- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
This commit is contained in:
wagic.the.homebrew
2008-11-09 04:28:03 +00:00
parent 45f3d6fe6e
commit 01d2110e8d
34 changed files with 849 additions and 233 deletions
+1 -1
View File
@@ -306,7 +306,7 @@ void MTGGuiPlay::RenderPhaseBar(){
int currentPhase = game->getCurrentGamePhase();
for (int i=0; i < 12; i++){
int index = 2*i + 1 ;
if (i==currentPhase){
if (i==currentPhase-1){
index-=1;
}
renderer->RenderQuad(phaseIcons[index], 200 + 14*i,0,0,0.5,0.5);