1544 lines
40 KiB
C++
1544 lines
40 KiB
C++
#include "PrecompiledHeader.h"
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#include <JFileSystem.h>
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#include "utils.h"
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#include "GameOptions.h"
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#include "WResourceManager.h"
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#include "StyleManager.h"
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#if defined (WIN32)
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include "WFont.h"
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#include <JLogger.h>
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//#define FORCE_LOW_CACHE_MEMORY
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const unsigned int kConstrainedCacheLimit = 8 * 1024 * 1024;
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extern bool neofont;
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int idCounter = OTHERS_OFFSET;
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namespace
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{
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const std::string kExtension_png(".png");
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const std::string kExtension_gbk(".gbk");
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const std::string kExtension_font(".font");
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}
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WResourceManager* WResourceManager::sInstance = NULL;
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int WResourceManager::RetrieveError()
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{
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return lastError;
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}
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bool WResourceManager::RemoveOldest()
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{
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if (sampleWCache.RemoveOldest()) return true;
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if (textureWCache.RemoveOldest()) return true;
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if (psiWCache.RemoveOldest()) return true;
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return false;
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}
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//WResourceManager
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void WResourceManager::DebugRender()
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{
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JRenderer* renderer = JRenderer::GetInstance();
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WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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font->SetColor(ARGB(255,255,255,255));
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if (!font || !renderer) return;
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font->SetScale(DEFAULT_MAIN_FONT_SCALE);
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renderer->FillRect(0, 0, SCREEN_WIDTH, 40, ARGB(128,155,0,0));
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renderer->FillRect(0, SCREEN_HEIGHT - 20, SCREEN_WIDTH, 40, ARGB(128,155,0,0));
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char buf[512];
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unsigned long man = 0;
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unsigned int misses = 0;
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if (textureWCache.cacheItems < textureWCache.cache.size()) misses = textureWCache.cache.size() - textureWCache.cacheItems;
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if (textureWCache.totalSize > textureWCache.cacheSize) man = textureWCache.totalSize - textureWCache.cacheSize;
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sprintf(buf, "Textures %u+%llu (of %u) items (%u misses), Pixels: %lu (of %lu) + %lu", textureWCache.cacheItems,
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(long long unsigned int) textureWCache.managed.size(), textureWCache.maxCached, misses,
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textureWCache.cacheSize, textureWCache.maxCacheSize, man);
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font->DrawString(buf, 10, 5);
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#else
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int maxLinear = ramAvailableLineareMax();
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int ram = ramAvailable();
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sprintf(buf, "Ram : linear max: %i - total : %i\n", maxLinear, ram);
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font->DrawString(buf, 10, 20);
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#endif
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sprintf(buf, "Time: %u. Total Size: %lu (%lu cached, %lu managed). ", lastTime, Size(), SizeCached(), SizeManaged());
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font->DrawString(buf, SCREEN_WIDTH - 10, SCREEN_HEIGHT - 15, JGETEXT_RIGHT);
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#ifdef DEBUG_CACHE
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if(debugMessage.size())
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font->DrawString(debugMessage.c_str(), SCREEN_WIDTH-10,SCREEN_HEIGHT-25,JGETEXT_RIGHT);
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#endif
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}
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unsigned long WResourceManager::Size()
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{
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unsigned long res = 0;
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res += textureWCache.totalSize;
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res += sampleWCache.totalSize;
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res += psiWCache.totalSize;
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return res;
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}
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unsigned long WResourceManager::SizeCached()
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{
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unsigned long res = 0;
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res += textureWCache.cacheSize;
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res += sampleWCache.cacheSize;
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res += psiWCache.cacheSize;
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return res;
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}
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unsigned long WResourceManager::SizeManaged()
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{
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unsigned long res = 0;
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if (textureWCache.totalSize > textureWCache.cacheSize) res += textureWCache.totalSize - textureWCache.cacheSize;
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if (sampleWCache.totalSize > sampleWCache.cacheSize) res += sampleWCache.totalSize - sampleWCache.cacheSize;
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if (psiWCache.totalSize > psiWCache.cacheSize) res += psiWCache.totalSize - psiWCache.cacheSize;
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return res;
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}
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unsigned int WResourceManager::Count()
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{
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unsigned int count = 0;
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count += textureWCache.cacheItems;
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count += textureWCache.managed.size();
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count += sampleWCache.cacheItems;
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count += sampleWCache.managed.size();
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count += psiWCache.cacheItems;
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count += psiWCache.managed.size();
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return count;
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}
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unsigned int WResourceManager::CountCached()
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{
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unsigned int count = 0;
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count += textureWCache.cacheItems;
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count += sampleWCache.cacheItems;
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count += psiWCache.cacheItems;
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return count;
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}
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unsigned int WResourceManager::CountManaged()
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{
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unsigned int count = 0;
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count += textureWCache.managed.size();
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count += sampleWCache.managed.size();
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count += psiWCache.managed.size();
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return count;
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}
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unsigned int WResourceManager::nowTime()
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{
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if (lastTime > MAX_CACHE_TIME) FlattenTimes();
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return ++lastTime;
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}
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void WResourceManager::FlattenTimes()
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{
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unsigned int t;
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lastTime = sampleWCache.Flatten();
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t = textureWCache.Flatten();
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if (t > lastTime) lastTime = t;
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t = psiWCache.Flatten();
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if (t > lastTime) lastTime = t;
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}
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WResourceManager::WResourceManager()
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{
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DebugTrace("Init WResourceManager : " << this);
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#ifdef DEBUG_CACHE
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menuCached = 0;
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#endif
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mTextureList.clear();
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mTextureList.reserve(0);
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mTextureMap.clear();
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mQuadList.clear();
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mQuadList.reserve(0);
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mQuadMap.clear();
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psiWCache.Resize(PSI_CACHE_SIZE, 20);
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sampleWCache.Resize(SAMPLES_CACHE_SIZE, MAX_CACHED_SAMPLES);
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textureWCache.Resize(TEXTURES_CACHE_MINSIZE, MAX_CACHE_OBJECTS);
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lastTime = 0;
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lastError = CACHE_ERROR_NONE;
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bThemedCards = false;
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}
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WResourceManager::~WResourceManager()
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{
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LOG("==Destroying WResourceManager==");
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RemoveAll();
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RemoveWFonts();
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LOG("==Successfully Destroyed WResourceManager==");
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}
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JQuad * WResourceManager::RetrieveCard(MTGCard * card, int style, int submode)
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{
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//Cards are never, ever resource managed, so just check cache.
