Files
wagic/projects/mtg/bin/Res/sets/FEM/_cards.dat
2009-07-19 03:39:48 +00:00

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[card]
text={1}{T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
id=1827
name=Aeolipile
rarity=R
color=Artifact
type=Artifact
mana={2}
auto={1}{T}{S}:damage:2 target(creature,player)
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1842
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1843
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1844
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
text={T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.
id=1845
name=Basal Thrull
rarity=C
color=Black
type=Creature
subtype=Thrull
mana={B}{B}
power=1
toughness=2
auto={S}:add {B}{B}
[/card]
[card]
id=1832
name=Draconian Cylix
mana={3}
type=Artifact
text={2}, {T}, Discard a card at random: Regenerate target creature.
auto={2}{T}:regenerate target(creature) && discard:1
rarity=R
[/card]
[card]
text={1}{R}: Target Dwarf creature gets +1/+0 until end of turn.
id=1943
name=Dwarven Lieutenant
rarity=U
color=Red
type=Creature
subtype=Dwarf Soldier
mana={R}{R}
power=1
toughness=2
auto={1}{R}:1/0 target(dwarf)
[/card]
[card]
text=Dwarven Ruins comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.
id=2005
name=Dwarven Ruins
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {R}
auto={T}{S}:add {R}{R}
[/card]
[card]
text=Ebon Stronghold comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.
id=2006
name=Ebon Stronghold
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {B}
auto={T}{S}:add {B}{B}
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1904
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1905
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1906
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
text={1}{G}: Target blocking creature gets +0/+1 until end of turn.
id=1907
name=Elven Fortress
rarity=C
color=Green
type=Enchantment
mana={G}
auto={1}{G}:0/1 target(creature[blocking])
[/card]
[card]
id=1833
name=Elven Lyre
mana={2}
type=Artifact
text={1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
rarity=R
auto={1}{T}{S}:2/2 target(creature)
[/card]
[card]
id=1947
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myinplay)}:regenerate target(creature)
rarity=C
[/card]
[card]
id=1948
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myinplay)}:regenerate target(creature)
rarity=C
[/card]
[card]
id=1949
name=Goblin Chirurgeon
mana={R}
type=Creature
subtype=Goblin Shaman
power=0
toughness=2
text=Sacrifice a Goblin: Regenerate target creature.
auto={S(goblin|myinplay)}:regenerate target(creature)
rarity=C
[/card]
[card]
text=Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.
id=2007
name=Havenwood Battleground
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {G}
auto={T}{S}:add {G}{G}
[/card]
[card]
text={U}: Tap target green creature.
id=1879
name=Homarid Shaman
rarity=R
color=Blue
type=Creature
subtype=Homarid Shaman
mana={2}{U}{U}
power=2
toughness=1
auto={U}:tap target(creature[green])
[/card]
[card]
text=Target player discards two cards at random.
id=1849
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
target=player
auto=discard:2
[/card]
[card]
text=Target player discards two cards at random.
id=1850
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
auto=discard:2
[/card]
[card]
text=Target player discards two cards at random.
id=1851
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
auto=discard:2
[/card]
[card]
text=Target player discards two cards at random.
id=1852
name=Hymn to Tourach
rarity=C
color=Black
type=Sorcery
mana={B}{B}
auto=discard:2
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1981
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1982
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1983
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}: Icatian Infantry gains banding until end of turn. {1}: Icatian Infantry gains first strike until end of turn.
id=1984
name=Icatian Infantry
rarity=C
color=White
type=Creature
subtype=Human Soldier
mana={W}
power=1
toughness=1
auto={1}:banding
auto={1}:first strike
[/card]
[card]
text={1}{W}: Target Soldier creature gets +1/+0 until end of turn.
