- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
This commit is contained in:
wagic.the.homebrew
2008-11-09 04:28:03 +00:00
parent 45f3d6fe6e
commit 01d2110e8d
34 changed files with 849 additions and 233 deletions

View File

@@ -30,7 +30,7 @@ class Player: public Damageable, public Targetable{
ManaCost * getManaPool();
int manaBurn();
void cleanupPhase();
virtual int Act(){return 0;};
virtual int Act(float dt){return 0;};
virtual int isAI(){return 0;};
Player * opponent();
int getId();