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if (!card || options[Options::DISABLECARDS].number) return NULL;
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submode = submode | TEXTURE_SUB_CARD;
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string filename = setlist[card->setId];
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filename += "/";
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string filename1 = filename + card->getImageName();
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int id = card->getMTGId();
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//Aliases.
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if (style == RETRIEVE_THUMB)
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{
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submode = submode | TEXTURE_SUB_THUMB;
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style = RETRIEVE_NORMAL;
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}
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//Hack to allow either ID or card name as a filename for a given card.
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// When missing the first attempt (for example [id].jpg), the cache assigns a "404" to the card's image cache,
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// Preventing us to try a second time with [name].jpg.
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//To bypass this, we first check if the card was ever marked as "null". If not, it means it's the first time we're looking for it
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// In that case, we "unmiss" it after trying the [id].jpg, in order to give a chance to the [name.jpg]
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bool canUnmiss = false;
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{
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JQuad * tempQuad = RetrieveQuad(filename1, 0, 0, 0, 0, "", RETRIEVE_EXISTING, submode | TEXTURE_SUB_5551, id);
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lastError = textureWCache.mError;
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if (!tempQuad && lastError != CACHE_ERROR_404)
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{
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canUnmiss = true;
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}
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}
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JQuad * jq = RetrieveQuad(filename1, 0, 0, 0, 0, "", style, submode | TEXTURE_SUB_5551, id);
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if (!jq)
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{
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if (canUnmiss)
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{
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int mId = id;
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//To differentiate between cached thumbnails and the real thing.
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if (submode & TEXTURE_SUB_THUMB)
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{
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if (mId < 0)
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mId -= THUMBNAILS_OFFSET;
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else
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mId += THUMBNAILS_OFFSET;
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}
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textureWCache.RemoveMiss(mId);
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}
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filename1 = filename + card->data->getName() + ".jpg";
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jq = RetrieveQuad(filename1, 0, 0, 0, 0, "", style, submode | TEXTURE_SUB_5551, id);
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int i = 0; //TODO remove debug test;
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}
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lastError = textureWCache.mError;
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if (jq)
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{
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jq->SetHotSpot(static_cast<float> (jq->mTex->mWidth / 2), static_cast<float> (jq->mTex->mHeight / 2));
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return jq;
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}
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return NULL;
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}
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int WResourceManager::AddQuadToManaged(const WManagedQuad& inQuad)
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{
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int id = mIDLookupMap.size();
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mIDLookupMap.insert(make_pair(id, inQuad.resname));
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mManagedQuads.insert(make_pair(inQuad.resname, inQuad));
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return id;
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}
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int WResourceManager::CreateQuad(const string &quadName, const string &textureName, float x, float y, float width, float height)
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{
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if (!quadName.size() || !textureName.size()) return INVALID_ID;
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if (GetQuad(quadName) != NULL)
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{
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assert(false);
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return ALREADY_EXISTS;
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}
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WCachedTexture * jtex = textureWCache.Retrieve(0, textureName, RETRIEVE_MANAGE);
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lastError = textureWCache.mError;
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int id = INVALID_ID;
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//Somehow, jtex wasn't promoted.
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if (RETRIEVE_MANAGE && jtex && !jtex->isPermanent()) return id;
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if (jtex)
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{
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WTrackedQuad * tq = jtex->GetTrackedQuad(x, y, width, height, quadName);
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if (tq)
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{
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tq->deadbolt();
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WManagedQuad mq;
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mq.resname = quadName;
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mq.texture = jtex;
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id = AddQuadToManaged(mq);
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}
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}
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assert(id != INVALID_ID);
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return id;
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}
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JQuad* WResourceManager::GetQuad(const string &quadName)
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{
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JQuad* result = NULL;
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ManagedQuadMap::const_iterator found = mManagedQuads.find(quadName);
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if (found != mManagedQuads.end())
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{
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result = found->second.texture->GetQuad(quadName);
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}
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return result;
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}
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JQuad * WResourceManager::GetQuad(int id)
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{
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JQuad* result = NULL;
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if (id < 0 || id >= (int) mManagedQuads.size()) return result;
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IDLookupMap::const_iterator key = mIDLookupMap.find(id);
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if (key != mIDLookupMap.end())
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{
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WCachedTexture * jtex = mManagedQuads[key->second].texture;
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if (jtex)
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{
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result = jtex->GetQuad(key->second);
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}
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}
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return result;
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}
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JQuad * WResourceManager::RetrieveTempQuad(const string& filename, int submode)
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{
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return RetrieveQuad(filename, 0, 0, 0, 0, "temporary", RETRIEVE_NORMAL, submode);
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}
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JQuad * WResourceManager::RetrieveQuad(const string& filename, float offX, float offY, float width, float height, string resname,
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int style, int submode, int id)
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{
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JQuad * jq = NULL;
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//Lookup managed resources, but only with a real resname.
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if (resname.size() && (style == RETRIEVE_MANAGE || style == RETRIEVE_RESOURCE))
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{
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jq = GetQuad(resname);
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if (jq || style == RETRIEVE_RESOURCE) return jq;
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}
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//Aliases.
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if (style == RETRIEVE_THUMB)
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{
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submode = submode | TEXTURE_SUB_THUMB;
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style = RETRIEVE_NORMAL;
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}
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//Resname defaults to filename.
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if (!resname.size()) resname = filename;
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//No quad, but we have a managed texture for this!
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WCachedTexture * jtex = NULL;
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if (style == RETRIEVE_MANAGE || style == RETRIEVE_EXISTING)
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jtex = textureWCache.Retrieve(id, filename, style, submode);
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else
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jtex = textureWCache.Retrieve(id, filename, RETRIEVE_NORMAL, submode);
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lastError = textureWCache.mError;
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//Somehow, jtex wasn't promoted.
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if (style == RETRIEVE_MANAGE && jtex && !jtex->isPermanent()) return NULL;
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//Make this quad, overwriting any similarly resname'd quads.
