Erwan
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities... - Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis - Added a few cards - Fixed a (windows) bug in gatherer tool - Adding stdint.h for VC++ (see wikipedia->stdint.h) - deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
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@@ -132,7 +132,7 @@ void GuiLayers::Update(float dt, Player * currentPlayer){
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}
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}
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if (isAI){
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currentPlayer->Act();
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currentPlayer->Act(dt);
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}
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}
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