- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
This commit is contained in:
wagic.the.homebrew
2008-11-09 04:28:03 +00:00
parent 45f3d6fe6e
commit 01d2110e8d
34 changed files with 849 additions and 233 deletions

View File

@@ -1712,7 +1712,7 @@ mana={W}{W}
[card]
text=Target blocking creature gets +7/+7 until end of turn.
auto=:7/7
target=creature
target=creature[blocking]
id=1363
name=Righteousness
rarity=R
@@ -1742,6 +1742,7 @@ mana={4}
[/card]
[card]
text={T}: Destroy target tapped creature.
auto={T}:destroy target(creature[tapped])
id=1175
name=Royal Assassin
rarity=R
@@ -1938,6 +1939,15 @@ type=Instant
mana={X}{U}
[/card]
[card]
text=Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.
id=1225
name=Stasis
rarity=R
color=Blue
type=Enchantment
mana={1}{U}
[/card]
[card]
text=Enchant artifact You control enchanted artifact.
target=artifact
id=1226
@@ -2023,12 +2033,12 @@ subtype=Mountain Forest
[/card]
[card]
text=Destroy target nonartifact, nonblack creature. It can't be regenerated.
target=creature
target=creature[-black;-artifact]
id=1182
name=Terror
rarity=C
type=Instant
mana={1}{B}
mana={0}
[/card]
[card]
text=As The Rack comes into play, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.