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if (jtex)
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{
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WTrackedQuad * tq = jtex->GetTrackedQuad(offX, offY, width, height, resname);
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if (!tq) return NULL;
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if (style == RETRIEVE_MANAGE && resname != "")
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{
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WManagedQuad mq;
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mq.resname = resname;
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mq.texture = jtex;
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AddQuadToManaged(mq);
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}
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if (style == RETRIEVE_LOCK)
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tq->lock();
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else if (style == RETRIEVE_UNLOCK)
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tq->unlock();
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else if (style == RETRIEVE_MANAGE) tq->deadbolt();
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return tq->quad;
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}
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//Texture doesn't exist, so no quad.
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return NULL;
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}
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void WResourceManager::Release(JTexture * tex)
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{
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if (!tex) return;
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//Copied direct from WCache::Release(). This is quick and dirty.
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map<int, WCachedTexture*>::iterator it;
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for (it = textureWCache.cache.begin(); it != textureWCache.cache.end(); it++)
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{
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if (it->second && it->second->compare(tex)) break;
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}
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if (it == textureWCache.cache.end()) return; //Not here, can't release.
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if (it->second)
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{
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it->second->unlock(); //Release one lock.
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if (it->second->locks != WRES_UNLOCKED) //Normally we'd call isLocked, but this way ignores quads.
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return; //Locked
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}
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textureWCache.Delete(it->second);
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textureWCache.cache.erase(it);
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return; //Released!
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}
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void WResourceManager::Unmiss(string filename)
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{
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map<int, WCachedTexture*>::iterator it;
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int id = textureWCache.makeID(0, filename, CACHE_NORMAL);
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textureWCache.RemoveMiss(id);
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}
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void WResourceManager::ClearUnlocked()
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{
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textureWCache.ClearUnlocked();
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sampleWCache.ClearUnlocked();
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psiWCache.ClearUnlocked();
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}
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bool WResourceManager::Cleanup()
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{
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int check = 0;
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if (textureWCache.Cleanup()) check++;
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if (sampleWCache.Cleanup()) check++;
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if (psiWCache.Cleanup()) check++;
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return (check > 0);
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}
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void WResourceManager::Release(JSample * sample)
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{
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if (!sample) return;
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sampleWCache.Release(sample);
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}
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JTexture * WResourceManager::RetrieveTexture(const string& filename, int style, int submode)
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{
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//Aliases.
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if (style == RETRIEVE_THUMB)
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{
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submode = submode | TEXTURE_SUB_THUMB;
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style = RETRIEVE_NORMAL;
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}
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WCachedTexture* res = textureWCache.Retrieve(0, filename, style, submode);
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lastError = textureWCache.mError;
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if (res)
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{ //a non-null result will always be good.
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JTexture * t = res->Actual();
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return t;
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}
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#ifdef DEBUG_CACHE
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else
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{
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switch(textureWCache.mError)
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{
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case CACHE_ERROR_NONE:
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debugMessage = "Not in cache: ";
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break;
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case CACHE_ERROR_404:
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debugMessage = "File not found: ";
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break;
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case CACHE_ERROR_BAD_ALLOC:
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debugMessage = "Out of memory: ";
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break;
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case CACHE_ERROR_BAD:
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debugMessage = "Cache bad: ";
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break;
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case CACHE_ERROR_NOT_MANAGED:
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debugMessage = "Resource not managed: ";
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break;
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case CACHE_ERROR_LOST:
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debugMessage = "Resource went bad, potential memory leak: ";
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break;
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default:
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debugMessage = "Unspecified error: ";
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}
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debugMessage += filename;
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}
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#endif
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return NULL;
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}
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int WResourceManager::CreateTexture(const string &textureName)
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{
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JTexture * jtex = RetrieveTexture(textureName, RETRIEVE_MANAGE);
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if (jtex) return (int) jtex->mTexId; //Because it's unsigned on windows/linux.
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return INVALID_ID;
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}
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JTexture* WResourceManager::GetTexture(const string &textureName)
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{
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JTexture * jtex = RetrieveTexture(textureName, RETRIEVE_RESOURCE);
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return jtex;
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}
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JTexture* WResourceManager::GetTexture(int id)
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{
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map<int, WCachedTexture*>::iterator it;
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JTexture *jtex = NULL;
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if (id == INVALID_ID) return NULL;
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for (it = textureWCache.managed.begin(); it != textureWCache.managed.end(); it++)
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{
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if (it->second)
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{
|
|
jtex = it->second->Actual();
|
|
if (id == (int) jtex->mTexId) return jtex;
|
|
}
|
|
}
|
|
|
|
return jtex;
|
|
}
|
|
|
|
hgeParticleSystemInfo * WResourceManager::RetrievePSI(const string& filename, JQuad * texture, int style, int submode)
|
|
{
|
|
if (!texture) return NULL;
|
|
|
|
WCachedParticles * res = psiWCache.Retrieve(0, filename, style, submode);
|
|
lastError = psiWCache.mError;
|
|
|
|
if (res) //A non-null result will always be good.
|
|
{
|
|
hgeParticleSystemInfo * i = res->Actual();
|
|
i->sprite = texture;
|
|
return i;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
JSample * WResourceManager::RetrieveSample(const string& filename, int style, int submode)
|
|
{
|
|
WCachedSample * tc = NULL;
|
|
tc = sampleWCache.Retrieve(0, filename, style, submode);
|
|
lastError = sampleWCache.mError;
|
|
|
|
//Sample exists! Get it.
|
|
if (tc && tc->isGood())
|
|
{
|
|
JSample * js = tc->Actual();
|
|
return js;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
string WResourceManager::graphicsFile(const string& filename)
|
|
{
|
|
char buf[512];
|
|
|
|
//Check the theme folder.
|
|
string theme = options[Options::ACTIVE_THEME].str;
|
|
|
|
//Check for a theme style renaming:
|
|
if (filename != "style.txt")
|
|
{
|
|
WStyle * ws = options.getStyle();
|
|
if (ws)
|
|
{
|
|
sprintf(buf, "themes/%s/%s", theme.c_str(), ws->stylized(filename).c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
}
|
|
|
|
if (theme != "" && theme != "Default")
|
|
{
|
|
sprintf(buf, "themes/%s/%s", theme.c_str(), filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
/*
|
|
//FIXME Put back when we're using modes.