id=1988
name=Icatian Lieutenant
rarity=R
color=White
type=Creature
subtype=Human Soldier
mana={W}{W}
power=1
toughness=2
auto={1}{W}:target(soldier) 1/0
[/card]
[card]
text=Banding
id=1992
name=Icatian Phalanx
rarity=U
color=White
type=Creature
subtype=Human Soldier
mana={4}{W}
power=2
toughness=4
abilities=banding
[/card]
[card]
text={1}{W}{W}: Target creature gets +1/+1 until end of turn.
id=1993
name=Icatian Priest
rarity=U
color=White
type=Creature
subtype=Human Cleric
mana={W}
power=1
toughness=1
auto={1}{W}{W}:1/1 target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1994
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1995
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1996
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text={1}{T}: Target creature gains first strike until end of turn.
id=1997
name=Icatian Scout
rarity=C
color=White
type=Creature
subtype=Human Soldier Scout
mana={W}
power=1
toughness=1
auto={1}{T}:first strike target(creature)
[/card]
[card]
text=Put four 1/1 white Citizen creature tokens into play.
id=1999
name=Icatian Town
rarity=R
color=White
type=Sorcery
mana={5}{W}
auto=token(Citizen,creature human,1/1,white)*4
[/card]
[card]
text={1}{T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.
id=1834
name=Implements of Sacrifice
rarity=R
color=Artifact
type=Artifact
mana={2}
auto={1}{T}{S}:add {B}{B}
auto={1}{T}{S}:add {U}{U}
auto={1}{T}{S}:add {G}{G}
auto={1}{T}{S}:add {R}{R}
auto={1}{T}{S}:add {W}{W}
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2000
name=Order of Leitbur
rarity=C
color=White
type=Creature
subtype=Human Cleric Knight
mana={W}{W}
power=2
toughness=1
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2001
name=Order of Leitbur
rarity=C
color=White
type=Creature
subtype=Human Cleric Knight
mana={W}{W}
power=2
toughness=1
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
[/card]
[card]
text=Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn.
id=2002
name=Order of Leitbur
rarity=C
color=White
type=Creature
subtype=Human Cleric Knight
mana={W}{W}
power=2
toughness=1
abilities=protection from black
auto={W}:first strike
auto={W}{W}:1/0
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1862
name=Order of the Ebon Hand
rarity=C
color=Black
type=Creature
subtype=Cleric Knight
mana={B}{B}
power=2
toughness=1
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1863
name=Order of the Ebon Hand
rarity=C
color=Black
type=Creature
subtype=Cleric Knight
mana={B}{B}
power=2
toughness=1
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
[/card]
[card]
text=Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
id=1864
name=Order of the Ebon Hand
rarity=C
color=Black
type=Creature
subtype=Cleric Knight
mana={B}{B}
power=2
toughness=1
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
[/card]
[card]
id=1835
name=Ring of Renewal
mana={5}
type=Artifact
text={5}, {T}, Discard a card at random: Draw two cards.
auto={5}{T}:discard:1 && draw:2
rarity=R
[/card]
[card]
text={U}: River Merfolk gains mountainwalk until end of turn.
id=1888
name=River Merfolk
rarity=R
color=Blue
type=Creature
subtype=Merfolk
mana={U}{U}
power=2
toughness=1
auto={U}:mountainwalk
[/card]
[card]
text=Ruins of Trokair comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.
id=2011
name=Ruins of Trokair
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {W}
auto={T}{S}:add {W}{W}
[/card]
[card]
text=Svyelunite Temple comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.
id=2013
name=Svyelunite Temple
rarity=U
color=Land
type=Land
auto=tap
auto={T}:add {U}
auto={T}{S}:add {U}{U}
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature.
id=1867
name=Thrull Retainer
rarity=U
color=Black
type=Enchantment
subtype=Aura
mana={B}
target=creature
auto=1/1
auto={S}:regenerate
[/card]
[card]
text=
id=1899
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
[card]
text=
id=1900
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
[card]
text=
id=1901
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]
[card]
text=
id=1902
name=Vodalian Soldiers
rarity=C
color=Blue
type=Creature
subtype=Merfolk Soldier
mana={1}{U}
power=1
toughness=2
[/card]