +name=Ashcoat Bear +rarity=C +color=Green +type=Creature +mana={1}{G} +power=2 +subtype=Bear +toughness=2 +[/card] + +[card] +text=Target creature gets -3/-0 until end of turn. Draw a card. +target=creature +auto=-3/-0 +auto=draw:1 +id=118901 +name=Bewilder +rarity=C +color=Blue +type=Instant +mana={2}{U} +[/card] + +[card] +text=text=Flash (You may play this spell any time you could play an instant.) {B}: Regenerate Drudge Reavers. +abilities=flash +auto={B}:regenerate +id=108850 +name=Drudge Reavers +rarity=C +color=Black +type=Creature +mana={3}{B} +power=2 +subtype=Skeleton +toughness=1 +[/card] + +[card] +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets =2/-1. +target=creature +auto=:-2/-1 +id=108892 +name=Feebleness +rarity=C +color=Black +type=Enchantment +mana={1}{B} +subtype=Aura +[/card] + +[card] +text=Flash (You may play this spell any time you could play an instant.) Trample. +abilities=flash, trample +id=108808 +name=Havenwood Wurm +rarity=C +color=Green +type=Creature +mana={6}{G} +power=5 +subtype=Wurm +toughness=6 +[/card] + +[card] +text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play. +id=113553 +auto={T}:Add {1} +auto={1}{R}{T}:token(Kobolds of Kher Keep,creature kobold, 0/1, red) +name=Kher Keep +color=Land +rarity=R +type=Land +[/card] + +[card] +text={T}: Add {1] to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. +auto={T}:Add {1} +auto={1},{T}: Add {G} +auto={1},{T}: Add {R} +auto={1},{T}: Add {B} +auto={1},{T}: Add {U} +auto={1},{T}: Add {W} +id=118880 +name=Prismatic Lens +rarity=C +type=Artifact +mana={2} +[/card] + +[card] +text=Scarwood Treefolk comes into play tapped. +auto=tap +id=110524 +name=Scarwood Treefolk +rarity=C +color=Green +type=Creature +mana={3}{G} +power=3 +subtype=Treefolk +toughness=5 +[/card] + +[card] +text=Put a 1/1 green Saproling creature token into play. +auto={G}:token(Saproling,creature saproling, 1/1, green) +id=122079 +name=Sprout +rarity=C +color=Green +type=Instant +mana={G} +[/card] +[card] + +[card] +text=Squall Line deals X damage to each creature with flying and each player. +id=109702 +alias=1251 +name=Squall Line +rarity=R +color=Green +type=Instant +mana={X}{G}{G} +[/card] + +[card] +text={G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creaturen or player. +auto={B}:1/1 +auto={S}:Damage:2 target(creature, player) +id=113579 +name=Unyaro Bees +rarity=R +color=Green +type=Creature +mana={G}{G}{G} +power=0 +subtype=Insect +toughness=1 +[/card] + +[card] +text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play. +id=116384 +auto={T}:Add {1} +auto={7}{T}:token(Assembly-Worker,creature artifact, 2/2, artifact) +name=Urza's Factory +color=Land +rarity=U +type=Land +[/card] + +[card] +text= +id=125866 +name=Venser's Sliver +rarity=C +color=Artifact +type=Artifact Creature +mana={5} +power=3 +subtype=Sliver +toughness=3 +[/card] + +[card] +text={G}: Wormwood Dryad gains forestwalk until end of turn and it deals 1 damage to you. {G}: Wormwood Dryad gains swampwalk until end of turn and it deals 1 damage to you. +id=113583 +auto={G}:forestwalk && Damage 1 controller +auto={B}:swampwalk && Damage 1 controller +name=Wormwood Dryad +rarity=C +color=Green +type=Creature +mana={2}{G} +power=3 +subtype=Dryad +toughness=1 +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/TSP/todo.dat b/projects/mtg/bin/Res/sets/TSP/todo.dat new file mode 100644 index 000000000..4fc159c5a --- /dev/null +++ b/projects/mtg/bin/Res/sets/TSP/todo.dat @@ -0,0 +1,2804 @@ +[card] +id=116725 +name=Academy Ruins +mana= +type=Legendary Land +text={T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library. +rarity=R +[/card] +[card] +id=108852 +name=Æther Web +mana={1}{G} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.) +rarity=C +[/card] +[card] +id=113558 +name=Ætherflame Wall +mana={1}{R} +type=Creature +subtype=Wall +power=0 +toughness=4 +text=Defender Ætherflame Wall can block creatures with shadow as though they didn't have shadow. {R}: Ætherflame Wall gets +1/+0 until end of turn. +rarity=C +[/card] +[card] +id=113619 +name=Amrou Scout +mana={1}{W} +type=Creature +subtype=Kithkin Rebel Scout +power=2 +toughness=1 +text={4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it into play. Then shuffle your library. +rarity=C +[/card] +[card] +id=113509 +name=Amrou Seekers +mana={2}{W} +type=Creature +subtype=Kithkin Rebel +power=2 +toughness=2 +text=Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. +rarity=C +[/card] +[card] +id=113505 +name=Ancestral Vision +mana= +type=Sorcery +text=Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards. +rarity=R +[/card] +[card] +id=109751 +name=Ancient Grudge +mana={1}{R} +type=Instant +text=Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=110504 +name=Angel's Grace +mana={W} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. +rarity=R +[/card] +[card] +id=114905 +name=Ashcoat Bear +mana={1}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +text=Flash (You may play this spell any time you could play an instant.) +rarity=C +[/card] +[card] +id=116740 +name=Aspect of Mongoose +mana={1}{G} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When Aspect of Mongoose is put into a graveyard from play, return Aspect of Mongoose to its owner's hand. +rarity=U +[/card] +[card] +id=114918 +name=Assassinate +mana={2}{B} +type=Sorcery +text=Destroy target tapped creature. +rarity=C +[/card] +[card] +id=114916 +name=Assembly-Worker +mana={3} +type=Artifact Creature +subtype=Assembly-Worker +power=2 +toughness=2 +text={T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +rarity=U +[/card] +[card] +id=109762 +name=Barbed Shocker +mana={3}{R} +type=Creature +subtype=Insect +power=2 +toughness=2 +text=Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. +rarity=U +[/card] +[card] +id=108792 +name=Basal Sliver +mana={2}{B} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Slivers have "Sacrifice this permanent: Add {B}{B} to your mana pool." +rarity=C +[/card] +[card] +id=118883 +name=Basalt Gargoyle +mana={2}{R} +type=Creature +subtype=Gargoyle +power=3 +toughness=2 +text=Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. +rarity=U +[/card] +[card] +id=122082 +name=Benalish Cavalry +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +rarity=C +[/card] +[card] +id=118901 +name=Bewilder +mana={2}{U} +type=Instant +text=Target creature gets -3/-0 until end of turn. Draw a card. +rarity=C +[/card] +[card] +id=108799 +name=Blazing Blade Askari +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {2}: Blazing Blade Askari becomes colorless until end of turn. +rarity=C +[/card] +[card] +id=111041 +name=Bogardan Hellkite +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +text=Flash Flying When Bogardan Hellkite comes into play, it deals 5 damage divided as you choose among any number of target creatures and/or players. +rarity=R +[/card] +[card] +id=108901 +name=Bogardan Rager +mana={5}{R} +type=Creature +subtype=Elemental +power=3 +toughness=4 +text=Flash (You may play this spell any time you could play an instant.) When Bogardan Rager comes into play, target creature gets +4/+0 until end of turn. +rarity=C +[/card] +[card] +id=109697 +name=Bonesplitter Sliver +mana={3}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Sliver creatures get +2/+0. +rarity=C +[/card] +[card] +id=118876 +name=Brass Gnat +mana={1} +type=Artifact Creature +subtype=Insect +power=1 +toughness=1 +text=Flying Brass Gnat doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat. +rarity=C +[/card] +[card] +id=118895 +name=Brine Elemental +mana={4}{U}{U} +type=Creature +subtype=Elemental +power=5 +toughness=4 +text=Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips his or her next untap step. +rarity=U +[/card] +[card] +id=108930 +name=Calciform Pools +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool. +rarity=U +[/card] +[card] +id=108832 +name=Call to the Netherworld +mana={B} +type=Sorcery +text=Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=C +[/card] +[card] +id=113523 +name=Cancel +mana={1}{U}{U} +type=Instant +text=Counter target spell. +rarity=C +[/card] +[card] +id=113529 +name=Candles of Leng +mana={2} +type=Artifact +text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. +rarity=R +[/card] +[card] +id=109691 +name=Careful Consideration +mana={2}{U}{U} +type=Instant +text=Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards. +rarity=U +[/card] +[card] +id=113614 +name=Castle Raptors +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=3 +toughness=3 +text=Flying As long as Castle Raptors is untapped, it gets +0/+2. +rarity=C +[/card] +[card] +id=108903 +name=Cavalry Master +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) +rarity=U +[/card] +[card] +id=126281 +name=Celestial Crusader +mana={2}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Flash (You may play this spell any time you could play an instant.) Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. +rarity=U +[/card] +[card] +id=118925 +name=Chameleon Blur +mana={3}{G} +type=Instant +text=Prevent all damage that creatures would deal to players this turn. +rarity=C +[/card] +[card] +id=110525 +name=Children of Korlis +mana={W} +type=Creature +subtype=Human Rebel Cleric +power=1 +toughness=1 +text=Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) +rarity=C +[/card] +[card] +id=118891 +name=Chromatic Star +mana={1} +type=Artifact +text={1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool. When Chromatic Star is put into a graveyard from play, draw a card. +rarity=U +[/card] +[card] +id=106630 +name=Chronatog Totem +mana={3} +type=Artifact +text={T}: Add {U} to your mana pool. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature. +rarity=U +[/card] +[card] +id=110502 +name=Chronosavant +mana={5}{W} +type=Creature +subtype=Giant +power=5 +toughness=5 +text={1}{W}: Return Chronosavant from your graveyard to play tapped. You skip your next turn. +rarity=R +[/card] +[card] +id=109673 +name=Clockspinning +mana={U} +type=Instant +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. +rarity=C +[/card] +[card] +id=113530 +name=Clockwork Hydra +mana={5} +type=Artifact Creature +subtype=Hydra +power=0 +toughness=0 +text=Clockwork Hydra comes into play with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player. {T}: Put a +1/+1 counter on Clockwork Hydra. +rarity=U +[/card] +[card] +id=113507 +name=Cloudchaser Kestrel +mana={1}{W}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +text=Flying When Cloudchaser Kestrel comes into play, destroy target enchantment. {W}: Target permanent becomes white until end of turn. +rarity=C +[/card] +[card] +id=113618 +name=Coal Stoker +mana={3}{R} +type=Creature +subtype=Elemental +power=3 +toughness=3 +text=When Coal Stoker comes into play, if you played it from your hand, add {R}{R}{R} to your mana pool. +rarity=C +[/card] +[card] +id=114909 +name=Conflagrate +mana={X}{X}{R} +type=Sorcery +text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback—{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=U +[/card] +[card] +id=110511 +name=Coral Trickster +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +text=Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. +rarity=C +[/card] +[card] +id=108910 +name=Corpulent Corpse +mana={5}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +text=Fear Suspend 5—{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=106668 +name=Crookclaw Transmuter +mana={3}{U} +type=Creature +subtype=Bird Wizard +power=3 +toughness=1 +text=Flash (You may play this spell any time you could play an instant.) Flying When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn. +rarity=C +[/card] +[card] +id=111049 +name=Curse of the Cabal +mana={9}{B} +type=Sorcery +text=Target player sacrifices half the permanents he or she controls, rounded down. Suspend 2—{2}{B}{B} At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal. +rarity=R +[/card] +[card] +id=114915 +name=Cyclopean Giant +mana={2}{B}{B} +type=Creature +subtype=Zombie Giant +power=4 +toughness=2 +text=When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game. +rarity=C +[/card] +[card] +id=118892 +name=Dark Withering +mana={4}{B}{B} +type=Instant +text=Destroy target nonblack creature. Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=C +[/card] +[card] +id=113518 +name=D'Avenant Healer +mana={1}{W}{W} +type=Creature +subtype=Human Cleric Archer +power=1 +toughness=2 +text={T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +rarity=C +[/card] +[card] +id=116743 +name=Deathspore Thallid +mana={1}{B} +type=Creature +subtype=Zombie Fungus +power=1 +toughness=1 +text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. +rarity=C +[/card] +[card] +id=113506 +name=Deep-Sea Kraken +mana={7}{U}{U}{U} +type=Creature +subtype=Kraken +power=6 +toughness=6 +text=Deep-Sea Kraken is unblockable. Suspend 9—{2}{U} Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it. +rarity=R +[/card] +[card] +id=109668 +name=Dementia Sliver +mana={3}{U}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +text=All Slivers have "{T}: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn." +rarity=U +[/card] +[card] +id=118872 +name=Demonic Collusion +mana={3}{B}{B} +type=Sorcery +text=Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. +rarity=R +[/card] +[card] +id=116728 +name=Detainment Spell +mana={W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature's activated abilities can't be played. {1}{W}: Attach Detainment Spell to target creature. +rarity=C +[/card] +[card] +id=108814 +name=Divine Congregation +mana={3}{W} +type=Sorcery +text=You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=C +[/card] +[card] +id=111057 +name=Draining Whelk +mana={4}{U}{U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +text=Flash (You may play this spell any time you could play an instant.) Flying When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. +rarity=R +[/card] +[card] +id=113541 +name=Dralnu, Lich Lord +mana={3}{U}{B} +type=Legendary Creature +subtype=Zombie +power=3 +toughness=3 +text=If damage would be dealt to Dralnu, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may play that card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=R +[/card] +[card] +id=116721 +name=Dread Return +mana={2}{B}{B} +type=Sorcery +text=Return target creature card from your graveyard to play. Flashback—Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=U +[/card] +[card] +id=108817 +name=Dreadship Reef +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Dreadship Reef. {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool. +rarity=U +[/card] +[card] +id=108858 +name=Dream Stalker +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=5 +text=When Dream Stalker comes into play, return a permanent you control to its owner's hand. +rarity=C +[/card] +[card] +id=108918 +name=Drifter il-Dal +mana={U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. +rarity=C +[/card] +[card] +id=108850 +name=Drudge Reavers +mana={3}{B} +type=Creature +subtype=Skeleton +power=2 +toughness=1 +text=Flash (You may play this spell any time you could play an instant.) {B}: Regenerate Drudge Reavers. +rarity=C +[/card] +[card] +id=108807 +name=Durkwood Baloth +mana={4}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +text=Suspend 5—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=118893 +name=Durkwood Tracker +mana={4}{G} +type=Creature +subtype=Giant +power=4 +toughness=3 +text={1}{G}, {T}: If Durkwood Tracker is in play, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker. +rarity=U +[/card] +[card] +id=108887 +name=Duskrider Peregrine +mana={5}{W} +type=Creature +subtype=Bird +power=3 +toughness=3 +text=Flying, protection from black Suspend 3—{1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=U +[/card] +[card] +id=109735 +name=Empty the Warrens +mana={3}{R} +type=Sorcery +text=Put two 1/1 red Goblin creature tokens into play. Storm (When you play this spell, copy it for each spell played before it this turn.) +rarity=C +[/card] +[card] +id=113527 +name=Endrek Sahr, Master Breeder +mana={4}{B} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +text=Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost. When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder. +rarity=R +[/card] +[card] +id=116379 +name=Errant Doomsayers +mana={1}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +text={T}: Tap target creature with toughness 2 or less. +rarity=C +[/card] +[card] +id=108909 +name=Errant Ephemeron +mana={6}{U} +type=Creature +subtype=Illusion +power=4 +toughness=4 +text=Flying Suspend 4—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=108788 +name=Eternity Snare +mana={5}{U} +type=Enchantment +subtype=Aura +text=Enchant creature When Eternity Snare comes into play, draw a card. Enchanted creature doesn't untap during its controller's untap step. +rarity=C +[/card] +[card] +id=110507 +name=Evangelize +mana={4}{W} +type=Sorcery +text=Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice that he or she controls. +rarity=R +[/card] +[card] +id=83811 +name=Evil Eye of Urborg +mana={4}{B} +type=Creature +subtype=Eye +power=6 +toughness=3 +text=Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. +rarity=U +[/card] +[card] +id=109719 +name=Faceless Devourer +mana={2}{B} +type=Creature +subtype=Nightmare Horror +power=2 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner's control. +rarity=U +[/card] +[card] +id=114908 +name=Fallen Ideal +mana={2}{B} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When Fallen Ideal is put into a graveyard from play, return Fallen Ideal to its owner's hand. +rarity=U +[/card] +[card] +id=118912 +name=Fathom Seer +mana={1}{U} +type=Creature +subtype=Illusion +power=1 +toughness=3 +text=Morph—Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. +rarity=C +[/card] +[card] +id=108892 +name=Feebleness +mana={1}{B} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature gets -2/-1. +rarity=C +[/card] +[card] +id=111064 +name=Firemaw Kavu +mana={5}{R} +type=Creature +subtype=Kavu +power=4 +toughness=2 +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu comes into play, it deals 2 damage to target creature. When Firemaw Kavu leaves play, it deals 4 damage to target creature. +rarity=U +[/card] +[card] +id=109727 +name=Firewake Sliver +mana={1}{R}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Sliver creatures have haste. All Slivers have "{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn." +rarity=U +[/card] +[card] +id=116733 +name=Flagstones of Trokair +mana= +type=Legendary Land +text={T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library. +rarity=R +[/card] +[card] +id=108870 +name=Flamecore Elemental +mana={2}{R}{R} +type=Creature +subtype=Elemental +power=5 +toughness=4 +text=Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) +rarity=C +[/card] +[card] +id=110532 +name=Fledgling Mawcor +mana={3}{U} +type=Creature +subtype=Beast +power=2 +toughness=2 +text=Flying {T}: Fledgling Mawcor deals 1 damage to target creature or player. Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=U +[/card] +[card] +id=108846 +name=Flickering Spirit +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +text=Flying {3}{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control. +rarity=C +[/card] +[card] +id=106653 +name=Flowstone Channeler +mana={2}{R} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +text={1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. +rarity=C +[/card] +[card] +id=126294 +name=Fool's Demise +mana={4}{U} +type=Enchantment +subtype=Aura +text=Enchant creature When enchanted creature is put into a graveyard, return that card to play under your control. When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand. +rarity=U +[/card] +[card] +id=118906 +name=Forest +mana= +type=Basic Land +subtype=Forest +text=G +rarity=C +[/card] +[card] +id=106652 +name=Foriysian Interceptor +mana={3}{W} +type=Creature +subtype=Human Soldier +power=0 +toughness=5 +text=Flash (You may play this spell any time you could play an instant.) Defender Foriysian Interceptor can block an additional creature. +rarity=C +[/card] +[card] +id=108904 +name=Foriysian Totem +mana={3} +type=Artifact +text={T}: Add {R} to your mana pool. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature. +rarity=U +[/card] +[card] +id=116732 +name=Fortify +mana={2}{W} +type=Instant +text=Choose one — Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. +rarity=C +[/card] +[card] +id=126289 +name=Fortune Thief +mana={4}{R} +type=Creature +subtype=Human Rogue +power=0 +toughness=1 +text=Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=108796 +name=Fungal Reaches +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Fungal Reaches. {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool. +rarity=U +[/card] +[card] +id=118881 +name=Fungus Sliver +mana={3}{G} +type=Creature +subtype=Fungus Sliver +power=2 +toughness=2 +text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) +rarity=R +[/card] +[card] +id=109722 +name=Fury Sliver +mana={5}{R} +type=Creature +subtype=Sliver +power=3 +toughness=3 +text=All Sliver creatures have double strike. +rarity=U +[/card] +[card] +id=124220 +name=Gauntlet of Power +mana={5} +type=Artifact +text=As Gauntlet of Power comes into play, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). +rarity=R +[/card] +[card] +id=108819 +name=Gaze of Justice +mana={W} +type=Sorcery +text=As an additional cost to play Gaze of Justice, tap three untapped white creatures you control. Remove target creature from the game. Flashback {5}{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.) +rarity=C +[/card] +[card] +id=118922 +name=Gemhide Sliver +mana={1}{G} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Slivers have "{T}: Add one mana of any color to your mana pool." +rarity=C +[/card] +[card] +id=122094 +name=Gemstone Caverns +mana= +type=Legendary Land +text=If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool. +rarity=R +[/card] +[card] +id=108838 +name=Ghitu Firebreathing +mana={1}{R} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. +rarity=C +[/card] +[card] +id=109717 +name=Ghostflame Sliver +mana={B}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Slivers are colorless. +rarity=U +[/card] +[card] +id=113537 +name=Glass Asp +mana={1}{G}{G} +type=Creature +subtype=Snake +power=2 +toughness=1 +text=Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step. +rarity=C +[/card] +[card] +id=124758 +name=Goblin Skycutter +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=1 +text=Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn. +rarity=C +[/card] +[card] +id=118923 +name=Gorgon Recluse +mana={3}{B}{B} +type=Creature +subtype=Gorgon +power=2 +toughness=4 +text=Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=C +[/card] +[card] +id=118882 +name=Grapeshot +mana={1}{R} +type=Sorcery +text=Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +rarity=C +[/card] +[card] +id=111048 +name=Greater Gargadon +mana={9}{R} +type=Creature +subtype=Beast +power=9 +toughness=7 +text=Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended. +rarity=R +[/card] +[card] +id=108830 +name=Greenseeker +mana={G} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +rarity=C +[/card] +[card] +id=110514 +name=Griffin Guide +mana={2}{W} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying into play. +rarity=U +[/card] +[card] +id=108905 +name=Ground Rift +mana={R} +type=Sorcery +text=Target creature without flying can't block this turn. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +rarity=C +[/card] +[card] +id=108889 +name=Gustcloak Cavalier +mana={3}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. +rarity=U +[/card] +[card] +id=109706 +name=Harmonic Sliver +mana={1}{G}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Slivers have "When this permanent comes into play, destroy target artifact or enchantment." +rarity=U +[/card] +[card] +id=109731 +name=Haunting Hymn +mana={4}{B}{B} +type=Instant +text=Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead. +rarity=U +[/card] +[card] +id=108808 +name=Havenwood Wurm +mana={6}{G} +type=Creature +subtype=Wurm +power=5 +toughness=6 +text=Flash (You may play this spell any time you could play an instant.) Trample +rarity=C +[/card] +[card] +id=118873 +name=Herd Gnarr +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +text=Whenever another creature comes into play under your control, Herd Gnarr gets +2/+2 until end of turn. +rarity=C +[/card] +[card] +id=116387 +name=Hivestone +mana={2} +type=Artifact +text=Creatures you control are Slivers in addition to their other creature types. +rarity=R +[/card] +[card] +id=113533 +name=Hypergenesis +mana= +type=Sorcery +text=Hypergenesis is green. Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Repeat this process until no one puts a card into play. +rarity=R +[/card] +[card] +id=114912 +name=Ib Halfheart, Goblin Tactician +mana={3}{R} +type=Legendary Creature +subtype=Goblin Advisor +power=3 +toughness=2 +text=Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play. +rarity=R +[/card] +[card] +id=108900 +name=Icatian Crier +mana={2}{W} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +text={1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play. +rarity=C +[/card] +[card] +id=109756 +name=Ignite Memories +mana={4}{R} +type=Sorcery +text=Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +rarity=U +[/card] +[card] +id=116723 +name=Ironclaw Buzzardiers +mana={2}{R} +type=Creature +subtype=Orc Scout +power=2 +toughness=2 +text=Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. +rarity=C +[/card] +[card] +id=122089 +name=Island +mana= +type=Basic Land +subtype=Island +text=U +rarity=C +[/card] +[card] +id=114903 +name=Ith, High Arcanist +mana={5}{W}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=5 +text=Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} +rarity=R +[/card] +[card] +id=109741 +name=Ivory Giant +mana={5}{W}{W} +type=Creature +subtype=Giant +power=3 +toughness=4 +text=When Ivory Giant comes into play, tap all nonwhite creatures. Suspend 5—{W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=124313 +name=Ixidron +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=* +toughness=* +text=As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures. Ixidron's power and toughness are each equal to the number of face-down creatures in play. +rarity=R +[/card] +[card] +id=109752 +name=Jaya Ballard, Task Mage +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Spellshaper +power=2 +toughness=2 +text={R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player. +rarity=R +[/card] +[card] +id=113571 +name=Jedit's Dragoons +mana={5}{W} +type=Creature +subtype=Cat Soldier +power=2 +toughness=5 +text=Vigilance When Jedit's Dragoons comes into play, you gain 4 life. +rarity=C +[/card] +[card] +id=118879 +name=Jhoira's Timebug +mana={2} +type=Artifact Creature +subtype=Insect +power=1 +toughness=2 +text={T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. +rarity=C +[/card] +[card] +id=113536 +name=Kaervek the Merciless +mana={5}{B}{R} +type=Legendary Creature +subtype=Human Shaman +power=5 +toughness=4 +text=Whenever an opponent plays a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost. +rarity=R +[/card] +[card] +id=108891 +name=Keldon Halberdier +mana={4}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=1 +text=First strike Suspend 4—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=113553 +name=Kher Keep +mana= +type=Legendary Land +text={T}: Add {1} to your mana pool. {1}{R}, {T}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep into play. +rarity=R +[/card] +[card] +id=118907 +name=Knight of the Holy Nimbus +mana={W}{W} +type=Creature +subtype=Human Rebel Knight +power=2 +toughness=2 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability. +rarity=U +[/card] +[card] +id=126274 +name=Krosan Grip +mana={2}{G} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Destroy target artifact or enchantment. +rarity=U +[/card] +[card] +id=126285 +name=Liege of the Pit +mana={5}{B}{B}{B} +type=Creature +subtype=Demon +power=7 +toughness=7 +text=Flying, trample At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you. Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=113567 +name=Lightning Axe +mana={R} +type=Instant +text=As an additional cost to play Lightning Axe, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature. +rarity=C +[/card] +[card] +id=113522 +name=Lim-Dûl the Necromancer +mana={5}{B}{B} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +text=Whenever a creature an opponent controls is put into a graveyard from play, you may pay {1}{B}. If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie. +rarity=R +[/card] +[card] +id=113521 +name=Living End +mana= +type=Sorcery +text=Living End is black. Suspend 3—{2}{B}{B} Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way. +rarity=R +[/card] +[card] +id=113513 +name=Locket of Yesterdays +mana={1} +type=Artifact +text=Spells you play cost {1} less to play for each card with the same name as that spell in your graveyard. +rarity=U +[/card] +[card] +id=118918 +name=Looter il-Kor +mana={1}{U} +type=Creature +subtype=Kor Rogue +power=1 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. +rarity=C +[/card] +[card] +id=114904 +name=Lotus Bloom +mana= +type=Artifact +text=Suspend 