|
|
//Failure. Check mode graphics
|
|
string mode = options[Options::ACTIVE_MODE].str;
|
|
|
|
if(mode != "" && mode != "Default"){
|
|
sprintf(buf,"modes/%s/graphics/%s",mode.c_str(),filename.c_str());
|
|
if(fileOK(buf,true))
|
|
return buf;
|
|
}
|
|
*/
|
|
//Failure. Check graphics
|
|
char graphdir[512];
|
|
sprintf(graphdir, "graphics/%s", filename.c_str());
|
|
if (fileOK(graphdir, true)) return graphdir;
|
|
|
|
//Failure. Check sets.
|
|
sprintf(buf, "sets/%s", filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
|
|
//Failure. Check raw faile.
|
|
sprintf(buf, "%s", filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
|
|
//Complete abject failure. Probably a crash...
|
|
return graphdir;
|
|
}
|
|
|
|
string WResourceManager::avatarFile(const string& filename)
|
|
{
|
|
char buf[512];
|
|
|
|
//Check the profile folder.
|
|
string profile = options[Options::ACTIVE_PROFILE].str;
|
|
|
|
if (profile != "" && profile != "Default")
|
|
{
|
|
sprintf(buf, "profiles/%s/%s", profile.c_str(), filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
else
|
|
{
|
|
sprintf(buf, "player/%s", filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
|
|
//Check the theme folder.
|
|
string theme = options[Options::ACTIVE_THEME].str;
|
|
|
|
if (theme != "" && theme != "Default")
|
|
{
|
|
sprintf(buf, "themes/%s/%s", theme.c_str(), filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
/*
|
|
//FIXME Put back when we're using modes.
|
|
//Failure. Check mode graphics
|
|
string mode = options[Options::ACTIVE_MODE].str;
|
|
|
|
if(mode != "" && mode != "Default"){
|
|
sprintf(buf,"modes/%s/graphics/%s",mode.c_str(),filename.c_str());
|
|
if(fileOK(buf,true))
|
|
return buf;
|
|
}
|
|
*/
|
|
|
|
//Failure. Check Baka
|
|
sprintf(buf, "ai/baka/avatars/%s", filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
|
|
//Failure. Check graphics
|
|
sprintf(buf, "graphics/%s", filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
|
|
//Failure. Check raw faile.
|
|
sprintf(buf, "%s", filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
|
|
//Complete abject failure. Probably a crash...
|
|
return "";
|
|
}
|
|
|
|
string WResourceManager::cardFile(const string& filename)
|
|
{
|
|
char buf[512];
|
|
string::size_type i = 0;
|
|
string set;
|
|
JFileSystem* fs = JFileSystem::GetInstance();
|
|
|
|
//Check the theme folder.
|
|
string theme = options[Options::ACTIVE_THEME].str;
|
|
|
|
if (theme != "" && theme != "Default")
|
|
{
|
|
//Does this theme use custom cards?
|
|
if (bThemedCards)
|
|
{
|
|
//Check zipped first. Discover set name.
|
|
for (i = 0; i < filename.size(); i++)
|
|
{
|
|
if (filename[i] == '\\' || filename[i] == '/') break;
|
|
}
|
|
|
|
if (i != filename.size()) set = filename.substr(0, i);
|
|
|
|
if (set.size())
|
|
{
|
|
char zipname[512];
|
|
sprintf(zipname, JGE_GET_RES("themes/%s/sets/%s/%s.zip").c_str(), theme.c_str(), set.c_str(), set.c_str());
|
|
if (fs->AttachZipFile(zipname)) return filename.substr(i + 1);
|
|
}
|
|
|
|
sprintf(buf, "themes/%s/sets/%s", theme.c_str(), filename.c_str());
|
|
if (fileOK(buf, true)) return buf; //Themed, unzipped.
|
|
}
|
|
}
|
|
|
|
//FIXME Put back when we're using modes.
|
|
/*
|
|
//Failure. Check mode
|
|
string mode = options[Options::ACTIVE_MODE].str;
|
|
|
|
if(mode != "" && mode != "Default"){
|
|
sprintf(buf,"modes/%s/sets/%s",mode.c_str(),filename.c_str());
|
|
if(fileOK(buf,true))
|
|
return buf;
|
|
}
|
|
*/
|
|
//Failure. Assume it's in a zip file?
|
|
if (!set.size())
|
|
{ //Didn't fill "set" string, so do it now.
|
|
for (i = 0; i < filename.size(); i++)
|
|
{
|
|
if (filename[i] == '\\' || filename[i] == '/') break;
|
|
}
|
|
|
|
if (i != filename.size()) set = filename.substr(0, i);
|
|
}
|
|
|
|
if (set.size())
|
|
{
|
|
char zipname[512];
|
|
sprintf(zipname, JGE_GET_RES("sets/%s/%s.zip").c_str(), set.c_str(), set.c_str());
|
|
if (fs->AttachZipFile(zipname)) return filename.substr(i + 1);
|
|
}
|
|
|
|
//Failure. Check for unzipped file in sets
|
|
char defdir[512];
|
|
sprintf(defdir, "sets/%s", filename.c_str());
|
|
if (fileOK(defdir, true)) return defdir;
|
|
|
|
//Complete failure.
|
|
return "";
|
|
}
|
|
|
|
string WResourceManager::musicFile(const string& filename)
|
|
{
|
|
char buf[512];
|
|
|
|
//Check the theme folder.
|
|
string theme = options[Options::ACTIVE_THEME].str;
|
|
|
|
if (theme != "" && theme != "Default")
|
|
{
|
|
sprintf(buf, "themes/%s/sound/%s", theme.c_str(), filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
|
|
/*
|
|
//FIXME Put back when we're using modes.
|
|
//Failure. Check mode
|
|
string mode = options[Options::ACTIVE_MODE].str;
|
|
|
|
if(mode != "" && mode != "Default"){
|
|
sprintf(buf,"modes/%s/sound/%s",mode.c_str(),filename.c_str());
|
|
if(fileOK(buf,true))
|
|
return buf;
|
|
}*/
|
|
|
|
//Failure. Check sound
|
|
char defdir[512];
|
|
sprintf(defdir, "sound/%s", filename.c_str());
|
|
if (fileOK(defdir, true)) return defdir;
|
|
|
|
//Failure. Check raw faile.
