zethfoxster eea240d7f2 changing some of the logic to the previous fixes, we want to avoid using code that looks for specific card names.
currently we have kamiflip as the only defined flip type as it is treated differently from the others. 
but we have room for more if needed now
doublefaced=kamiflip
sets the flip type of a card to the kamiflip style cards. since this is defined on cardprimitive level now, we might be able to do something different from the flipping animation. who knows.

commented out the forcing token triggers, it bypass targetchooser check. still working on a fix for this coming soon.
2016-07-27 20:03:25 -04:00
2013-10-28 15:29:51 -07:00
2016-07-14 01:13:43 +08:00
2016-05-27 10:59:31 +08:00
2016-07-08 15:47:01 +08:00
2014-12-29 15:04:00 +01:00

#Wagic the Homebrew

Build Status Build status Coverage Status

Description

Wagic, the Homebrew, is a C++ game engine that allows to play card games against an AI on

  • Android (phones and tablets)
  • iOS (iPhone/iPad)
  • Sony PSP
  • Windows desktops
  • MacOS
  • Linux and derivated like Maemo or Meego

It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...

Info, downloads, discussions and more at http://wololo.net/forum/index.php

-alt text

Sample round play-through video

IMAGE ALT TEXT HERE

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C++ 55.1%
C 38.6%
Objective-C 3.4%
Java 1.5%
HTML 0.8%
Other 0.4%