- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
This commit is contained in:
wagic.the.homebrew
2008-11-09 04:28:03 +00:00
parent 45f3d6fe6e
commit 01d2110e8d
34 changed files with 849 additions and 233 deletions
+2 -2
View File
@@ -36,7 +36,7 @@ public:
virtual ~AIPlayer();
virtual MTGCardInstance * chooseCard(TargetChooser * tc, MTGCardInstance * source, int random = 0);
virtual int chooseTarget(TargetChooser * tc = NULL);
virtual int Act();
virtual int Act(float dt);
int isAI(){return 1;};
};
@@ -49,7 +49,7 @@ protected:
MTGCardInstance * FindCardToPlay(ManaCost * potentialMana, const char * type);
public:
AIPlayerBaka(MTGPlayerCards * _deck, char * deckFile);
virtual int Act();
virtual int Act(float dt);
void initTimer();
};