|
|
sprintf(defdir, "%s", filename.c_str());
|
|
if (fileOK(defdir, true)) return defdir;
|
|
|
|
//Complete abject failure. Probably a crash...
|
|
return "";
|
|
}
|
|
|
|
string WResourceManager::sfxFile(const string& filename)
|
|
{
|
|
char buf[512];
|
|
|
|
//Check the theme folder.
|
|
string theme = options[Options::ACTIVE_THEME].str;
|
|
|
|
if (theme != "" && theme != "Default")
|
|
{
|
|
sprintf(buf, "themes/%s/sound/sfx/%s", theme.c_str(), filename.c_str());
|
|
if (fileOK(buf, true)) return buf;
|
|
}
|
|
|
|
/*
|
|
//FIXME: Put back when we're using modes.
|
|
//Failure. Check mode
|
|
string mode = options[Options::ACTIVE_MODE].str;
|
|
if(mode != "" && mode != "Default"){
|
|
sprintf(buf,"modes/%s/sound/sfx/%s",mode.c_str(),filename.c_str());
|
|
if(fileOK(buf,true))
|
|
return buf;
|
|
}
|
|
*/
|
|
//Failure. Check sound
|
|
char defdir[512];
|
|
sprintf(defdir, "sound/sfx/%s", filename.c_str());
|
|
if (fileOK(defdir, true)) return defdir;
|
|
|
|
//Complete abject failure. Probably a crash...
|
|
return "";
|
|
}
|
|
|
|
int WResourceManager::dirOK(const string& dirname)
|
|
{
|
|
char fname[512];
|
|
|
|
#if defined (WIN32)
|
|
sprintf(fname,JGE_GET_RES(dirname).c_str());
|
|
|
|
struct _stat statBuffer;
|
|
return (_stat(fname, &statBuffer) >= 0 && // make sure it exists
|
|
statBuffer.st_mode & S_IFDIR); // and it's not a file
|
|
#else
|
|
sprintf(fname, "%s", JGE_GET_RES(dirname).c_str());
|
|
struct stat st;
|
|
if (stat(fname, &st) == 0) return 1;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
int WResourceManager::fileOK(const string& filename, bool relative)
|
|
{
|
|
std::ifstream * fp = NULL;
|
|
if (relative)
|
|
{
|
|
fp = NEW std::ifstream(JGE_GET_RES(filename).c_str());
|
|
}
|
|
else
|
|
fp = NEW std::ifstream(filename.c_str());
|
|
|
|
int result = 0;
|
|
if (fp)
|
|
{
|
|
if (*fp) result = 1;
|
|
fp->close();
|
|
delete fp;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void WResourceManager::InitFonts(const std::string& inLang)
|
|
{
|
|
unsigned int idOffset = 0;
|
|
|
|
if (inLang.compare("cn") == 0)
|
|
{
|
|
mFontFileExtension = kExtension_gbk;
|
|
LoadWFont("simon", 12, Fonts::MAIN_FONT);
|
|
LoadWFont("f3", 16, Fonts::MENU_FONT);
|
|
LoadWFont("magic", 16, Fonts::MAGIC_FONT);
|
|
LoadWFont("smallface", 12, Fonts::SMALLFACE_FONT);
|
|
|
|
idOffset = Fonts::kSingleByteFontOffset;
|
|
}
|
|
|
|
if (inLang.compare("jp") == 0)
|
|
{
|
|
mFontFileExtension = kExtension_font;
|
|
LoadWFont("simon", 12, Fonts::MAIN_FONT);
|
|
LoadWFont("f3", 16, Fonts::MENU_FONT);
|
|
LoadWFont("magic", 16, Fonts::MAGIC_FONT);
|
|
LoadWFont("smallface", 12, Fonts::SMALLFACE_FONT);
|
|
|
|
idOffset = Fonts::kSingleByteFontOffset;
|
|
}
|
|
|
|
mFontFileExtension = kExtension_png;
|
|
LoadWFont("simon", 11, Fonts::MAIN_FONT + idOffset);
|
|
GetWFont(Fonts::MAIN_FONT)->SetTracking(-1);
|
|
LoadWFont("f3", 16, Fonts::MENU_FONT + idOffset);
|
|
LoadWFont("magic", 16, Fonts::MAGIC_FONT + idOffset);
|
|
LoadWFont("smallface", 7, Fonts::SMALLFACE_FONT + idOffset);
|
|
}
|
|
|
|
int WResourceManager::ReloadWFonts()
|
|
{
|
|
RemoveWFonts();
|
|
|
|
string lang = options[Options::LANG].str;
|
|
std::transform(lang.begin(), lang.end(), lang.begin(), ::tolower);
|
|
|
|
InitFonts(lang);
|
|
|
|
return 1;
|
|
}
|
|
|
|
WFont* WResourceManager::LoadWFont(const string& inFontname, int inFontHeight, int inFontID)
|
|
{
|
|
WFont* font = GetWFont(inFontID);
|
|
if (font)
|
|
{
|
|
return font;
|
|
}
|
|
|
|
string mFontName = inFontname + mFontFileExtension;
|
|
string path = graphicsFile(mFontName);
|
|
|
|
if (mFontFileExtension == kExtension_font)
|
|
font = NEW WUFont(inFontID, path.c_str(), inFontHeight, true);
|
|
else if (mFontFileExtension == kExtension_gbk)
|
|
font = NEW WGBKFont(inFontID, path.c_str(), inFontHeight, true);
|
|
else
|
|
font = NEW WLBFont(inFontID, path.c_str(), inFontHeight, true);
|
|
mWFontMap[inFontID] = font;
|
|
|
|
return font;
|
|
}
|
|
|
|
WFont* WResourceManager::GetWFont(int id)
|
|
{
|
|
WFont* font = NULL;
|
|
FontMap::iterator iter = mWFontMap.find(id);
|
|
if (iter != mWFontMap.end())
|
|
{
|
|
font = iter->second;
|
|
}
|
|
return font;
|
|
}
|
|
|
|
void WResourceManager::RemoveWFonts()
|
|
{
|
|
for (FontMap::iterator font = mWFontMap.begin(); font != mWFontMap.end(); ++font)
|
|
{
|
|
delete font->second;
|
|
}
|
|
mWFontMap.clear();
|
|
}
|
|
|
|
void WResourceManager::ResetCacheLimits()
|
|
{
|
|
#if defined WIN32 || defined LINUX || defined (IOS)
|
|
#ifdef FORCE_LOW_CACHE_MEMORY
|
|
textureWCache.Resize(kConstrainedCacheLimit, MAX_CACHE_OBJECTS);
|
|
#else
|
|
textureWCache.Resize(HUGE_CACHE_LIMIT,MAX_CACHE_OBJECTS);
|
|
#endif
|
|
#else
|
|
unsigned int ram = ramAvailable();
|
|
unsigned int myNewSize = ram - OPERATIONAL_SIZE + textureWCache.totalSize;
|
|
if (myNewSize < TEXTURES_CACHE_MINSIZE)
|
|
{
|
|
fprintf(stderr, "Error, Not enough RAM for Cache: %i - total Ram: %i\n", myNewSize, ram);
|
|
}
|
|
textureWCache.Resize(myNewSize, MAX_CACHE_OBJECTS);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
JMusic * WResourceManager::ssLoadMusic(const char *fileName)
|
|
{
|
|
string file = musicFile(fileName);
|
|
if (!file.size()) return NULL;
|
|
return JSoundSystem::GetInstance()->LoadMusic(file.c_str());
|
|
}
|
|
|
|
void WResourceManager::Refresh()
|
|
{
|
|
//Really easy cache relinking.
