Jonathan - (FEM) clean up

This commit is contained in:
leungclj
2009-07-19 03:39:48 +00:00
parent 01c62d04bf
commit 09d0d159c6
2 changed files with 98 additions and 389 deletions
+94 -133
View File
@@ -1,12 +1,3 @@
#Fallen Empires
#Version 0.7.1
#Pyros_70
#09-06-30
#Thanks to Wololo, Dr. Solomat, leungclj and the other coders
###############################################
#1890 Svyelunite Priest U no upkeep only
#1866 Thrull Champion B no death scene
###############################################
[card]
text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
id=1827
@@ -33,7 +24,6 @@ auto={S}:add {B}{B}
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1843
alias=1842
name=Basal Thrull
rarity=C
color=Black
@@ -42,11 +32,11 @@ subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1844
alias=1842
name=Basal Thrull
rarity=C
color=Black
@@ -55,11 +45,11 @@ subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1845
alias=1842
name=Basal Thrull
rarity=C
color=Black
@@ -68,59 +58,16 @@ subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
#how to make permanent?
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
auto={s}:target(creature):1/2
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1839
alias=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1840
alias=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
[/card]
[card]
text={T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
id=1841
alias=1838
name=Armor Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={2}{B}
power=1
toughness=3
id=1832
name=Draconian Cylix
mana={3}
type=Artifact
text={2}, {T}, Discard a card at random: Regenerate target creature.
auto={2}{T}:regenerate target(creature) && discard:1
rarity=R
[/card]
[card]
text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
@@ -133,7 +80,7 @@ subtype=Dwarf Soldier
mana={R}{R}
power=1
toughness=2
auto={1}{R}: target(dwarf) 1/0
auto={1}{R}:1/0 target(dwarf)
[/card]
[card]
text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.
@@ -158,7 +105,6 @@ auto={T}:add {B}
auto={T}{S}:add {B}{B}
[/card]
[card]
#cannot highlite
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1904
name=Elven Fortress
@@ -166,37 +112,82 @@ rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:target(creature[blocking]) 0/1
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1905
alias=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1906
alias=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1907
alias=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
id=1833
name=Elven Lyre
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
rarity=R
auto={1}{T}{S}:2/2 target(creature)
[/card]
[card]
id=1947
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myinplay)}:regenerate target(creature)
rarity=C
[/card]
[card]
id=1948
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myinplay)}:regenerate target(creature)
rarity=C
[/card]
[card]
id=1949
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myinplay)}:regenerate target(creature)
rarity=C
[/card]
[card]
text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.
@@ -236,32 +227,32 @@ auto=discard:2
[card]
text=Target player discards two cards at random.
id=1850
alias=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
auto=discard:2
[/card]
[card]
text=Target player discards two cards at random.
id=1851
alias=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
auto=discard:2
[/card]
[card]
text=Target player discards two cards at random.
id=1852
alias=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
auto=discard:2
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
@@ -280,7 +271,6 @@ auto={1}:first strike
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1982
alias=1981
name=Icatian Infantry
rarity=C
color=White
@@ -289,11 +279,12 @@ subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1983
alias=1981
name=Icatian Infantry
rarity=C
color=White
@@ -302,11 +293,12 @@ subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1984
alias=1981
name=Icatian Infantry
rarity=C
color=White
@@ -315,6 +307,8 @@ subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}{W}: Target Soldier creature gets +1/+0 until end of turn.
@@ -353,7 +347,7 @@ subtype=Human Cleric
mana={W}
power=1
toughness=1
auto={1}{W}{W}:target(creature) 1/1
auto={1}{W}{W}:1/1 target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
@@ -366,12 +360,11 @@ subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:target(creature) first strike
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1995
alias=1994
name=Icatian Scout
rarity=C
color=White
@@ -380,11 +373,11 @@ subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1996
alias=1994
name=Icatian Scout
rarity=C
color=White
@@ -393,11 +386,11 @@ subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1997
alias=1994
name=Icatian Scout
rarity=C
color=White
@@ -406,6 +399,7 @@ subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text=Put four 1/1 white Citizen creature tokens into play.