3—{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. +rarity=R +[/card] +[card] +id=126273 +name=Magus of the Candelabra +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +text={X}, {T}: Untap X target lands. +rarity=R +[/card] +[card] +id=126298 +name=Magus of the Disk +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=4 +text=Magus of the Disk comes into play tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. +rarity=R +[/card] +[card] +id=126287 +name=Magus of the Jar +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +text={T}, Sacrifice Magus of the Jar: Each player removes all cards in his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way. +rarity=R +[/card] +[card] +id=126278 +name=Magus of the Mirror +mana={4}{B}{B} +type=Creature +subtype=Human Wizard +power=4 +toughness=2 +text={T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Play this ability only during your upkeep. +rarity=R +[/card] +[card] +id=126279 +name=Magus of the Scroll +mana={R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text={3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player. +rarity=R +[/card] +[card] +id=106658 +name=Mana Skimmer +mana={3}{B} +type=Creature +subtype=Leech +power=2 +toughness=2 +text=Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. +rarity=C +[/card] +[card] +id=113563 +name=Mangara of Corondor +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +text={T}: Remove Mangara of Corondor and target permanent from the game. +rarity=R +[/card] +[card] +id=109763 +name=Might of Old Krosa +mana={G} +type=Instant +text=Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead. +rarity=U +[/card] +[card] +id=111042 +name=Might Sliver +mana={4}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Sliver creatures get +2/+2. +rarity=U +[/card] +[card] +id=118867 +name=Mindlash Sliver +mana={B} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Slivers have "{1}, Sacrifice this permanent: Each player discards a card." +rarity=C +[/card] +[card] +id=108894 +name=Mindstab +mana={5}{B} +type=Sorcery +text=Target player discards three cards. Suspend 4—{B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=C +[/card] +[card] +id=113539 +name=Mishra, Artificer Prodigy +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Human Artificer +power=4 +toughness=4 +text=Whenever you play an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it into play. If you search your library this way, shuffle it. +rarity=R +[/card] +[card] +id=116739 +name=Mogg War Marshal +mana={1}{R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play. +rarity=C +[/card] +[card] +id=114914 +name=Molder +mana={X}{G} +type=Instant +text=Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life. +rarity=C +[/card] +[card] +id=108860 +name=Molten Slagheap +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Molten Slagheap. {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool. +rarity=U +[/card] +[card] +id=109733 +name=Momentary Blink +mana={1}{W} +type=Instant +text=Remove target creature you control from the game, then return it to play under its owner's control. Flashback {3}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=116391 +name=Moonlace +mana={U} +type=Instant +text=Target spell or permanent becomes colorless. +rarity=R +[/card] +[card] +id=122080 +name=Mountain +mana= +type=Basic Land +subtype=Mountain +text=R +rarity=C +[/card] +[card] +id=118888 +name=Mwonvuli Acid-Moss +mana={2}{G}{G} +type=Sorcery +text=Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library. +rarity=C +[/card] +[card] +id=111058 +name=Mystical Teachings +mana={3}{U} +type=Instant +text=Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=109726 +name=Nantuko Shaman +mana={2}{G} +type=Creature +subtype=Insect Shaman +power=3 +toughness=2 +text=When Nantuko Shaman comes into play, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than play this card from your hand, you may pay {2}{G}{G} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=116742 +name=Nether Traitor +mana={B}{B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +text=Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from play, you may pay {B}. If you do, return Nether Traitor from your graveyard to play. +rarity=R +[/card] +[card] +id=111079 +name=Nightshade Assassin +mana={2}{B}{B} +type=Creature +subtype=Human Assassin +power=2 +toughness=1 +text=First strike When Nightshade Assassin comes into play, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=U +[/card] +[card] +id=113512 +name=Norin the Wary +mana={R} +type=Legendary Creature +subtype=Human Warrior +power=2 +toughness=1 +text=When a player plays a spell or a creature attacks, remove Norin the Wary from the game. Return it to play under its owner's control at end of turn. +rarity=R +[/card] +[card] +id=116747 +name=Opal Guardian +mana={W}{W}{W} +type=Enchantment +text=When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. +rarity=R +[/card] +[card] +id=109711 +name=Opaline Sliver +mana={1}{W}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." +rarity=U +[/card] +[card] +id=108795 +name=Ophidian Eye +mana={2}{U} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. +rarity=C +[/card] +[card] +id=114902 +name=Orcish Cannonade +mana={1}{R}{R} +type=Instant +text=Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. +rarity=C +[/card] +[card] +id=118902 +name=Outrider en-Kor +mana={2}{W} +type=Creature +subtype=Kor Rebel Knight +power=2 +toughness=2 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. +rarity=U +[/card] +[card] +id=122091 +name=Paradise Plume +mana={4} +type=Artifact +text=As Paradise Plume comes into play, choose a color. Whenever a player plays a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color to your mana pool. +rarity=U +[/card] +[card] +id=109721 +name=Paradox Haze +mana={2}{U} +type=Enchantment +subtype=Aura +text=Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. +rarity=U +[/card] +[card] +id=109686 +name=Pardic Dragon +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +text=Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent plays a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. +rarity=R +[/card] +[card] +id=111083 +name=Pendelhaven Elder +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +text={T}: Each 1/1 creature you control gets +1/+2 until end of turn. +rarity=U +[/card] +[card] +id=110533 +name=Pentarch Paladin +mana={2}{W}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin comes into play, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. +rarity=R +[/card] +[card] +id=108874 +name=Pentarch Ward +mana={2}{W} +type=Enchantment +subtype=Aura +text=Enchant creature As Pentarch Ward comes into play, choose a color. When Pentarch Ward comes into play, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. +rarity=C +[/card] +[card] +id=118899 +name=Penumbra Spider +mana={2}{G}{G} +type=Creature +subtype=Spider +power=2 +toughness=4 +text=Reach (This creature can block creatures with flying.) When Penumbra Spider is put into a graveyard from play, put a 2/4 black Spider creature token with reach into play. +rarity=C +[/card] +[card] +id=118868 +name=Phantom Wurm +mana={4}{G}{G} +type=Creature +subtype=Wurm Spirit +power=2 +toughness=0 +text=Phantom Wurm comes into play with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. +rarity=U +[/card] +[card] +id=109758 +name=Phthisis +mana={3}{B}{B}{B}{B} +type=Sorcery +text=Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than play this card from your hand, you may pay {1}{B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=U +[/card] +[card] +id=108822 +name=Phyrexian Totem +mana={3} +type=Artifact +text={T}: Add {B} to your mana pool. {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. +rarity=U +[/card] +[card] +id=116396 +name=Pit Keeper +mana={1}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +text=When Pit Keeper comes into play, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +rarity=C +[/card] +[card] +id=116748 +name=Plague Sliver +mana={2}{B}{B} +type=Creature +subtype=Sliver +power=5 +toughness=5 +text=All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." +rarity=R +[/card] +[card] +id=122084 +name=Plains +mana= +type=Basic Land +subtype=Plains +text=W +rarity=C +[/card] +[card] +id=110510 +name=Plated Pegasus +mana={2}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=2 +text=Flash (You may play this spell any time you could play an instant.) Flying If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. +rarity=U +[/card] +[card] +id=108926 +name=Plunder +mana={4}{R} +type=Sorcery +text=Destroy target artifact or land. Suspend 4—{1}{R} (Rather than play this card from your hand, you may pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=C +[/card] +[card] +id=108884 +name=Premature Burial +mana={1}{B} +type=Sorcery +text=Destroy target nonblack creature that came into play since your last turn ended. +rarity=U +[/card] +[card] +id=110508 +name=Primal Forcemage +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +text=Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn. +rarity=U +[/card] +[card] +id=118880 +name=Prismatic Lens +mana={2} +type=Artifact +text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. +rarity=C +[/card] +[card] +id=113559 +name=Psionic Sliver +mana={4}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself." +rarity=R +[/card] +[card] +id=116727 +name=Psychotic Episode +mana={1}{B}{B} +type=Sorcery +text=Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness {1}{B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) +rarity=C +[/card] +[card] +id=106657 +name=Pull from Eternity +mana={W} +type=Instant +text=Put target face-up card that's removed from the game into its owner's graveyard. +rarity=U +[/card] +[card] +id=113575 +name=Pulmonic Sliver +mana={3}{W}{W} +type=Creature +subtype=Sliver +power=3 +toughness=3 +text=All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." +rarity=R +[/card] +[card] +id=111051 +name=Quilled Sliver +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." +rarity=U +[/card] +[card] +id=109729 +name=Reiterate +mana={1}{R}{R} +type=Instant +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. +rarity=R +[/card] +[card] +id=113520 +name=Restore Balance +mana= +type=Sorcery +text=Restore Balance is white. Suspend 6—{W} Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. +rarity=R +[/card] +[card] +id=109709 +name=Return to Dust +mana={2}{W}{W} +type=Instant +text=Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game. +rarity=U +[/card] +[card] +id=108915 +name=Rift Bolt +mana={2}{R} +type=Sorcery +text=Rift Bolt deals 3 damage to target creature or player. Suspend 1—{R} (Rather than play this card from your hand, you may pay {R} and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=C +[/card] +[card] +id=109715 +name=Riftwing Cloudskate +mana={3}{U}{U} +type=Creature +subtype=Illusion +power=2 +toughness=2 +text=Flying When Riftwing Cloudskate comes into play, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=U +[/card] +[card] +id=113540 +name=Saffi Eriksdotter +mana={G}{W} +type=Legendary Creature +subtype=Human Scout +power=2 +toughness=2 +text=Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from play this turn, return that card to play. +rarity=R +[/card] +[card] +id=118914 +name=Sage of Epityr +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +text=When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order. +rarity=C +[/card] +[card] +id=108839 +name=Saltcrusted Steppe +mana= +type=Land +text={T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool. +rarity=U +[/card] +[card] +id=116741 +name=Sangrophage +mana={B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life. +rarity=C +[/card] +[card] +id=114921 +name=Sarpadian Empires, Vol. VII +mana={3} +type=Artifact +text=As Sarpadian Empires, Vol. VII comes into play, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Put a 1/1 creature token of the chosen color and type into play. +rarity=R +[/card] +[card] +id=106643 +name=Savage Thallid +mana={3}{G}{G} +type=Creature +subtype=Fungus +power=5 +toughness=2 +text=At the beginning of your upkeep, put a spore counter on Savage Thallid. Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Regenerate target Fungus. +rarity=C +[/card] +[card] +id=110524 +name=Scarwood Treefolk +mana={3}{G} +type=Creature +subtype=Treefolk +power=3 +toughness=5 +text=Scarwood Treefolk comes into play tapped. +rarity=C +[/card] +[card] +id=116745 +name=Scion of the Ur-Dragon +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Dragon Avatar +power=4 +toughness=4 +text=Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library. +rarity=R +[/card] +[card] +id=122387 +name=Screeching Sliver +mana={U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." +rarity=C +[/card] +[card] +id=118924 +name=Scryb Ranger +mana={1}{G} +type=Creature +subtype=Faerie +power=1 +toughness=1 +text=Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn. +rarity=U +[/card] +[card] +id=108802 +name=Search for Tomorrow +mana={2}{G} +type=Sorcery +text=Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) +rarity=C +[/card] +[card] +id=118917 +name=Sedge Sliver +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." +rarity=R +[/card] +[card] +id=116383 +name=Sengir Nosferatu +mana={3}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=4 +text=Flying {1}{B}, Remove Sengir Nosferatu from the game: Put a 1/2 black Bat creature token with flying into play. It has "{1}{B}, Sacrifice this creature: Return to play under its owner's control a card named Sengir Nosferatu that's removed from the game." +rarity=R +[/card] +[card] +id=113519 +name=Serra Avenger +mana={W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +text=You can't play Serra Avenger during your first, second, or third turns of the game. Flying, vigilance +rarity=R +[/card] +[card] +id=108797 +name=Shadow Sliver +mana={2}{U} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) +rarity=C +[/card] +[card] +id=118908 +name=Sidewinder Sliver +mana={W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.) +rarity=C +[/card] +[card] +id=118878 +name=Skittering Monstrosity +mana={3}{B}{B} +type=Creature +subtype=Horror +power=5 +toughness=5 +text=When you play a creature spell, sacrifice Skittering Monstrosity. +rarity=U +[/card] +[card] +id=118898 +name=Skulking Knight +mana={2}{B} +type=Creature +subtype=Zombie Knight +power=3 +toughness=3 +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. +rarity=C +[/card] +[card] +id=116385 +name=Slipstream Serpent +mana={7}{U} +type=Creature +subtype=Serpent +power=6 +toughness=6 +text=Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=C +[/card] +[card] +id=113531 +name=Smallpox +mana={B}{B} +type=Sorcery +text=Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. +rarity=U +[/card] +[card] +id=108897 +name=Snapback +mana={1}{U} +type=Instant +text=You may remove a blue card in your hand from the game rather than pay Snapback's mana cost. Return target creature to its owner's hand. +rarity=C +[/card] +[card] +id=118871 +name=Spectral Force +mana={3}{G}{G} +type=Creature +subtype=Elemental Spirit +power=8 +toughness=8 +text=Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. +rarity=R +[/card] +[card] +id=109707 +name=Spell Burst +mana={X}{U} +type=Instant +text=Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.) Counter target spell with converted mana cost X. +rarity=U +[/card] +[card] +id=109689 +name=Spike Tiller +mana={3}{G}{G} +type=Creature +subtype=Spike +power=0 +toughness=0 +text=Spike Tiller comes into play with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. +rarity=R +[/card] +[card] +id=118913 +name=Spiketail Drakeling +mana={1}{U}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +text=Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. +rarity=C +[/card] +[card] +id=111073 +name=Spinneret Sliver +mana={1}{G} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Sliver creatures have reach. (They can block creatures with flying.) +rarity=C +[/card] +[card] +id=109680 +name=Spirit Loop +mana={1}{W} +type=Enchantment +subtype=Aura +text=Enchant creature you control Enchanted creature has lifelink. (Whenever it deals damage, its controller gains that much life.) When Spirit Loop is put into a graveyard from play, return Spirit Loop to its owner's hand. +rarity=U +[/card] +[card] +id=111068 +name=Sporesower Thallid +mana={2}{G}{G} +type=Creature +subtype=Fungus +power=4 +toughness=4 +text=At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play. +rarity=U +[/card] +[card] +id=116386 +name=Sprite Noble +mana={1}{U}{U} +type=Creature +subtype=Faerie +power=2 +toughness=2 +text=Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. +rarity=R +[/card] +[card] +id=122079 +name=Sprout +mana={G} +type=Instant +text=Put a 1/1 green Saproling creature token into play. +rarity=C +[/card] +[card] +id=109702 +name=Squall Line +mana={X}{G}{G} +type=Instant +text=Squall Line deals X damage to each creature with flying and each player. +rarity=R +[/card] +[card] +id=118915 +name=Stonebrow, Krosan Hero +mana={3}{R}{G} +type=Legendary Creature +subtype=Centaur Warrior +power=4 +toughness=4 +text=Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. +rarity=R +[/card] +[card] +id=118890 +name=Stonewood Invocation +mana={3}{G} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) +rarity=R +[/card] +[card] +id=118894 +name=Stormcloud Djinn +mana={4}{U} +type=Creature +subtype=Djinn +power=3 +toughness=3 +text=Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. +rarity=U +[/card] +[card] +id=109710 +name=Strangling Soot +mana={2}{B} +type=Instant +text=Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=116730 +name=Strength in Numbers +mana={1}{G} +type=Instant +text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. +rarity=C +[/card] +[card] +id=109671 +name=Stronghold Overseer +mana={3}{B}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +text=Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. +rarity=R +[/card] +[card] +id=116724 +name=Stuffy Doll +mana={5} +type=Artifact Creature +subtype=Construct +power=0 +toughness=1 +text=As Stuffy Doll comes into play, choose a player. Stuffy Doll is indestructible. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. +rarity=R +[/card] +[card] +id=113611 +name=Subterranean Shambler +mana={3}{R} +type=Creature +subtype=Elemental +power=2 +toughness=3 +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying. +rarity=C +[/card] +[card] +id=108804 +name=Sudden Death +mana={1}{B}{B} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Target creature gets -4/-4 until end of turn. +rarity=U +[/card] +[card] +id=114911 +name=Sudden Shock +mana={1}{R} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player. +rarity=U +[/card] +[card] +id=113525 +name=Sudden Spoiling +mana={1}{B}{B} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. +rarity=R +[/card] +[card] +id=109685 +name=Sulfurous Blast +mana={2}{R}{R} +type=Instant +text=Sulfurous Blast deals 2 damage to each creature and each player. If you played this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. +rarity=U +[/card] +[card] +id=122078 +name=Swamp +mana= +type=Basic Land +subtype=Swamp +text=B +rarity=C +[/card] +[card] +id=114913 +name=Swarmyard +mana= +type=Land +text={T}: Add {1} to your mana pool. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. +rarity=R +[/card] +[card] +id=113616 +name=Tectonic Fiend +mana={4}{R}{R} +type=Creature +subtype=Elemental +power=7 +toughness=7 +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Tectonic Fiend attacks each turn if able. +rarity=U +[/card] +[card] +id=121271 +name=Teferi, Mage of Zhalfir +mana={2}{U}{U}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=4 +text=Flash (You may play this spell any time you could play an instant.) Creature cards you own that aren't in play have flash. Each opponent can play spells only any time he or she could play a sorcery. +rarity=R +[/card] +[card] +id=111085 +name=Telekinetic Sliver +mana={2}{U}{U} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Slivers have "{T}: Tap target permanent." +rarity=U +[/card] +[card] +id=118887 +name=Temporal Eddy +mana={2}{U}{U} +type=Sorcery +text=Put target creature or land on top of its owner's library. +rarity=C +[/card] +[card] +id=106654 +name=Temporal Isolation +mana={1}{W} +type=Enchantment +subtype=Aura +text=Flash (You may play this spell any time you could play an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. +rarity=C +[/card] +[card] +id=106632 +name=Tendrils of Corruption +mana={3}{B} +type=Instant +text=Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control. +rarity=C +[/card] +[card] +id=118874 +name=Terramorphic Expanse +mana= +type=Land +text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it into play tapped. Then shuffle your library. +rarity=C +[/card] +[card] +id=116381 +name=Thallid Germinator +mana={2}{G} +type=Creature +subtype=Fungus +power=2 +toughness=2 +text=At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. +rarity=C +[/card] +[card] +id=116731 +name=Thallid Shell-Dweller +mana={1}{G} +type=Creature +subtype=Fungus +power=0 +toughness=5 +text=Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play. +rarity=C +[/card] +[card] +id=116737 +name=Thelon of Havenwood +mana={G}{G} +type=Legendary Creature +subtype=Elf Druid +power=2 +toughness=2 +text=Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play. +rarity=R +[/card] +[card] +id=126275 +name=Thelonite Hermit +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=1 +toughness=1 +text=Saproling creatures get +1/+1. Morph {3}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, put four 1/1 green Saproling creature tokens into play. +rarity=R +[/card] +[card] +id=109703 +name=Thick-Skinned Goblin +mana={1}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +text=You may pay {0} rather than pay the echo cost for permanents you control. {R}: Thick-Skinned Goblin gains protection from red until end of turn. +rarity=U +[/card] +[card] +id=108823 +name=Think Twice +mana={1}{U} +type=Instant +text=Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=109675 +name=Thrill of the Hunt +mana={G} +type=Instant +text=Target creature gets +1/+2 until end of turn. Flashback {W} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=108931 +name=Thunder Totem +mana={3} +type=Artifact +text={T}: Add {W} to your mana pool. