Erwan
-fix Issue 150 (hypnotic specter)
This commit is contained in:
@@ -145,6 +145,7 @@ hellfire.txt
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howl_from_beyond.txt
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howl_of_the_night_pack.txt
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hymn_of_rebirth.txt
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hypnotic_specter.txt
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icatian_priest.txt
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imaginary_pet.txt
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immaculate_magistrate.txt
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@@ -0,0 +1,24 @@
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#Bug: Hypnotic specter doesn't draw a card
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# http://code.google.com/p/wagic/issues/detail?id=150
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[INIT]
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COMBATATTACKERS
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[PLAYER1]
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inplay:hypnotic specter
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[PLAYER2]
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hand:swamp
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[DO]
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hypnotic specter
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next
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#blockers
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next
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#damage
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next
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#end combat
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[ASSERT]
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COMBATEND
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[PLAYER1]
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inplay:hypnotic specter
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[PLAYER2]
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graveyard:swamp
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life:18
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[END]
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@@ -3006,52 +3006,19 @@ class AFastbond:public TriggeredAbility{
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//1165 Hypnotic Specter
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class AHypnoticSpecter:public MTGAbility{
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public:
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int nbdamagesthisturn[2];
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AHypnoticSpecter(int _id, MTGCardInstance * _source):MTGAbility(_id, _source){
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currentPhase = -1;
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for (int i = 0; i < 2; i++){
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nbdamagesthisturn[i] = 0;
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}
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}
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}
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void Update(float dt){
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if (newPhase != currentPhase && newPhase == Constants::MTG_PHASE_UNTAP){
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for (int i = 0; i < 2; i++){
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nbdamagesthisturn[i] = 0;
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}
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}
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ActionStack * as = game->mLayers->stackLayer();
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int nbdamages[2];
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for (int i = 0; i < 2; i++){
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nbdamages[i] = 0;
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}
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Damage * current = ((Damage *)as->getNext(NULL,ACTION_DAMAGE,RESOLVED_OK));
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while(current){
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if (current->source == source){
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for (int j=0; j < 2; j++){
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if(current->target == game->players[j]) nbdamages[j]++;
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}
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}
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current = ((Damage *)as->getNext(current,ACTION_DAMAGE,RESOLVED_OK));
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}
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for (int i = 0; i < 2; i++){
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while(nbdamages[i] > nbdamagesthisturn[i]){
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nbdamagesthisturn[i]++;
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game->players[i]->game->discardRandom(game->players[i]->game->hand);
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}
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}
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}
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virtual ostream& toString(ostream& out) const
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{
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out << "AHypnoticSpecter ::: nbdamagesthisturn : " << nbdamagesthisturn
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<< " (";
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return MTGAbility::toString(out) << ")";
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}
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int receiveEvent(WEvent * event){
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WEventDamage * e = dynamic_cast<WEventDamage *>(event);
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if (!e) return 0;
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if (e->damage->source != source) return 0;
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Player * p = dynamic_cast<Player *>(e->damage->target);
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if (!p) return 0;
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p->game->discardRandom(p->game->hand);
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}
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AHypnoticSpecter * clone() const{
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AHypnoticSpecter * a = NEW AHypnoticSpecter(*this);
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a->isClone = 1;
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@@ -820,7 +820,6 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card, int
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result++;
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}else{
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OutputDebugString("ABILITYFACTORY ERROR: Parser returned NULL\n");
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//return result;
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}
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}
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return result;
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@@ -1133,13 +1132,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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game->addObserver(ability);
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break;
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}
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/*case 1164: //Howl from beyond
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{
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int x = computeX(spell,card);
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AInstantPowerToughnessModifierUntilEOT * ability = NEW AInstantPowerToughnessModifierUntilEOT( _id, card, card->target, x, 0);
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game->addObserver(ability);
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break;
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}*/
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case 1202: //Hurkyl's Recall
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{
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Player * player = spell->getNextPlayerTarget();
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