|
|
ReloadWFonts();
|
|
sampleWCache.Refresh();
|
|
textureWCache.Refresh();
|
|
psiWCache.Refresh();
|
|
|
|
map<string, WCachedTexture*>::iterator it;
|
|
vector<JQuad*>::iterator q;
|
|
|
|
//Now do some juggling so that managed resources also reload.
|
|
map<JTexture *, JTexture *> oldTextures;
|
|
map<JTexture *, string> newNames;
|
|
map<JTexture *, JTexture *>::iterator oldIt;
|
|
vector<JTexture*>::iterator jtex;
|
|
map<string, int>::iterator mapping;
|
|
JTexture * newtex;
|
|
JTexture * oldtex = NULL;
|
|
|
|
//Store old mappings.
|
|
for (mapping = mTextureMap.begin(); mapping != mTextureMap.end(); mapping++)
|
|
{
|
|
if (oldTextures[mTextureList[mapping->second]] == NULL)
|
|
{
|
|
newtex = JRenderer::GetInstance()->LoadTexture(graphicsFile(mapping->first).c_str(), 0, TEXTURE_FORMAT);
|
|
oldtex = mTextureList[mapping->second];
|
|
if (!newtex)
|
|
newNames[oldtex] = mapping->first;
|
|
else
|
|
{
|
|
newNames[newtex] = mapping->first;
|
|
}
|
|
|
|
oldTextures[oldtex] = newtex;
|
|
}
|
|
}
|
|
|
|
//Remap quads.
|
|
for (q = mQuadList.begin(); q != mQuadList.end(); q++)
|
|
{
|
|
newtex = oldTextures[(*q)->mTex];
|
|
if (newtex != NULL) (*q)->mTex = newtex;
|
|
}
|
|
|
|
//Rebuild mTextureList and mapping.
|
|
mTextureList.clear();
|
|
mTextureMap.clear();
|
|
int x = 0;
|
|
for (oldIt = oldTextures.begin(); oldIt != oldTextures.end(); oldIt++)
|
|
{
|
|
|
|
if (oldIt->second)
|
|
newtex = oldIt->second;
|
|
else
|
|
newtex = oldIt->first;
|
|
|
|
mTextureList.push_back(newtex);
|
|
mTextureMap[newNames[newtex]] = x;
|
|
x++;
|
|
}
|
|
|
|
//Rebuild mapping.
|
|
for (mapping = mTextureMap.begin(); mapping != mTextureMap.end(); mapping++)
|
|
{
|
|
if (oldTextures[mTextureList[mapping->second]] == NULL) continue;
|
|
}
|
|
|
|
//Delete unused textures.
|
|
for (oldIt = oldTextures.begin(); oldIt != oldTextures.end(); oldIt++)
|
|
{
|
|
if (!oldIt->second || !oldIt->first) continue;
|
|
|
|
SAFE_DELETE(oldtex);
|
|
}
|
|
|
|
//Check for card images in theme.
|
|
bThemedCards = false;
|
|
if (!options[Options::ACTIVE_THEME].isDefault())
|
|
{
|
|
char buf[512];
|
|
sprintf(buf, "themes/%s/sets", options[Options::ACTIVE_THEME].str.c_str());
|
|
|
|
if (dirOK(buf)) bThemedCards = true;
|
|
}
|
|
}
|
|
|
|
//WCache
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::RemoveOldest()
|
|
{
|
|
typename map<int, cacheItem*>::iterator oldest = cache.end();
|
|
|
|
for (typename map<int, cacheItem*>::iterator it = cache.begin(); it != cache.end(); ++it)
|
|
{
|
|
if (it->second && !it->second->isLocked() && (oldest == cache.end() || it->second->lastTime < oldest->second->lastTime)) oldest
|
|
= it;
|
|
}
|
|
|
|
if (oldest != cache.end() && oldest->second && !oldest->second->isLocked())
|
|
{
|
|
Delete(oldest->second);
|
|
cache.erase(oldest);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
template<class cacheItem, class cacheActual>
|
|
void WCache<cacheItem, cacheActual>::ClearUnlocked()
|
|
{
|
|
typename map<int, cacheItem*>::iterator it, next;
|
|
|
|
for (it = cache.begin(); it != cache.end(); it = next)
|
|
{
|
|
next = it;
|
|
next++;
|
|
|
|
if (it->second && !it->second->isLocked())
|
|
{
|
|
Delete(it->second);
|
|
cache.erase(it);
|
|
}
|
|
else if (!it->second)
|
|
{
|
|
cache.erase(it);
|
|
}
|
|
}
|
|
}
|
|
template<class cacheItem, class cacheActual>
|
|
void WCache<cacheItem, cacheActual>::Resize(unsigned long size, int items)
|
|
{
|
|
maxCacheSize = size;
|
|
|
|
if (items > MAX_CACHE_OBJECTS || items < 1)
|
|
maxCached = MAX_CACHE_OBJECTS;
|
|
else
|
|
maxCached = items;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(const string& filename, int submode)
|
|
{
|
|
if (submode & CACHE_EXISTING)
|
|
{ //Should never get this far.
