- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
This commit is contained in:
wagic.the.homebrew
2008-11-09 04:28:03 +00:00
parent 45f3d6fe6e
commit 01d2110e8d
34 changed files with 849 additions and 233 deletions
+3 -2
View File
@@ -47,6 +47,7 @@ public:
};
class TestSuite{
public:
float timerLimit;
int currentAction;
TestSuiteState initState;
TestSuiteState endState;
@@ -72,9 +73,9 @@ public:
class TestSuiteAI:public AIPlayer{
public:
TestSuite * suite;
int timer;
float timer;
TestSuiteAI(MTGAllCards * collection,TestSuite * suite, int playerId);
virtual int Act();
virtual int Act(float dt);
virtual int displayStack(){return 1;}
};