60 lines
1.3 KiB
Plaintext
60 lines
1.3 KiB
Plaintext
#NAME: Sylvan Basilisk
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#DESC: Sylvan Basilisk should *only* destroy
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#DESC: creatures blocking it (not creatures
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#DESC: blocked *by* it), and it should destroy
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#DESC: these at the end of the "Declare Blockers"
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#DESC: step, so it never takes any damage from
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#DESC: them. Nevertheless it should not deal
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#DESC: damage to the opponent if it had been
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#DESC: blocked at some point (unless it has
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#DESC: Trample).
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#DESC: In the script, the Sylvan Basilisk blocks
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#DESC: a Giant Spider (which should survive),
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#DESC: then gets blocked by Gosta Dirk (who
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#DESC: should be destroyed without having a
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#DESC: chance to kill the Sylvan Basilisk), and
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#DESC: then the Sylvan Basilisk should not deal
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#DESC: any damage to player 0.
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#DESC: See http://code.google.com/p/wagic/issues/detail?id=182
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Giant Spider,Gosta Dirk
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[PLAYER2]
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inplay:Sylvan Basilisk
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library:Forest
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[DO]
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Giant Spider
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next
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Sylvan Basilisk
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eot
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#untap
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next
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#upkeep
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next
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#draw
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next
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#main
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next
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#begins
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next
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#attackers
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Sylvan Basilisk
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next
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#blockers
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Gosta Dirk
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next
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#first strike damage, Gosta Dirk gets destroyed
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#Weirdness happens here, we get directly to combat end
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next
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#main 2
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[ASSERT]
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secondmain
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[PLAYER1]
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inplay:Giant Spider
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graveyard:Gosta Dirk
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[PLAYER2]
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inplay:Sylvan Basilisk
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hand:Forest
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[END]
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