|
|
mError = CACHE_ERROR_NOT_CACHED;
|
|
return NULL;
|
|
}
|
|
|
|
cacheItem* item = NEW cacheItem;
|
|
if (!item)
|
|
{
|
|
mError = CACHE_ERROR_BAD_ALLOC;
|
|
return NULL;
|
|
}
|
|
|
|
mError = CACHE_ERROR_NONE;
|
|
|
|
if (!item->Attempt(filename, submode, mError) || !item->isGood())
|
|
{
|
|
//No such file. Fail
|
|
if (mError == CACHE_ERROR_404)
|
|
{
|
|
SAFE_DELETE(item);
|
|
return NULL;
|
|
}
|
|
//Probably not enough memory: cleanup and try again
|
|
Cleanup();
|
|
mError = CACHE_ERROR_NONE;
|
|
if (!item->Attempt(filename, submode, mError) || !item->isGood())
|
|
{
|
|
SAFE_DELETE(item);
|
|
mError = CACHE_ERROR_BAD;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
//Success! Enforce cache limits, then return.
|
|
mError = CACHE_ERROR_NONE;
|
|
item->lock();
|
|
Cleanup();
|
|
item->unlock();
|
|
return item;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
cacheItem* WCache<cacheItem, cacheActual>::Retrieve(int id, const string& filename, int style, int submode)
|
|
{
|
|
//Check cache.
|
|
cacheItem * tc = NULL;
|
|
mError = CACHE_ERROR_NONE; //Reset error status.
|
|
|
|
if (style == RETRIEVE_EXISTING || style == RETRIEVE_RESOURCE)
|
|
tc = Get(id, filename, style, submode | CACHE_EXISTING);
|
|
else
|
|
tc = Get(id, filename, style, submode);
|
|
|
|
//Retrieve resource only works on permanent items.
|
|
if (style == RETRIEVE_RESOURCE && tc && !tc->isPermanent())
|
|
{
|
|
mError = CACHE_ERROR_NOT_MANAGED;
|
|
return NULL;
|
|
}
|
|
|
|
//Perform lock or unlock on entry.
|
|
if (tc)
|
|
{
|
|
switch (style)
|
|
{
|
|
case RETRIEVE_LOCK:
|
|
tc->lock();
|
|
break;
|
|
case RETRIEVE_UNLOCK:
|
|
tc->unlock();
|
|
break;
|
|
case RETRIEVE_MANAGE:
|
|
if (!tc->isPermanent())
|
|
{
|
|
//Unlink the managed resource from the cache.
|
|
UnlinkCache(tc);
|
|
|
|
//Post it in managed WResourceManager::Instance()->
|
|
managed[makeID(id, filename, submode)] = tc;
|
|
tc->deadbolt();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Resource exists!
|
|
if (tc)
|
|
{
|
|
if (tc->isGood())
|
|
{
|
|
tc->hit();
|
|
return tc; //Everything fine.
|
|
}
|
|
//Something went wrong.
|
|
RemoveItem(tc);
|
|
mError = CACHE_ERROR_BAD;
|
|
}
|
|
|
|
//Record managed failure. Cache failure is recorded in Get().
|
|
if ((style == RETRIEVE_MANAGE || style == RETRIEVE_RESOURCE) && mError == CACHE_ERROR_404) managed[makeID(id, filename, submode)]
|
|
= NULL;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
int WCache<cacheItem, cacheActual>::makeID(int id, const string& filename, int submode)
|
|
{
|
|
int mId = id;
|
|
if (!mId)
|
|
{
|
|
mId = ids[filename];
|
|
if (!mId)
|
|
{
|
|
mId = idCounter++;
|
|
ids[filename] = mId;
|
|
}
|
|
}
|
|
|
|
//To differentiate between cached thumbnails and the real thing.
|
|
if (submode & TEXTURE_SUB_THUMB)
|
|
{
|
|
if (mId < 0)
|
|
mId -= THUMBNAILS_OFFSET;
|
|
else
|
|
mId += THUMBNAILS_OFFSET;
|
|
}
|
|
return mId;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
cacheItem* WCache<cacheItem, cacheActual>::Get(int id, const string& filename, int style, int submode)
|
|
{
|
|
typename map<int, cacheItem*>::iterator it;
|
|
int lookup = makeID(id, filename, submode);
|
|
|
|
//Check for managed resources first. Always
|
|
it = managed.find(lookup);
|
|
|
|
//Something is managed.
|
|
if (it != managed.end())
|
|
{
|
|
return it->second; //A hit.
|
|
}
|
|
|
|
//Failed to find managed resource and won't create one. Record a miss.
|
|
if (style == RETRIEVE_RESOURCE)
|
|
{
|
|
managed[lookup] = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
//Not managed, so look in cache.
|
|
if (style != RETRIEVE_MANAGE)
|
|
{
|
|
it = cache.find(lookup);
|
|
//Well, we've found something...
|
|
if (it != cache.end())
|
|
{
|
|
if (!it->second) mError = CACHE_ERROR_404;
|
|
return it->second; //A hit, or maybe a miss.
|
|
}
|
|
}
|
|
|
|
//Didn't exist in cache.
|
|
if (submode & CACHE_EXISTING)
|
|
{
|
|
mError = CACHE_ERROR_NOT_CACHED;
|
|
return NULL;
|
|
}
|
|
|
|
//Space in cache, make new texture
|
|
cacheItem * item = AttemptNew(filename, submode);
|
|
|
|
if (style == RETRIEVE_MANAGE)
|
|
{
|
|
if (mError == CACHE_ERROR_404 || item) managed[lookup] = item; //Record a hit or miss.
|
|
if (item)
|
|
{
|
|
item->deadbolt(); //Make permanent.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (mError == CACHE_ERROR_404 || item) cache[lookup] = item;
|
|
}
|
|
|
|
if (!item) return NULL; //Failure
|
|
|
|
//Succeeded in making a new item.