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. +rarity=U +[/card] +[card] +id=116736 +name=Tivadar of Thorn +mana={1}{W}{W} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +text=First strike, protection from red When Tivadar of Thorn comes into play, destroy target Goblin. +rarity=R +[/card] +[card] +id=108907 +name=Tolarian Sentinel +mana={3}{U} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=3 +text=Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. +rarity=C +[/card] +[card] +id=108857 +name=Traitor's Clutch +mana={4}{B} +type=Instant +text=Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) +rarity=C +[/card] +[card] +id=108841 +name=Trespasser il-Vec +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=1 +text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) +rarity=C +[/card] +[card] +id=110499 +name=Trickbind +mana={1}{U} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) +rarity=R +[/card] +[card] +id=114919 +name=Triskelavus +mana={7} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +text=Flying Triskelavus comes into play with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 Triskelavite artifact creature token with flying into play. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." +rarity=R +[/card] +[card] +id=116726 +name=Tromp the Domains +mana={5}{G} +type=Sorcery +text=Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. +rarity=U +[/card] +[card] +id=118910 +name=Truth or Tale +mana={1}{U} +type=Instant +text=Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order. +rarity=U +[/card] +[card] +id=108851 +name=Two-Headed Sliver +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." +rarity=C +[/card] +[card] +id=126280 +name=Undying Rage +mana={2}{R} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +2/+2 and can't block. When Undying Rage is put into a graveyard from play, return Undying Rage to its owner's hand. +rarity=U +[/card] +[card] +id=113579 +name=Unyaro Bees +mana={G}{G}{G} +type=Creature +subtype=Insect +power=0 +toughness=1 +text=Flying {G}: Unyaro Bees gets +1/+1 until end of turn. {3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player. +rarity=R +[/card] +[card] +id=108798 +name=Urborg Syphon-Mage +mana={2}{B} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +text={2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. +rarity=C +[/card] +[card] +id=116384 +name=Urza's Factory +mana= +type=Land +subtype=Urza’s +text={T}: Add {1} to your mana pool. {7}, {T}: Put a 2/2 Assembly-Worker artifact creature token into play. +rarity=U +[/card] +[card] +id=118900 +name=Vampiric Sliver +mana={3}{B} +type=Creature +subtype=Sliver +power=3 +toughness=3 +text=All Sliver creatures have "Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature." +rarity=U +[/card] +[card] +id=125866 +name=Venser's Sliver +mana={5} +type=Artifact Creature +subtype=Sliver +power=3 +toughness=3 +rarity=C +[/card] +[card] +id=109766 +name=Verdant Embrace +mana={3}{G}{G} +type=Enchantment +subtype=Aura +text=Enchant creature Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control." +rarity=R +[/card] +[card] +id=113543 +name=Vesuva +mana= +type=Land +text=As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land. +rarity=R +[/card] +[card] +id=109765 +name=Vesuvan Shapeshifter +mana={3}{U}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +text=As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down." Morph {1}{U} +rarity=R +[/card] +[card] +id=111069 +name=Viashino Bladescout +mana={1}{R}{R} +type=Creature +subtype=Viashino Scout +power=2 +toughness=1 +text=Flash (You may play this spell any time you could play an instant.) When Viashino Bladescout comes into play, target creature gains first strike until end of turn. +rarity=C +[/card] +[card] +id=113615 +name=Viscerid Deepwalker +mana={4}{U} +type=Creature +subtype=Homarid Warrior +power=2 +toughness=3 +text={U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) +rarity=C +[/card] +[card] +id=111082 +name=Viscid Lemures +mana={4}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +text={0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. +rarity=C +[/card] +[card] +id=111076 +name=Voidmage Husher +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +text=Flash (You may play this spell any time you could play an instant.) When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.) Whenever you play a spell, you may return Voidmage Husher to its owner's hand. +rarity=U +[/card] +[card] +id=121206 +name=Volcanic Awakening +mana={4}{R}{R} +type=Sorcery +text=Destroy target land. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) +rarity=U +[/card] +[card] +id=110517 +name=Walk the Aeons +mana={4}{U}{U} +type=Sorcery +text=Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. +rarity=R +[/card] +[card] +id=106648 +name=Watcher Sliver +mana={3}{W} +type=Creature +subtype=Sliver +power=2 +toughness=2 +text=All Sliver creatures get +0/+2. +rarity=C +[/card] +[card] +id=126283 +name=Weathered Bodyguards +mana={5}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=5 +text=As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +rarity=R +[/card] +[card] +id=108809 +name=Weatherseed Totem +mana={3} +type=Artifact +text={T}: Add {G} to your mana pool. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner's hand. +rarity=U +[/card] +[card] +id=113528 +name=Wheel of Fate +mana= +type=Sorcery +text=Wheel of Fate is red. Suspend 4—{1}{R} (Rather than play this card from your hand, pay {1}{R} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Each player discards his or her hand, then draws seven cards. +rarity=R +[/card] +[card] +id=118911 +name=Wipe Away +mana={1}{U}{U} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Return target permanent to its owner's hand. +rarity=U +[/card] +[card] +id=118870 +name=Word of Seizing +mana={3}{R}{R} +type=Instant +text=Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. +rarity=R +[/card] +[card] +id=113583 +name=Wormwood Dryad +mana={2}{G} +type=Creature +subtype=Dryad +power=3 +toughness=1 +text={G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. +rarity=C +[/card] +[card] +id=114917 +name=Wurmcalling +mana={X}{G} +type=Sorcery +text=Buyback {2}{G} (You may pay an additional {2}{G} as you play this spell. If you do, put this card into your hand as it resolves.) Put an X/X green Wurm creature token into play. +rarity=R +[/card] +[card] +id=118884 +name=Yavimaya Dryad +mana={1}{G}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +text=Forestwalk When Yavimaya Dryad comes into play, you may search your library for a Forest card and put it into play tapped under target player's control. If you do, shuffle your library. +rarity=U +[/card] +[card] +id=108898 +name=Zealot il-Vec +mana={2}{W} +type=Creature +subtype=Human Rebel +power=1 +toughness=1 +text=Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. +rarity=C +[/card]