finishing up my reformatting of the source from November/December following the guidelines that were posted. some extra things I added: * Any empty virtual declarations were kept to one line. * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
22 lines
292 B
C++
22 lines
292 B
C++
#ifndef _CARDEFFECT_H_
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#define _CARDEFFECT_H_
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#include <JGE.h>
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#include "Effects.h"
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struct CardGui;
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class CardEffect: public Effect
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{
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public:
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CardEffect(CardGui* target);
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~CardEffect();
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private:
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CardGui* target;
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public:
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virtual void Render();
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};
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#endif // _CARDEFFECT_H_
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