|
|
unsigned long isize = item->size();
|
|
totalSize += isize;
|
|
|
|
mError = CACHE_ERROR_NONE;
|
|
if (style != RETRIEVE_MANAGE)
|
|
{
|
|
cacheItems++;
|
|
cacheSize += isize;
|
|
}
|
|
|
|
return item;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
void WCache<cacheItem, cacheActual>::Refresh()
|
|
{
|
|
typename map<int, cacheItem*>::iterator it;
|
|
ClearUnlocked();
|
|
|
|
for (it = cache.begin(); it != cache.end(); it++)
|
|
{
|
|
if (it->second)
|
|
{
|
|
it->second->Refresh();
|
|
}
|
|
}
|
|
for (it = managed.begin(); it != managed.end(); it++)
|
|
{
|
|
if (it->second)
|
|
{
|
|
it->second->Refresh();
|
|
}
|
|
}
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
WCache<cacheItem, cacheActual>::WCache()
|
|
{
|
|
cacheSize = 0;
|
|
totalSize = 0;
|
|
|
|
maxCacheSize = TEXTURES_CACHE_MINSIZE;
|
|
|
|
maxCached = MAX_CACHE_OBJECTS;
|
|
cacheItems = 0;
|
|
mError = CACHE_ERROR_NONE;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
WCache<cacheItem, cacheActual>::~WCache()
|
|
{
|
|
typename map<int, cacheItem*>::iterator it;
|
|
|
|
//Delete from cache & managed
|
|
for (it = cache.begin(); it != cache.end(); it++)
|
|
{
|
|
SAFE_DELETE(it->second);
|
|
}
|
|
|
|
for (it = managed.begin(); it != managed.end(); it++)
|
|
{
|
|
SAFE_DELETE(it->second);
|
|
}
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::Cleanup()
|
|
{
|
|
while (cacheItems < cache.size() && cache.size() - cacheItems > MAX_CACHE_MISSES)
|
|
{
|
|
RemoveMiss();
|
|
}
|
|
|
|
while (cacheItems > MAX_CACHE_OBJECTS || cacheItems > maxCached || cacheSize > maxCacheSize
|
|
#if defined WIN32 || defined LINUX || defined (IOS)
|
|
#else
|
|
|| ramAvailableLineareMax() < MIN_LINEAR_RAM
|
|
#endif
|
|
)
|
|
{
|
|
if (!RemoveOldest())
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool WCacheSort::operator()(const WResource * l, const WResource * r)
|
|
{
|
|
if (!l || !r) return false;
|
|
return (l->lastTime < r->lastTime);
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
unsigned int WCache<cacheItem, cacheActual>::Flatten()
|
|
{
|
|
vector<cacheItem*> items;
|
|
unsigned int oldest = 0;
|
|
unsigned int lastSet = 0;
|
|
|
|
if (!cache.size()) return 0;
|
|
|
|
for (typename map<int, cacheItem*>::iterator it = cache.begin(); it != cache.end(); ++it)
|
|
{
|
|
if (!it->second) continue;
|
|
items.push_back(it->second);
|
|
}
|
|
|
|
sort(items.begin(), items.end(), WCacheSort());
|
|
|
|
for (typename vector<cacheItem*>::iterator it = items.begin(); it != items.end(); ++it)
|
|
{
|
|
assert((*it) && (*it)->lastTime > lastSet);
|
|
lastSet = (*it)->lastTime;
|
|
(*it)->lastTime = ++oldest;
|
|
}
|
|
|
|
return oldest + 1;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::RemoveMiss(int id)
|
|
{
|
|
typename map<int, cacheItem*>::iterator it = cache.end();
|
|
|
|
for (it = cache.begin(); it != cache.end(); it++)
|
|
{
|
|
if ((id == 0 || it->first == id) && it->second == NULL) break;
|
|
}
|
|
|
|
if (it != cache.end())
|
|
{
|
|
cache.erase(it);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::RemoveItem(cacheItem * item, bool force)
|
|
{
|
|
typename map<int, cacheItem*>::iterator it;
|
|
|
|
if (item == NULL) return false; //Use RemoveMiss to remove cache misses, not this.
|
|
|
|
for (it = cache.begin(); it != cache.end(); it++)
|
|
{
|
|
if (it->second == item) break;
|
|
}
|
|
if (it != cache.end() && it->second && (force || !it->second->isLocked()))
|
|
{
|
|
Delete(it->second);
|
|
cache.erase(it);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::UnlinkCache(cacheItem * item)
|
|
{
|
|
typename map<int, cacheItem*>::iterator it = cache.end();
|
|
|
|
if (item == NULL) return false; //Use RemoveMiss to remove cache misses, not this.
|
|
|
|
for (it = cache.begin(); it != cache.end(); it++)
|
|
{
|
|
if (it->second == item) break;
|
|
}
|
|
if (it != cache.end() && it->second)
|
|
{
|
|
it->second = NULL;
|
|
unsigned long isize = item->size();
|
|
|
|
cacheSize -= isize;
|
|
cacheItems--;
|
|
cache.erase(it);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::Delete(cacheItem * item)
|
|
{
|
|
if (!item) return false;
|
|
|
|
unsigned long isize = item->size();
|
|
totalSize -= isize;
|
|
cacheSize -= isize;
|
|
#ifdef DEBUG_CACHE
|
|
if(cacheItems == 0)
|
|
DebugTrace("cacheItems out of sync.");
|
|
#endif
|
|
|
|
cacheItems--;
|
|
|
|
SAFE_DELETE(item);
|
|
return true;
|
|
}
|
|
|
|
template<class cacheItem, class cacheActual>
|
|
bool WCache<cacheItem, cacheActual>::Release(cacheActual* actual)
|
|
{
|
|
if (!actual) return false;
|
|
|
|
typename map<int, cacheItem*>::iterator it;
|
|
for (it = cache.begin(); it != cache.end(); it++)
|
|
{
|
|
if (it->second && it->second->compare(actual)) break;
|
|
}
|
|
|
|
if (it == cache.end()) return false; //Not here, can't release.
|
|
|
|
if (it->second)
|
|
{
|
|
it->second->unlock(); //Release one lock.
|
|
if (it->second->isLocked()) return true; //Still locked, won't delete, not technically a failure.
|
|
}
|
|
|
|
//Released!
|
|
Delete(it->second);
|
|
cache.erase(it);
|
|
return true;
|
|
}
|