@@ -425,11 +419,11 @@ rarity=R
color=Artifact
type=Artifact
mana={2}
auto={1}{T}{S}:add {G}{G}
auto={1}{T}{S}:add {B}{B}
auto={1}{T}{S}:add {U}{U}
auto={1}{T}{S}:add {G}{G}
auto={1}{T}{S}:add {R}{R}
auto={1}{T}{S}:add {W}{W}
auto={1}{T}{S}:add {B}{B}
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
@@ -449,7 +443,6 @@ auto={W}{W}:1/0
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2001
alias=2000
name=Order of Leitbur
rarity=C
color=White
@@ -459,11 +452,12 @@ mana={W}{W}
power=2
toughness=1
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2002
alias=2000
name=Order of Leitbur
rarity=C
color=White
@@ -473,6 +467,8 @@ mana={W}{W}
power=2
toughness=1
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
@@ -492,7 +488,6 @@ auto={B}{B}:1/0
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1863
alias=1862
name=Order of the Ebon Hand
rarity=C
color=Black
@@ -502,11 +497,12 @@ mana={B}{B}
power=2
toughness=1
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1864
alias=1862
name=Order of the Ebon Hand
rarity=C
color=Black
@@ -516,6 +512,17 @@ mana={B}{B}
power=2
toughness=1
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
[/card]
[card]
id=1835
name=Ring of Renewal
mana={5}
type=Artifact
text={5}, {T}, Discard a card at random: Draw two cards.
auto={5}{T}:discard:1 && draw:2
rarity=R
[/card]
[card]
text={U}: River Merfolk gains mountainwalk until end of turn.
@@ -542,20 +549,6 @@ auto={T}:add {W}
auto={T}{S}:add {W}{W}
[/card]
[card]
#upkeep part not enforceable
text={U}{U}{T}: Target creature gains shroud until end of turn. Play this ability only during your upkeep.
id=1890
name=Svyelunite Priest
rarity=U
color=Blue
type=Creature
subtype=Merfolk Cleric
mana={1}{U}
power=1
toughness=1
auto={U}{U}{T}:target(creature) shroud
[/card]
[card]
text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.
id=2013
name=Svyelunite Temple
@@ -567,21 +560,6 @@ auto={T}:add {U}
auto={T}{S}:add {U}{U}
[/card]
[card]
#needs onmoveTo command to release thrulls
text=Thrull creatures get +1/+1. {T}: Gain control of target Thrull as long as you control Thrull Champion.
id=1866
name=Thrull Champion
rarity=R
color=Black
type=Creature
subtype=Thrull
mana={4}{B}
power=2
toughness=2
auto=lord(thrull) 1/1
auto={T}:moveTo(myinplay) target(thrull|opponentinplay)
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature.
id=1867
name=Thrull Retainer
@@ -591,24 +569,10 @@ type=Enchantment
subtype=Aura
mana={B}
target=creature
auto=:1/1
auto=1/1
auto={S}:regenerate
[/card]
[card]
text=First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn.
id=1895
name=Vodalian Knights
rarity=R
color=Blue
type=Creature
subtype=Merfolk Knight
mana={1}{U}{U}
power=2
toughness=2
abilities=islandhome,first strike
auto={U}:flying
[/card]
[card]
text=
id=1899
name=Vodalian Soldiers
@@ -623,7 +587,6 @@ toughness=2
[card]
text=
id=1900
#alias=1899
name=Vodalian Soldiers
rarity=C
color=Blue
@@ -636,7 +599,6 @@ toughness=2
[card]
text=
id=1901
#alias=1899
name=Vodalian Soldiers
rarity=C
color=Blue
@@ -649,7 +611,6 @@ toughness=2
[card]
text=
id=1902
#alias=1899
name=Vodalian Soldiers
rarity=C
color=Blue